1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Reflection/BsIReflectable.h" |
7 | #include "CoreThread/BsCoreObject.h" |
8 | #include "Math/BsVector3.h" |
9 | #include "Math/BsQuaternion.h" |
10 | #include "Math/BsSphere.h" |
11 | #include "Scene/BsSceneActor.h" |
12 | |
13 | namespace bs |
14 | { |
15 | /** @addtogroup Renderer-Internal |
16 | * @{ |
17 | */ |
18 | |
19 | /** Probe type that determines the shape of the probe and how is it interpreted by the renderer. */ |
20 | enum BS_SCRIPT_EXPORT(m:Rendering) class ReflectionProbeType |
21 | { |
22 | /** |
23 | * Reflection probe cubemap is generated, and box extents are used for calculating influence ranges and box |
24 | * geometry. |
25 | */ |
26 | Box, |
27 | /** |
28 | * Reflection probe cubemap is generated, but sphere is used for calculating the influence radius and |
29 | * proxy geometry. |
30 | */ |
31 | Sphere |
32 | }; |
33 | |
34 | /** @} */ |
35 | |
36 | /** @addtogroup Implementation |
37 | * @{ |
38 | */ |
39 | |
40 | /** Base class for both core and sim thread implementations of a reflection probe. */ |
41 | class BS_CORE_EXPORT ReflectionProbeBase : public SceneActor |
42 | { |
43 | public: |
44 | ReflectionProbeBase() = default; |
45 | ReflectionProbeBase(ReflectionProbeType type, float radius, const Vector3& extents); |
46 | virtual ~ReflectionProbeBase() = default; |
47 | |
48 | /** Returns the type of the probe. */ |
49 | ReflectionProbeType getType() const { return mType; } |
50 | |
51 | /** Changes the type of the probe. */ |
52 | void setType(ReflectionProbeType type) { mType = type; _markCoreDirty(); updateBounds(); } |
53 | |
54 | /** Returns the radius of a sphere reflection probe. Determines range of influence. */ |
55 | float getRadius() const; |
56 | |
57 | /** Sets the radius of a sphere reflection probe. */ |
58 | void setRadius(float radius) { mRadius = radius; _markCoreDirty(); updateBounds(); } |
59 | |
60 | /** Returns the extents of a box reflection probe. */ |
61 | Vector3 getExtents() const { return mExtents * mTransform.getScale(); } |
62 | |
63 | /** Sets the extents of a box reflection probe. Determines range of influence. */ |
64 | void setExtents(const Vector3& extents) { mExtents = extents; _markCoreDirty(); updateBounds(); } |
65 | |
66 | /** Returns world space bounds that completely encompass the probe's area of influence. */ |
67 | Sphere getBounds() const { return mBounds; } |
68 | |
69 | /** |
70 | * Sets a distance that will be used for fading out the box reflection probe with distance. By default it |
71 | * is equal to one, and can never be less than one. Only relevant for box probes. |
72 | */ |
73 | void setTransitionDistance(float distance) { mTransitionDistance = std::max(1.0f, distance); } |
74 | |
75 | /** Retrieves transition distance set by setTransitionDistance(). */ |
76 | float getTransitionDistance() const { return mTransitionDistance; } |
77 | |
78 | protected: |
79 | /** Updates the internal bounds for the probe. Call this whenever a property affecting the bounds changes. */ |
80 | void updateBounds(); |
81 | |
82 | ReflectionProbeType mType = ReflectionProbeType::Box; /**< Type of probe that determines how are the rest of the parameters interpreted. */ |
83 | float mRadius = 1.0f; /**< Radius used for sphere reflection probes. */ |
84 | Vector3 mExtents = { 1.0f, 1.0f, 1.0f }; /**< Extents used by box reflection probe. */ |
85 | float mTransitionDistance = 0.1f; /**< Extra distance to used for fading out box probes. */ |
86 | |
87 | Sphere mBounds = { Vector3::ZERO, 1.0f }; /**< Sphere that bounds the probe area of influence. */ |
88 | }; |
89 | |
90 | /** Templated base class for both core and sim thread implementations of a reflection probe. */ |
91 | template<bool Core> |
92 | class BS_CORE_EXPORT TReflectionProbe : public ReflectionProbeBase |
93 | { |
94 | public: |
95 | using TextureType = CoreVariantType<Texture, Core>; |
96 | |
97 | TReflectionProbe() = default; |
98 | TReflectionProbe(ReflectionProbeType type, float radius, const Vector3& extents) |
99 | :ReflectionProbeBase(type, radius, extents) |
100 | { } |
101 | virtual ~TReflectionProbe() = default; |
102 | |
103 | /** |
104 | * Returns a pre-filtered texture that is generated either from the provided custom texture, or from scene capture. |
105 | */ |
106 | SPtr<TextureType> getFilteredTexture() const { return mFilteredTexture; } |
107 | |
108 | /** Enumerates all the fields in the type and executes the specified processor action for each field. */ |
109 | template<class P> |
110 | void rttiEnumFields(P p); |
111 | |
112 | protected: |
113 | SPtr<TextureType> mFilteredTexture; |
114 | }; |
115 | |
116 | /** @} */ |
117 | /** @addtogroup Renderer-Internal |
118 | * @{ |
119 | */ |
120 | |
121 | namespace ct |
122 | { |
123 | class RendererTask; |
124 | class ReflectionProbe; |
125 | } |
126 | |
127 | /** |
128 | * Specifies a location at which a pre-computed texture containing scene radiance will be generated. This texture will |
129 | * then be used by the renderer to provide specular reflections. |
130 | */ |
131 | class BS_CORE_EXPORT ReflectionProbe : public IReflectable, public CoreObject, public TReflectionProbe<false> |
132 | { |
133 | public: |
134 | ~ReflectionProbe(); |
135 | |
136 | /** |
137 | * Allows you assign a custom texture to use as a reflection map. This will disable automatic generation of |
138 | * reflections. To re-enable auto-generation call this with a null parameter. |
139 | */ |
140 | void setCustomTexture(const HTexture& texture) { mCustomTexture = texture; filter(); } |
141 | |
142 | /** Gets the custom texture assigned through setCustomTexture(). */ |
143 | HTexture getCustomTexture() const { return mCustomTexture; } |
144 | |
145 | /** |
146 | * Captures the scene at the current location and generates a filtered reflection cubemap. No action is taken |
147 | * if a custom texture is set. |
148 | */ |
149 | void capture(); |
150 | |
151 | /** |
152 | * Filters the custom texture, making it usable for rendering. Called automatically when custom texture changes. If |
153 | * no custom texture is set, no action is taken. |
154 | */ |
155 | void filter(); |
156 | |
157 | /** Retrieves an implementation of the reflection probe usable only from the core thread. */ |
158 | SPtr<ct::ReflectionProbe> getCore() const; |
159 | |
160 | /** |
161 | * Creates a new sphere reflection probe. |
162 | * |
163 | * @param[in] radius Radius in which the reflection probe will be rendered within. |
164 | * @returns New reflection probe. |
165 | */ |
166 | static SPtr<ReflectionProbe> createSphere(float radius); |
167 | |
168 | /** |
169 | * Creates a new box reflection probe. |
170 | * |
171 | * @param[in] extents Extents of the box in which the reflection probe will be rendered within. |
172 | * @returns New reflection probe. |
173 | */ |
174 | static SPtr<ReflectionProbe> createBox(const Vector3& extents); |
175 | |
176 | protected: |
177 | ReflectionProbe(ReflectionProbeType type, float radius, const Vector3& extents); |
178 | |
179 | /** @copydoc CoreObject::createCore */ |
180 | SPtr<ct::CoreObject> createCore() const override; |
181 | |
182 | /** @copydoc ReflectionProbeBase::_markCoreDirty */ |
183 | void _markCoreDirty(ActorDirtyFlag flags = ActorDirtyFlag::Everything) override; |
184 | |
185 | /** @copydoc CoreObject::syncToCore */ |
186 | CoreSyncData syncToCore(FrameAlloc* allocator) override; |
187 | |
188 | /** |
189 | * Captures the scene color at current probe location and generates a filtered map. If a custom texture is set then |
190 | * it will be filtered, instead of capturing scene color. |
191 | */ |
192 | void captureAndFilter(); |
193 | |
194 | /** Creates a probe with without initializing it. Used for serialization. */ |
195 | static SPtr<ReflectionProbe> createEmpty(); |
196 | |
197 | HTexture mCustomTexture; |
198 | SPtr<ct::RendererTask> mRendererTask; |
199 | |
200 | /************************************************************************/ |
201 | /* RTTI */ |
202 | /************************************************************************/ |
203 | public: |
204 | friend class ReflectionProbeRTTI; |
205 | static RTTITypeBase* getRTTIStatic(); |
206 | RTTITypeBase* getRTTI() const override; |
207 | |
208 | protected: |
209 | ReflectionProbe() = default; // Serialization only |
210 | }; |
211 | |
212 | namespace ct |
213 | { |
214 | /** Core thread usable version of a bs::ReflectionProbe */ |
215 | class BS_CORE_EXPORT ReflectionProbe : public CoreObject, public TReflectionProbe<true> |
216 | { |
217 | public: |
218 | ~ReflectionProbe(); |
219 | |
220 | /** Sets an ID that can be used for uniquely identifying this object by the renderer. */ |
221 | void setRendererId(UINT32 id) { mRendererId = id; } |
222 | |
223 | /** Retrieves an ID that can be used for uniquely identifying this object by the renderer. */ |
224 | UINT32 getRendererId() const { return mRendererId; } |
225 | |
226 | protected: |
227 | friend class bs::ReflectionProbe; |
228 | |
229 | ReflectionProbe(ReflectionProbeType type, float radius, const Vector3& extents, |
230 | const SPtr<Texture>& filteredTexture); |
231 | |
232 | /** @copydoc CoreObject::initialize */ |
233 | void initialize() override; |
234 | |
235 | /** @copydoc CoreObject::syncToCore */ |
236 | void syncToCore(const CoreSyncData& data) override; |
237 | |
238 | UINT32 mRendererId; |
239 | }; |
240 | } |
241 | |
242 | /** @} */ |
243 | } |
244 | |