| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
| 6 | #include "Math/BsVector3.h" |
| 7 | #include "Math/BsAABox.h" |
| 8 | #include "Math/BsSphere.h" |
| 9 | #include "Math/BsMatrix4.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | /** @addtogroup Math |
| 14 | * @{ |
| 15 | */ |
| 16 | |
| 17 | /** Bounds represented by an axis aligned box and a sphere. */ |
| 18 | class BS_UTILITY_EXPORT Bounds |
| 19 | { |
| 20 | public: |
| 21 | Bounds() = default; |
| 22 | Bounds(const AABox& box, const Sphere& sphere); |
| 23 | ~Bounds() = default; |
| 24 | |
| 25 | /** Returns the axis aligned box representing the bounds. */ |
| 26 | const AABox& getBox() const { return mBox; } |
| 27 | |
| 28 | /** Returns the sphere representing the bounds. */ |
| 29 | const Sphere& getSphere() const { return mSphere; } |
| 30 | |
| 31 | /** Updates the bounds by setting the new bounding box and sphere. */ |
| 32 | void setBounds(const AABox& box, const Sphere& sphere); |
| 33 | |
| 34 | /** Merges the two bounds, creating a new bounds that encapsulates them both. */ |
| 35 | void merge(const Bounds& rhs); |
| 36 | |
| 37 | /** Expands the bounds so it includes the provided point. */ |
| 38 | void merge(const Vector3& point); |
| 39 | |
| 40 | /** |
| 41 | * Transforms the bounds by the given matrix. |
| 42 | * |
| 43 | * @note |
| 44 | * As the resulting box will no longer be axis aligned, an axis align box |
| 45 | * is instead created by encompassing the transformed oriented bounding box. |
| 46 | * Retrieving the value as an actual OBB would provide a tighter fit. |
| 47 | */ |
| 48 | void transform(const Matrix4& matrix); |
| 49 | |
| 50 | /** |
| 51 | * Transforms the bounds by the given matrix. |
| 52 | * |
| 53 | * @note |
| 54 | * As the resulting box will no longer be axis aligned, an axis align box |
| 55 | * is instead created by encompassing the transformed oriented bounding box. |
| 56 | * Retrieving the value as an actual OBB would provide a tighter fit. |
| 57 | * |
| 58 | * @note |
| 59 | * Provided matrix must be affine. |
| 60 | */ |
| 61 | void transformAffine(const Matrix4& matrix); |
| 62 | |
| 63 | protected: |
| 64 | AABox mBox; |
| 65 | Sphere mSphere; |
| 66 | }; |
| 67 | |
| 68 | /** @} */ |
| 69 | |
| 70 | BS_ALLOW_MEMCPY_SERIALIZATION(Bounds) |
| 71 | } |
| 72 | |