| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "BsPhysXSphericalJoint.h" |
| 4 | #include "BsFPhysXJoint.h" |
| 5 | #include "BsPhysXRigidbody.h" |
| 6 | #include "PxRigidDynamic.h" |
| 7 | |
| 8 | using namespace physx; |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | PxSphericalJointFlag::Enum toPxFlag(SphericalJointFlag flag) |
| 13 | { |
| 14 | switch (flag) |
| 15 | { |
| 16 | default: |
| 17 | case SphericalJointFlag::Limit: |
| 18 | return PxSphericalJointFlag::eLIMIT_ENABLED; |
| 19 | } |
| 20 | } |
| 21 | |
| 22 | PhysXSphericalJoint::PhysXSphericalJoint(PxPhysics* physx, const SPHERICAL_JOINT_DESC& desc) |
| 23 | :SphericalJoint(desc) |
| 24 | { |
| 25 | PxRigidActor* actor0 = nullptr; |
| 26 | if (desc.bodies[0].body != nullptr) |
| 27 | actor0 = static_cast<PhysXRigidbody*>(desc.bodies[0].body)->_getInternal(); |
| 28 | |
| 29 | PxRigidActor* actor1 = nullptr; |
| 30 | if (desc.bodies[1].body != nullptr) |
| 31 | actor1 = static_cast<PhysXRigidbody*>(desc.bodies[1].body)->_getInternal(); |
| 32 | |
| 33 | PxTransform tfrm0 = toPxTransform(desc.bodies[0].position, desc.bodies[0].rotation); |
| 34 | PxTransform tfrm1 = toPxTransform(desc.bodies[1].position, desc.bodies[1].rotation); |
| 35 | |
| 36 | PxSphericalJoint* joint = PxSphericalJointCreate(*physx, actor0, tfrm0, actor1, tfrm1); |
| 37 | joint->userData = this; |
| 38 | |
| 39 | mInternal = bs_new<FPhysXJoint>(joint, desc); |
| 40 | |
| 41 | PxSphericalJointFlags flags; |
| 42 | |
| 43 | if (((UINT32)desc.flag & (UINT32)SphericalJointFlag::Limit) != 0) |
| 44 | flags |= PxSphericalJointFlag::eLIMIT_ENABLED; |
| 45 | |
| 46 | joint->setSphericalJointFlags(flags); |
| 47 | |
| 48 | // Calls to virtual methods are okay here |
| 49 | setLimit(desc.limit); |
| 50 | } |
| 51 | |
| 52 | PhysXSphericalJoint::~PhysXSphericalJoint() |
| 53 | { |
| 54 | bs_delete(mInternal); |
| 55 | } |
| 56 | |
| 57 | LimitConeRange PhysXSphericalJoint::getLimit() const |
| 58 | { |
| 59 | PxJointLimitCone pxLimit = getInternal()->getLimitCone(); |
| 60 | |
| 61 | LimitConeRange limit; |
| 62 | limit.yLimitAngle = pxLimit.yAngle; |
| 63 | limit.zLimitAngle = pxLimit.zAngle; |
| 64 | limit.contactDist = pxLimit.contactDistance; |
| 65 | limit.restitution = pxLimit.restitution; |
| 66 | limit.spring.stiffness = pxLimit.stiffness; |
| 67 | limit.spring.damping = pxLimit.damping; |
| 68 | |
| 69 | return limit; |
| 70 | } |
| 71 | |
| 72 | void PhysXSphericalJoint::setLimit(const LimitConeRange& limit) |
| 73 | { |
| 74 | PxJointLimitCone pxLimit(limit.yLimitAngle.valueRadians(), limit.zLimitAngle.valueRadians(), limit.contactDist); |
| 75 | pxLimit.stiffness = limit.spring.stiffness; |
| 76 | pxLimit.damping = limit.spring.damping; |
| 77 | pxLimit.restitution = limit.restitution; |
| 78 | |
| 79 | getInternal()->setLimitCone(pxLimit); |
| 80 | } |
| 81 | |
| 82 | void PhysXSphericalJoint::setFlag(SphericalJointFlag flag, bool enabled) |
| 83 | { |
| 84 | getInternal()->setSphericalJointFlag(toPxFlag(flag), enabled); |
| 85 | } |
| 86 | |
| 87 | bool PhysXSphericalJoint::hasFlag(SphericalJointFlag flag) const |
| 88 | { |
| 89 | return getInternal()->getSphericalJointFlags() & toPxFlag(flag); |
| 90 | } |
| 91 | |
| 92 | PxSphericalJoint* PhysXSphericalJoint::getInternal() const |
| 93 | { |
| 94 | FPhysXJoint* internal = static_cast<FPhysXJoint*>(mInternal); |
| 95 | |
| 96 | return static_cast<PxSphericalJoint*>(internal->_getInternal()); |
| 97 | } |
| 98 | } |