1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "BsPhysXDistanceJoint.h" |
4 | #include "BsFPhysXJoint.h" |
5 | #include "BsPhysXRigidbody.h" |
6 | #include "PxRigidDynamic.h" |
7 | |
8 | using namespace physx; |
9 | |
10 | namespace bs |
11 | { |
12 | PxDistanceJointFlag::Enum toPxFlag(DistanceJointFlag flag) |
13 | { |
14 | switch (flag) |
15 | { |
16 | case DistanceJointFlag::MaxDistance: |
17 | return PxDistanceJointFlag::eMAX_DISTANCE_ENABLED; |
18 | case DistanceJointFlag::MinDistance: |
19 | return PxDistanceJointFlag::eMIN_DISTANCE_ENABLED; |
20 | default: |
21 | case DistanceJointFlag::Spring: |
22 | return PxDistanceJointFlag::eSPRING_ENABLED; |
23 | } |
24 | } |
25 | |
26 | PhysXDistanceJoint::PhysXDistanceJoint(PxPhysics* physx, const DISTANCE_JOINT_DESC& desc) |
27 | :DistanceJoint(desc) |
28 | { |
29 | PxRigidActor* actor0 = nullptr; |
30 | if (desc.bodies[0].body != nullptr) |
31 | actor0 = static_cast<PhysXRigidbody*>(desc.bodies[0].body)->_getInternal(); |
32 | |
33 | PxRigidActor* actor1 = nullptr; |
34 | if (desc.bodies[1].body != nullptr) |
35 | actor1 = static_cast<PhysXRigidbody*>(desc.bodies[1].body)->_getInternal(); |
36 | |
37 | PxTransform tfrm0 = toPxTransform(desc.bodies[0].position, desc.bodies[0].rotation); |
38 | PxTransform tfrm1 = toPxTransform(desc.bodies[1].position, desc.bodies[1].rotation); |
39 | |
40 | PxDistanceJoint* joint = PxDistanceJointCreate(*physx, actor0, tfrm0, actor1, tfrm1); |
41 | joint->userData = this; |
42 | |
43 | mInternal = bs_new<FPhysXJoint>(joint, desc); |
44 | |
45 | // Calls to virtual methods are okay here |
46 | setMinDistance(desc.minDistance); |
47 | setMaxDistance(desc.maxDistance); |
48 | setTolerance(desc.tolerance); |
49 | setSpring(desc.spring); |
50 | |
51 | PxDistanceJointFlags flags; |
52 | |
53 | if(((UINT32)desc.flag & (UINT32)DistanceJointFlag::MaxDistance) != 0) |
54 | flags |= PxDistanceJointFlag::eMAX_DISTANCE_ENABLED; |
55 | |
56 | if (((UINT32)desc.flag & (UINT32)DistanceJointFlag::MinDistance) != 0) |
57 | flags |= PxDistanceJointFlag::eMIN_DISTANCE_ENABLED; |
58 | |
59 | if (((UINT32)desc.flag & (UINT32)DistanceJointFlag::Spring) != 0) |
60 | flags |= PxDistanceJointFlag::eSPRING_ENABLED; |
61 | |
62 | joint->setDistanceJointFlags(flags); |
63 | } |
64 | |
65 | PhysXDistanceJoint::~PhysXDistanceJoint() |
66 | { |
67 | bs_delete(mInternal); |
68 | } |
69 | |
70 | float PhysXDistanceJoint::getDistance() const |
71 | { |
72 | return getInternal()->getDistance(); |
73 | } |
74 | |
75 | float PhysXDistanceJoint::getMinDistance() const |
76 | { |
77 | return getInternal()->getMinDistance(); |
78 | } |
79 | |
80 | void PhysXDistanceJoint::setMinDistance(float value) |
81 | { |
82 | getInternal()->setMinDistance(value); |
83 | } |
84 | |
85 | float PhysXDistanceJoint::getMaxDistance() const |
86 | { |
87 | return getInternal()->getMaxDistance(); |
88 | } |
89 | |
90 | void PhysXDistanceJoint::setMaxDistance(float value) |
91 | { |
92 | getInternal()->setMaxDistance(value); |
93 | } |
94 | |
95 | float PhysXDistanceJoint::getTolerance() const |
96 | { |
97 | return getInternal()->getTolerance(); |
98 | } |
99 | |
100 | void PhysXDistanceJoint::setTolerance(float value) |
101 | { |
102 | getInternal()->setTolerance(value); |
103 | } |
104 | |
105 | Spring PhysXDistanceJoint::getSpring() const |
106 | { |
107 | float damping = getInternal()->getDamping(); |
108 | float stiffness = getInternal()->getStiffness(); |
109 | |
110 | return Spring(stiffness, damping); |
111 | } |
112 | |
113 | void PhysXDistanceJoint::setSpring(const Spring& value) |
114 | { |
115 | getInternal()->setDamping(value.damping); |
116 | getInternal()->setStiffness(value.stiffness); |
117 | } |
118 | |
119 | void PhysXDistanceJoint::setFlag(DistanceJointFlag flag, bool enabled) |
120 | { |
121 | getInternal()->setDistanceJointFlag(toPxFlag(flag), enabled); |
122 | } |
123 | |
124 | bool PhysXDistanceJoint::hasFlag(DistanceJointFlag flag) const |
125 | { |
126 | return getInternal()->getDistanceJointFlags() & toPxFlag(flag); |
127 | } |
128 | |
129 | PxDistanceJoint* PhysXDistanceJoint::getInternal() const |
130 | { |
131 | FPhysXJoint* internal = static_cast<FPhysXJoint*>(mInternal); |
132 | |
133 | return static_cast<PxDistanceJoint*>(internal->_getInternal()); |
134 | } |
135 | } |