| 1 | /* |
| 2 | * Copyright 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/core/SkGlyphRunPainter.h" |
| 9 | |
| 10 | #if SK_SUPPORT_GPU |
| 11 | #include "include/gpu/GrRecordingContext.h" |
| 12 | #include "src/gpu/GrCaps.h" |
| 13 | #include "src/gpu/GrColorInfo.h" |
| 14 | #include "src/gpu/GrContextPriv.h" |
| 15 | #include "src/gpu/GrRecordingContextPriv.h" |
| 16 | #include "src/gpu/GrRenderTargetContext.h" |
| 17 | #include "src/gpu/SkGr.h" |
| 18 | #include "src/gpu/ops/GrAtlasTextOp.h" |
| 19 | #include "src/gpu/text/GrSDFTOptions.h" |
| 20 | #include "src/gpu/text/GrTextBlobCache.h" |
| 21 | #endif |
| 22 | |
| 23 | #include "include/core/SkColorFilter.h" |
| 24 | #include "include/core/SkMaskFilter.h" |
| 25 | #include "include/core/SkPathEffect.h" |
| 26 | #include "include/private/SkTDArray.h" |
| 27 | #include "src/core/SkDevice.h" |
| 28 | #include "src/core/SkDistanceFieldGen.h" |
| 29 | #include "src/core/SkDraw.h" |
| 30 | #include "src/core/SkEnumerate.h" |
| 31 | #include "src/core/SkFontPriv.h" |
| 32 | #include "src/core/SkRasterClip.h" |
| 33 | #include "src/core/SkScalerCache.h" |
| 34 | #include "src/core/SkStrikeCache.h" |
| 35 | #include "src/core/SkStrikeForGPU.h" |
| 36 | #include "src/core/SkStrikeSpec.h" |
| 37 | #include "src/core/SkTraceEvent.h" |
| 38 | |
| 39 | #include <climits> |
| 40 | |
| 41 | // -- SkGlyphRunListPainter ------------------------------------------------------------------------ |
| 42 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, |
| 43 | SkColorType colorType, |
| 44 | SkScalerContextFlags flags, |
| 45 | SkStrikeForGPUCacheInterface* strikeCache) |
| 46 | : fDeviceProps{props} |
| 47 | , fBitmapFallbackProps{SkSurfaceProps{props.flags(), kUnknown_SkPixelGeometry}} |
| 48 | , fColorType{colorType}, fScalerContextFlags{flags} |
| 49 | , fStrikeCache{strikeCache} {} |
| 50 | |
| 51 | // TODO: unify with code in GrSDFTOptions.cpp |
| 52 | static SkScalerContextFlags compute_scaler_context_flags(const SkColorSpace* cs) { |
| 53 | // If we're doing linear blending, then we can disable the gamma hacks. |
| 54 | // Otherwise, leave them on. In either case, we still want the contrast boost: |
| 55 | // TODO: Can we be even smarter about mask gamma based on the dest transfer function? |
| 56 | if (cs && cs->gammaIsLinear()) { |
| 57 | return SkScalerContextFlags::kBoostContrast; |
| 58 | } else { |
| 59 | return SkScalerContextFlags::kFakeGammaAndBoostContrast; |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, |
| 64 | SkColorType colorType, |
| 65 | SkColorSpace* cs, |
| 66 | SkStrikeForGPUCacheInterface* strikeCache) |
| 67 | : SkGlyphRunListPainter(props, colorType, compute_scaler_context_flags(cs), strikeCache) {} |
| 68 | |
| 69 | #if SK_SUPPORT_GPU |
| 70 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, const GrColorInfo& csi) |
| 71 | : SkGlyphRunListPainter(props, |
| 72 | kUnknown_SkColorType, |
| 73 | compute_scaler_context_flags(csi.colorSpace()), |
| 74 | SkStrikeCache::GlobalStrikeCache()) {} |
| 75 | |
| 76 | SkGlyphRunListPainter::SkGlyphRunListPainter(const GrRenderTargetContext& rtc) |
| 77 | : SkGlyphRunListPainter{rtc.surfaceProps(), rtc.colorInfo()} {} |
| 78 | |
| 79 | #endif |
| 80 | |
| 81 | void SkGlyphRunListPainter::drawForBitmapDevice( |
| 82 | const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix, |
| 83 | const BitmapDevicePainter* bitmapDevice) { |
| 84 | ScopedBuffers _ = this->ensureBuffers(glyphRunList); |
| 85 | |
| 86 | // TODO: fStrikeCache is only used for GPU, and some compilers complain about it during the no |
| 87 | // gpu build. Remove when SkGlyphRunListPainter is split into GPU and CPU version. |
| 88 | (void)fStrikeCache; |
| 89 | |
| 90 | const SkPaint& runPaint = glyphRunList.paint(); |
| 91 | // The bitmap blitters can only draw lcd text to a N32 bitmap in srcOver. Otherwise, |
| 92 | // convert the lcd text into A8 text. The props communicates this to the scaler. |
| 93 | auto& props = (kN32_SkColorType == fColorType && runPaint.isSrcOver()) |
| 94 | ? fDeviceProps |
| 95 | : fBitmapFallbackProps; |
| 96 | |
| 97 | SkPoint drawOrigin = glyphRunList.origin(); |
| 98 | for (auto& glyphRun : glyphRunList) { |
| 99 | const SkFont& runFont = glyphRun.font(); |
| 100 | |
| 101 | fRejects.setSource(glyphRun.source()); |
| 102 | |
| 103 | if (SkStrikeSpec::ShouldDrawAsPath(runPaint, runFont, deviceMatrix)) { |
| 104 | |
| 105 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakePath( |
| 106 | runFont, runPaint, props, fScalerContextFlags); |
| 107 | |
| 108 | auto strike = strikeSpec.findOrCreateStrike(); |
| 109 | |
| 110 | fDrawable.startSource(fRejects.source()); |
| 111 | strike->prepareForPathDrawing(&fDrawable, &fRejects); |
| 112 | fRejects.flipRejectsToSource(); |
| 113 | |
| 114 | // The paint we draw paths with must have the same anti-aliasing state as the runFont |
| 115 | // allowing the paths to have the same edging as the glyph masks. |
| 116 | SkPaint pathPaint = runPaint; |
| 117 | pathPaint.setAntiAlias(runFont.hasSomeAntiAliasing()); |
| 118 | |
| 119 | bitmapDevice->paintPaths( |
| 120 | &fDrawable, strikeSpec.strikeToSourceRatio(), drawOrigin, pathPaint); |
| 121 | } |
| 122 | if (!fRejects.source().empty()) { |
| 123 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask( |
| 124 | runFont, runPaint, props, fScalerContextFlags, deviceMatrix); |
| 125 | |
| 126 | auto strike = strikeSpec.findOrCreateStrike(); |
| 127 | |
| 128 | fDrawable.startBitmapDevice( |
| 129 | fRejects.source(), drawOrigin, deviceMatrix, strike->roundingSpec()); |
| 130 | strike->prepareForDrawingMasksCPU(&fDrawable); |
| 131 | bitmapDevice->paintMasks(&fDrawable, runPaint); |
| 132 | } |
| 133 | |
| 134 | // TODO: have the mask stage above reject the glyphs that are too big, and handle the |
| 135 | // rejects in a more sophisticated stage. |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | #if SK_SUPPORT_GPU |
| 140 | void SkGlyphRunListPainter::processGlyphRunList(const SkGlyphRunList& glyphRunList, |
| 141 | const SkMatrix& drawMatrix, |
| 142 | const SkSurfaceProps& props, |
| 143 | bool contextSupportsDistanceFieldText, |
| 144 | const GrSDFTOptions& options, |
| 145 | SkGlyphRunPainterInterface* process) { |
| 146 | |
| 147 | SkPoint origin = glyphRunList.origin(); |
| 148 | const SkPaint& runPaint = glyphRunList.paint(); |
| 149 | ScopedBuffers _ = this->ensureBuffers(glyphRunList); |
| 150 | |
| 151 | for (const auto& glyphRun : glyphRunList) { |
| 152 | fRejects.setSource(glyphRun.source()); |
| 153 | const SkFont& runFont = glyphRun.font(); |
| 154 | |
| 155 | |
| 156 | bool useSDFT = options.canDrawAsDistanceFields( |
| 157 | runPaint, runFont, drawMatrix, props, contextSupportsDistanceFieldText); |
| 158 | |
| 159 | bool usePaths = |
| 160 | useSDFT ? false : SkStrikeSpec::ShouldDrawAsPath(runPaint, runFont, drawMatrix); |
| 161 | |
| 162 | if (useSDFT) { |
| 163 | // Process SDFT - This should be the .009% case. |
| 164 | SkScalar minScale, maxScale; |
| 165 | SkStrikeSpec strikeSpec; |
| 166 | std::tie(strikeSpec, minScale, maxScale) = |
| 167 | SkStrikeSpec::MakeSDFT(runFont, runPaint, fDeviceProps, drawMatrix, options); |
| 168 | |
| 169 | if (!strikeSpec.isEmpty()) { |
| 170 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
| 171 | |
| 172 | fDrawable.startSource(fRejects.source()); |
| 173 | strike->prepareForSDFTDrawing(&fDrawable, &fRejects); |
| 174 | fRejects.flipRejectsToSource(); |
| 175 | |
| 176 | if (process && !fDrawable.drawableIsEmpty()) { |
| 177 | // processSourceSDFT must be called even if there are no glyphs to make sure |
| 178 | // runs are set correctly. |
| 179 | process->processSourceSDFT( |
| 180 | fDrawable.drawable(), strikeSpec, runFont, minScale, maxScale); |
| 181 | } |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | if (!usePaths && !fRejects.source().empty()) { |
| 186 | // Process masks including ARGB - this should be the 99.99% case. |
| 187 | |
| 188 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask( |
| 189 | runFont, runPaint, fDeviceProps, fScalerContextFlags, drawMatrix); |
| 190 | |
| 191 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
| 192 | |
| 193 | SkPoint residual = fDrawable.startGPUDevice( |
| 194 | fRejects.source(), origin, drawMatrix, strike->roundingSpec()); |
| 195 | strike->prepareForMaskDrawing(&fDrawable, &fRejects); |
| 196 | fRejects.flipRejectsToSource(); |
| 197 | |
| 198 | if (process && !fDrawable.drawableIsEmpty()) { |
| 199 | // processDeviceMasks must be called even if there are no glyphs to make sure runs |
| 200 | // are set correctly. |
| 201 | process->processDeviceMasks(fDrawable.drawable(), strikeSpec, residual); |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | // Glyphs are generated in different scales relative to the source space. Masks are drawn |
| 206 | // in device space, and SDFT and Paths are draw in a fixed constant space. The |
| 207 | // maxDimensionInSourceSpace is used to calculate the factor from strike space to source |
| 208 | // space. |
| 209 | SkScalar maxDimensionInSourceSpace = 0.0; |
| 210 | if (!fRejects.source().empty()) { |
| 211 | // Path case - handle big things without color and that have a path. |
| 212 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakePath( |
| 213 | runFont, runPaint, fDeviceProps, fScalerContextFlags); |
| 214 | |
| 215 | if (!strikeSpec.isEmpty()) { |
| 216 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
| 217 | |
| 218 | fDrawable.startSource(fRejects.source()); |
| 219 | strike->prepareForPathDrawing(&fDrawable, &fRejects); |
| 220 | fRejects.flipRejectsToSource(); |
| 221 | maxDimensionInSourceSpace = |
| 222 | fRejects.rejectedMaxDimension() * strikeSpec.strikeToSourceRatio(); |
| 223 | |
| 224 | if (process && !fDrawable.drawableIsEmpty()) { |
| 225 | // processSourcePaths must be called even if there are no glyphs to make sure |
| 226 | // runs are set correctly. |
| 227 | process->processSourcePaths(fDrawable.drawable(), runFont, strikeSpec); |
| 228 | } |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | if (!fRejects.source().empty() && maxDimensionInSourceSpace != 0) { |
| 233 | // Draw of last resort. Scale the bitmap to the screen. |
| 234 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeSourceFallback( |
| 235 | runFont, runPaint, fDeviceProps, |
| 236 | fScalerContextFlags, maxDimensionInSourceSpace); |
| 237 | |
| 238 | if (!strikeSpec.isEmpty()) { |
| 239 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
| 240 | |
| 241 | fDrawable.startSource(fRejects.source()); |
| 242 | strike->prepareForMaskDrawing(&fDrawable, &fRejects); |
| 243 | fRejects.flipRejectsToSource(); |
| 244 | SkASSERT(fRejects.source().empty()); |
| 245 | |
| 246 | if (process && !fDrawable.drawableIsEmpty()) { |
| 247 | process->processSourceMasks(fDrawable.drawable(), strikeSpec); |
| 248 | } |
| 249 | } |
| 250 | } |
| 251 | } // For all glyph runs |
| 252 | } |
| 253 | #endif // SK_SUPPORT_GPU |
| 254 | |
| 255 | auto SkGlyphRunListPainter::ensureBuffers(const SkGlyphRunList& glyphRunList) -> ScopedBuffers { |
| 256 | size_t size = 0; |
| 257 | for (const SkGlyphRun& run : glyphRunList) { |
| 258 | size = std::max(run.runSize(), size); |
| 259 | } |
| 260 | return ScopedBuffers(this, size); |
| 261 | } |
| 262 | |
| 263 | SkGlyphRunListPainter::ScopedBuffers::ScopedBuffers(SkGlyphRunListPainter* painter, size_t size) |
| 264 | : fPainter{painter} { |
| 265 | fPainter->fDrawable.ensureSize(size); |
| 266 | } |
| 267 | |
| 268 | SkGlyphRunListPainter::ScopedBuffers::~ScopedBuffers() { |
| 269 | fPainter->fDrawable.reset(); |
| 270 | fPainter->fRejects.reset(); |
| 271 | } |
| 272 | |
| 273 | SkVector SkGlyphPositionRoundingSpec::HalfAxisSampleFreq( |
| 274 | bool isSubpixel, SkAxisAlignment axisAlignment) { |
| 275 | if (!isSubpixel) { |
| 276 | return {SK_ScalarHalf, SK_ScalarHalf}; |
| 277 | } else { |
| 278 | switch (axisAlignment) { |
| 279 | case kX_SkAxisAlignment: |
| 280 | return {SkPackedGlyphID::kSubpixelRound, SK_ScalarHalf}; |
| 281 | case kY_SkAxisAlignment: |
| 282 | return {SK_ScalarHalf, SkPackedGlyphID::kSubpixelRound}; |
| 283 | case kNone_SkAxisAlignment: |
| 284 | return {SkPackedGlyphID::kSubpixelRound, SkPackedGlyphID::kSubpixelRound}; |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | // Some compilers need this. |
| 289 | return {0, 0}; |
| 290 | } |
| 291 | |
| 292 | SkIPoint SkGlyphPositionRoundingSpec::IgnorePositionMask( |
| 293 | bool isSubpixel, SkAxisAlignment axisAlignment) { |
| 294 | return SkIPoint::Make((!isSubpixel || axisAlignment == kY_SkAxisAlignment) ? 0 : ~0, |
| 295 | (!isSubpixel || axisAlignment == kX_SkAxisAlignment) ? 0 : ~0); |
| 296 | } |
| 297 | |
| 298 | SkIPoint SkGlyphPositionRoundingSpec::IgnorePositionFieldMask(bool isSubpixel, |
| 299 | SkAxisAlignment axisAlignment) { |
| 300 | SkIPoint ignoreMask = IgnorePositionMask(isSubpixel, axisAlignment); |
| 301 | SkIPoint answer{ignoreMask.x() & SkPackedGlyphID::kXYFieldMask.x(), |
| 302 | ignoreMask.y() & SkPackedGlyphID::kXYFieldMask.y()}; |
| 303 | return answer; |
| 304 | } |
| 305 | |
| 306 | SkGlyphPositionRoundingSpec::SkGlyphPositionRoundingSpec( |
| 307 | bool isSubpixel,SkAxisAlignment axisAlignment) |
| 308 | : halfAxisSampleFreq{HalfAxisSampleFreq(isSubpixel, axisAlignment)} |
| 309 | , ignorePositionMask{IgnorePositionMask(isSubpixel, axisAlignment)} |
| 310 | , ignorePositionFieldMask {IgnorePositionFieldMask(isSubpixel, axisAlignment)}{ } |
| 311 | |