| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPhysXPrerequisites.h" |
| 6 | #include "Physics/BsCharacterController.h" |
| 7 | #include "PxPhysics.h" |
| 8 | #include "characterkinematic/PxCapsuleController.h" |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | /** @addtogroup PhysX |
| 13 | * @{ |
| 14 | */ |
| 15 | |
| 16 | /** PhysX specific implementation if a CharacterController. */ |
| 17 | class PhysXCharacterController : public CharacterController |
| 18 | , physx::PxUserControllerHitReport |
| 19 | , physx::PxQueryFilterCallback |
| 20 | , physx::PxControllerFilterCallback |
| 21 | { |
| 22 | public: |
| 23 | PhysXCharacterController(physx::PxControllerManager* manager, const CHAR_CONTROLLER_DESC& desc); |
| 24 | ~PhysXCharacterController(); |
| 25 | |
| 26 | /** @copydoc CharacterController::move */ |
| 27 | CharacterCollisionFlags move(const Vector3& displacement) override; |
| 28 | |
| 29 | /** @copydoc CharacterController::getPosition */ |
| 30 | Vector3 getPosition() const override; |
| 31 | |
| 32 | /** @copydoc CharacterController::setPosition */ |
| 33 | void setPosition(const Vector3& position) override; |
| 34 | |
| 35 | /** @copydoc CharacterController::getFootPosition */ |
| 36 | Vector3 () const override; |
| 37 | |
| 38 | /** @copydoc CharacterController::setFootPosition */ |
| 39 | void (const Vector3& position) override; |
| 40 | |
| 41 | /** @copydoc CharacterController::getRadius */ |
| 42 | float getRadius() const override; |
| 43 | |
| 44 | /** @copydoc CharacterController::setRadius */ |
| 45 | void setRadius(float radius) override; |
| 46 | |
| 47 | /** @copydoc CharacterController::getHeight */ |
| 48 | float getHeight() const override; |
| 49 | |
| 50 | /** @copydoc CharacterController::setHeight */ |
| 51 | void setHeight(float height) override; |
| 52 | |
| 53 | /** @copydoc CharacterController::getUp */ |
| 54 | Vector3 getUp() const override; |
| 55 | |
| 56 | /** @copydoc CharacterController::setUp */ |
| 57 | void setUp(const Vector3& up) override; |
| 58 | |
| 59 | /** @copydoc CharacterController::getClimbingMode */ |
| 60 | CharacterClimbingMode getClimbingMode() const override; |
| 61 | |
| 62 | /** @copydoc CharacterController::setClimbingMode */ |
| 63 | void setClimbingMode(CharacterClimbingMode mode) override; |
| 64 | |
| 65 | /** @copydoc CharacterController::getNonWalkableMode */ |
| 66 | CharacterNonWalkableMode getNonWalkableMode() const override; |
| 67 | |
| 68 | /** @copydoc CharacterController::setNonWalkableMode */ |
| 69 | void setNonWalkableMode(CharacterNonWalkableMode mode) override; |
| 70 | |
| 71 | /** @copydoc CharacterController::getMinMoveDistance */ |
| 72 | float getMinMoveDistance() const override; |
| 73 | |
| 74 | /** @copydoc CharacterController::setMinMoveDistance */ |
| 75 | void setMinMoveDistance(float value) override; |
| 76 | |
| 77 | /** @copydoc CharacterController::getContactOffset */ |
| 78 | float getContactOffset() const override; |
| 79 | |
| 80 | /** @copydoc CharacterController::setContactOffset */ |
| 81 | void setContactOffset(float value) override; |
| 82 | |
| 83 | /** @copydoc CharacterController::getStepOffset */ |
| 84 | float getStepOffset() const override; |
| 85 | |
| 86 | /** @copydoc CharacterController::setStepOffset */ |
| 87 | void setStepOffset(float value) override; |
| 88 | |
| 89 | /** @copydoc CharacterController::getSlopeLimit */ |
| 90 | Radian getSlopeLimit() const override; |
| 91 | |
| 92 | /** @copydoc CharacterController::setSlopeLimit */ |
| 93 | void setSlopeLimit(Radian value) override; |
| 94 | |
| 95 | private: |
| 96 | /** @copydoc physx::PxUserControllerHitReport::onShapeHit */ |
| 97 | void onShapeHit(const physx::PxControllerShapeHit& hit) override; |
| 98 | |
| 99 | /** @copydoc physx::PxUserControllerHitReport::onControllerHit */ |
| 100 | void onControllerHit(const physx::PxControllersHit& hit) override; |
| 101 | |
| 102 | /** @copydoc physx::PxUserControllerHitReport::onObstacleHit */ |
| 103 | void onObstacleHit(const physx::PxControllerObstacleHit& hit) override { /* Do nothing */ }; |
| 104 | |
| 105 | /** @copydoc physx::PxQueryFilterCallback::preFilter */ |
| 106 | physx::PxQueryHitType::Enum preFilter(const physx::PxFilterData& filterData, const physx::PxShape* shape, |
| 107 | const physx::PxRigidActor* actor, physx::PxHitFlags& queryFlags) override; |
| 108 | |
| 109 | /** @copydoc physx::PxQueryFilterCallback::postFilter */ |
| 110 | physx::PxQueryHitType::Enum postFilter(const physx::PxFilterData& filterData, |
| 111 | const physx::PxQueryHit& hit) override; |
| 112 | |
| 113 | /** @copydoc physx::PxControllerFilterCallback::filter */ |
| 114 | bool filter(const physx::PxController& a, const physx::PxController& b) override; |
| 115 | |
| 116 | physx::PxCapsuleController* mController = nullptr; |
| 117 | float mMinMoveDistance = 0.0f; |
| 118 | float mLastMoveCall = 0.0f; |
| 119 | }; |
| 120 | |
| 121 | /** @} */ |
| 122 | } |