| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "Reflection/BsIReflectable.h" |
| 7 | #include "Utility/BsRectOffset.h" |
| 8 | #include "2D/BsTextSprite.h" |
| 9 | #include "Image/BsColor.h" |
| 10 | #include "Math/BsVector2I.h" |
| 11 | |
| 12 | namespace bs |
| 13 | { |
| 14 | /** @addtogroup GUI |
| 15 | * @{ |
| 16 | */ |
| 17 | |
| 18 | /** Possible positions used for positioning content image within a GUI element. */ |
| 19 | enum class BS_SCRIPT_EXPORT(m:GUI) GUIImagePosition |
| 20 | { |
| 21 | Left, Right |
| 22 | }; |
| 23 | |
| 24 | /** Specific texture and text color used in a particular GUI element style. */ |
| 25 | struct BS_EXPORT BS_SCRIPT_EXPORT(m:GUI,pl:true) GUIElementStateStyle |
| 26 | { |
| 27 | BS_NORREF HSpriteTexture texture; |
| 28 | Color textColor; |
| 29 | }; |
| 30 | |
| 31 | /** |
| 32 | * GUI element style that determines the look of a GUI element, as well as the element's default layout options. |
| 33 | * Different looks can be provided for different element states. |
| 34 | */ |
| 35 | struct BS_EXPORT BS_SCRIPT_EXPORT(m:GUI) GUIElementStyle : public IReflectable |
| 36 | { |
| 37 | BS_SCRIPT_EXPORT() |
| 38 | GUIElementStyle() = default; |
| 39 | |
| 40 | BS_SCRIPT_EXPORT() |
| 41 | BS_NORREF HFont font; /**< Font to use for all text within the GUI element. */ |
| 42 | |
| 43 | BS_SCRIPT_EXPORT() |
| 44 | UINT32 fontSize = 8; /**< Font size to use for all text within the GUI element. */ |
| 45 | |
| 46 | BS_SCRIPT_EXPORT() |
| 47 | TextHorzAlign textHorzAlign = THA_Left; /**< Horizontal alignment of text within the GUI element. */ |
| 48 | |
| 49 | BS_SCRIPT_EXPORT() |
| 50 | TextVertAlign textVertAlign = TVA_Top; /**< Vertical alignment of text within the GUI element. */ |
| 51 | |
| 52 | BS_SCRIPT_EXPORT() |
| 53 | GUIImagePosition imagePosition = GUIImagePosition::Left; /**< Position of content image relative to text. */ |
| 54 | |
| 55 | BS_SCRIPT_EXPORT() |
| 56 | bool wordWrap = false; /**< Should the text word wrap if it doesn't fit. */ |
| 57 | |
| 58 | /** |
| 59 | * Style used when the element doesn't have focus nor is the user interacting with the element. Used when the |
| 60 | * element is in the 'off' state. |
| 61 | */ |
| 62 | BS_SCRIPT_EXPORT() |
| 63 | GUIElementStateStyle normal; |
| 64 | |
| 65 | /** |
| 66 | * Style used when the user is hovering the pointer over the element, while the element doesn't have focus. Used |
| 67 | * when the element is in the 'off' state. |
| 68 | */ |
| 69 | BS_SCRIPT_EXPORT() |
| 70 | GUIElementStateStyle hover; |
| 71 | |
| 72 | /** |
| 73 | * Style used when the user is actively interacting with the element. Used when the element is in the 'off' state. |
| 74 | */ |
| 75 | BS_SCRIPT_EXPORT() |
| 76 | GUIElementStateStyle active; |
| 77 | |
| 78 | /** |
| 79 | * Style used when the element has focus but the pointer is not hovering over the element. Used when the element is |
| 80 | * in the 'off' state. |
| 81 | */ |
| 82 | BS_SCRIPT_EXPORT() |
| 83 | GUIElementStateStyle focused; |
| 84 | |
| 85 | /** |
| 86 | * Style used when the element has focus and the pointer is hovering over the element. Used when the element is |
| 87 | * in the 'off' state. |
| 88 | */ |
| 89 | BS_SCRIPT_EXPORT() |
| 90 | GUIElementStateStyle focusedHover; |
| 91 | |
| 92 | /** Same as GUIElementStyle::normal, except it's used when element is in the 'on' state. */ |
| 93 | BS_SCRIPT_EXPORT() |
| 94 | GUIElementStateStyle normalOn; |
| 95 | |
| 96 | /** Same as GUIElementStyle::hover, except it's used when element is in the 'on' state. */ |
| 97 | BS_SCRIPT_EXPORT() |
| 98 | GUIElementStateStyle hoverOn; |
| 99 | |
| 100 | /** Same as GUIElementStyle::active, except it's used when element is in the 'on' state. */ |
| 101 | BS_SCRIPT_EXPORT() |
| 102 | GUIElementStateStyle activeOn; |
| 103 | |
| 104 | /** Same as GUIElementStyle::focused, except it's used when element is in the 'on' state. */ |
| 105 | BS_SCRIPT_EXPORT() |
| 106 | GUIElementStateStyle focusedOn; |
| 107 | |
| 108 | /** Same as GUIElementStyle::focusedHover, except it's used when element is in the 'on' state. */ |
| 109 | BS_SCRIPT_EXPORT() |
| 110 | GUIElementStateStyle focusedHoverOn; |
| 111 | |
| 112 | BS_SCRIPT_EXPORT() |
| 113 | RectOffset border; /**< Determines how the element is scaled (using the typical Scale9Grid approach). */ |
| 114 | |
| 115 | BS_SCRIPT_EXPORT() |
| 116 | RectOffset margins; /**< Determines offset from the background graphics to the content. Input uses bounds offset by this value. */ |
| 117 | |
| 118 | BS_SCRIPT_EXPORT() |
| 119 | RectOffset contentOffset; /**< Additional offset to the content, that doesn't effect the bounds. Applied on top of the margins offsets. */ |
| 120 | |
| 121 | BS_SCRIPT_EXPORT() |
| 122 | RectOffset padding; /**< Determines extra distance between this and other elements in a layout. */ |
| 123 | |
| 124 | BS_SCRIPT_EXPORT() |
| 125 | UINT32 width = 0; /**< Wanted width of the GUI element in pixels. Only used if fixedWidth is enabled. */ |
| 126 | |
| 127 | BS_SCRIPT_EXPORT() |
| 128 | UINT32 height = 0; /**< Wanted height of the GUI element in pixels. Only used if fixedHeight is enabled. */ |
| 129 | |
| 130 | BS_SCRIPT_EXPORT() |
| 131 | UINT32 minWidth = 0; /**< Minimum width allowed for the GUI element. Used by the layout only when exact width is not specified. */ |
| 132 | |
| 133 | BS_SCRIPT_EXPORT() |
| 134 | UINT32 maxWidth = 0; /**< Maximum width allowed for the GUI element. Used by the layout only when exact width is not specified. */ |
| 135 | |
| 136 | BS_SCRIPT_EXPORT() |
| 137 | UINT32 minHeight = 0; /**< Minimum height allowed for the GUI element. Used by the layout only when exact height is not specified. */ |
| 138 | |
| 139 | BS_SCRIPT_EXPORT() |
| 140 | UINT32 maxHeight = 0; /**< Maximum height allowed for the GUI element. Used by the layout only when exact height is not specified. */ |
| 141 | |
| 142 | BS_SCRIPT_EXPORT() |
| 143 | bool fixedWidth = false; /**< Determines should the layout resize the element depending on available size. If true no resizing will be done. */ |
| 144 | |
| 145 | BS_SCRIPT_EXPORT() |
| 146 | bool fixedHeight = false; /**< Determines should the layout resize the element depending on available size. If true no resizing will be done. */ |
| 147 | |
| 148 | /** |
| 149 | * Registers a new sub-style that is used by complex GUI elements that contain one or multiple sub-elements. |
| 150 | * @param[in] guiType Name of the sub-element this style is to be used for. This depends on GUI element the |
| 151 | * style is applied to. |
| 152 | * @param[in] styleName Name of the style in GUI skin to use for the sub-element. |
| 153 | */ |
| 154 | BS_SCRIPT_EXPORT() |
| 155 | void addSubStyle(const String& guiType, const String& styleName) |
| 156 | { |
| 157 | subStyles[guiType] = styleName; |
| 158 | } |
| 159 | |
| 160 | Map<String, String> subStyles; /**< Sub-styles used by certain more complex elements. */ |
| 161 | |
| 162 | /************************************************************************/ |
| 163 | /* SERIALIZATION */ |
| 164 | /************************************************************************/ |
| 165 | public: |
| 166 | friend class GUIElementStyleRTTI; |
| 167 | static RTTITypeBase* getRTTIStatic(); |
| 168 | RTTITypeBase* getRTTI() const override; |
| 169 | }; |
| 170 | |
| 171 | /** @} */ |
| 172 | } |