| 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/core/SkGpuBlurUtils.h" |
| 9 | |
| 10 | #include "include/core/SkRect.h" |
| 11 | |
| 12 | #if SK_SUPPORT_GPU |
| 13 | #include "include/gpu/GrRecordingContext.h" |
| 14 | #include "src/gpu/GrCaps.h" |
| 15 | #include "src/gpu/GrRecordingContextPriv.h" |
| 16 | #include "src/gpu/GrRenderTargetContext.h" |
| 17 | #include "src/gpu/GrRenderTargetContextPriv.h" |
| 18 | #include "src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h" |
| 19 | #include "src/gpu/effects/GrMatrixConvolutionEffect.h" |
| 20 | |
| 21 | #include "src/gpu/SkGr.h" |
| 22 | |
| 23 | #define MAX_BLUR_SIGMA 4.0f |
| 24 | |
| 25 | using Direction = GrGaussianConvolutionFragmentProcessor::Direction; |
| 26 | |
| 27 | static int sigma_radius(float sigma) { |
| 28 | SkASSERT(sigma >= 0); |
| 29 | return static_cast<int>(ceilf(sigma * 3.0f)); |
| 30 | } |
| 31 | |
| 32 | /** |
| 33 | * Draws 'rtcRect' into 'renderTargetContext' evaluating a 1D Gaussian over 'srcView'. The src rect |
| 34 | * is 'rtcRect' offset by 'rtcToSrcOffset'. 'mode' and 'bounds' are applied to the src coords. |
| 35 | */ |
| 36 | static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext, |
| 37 | GrSurfaceProxyView srcView, |
| 38 | const SkIRect srcSubset, |
| 39 | SkIVector rtcToSrcOffset, |
| 40 | const SkIRect& rtcRect, |
| 41 | SkAlphaType srcAlphaType, |
| 42 | Direction direction, |
| 43 | int radius, |
| 44 | float sigma, |
| 45 | SkTileMode mode) { |
| 46 | GrPaint paint; |
| 47 | auto wm = SkTileModeToWrapMode(mode); |
| 48 | auto srcRect = rtcRect.makeOffset(rtcToSrcOffset); |
| 49 | std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make( |
| 50 | std::move(srcView), srcAlphaType, direction, radius, sigma, wm, srcSubset, &srcRect, |
| 51 | *renderTargetContext->caps())); |
| 52 | paint.setColorFragmentProcessor(std::move(conv)); |
| 53 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| 54 | renderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| 55 | SkRect::Make(rtcRect), SkRect::Make(srcRect)); |
| 56 | } |
| 57 | |
| 58 | static std::unique_ptr<GrRenderTargetContext> convolve_gaussian_2d(GrRecordingContext* context, |
| 59 | GrSurfaceProxyView srcView, |
| 60 | GrColorType srcColorType, |
| 61 | const SkIRect& srcBounds, |
| 62 | const SkIRect& dstBounds, |
| 63 | int radiusX, |
| 64 | int radiusY, |
| 65 | SkScalar sigmaX, |
| 66 | SkScalar sigmaY, |
| 67 | SkTileMode mode, |
| 68 | sk_sp<SkColorSpace> finalCS, |
| 69 | SkBackingFit dstFit) { |
| 70 | auto renderTargetContext = GrRenderTargetContext::Make( |
| 71 | context, srcColorType, std::move(finalCS), dstFit, dstBounds.size(), 1, |
| 72 | GrMipmapped::kNo, srcView.proxy()->isProtected(), srcView.origin()); |
| 73 | if (!renderTargetContext) { |
| 74 | return nullptr; |
| 75 | } |
| 76 | |
| 77 | SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
| 78 | SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
| 79 | GrPaint paint; |
| 80 | auto wm = SkTileModeToWrapMode(mode); |
| 81 | auto conv = GrMatrixConvolutionEffect::MakeGaussian(context, std::move(srcView), srcBounds, |
| 82 | size, 1.0, 0.0, kernelOffset, wm, true, |
| 83 | sigmaX, sigmaY, |
| 84 | *renderTargetContext->caps()); |
| 85 | paint.setColorFragmentProcessor(std::move(conv)); |
| 86 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| 87 | |
| 88 | // 'dstBounds' is actually in 'srcView' proxy space. It represents the blurred area from src |
| 89 | // space that we want to capture in the new RTC at {0, 0}. Hence, we use its size as the rect to |
| 90 | // draw and it directly as the local rect. |
| 91 | renderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| 92 | SkRect::Make(dstBounds.size()), SkRect::Make(dstBounds)); |
| 93 | |
| 94 | return renderTargetContext; |
| 95 | } |
| 96 | |
| 97 | static std::unique_ptr<GrRenderTargetContext> convolve_gaussian(GrRecordingContext* context, |
| 98 | GrSurfaceProxyView srcView, |
| 99 | GrColorType srcColorType, |
| 100 | SkAlphaType srcAlphaType, |
| 101 | SkIRect srcBounds, |
| 102 | SkIRect dstBounds, |
| 103 | Direction direction, |
| 104 | int radius, |
| 105 | float sigma, |
| 106 | SkTileMode mode, |
| 107 | sk_sp<SkColorSpace> finalCS, |
| 108 | SkBackingFit fit) { |
| 109 | // Logically we're creating an infinite blur of 'srcBounds' of 'srcView' with 'mode' tiling |
| 110 | // and then capturing the 'dstBounds' portion in a new RTC where the top left of 'dstBounds' is |
| 111 | // at {0, 0} in the new RTC. |
| 112 | auto dstRenderTargetContext = GrRenderTargetContext::Make( |
| 113 | context, srcColorType, std::move(finalCS), fit, dstBounds.size(), 1, GrMipmapped::kNo, |
| 114 | srcView.proxy()->isProtected(), srcView.origin()); |
| 115 | if (!dstRenderTargetContext) { |
| 116 | return nullptr; |
| 117 | } |
| 118 | // This represents the translation from 'dstRenderTargetContext' coords to 'srcView' coords. |
| 119 | auto rtcToSrcOffset = dstBounds.topLeft(); |
| 120 | |
| 121 | auto srcBackingBounds = SkIRect::MakeSize(srcView.proxy()->backingStoreDimensions()); |
| 122 | // We've implemented splitting the dst bounds up into areas that do and do not need to |
| 123 | // use shader based tiling but only for some modes... |
| 124 | bool canSplit = mode == SkTileMode::kDecal || mode == SkTileMode::kClamp; |
| 125 | // ...but it's not worth doing the splitting if we'll get HW tiling instead of shader tiling. |
| 126 | bool canHWTile = |
| 127 | srcBounds.contains(srcBackingBounds) && |
| 128 | !(mode == SkTileMode::kDecal && !context->priv().caps()->clampToBorderSupport()); |
| 129 | if (!canSplit || canHWTile) { |
| 130 | auto dstRect = SkIRect::MakeSize(dstBounds.size()); |
| 131 | convolve_gaussian_1d(dstRenderTargetContext.get(), std::move(srcView), srcBounds, |
| 132 | rtcToSrcOffset, dstRect, srcAlphaType, direction, radius, sigma, mode); |
| 133 | return dstRenderTargetContext; |
| 134 | } |
| 135 | |
| 136 | // 'left' and 'right' are the sub rects of 'srcBounds' where 'mode' must be enforced. |
| 137 | // 'mid' is the area where we can ignore the mode because the kernel does not reach to the |
| 138 | // edge of 'srcBounds'. |
| 139 | SkIRect mid, left, right; |
| 140 | // 'top' and 'bottom' are areas of 'dstBounds' that are entirely above/below 'srcBounds'. |
| 141 | // These are areas that we can simply clear in the dst in kDecal mode. If 'srcBounds' |
| 142 | // straddles the top edge of 'dstBounds' then 'top' will be inverted and we will skip |
| 143 | // processing for the rect. Similar for 'bottom'. The positional/directional labels above refer |
| 144 | // to the Direction::kX case and one should think of these as 'left' and 'right' for |
| 145 | // Direction::kY. |
| 146 | SkIRect top, bottom; |
| 147 | if (Direction::kX == direction) { |
| 148 | top = {dstBounds.left(), dstBounds.top() , dstBounds.right(), srcBounds.top() }; |
| 149 | bottom = {dstBounds.left(), srcBounds.bottom(), dstBounds.right(), dstBounds.bottom()}; |
| 150 | |
| 151 | // Inset for sub-rect of 'srcBounds' where the x-dir kernel doesn't reach the edges, clipped |
| 152 | // vertically to dstBounds. |
| 153 | int midA = std::max(srcBounds.top() , dstBounds.top() ); |
| 154 | int midB = std::min(srcBounds.bottom(), dstBounds.bottom()); |
| 155 | mid = {srcBounds.left() + radius, midA, srcBounds.right() - radius, midB}; |
| 156 | if (mid.isEmpty()) { |
| 157 | // There is no middle where the bounds can be ignored. Make the left span the whole |
| 158 | // width of dst and we will not draw mid or right. |
| 159 | left = {dstBounds.left(), mid.top(), dstBounds.right(), mid.bottom()}; |
| 160 | } else { |
| 161 | left = {dstBounds.left(), mid.top(), mid.left() , mid.bottom()}; |
| 162 | right = {mid.right(), mid.top(), dstBounds.right(), mid.bottom()}; |
| 163 | } |
| 164 | } else { |
| 165 | // This is the same as the x direction code if you turn your head 90 degrees CCW. Swap x and |
| 166 | // y and swap top/bottom with left/right. |
| 167 | top = {dstBounds.left(), dstBounds.top(), srcBounds.left() , dstBounds.bottom()}; |
| 168 | bottom = {srcBounds.right(), dstBounds.top(), dstBounds.right(), dstBounds.bottom()}; |
| 169 | |
| 170 | int midA = std::max(srcBounds.left() , dstBounds.left() ); |
| 171 | int midB = std::min(srcBounds.right(), dstBounds.right()); |
| 172 | mid = {midA, srcBounds.top() + radius, midB, srcBounds.bottom() - radius}; |
| 173 | |
| 174 | if (mid.isEmpty()) { |
| 175 | left = {mid.left(), dstBounds.top(), mid.right(), dstBounds.bottom()}; |
| 176 | } else { |
| 177 | left = {mid.left(), dstBounds.top(), mid.right(), mid.top() }; |
| 178 | right = {mid.left(), mid.bottom() , mid.right(), dstBounds.bottom()}; |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | auto convolve = [&](SkIRect rect) { |
| 183 | // Transform rect into the render target's coord system. |
| 184 | rect.offset(-rtcToSrcOffset); |
| 185 | convolve_gaussian_1d(dstRenderTargetContext.get(), srcView, srcBounds, rtcToSrcOffset, rect, |
| 186 | srcAlphaType, direction, radius, sigma, mode); |
| 187 | }; |
| 188 | auto clear = [&](SkIRect rect) { |
| 189 | // Transform rect into the render target's coord system. |
| 190 | rect.offset(-rtcToSrcOffset); |
| 191 | dstRenderTargetContext->priv().clearAtLeast(rect, SK_PMColor4fTRANSPARENT); |
| 192 | }; |
| 193 | |
| 194 | // Doing mid separately will cause two draws to occur (left and right batch together). At |
| 195 | // small sizes of mid it is worse to issue more draws than to just execute the slightly |
| 196 | // more complicated shader that implements the tile mode across mid. This threshold is |
| 197 | // very arbitrary right now. It is believed that a 21x44 mid on a Moto G4 is a significant |
| 198 | // regression compared to doing one draw but it has not been locally evaluated or tuned. |
| 199 | // The optimal cutoff is likely to vary by GPU. |
| 200 | if (!mid.isEmpty() && mid.width()*mid.height() < 256*256) { |
| 201 | left.join(mid); |
| 202 | left.join(right); |
| 203 | mid = SkIRect::MakeEmpty(); |
| 204 | right = SkIRect::MakeEmpty(); |
| 205 | // It's unknown whether for kDecal it'd be better to expand the draw rather than a draw and |
| 206 | // up to two clears. |
| 207 | if (mode == SkTileMode::kClamp) { |
| 208 | left.join(top); |
| 209 | left.join(bottom); |
| 210 | top = SkIRect::MakeEmpty(); |
| 211 | bottom = SkIRect::MakeEmpty(); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | if (!top.isEmpty()) { |
| 216 | if (mode == SkTileMode::kDecal) { |
| 217 | clear(top); |
| 218 | } else { |
| 219 | convolve(top); |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | if (!bottom.isEmpty()) { |
| 224 | if (mode == SkTileMode::kDecal) { |
| 225 | clear(bottom); |
| 226 | } else { |
| 227 | convolve(bottom); |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | if (mid.isEmpty()) { |
| 232 | convolve(left); |
| 233 | } else { |
| 234 | convolve(left); |
| 235 | convolve(right); |
| 236 | convolve(mid); |
| 237 | } |
| 238 | return dstRenderTargetContext; |
| 239 | } |
| 240 | |
| 241 | // Expand the contents of 'srcRenderTargetContext' to fit in 'dstII'. At this point, we are |
| 242 | // expanding an intermediate image, so there's no need to account for a proxy offset from the |
| 243 | // original input. |
| 244 | static std::unique_ptr<GrRenderTargetContext> reexpand(GrRecordingContext* context, |
| 245 | std::unique_ptr<GrRenderTargetContext> src, |
| 246 | const SkRect& srcBounds, |
| 247 | SkISize dstSize, |
| 248 | sk_sp<SkColorSpace> colorSpace, |
| 249 | SkBackingFit fit) { |
| 250 | GrSurfaceProxyView srcView = src->readSurfaceView(); |
| 251 | if (!srcView.asTextureProxy()) { |
| 252 | return nullptr; |
| 253 | } |
| 254 | |
| 255 | GrColorType srcColorType = src->colorInfo().colorType(); |
| 256 | SkAlphaType srcAlphaType = src->colorInfo().alphaType(); |
| 257 | |
| 258 | src.reset(); // no longer needed |
| 259 | |
| 260 | auto dstRenderTargetContext = GrRenderTargetContext::Make( |
| 261 | context, srcColorType, std::move(colorSpace), fit, dstSize, 1, GrMipmapped::kNo, |
| 262 | srcView.proxy()->isProtected(), srcView.origin()); |
| 263 | if (!dstRenderTargetContext) { |
| 264 | return nullptr; |
| 265 | } |
| 266 | |
| 267 | GrPaint paint; |
| 268 | auto fp = GrTextureEffect::MakeSubset(std::move(srcView), srcAlphaType, SkMatrix::I(), |
| 269 | GrSamplerState::Filter::kLinear, srcBounds, srcBounds, |
| 270 | *context->priv().caps()); |
| 271 | paint.setColorFragmentProcessor(std::move(fp)); |
| 272 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| 273 | |
| 274 | dstRenderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| 275 | SkRect::Make(dstSize), srcBounds); |
| 276 | |
| 277 | return dstRenderTargetContext; |
| 278 | } |
| 279 | |
| 280 | static std::unique_ptr<GrRenderTargetContext> two_pass_gaussian(GrRecordingContext* context, |
| 281 | GrSurfaceProxyView srcView, |
| 282 | GrColorType srcColorType, |
| 283 | SkAlphaType srcAlphaType, |
| 284 | sk_sp<SkColorSpace> colorSpace, |
| 285 | SkIRect srcBounds, |
| 286 | SkIRect dstBounds, |
| 287 | float sigmaX, |
| 288 | float sigmaY, |
| 289 | int radiusX, |
| 290 | int radiusY, |
| 291 | SkTileMode mode, |
| 292 | SkBackingFit fit) { |
| 293 | SkASSERT(sigmaX || sigmaY); |
| 294 | std::unique_ptr<GrRenderTargetContext> dstRenderTargetContext; |
| 295 | if (sigmaX > 0.0f) { |
| 296 | SkBackingFit xFit = sigmaY > 0 ? SkBackingFit::kApprox : fit; |
| 297 | // Expand the dstBounds vertically to produce necessary content for the y-pass. Then we will |
| 298 | // clip these in a tile-mode dependent way to ensure the tile-mode gets implemented |
| 299 | // correctly. However, if we're not going to do a y-pass then we must use the original |
| 300 | // dstBounds without clipping to produce the correct output size. |
| 301 | SkIRect xPassDstBounds = dstBounds; |
| 302 | if (sigmaY) { |
| 303 | xPassDstBounds.outset(0, radiusY); |
| 304 | if (mode == SkTileMode::kRepeat || mode == SkTileMode::kMirror) { |
| 305 | int srcH = srcBounds.height(); |
| 306 | int srcTop = srcBounds.top(); |
| 307 | if (mode == SkTileMode::kMirror) { |
| 308 | srcTop -= srcH; |
| 309 | srcH *= 2; |
| 310 | } |
| 311 | |
| 312 | float floatH = srcH; |
| 313 | // First row above the dst rect where we should restart the tile mode. |
| 314 | int n = sk_float_floor2int_no_saturate((xPassDstBounds.top() - srcTop)/floatH); |
| 315 | int topClip = srcTop + n*srcH; |
| 316 | |
| 317 | // First row above below the dst rect where we should restart the tile mode. |
| 318 | n = sk_float_ceil2int_no_saturate( |
| 319 | (xPassDstBounds.bottom() - srcBounds.bottom())/floatH); |
| 320 | int bottomClip = srcBounds.bottom() + n*srcH; |
| 321 | |
| 322 | xPassDstBounds.fTop = std::max(xPassDstBounds.top(), topClip); |
| 323 | xPassDstBounds.fBottom = std::min(xPassDstBounds.bottom(), bottomClip); |
| 324 | } else { |
| 325 | if (xPassDstBounds.fBottom <= srcBounds.top()) { |
| 326 | if (mode == SkTileMode::kDecal) { |
| 327 | return nullptr; |
| 328 | } |
| 329 | xPassDstBounds.fTop = srcBounds.top(); |
| 330 | xPassDstBounds.fBottom = xPassDstBounds.fTop + 1; |
| 331 | } else if (xPassDstBounds.fTop >= srcBounds.bottom()) { |
| 332 | if (mode == SkTileMode::kDecal) { |
| 333 | return nullptr; |
| 334 | } |
| 335 | xPassDstBounds.fBottom = srcBounds.bottom(); |
| 336 | xPassDstBounds.fTop = xPassDstBounds.fBottom - 1; |
| 337 | } else { |
| 338 | xPassDstBounds.fTop = std::max(xPassDstBounds.fTop, srcBounds.top()); |
| 339 | xPassDstBounds.fBottom = std::min(xPassDstBounds.fBottom, srcBounds.bottom()); |
| 340 | } |
| 341 | int leftSrcEdge = srcBounds.fLeft - radiusX ; |
| 342 | int rightSrcEdge = srcBounds.fRight + radiusX; |
| 343 | if (mode == SkTileMode::kClamp) { |
| 344 | // In clamp the column just outside the src bounds has the same value as the |
| 345 | // column just inside, unlike decal. |
| 346 | leftSrcEdge += 1; |
| 347 | rightSrcEdge -= 1; |
| 348 | } |
| 349 | if (xPassDstBounds.fRight <= leftSrcEdge) { |
| 350 | if (mode == SkTileMode::kDecal) { |
| 351 | return nullptr; |
| 352 | } |
| 353 | xPassDstBounds.fLeft = xPassDstBounds.fRight - 1; |
| 354 | } else { |
| 355 | xPassDstBounds.fLeft = std::max(xPassDstBounds.fLeft, leftSrcEdge); |
| 356 | } |
| 357 | if (xPassDstBounds.fLeft >= rightSrcEdge) { |
| 358 | if (mode == SkTileMode::kDecal) { |
| 359 | return nullptr; |
| 360 | } |
| 361 | xPassDstBounds.fRight = xPassDstBounds.fLeft + 1; |
| 362 | } else { |
| 363 | xPassDstBounds.fRight = std::min(xPassDstBounds.fRight, rightSrcEdge); |
| 364 | } |
| 365 | } |
| 366 | } |
| 367 | dstRenderTargetContext = convolve_gaussian( |
| 368 | context, std::move(srcView), srcColorType, srcAlphaType, srcBounds, xPassDstBounds, |
| 369 | Direction::kX, radiusX, sigmaX, mode, colorSpace, xFit); |
| 370 | if (!dstRenderTargetContext) { |
| 371 | return nullptr; |
| 372 | } |
| 373 | srcView = dstRenderTargetContext->readSurfaceView(); |
| 374 | SkIVector newDstBoundsOffset = dstBounds.topLeft() - xPassDstBounds.topLeft(); |
| 375 | dstBounds = SkIRect::MakeSize(dstBounds.size()).makeOffset(newDstBoundsOffset); |
| 376 | srcBounds = SkIRect::MakeSize(xPassDstBounds.size()); |
| 377 | } |
| 378 | |
| 379 | if (sigmaY == 0.0f) { |
| 380 | return dstRenderTargetContext; |
| 381 | } |
| 382 | |
| 383 | return convolve_gaussian(context, std::move(srcView), srcColorType, srcAlphaType, srcBounds, |
| 384 | dstBounds, Direction::kY, radiusY, sigmaY, mode, colorSpace, fit); |
| 385 | } |
| 386 | |
| 387 | namespace SkGpuBlurUtils { |
| 388 | |
| 389 | std::unique_ptr<GrRenderTargetContext> LegacyGaussianBlur(GrRecordingContext* context, |
| 390 | GrSurfaceProxyView srcView, |
| 391 | GrColorType srcColorType, |
| 392 | SkAlphaType srcAlphaType, |
| 393 | sk_sp<SkColorSpace> colorSpace, |
| 394 | const SkIRect& dstBounds, |
| 395 | const SkIRect& srcBounds, |
| 396 | float sigmaX, |
| 397 | float sigmaY, |
| 398 | SkTileMode mode, |
| 399 | SkBackingFit fit); |
| 400 | |
| 401 | std::unique_ptr<GrRenderTargetContext> GaussianBlur(GrRecordingContext* context, |
| 402 | GrSurfaceProxyView srcView, |
| 403 | GrColorType srcColorType, |
| 404 | SkAlphaType srcAlphaType, |
| 405 | sk_sp<SkColorSpace> colorSpace, |
| 406 | SkIRect dstBounds, |
| 407 | SkIRect srcBounds, |
| 408 | float sigmaX, |
| 409 | float sigmaY, |
| 410 | SkTileMode mode, |
| 411 | SkBackingFit fit) { |
| 412 | #ifdef SK_USE_LEGACY_GPU_BLUR |
| 413 | return LegacyGaussianBlur(context, srcView, srcColorType, srcAlphaType, std::move(colorSpace), |
| 414 | dstBounds, srcBounds, sigmaX, sigmaY, mode, fit); |
| 415 | #endif |
| 416 | SkASSERT(context); |
| 417 | TRACE_EVENT2("skia.gpu" , "GaussianBlur" , "sigmaX" , sigmaX, "sigmaY" , sigmaY); |
| 418 | |
| 419 | if (!srcView.asTextureProxy()) { |
| 420 | return nullptr; |
| 421 | } |
| 422 | |
| 423 | int maxRenderTargetSize = context->priv().caps()->maxRenderTargetSize(); |
| 424 | if (dstBounds.width() > maxRenderTargetSize || dstBounds.height() > maxRenderTargetSize) { |
| 425 | return nullptr; |
| 426 | } |
| 427 | |
| 428 | // Attempt to reduce the srcBounds in order to detect that we can set the sigmas to zero or |
| 429 | // to reduce the amount of work to rescale the source if sigmas are large. TODO: Could consider |
| 430 | // how to minimize the required source bounds for repeat/mirror modes. |
| 431 | if (mode == SkTileMode::kClamp || mode == SkTileMode::kDecal) { |
| 432 | int radiusX = sigma_radius(sigmaX); |
| 433 | int radiusY = sigma_radius(sigmaY); |
| 434 | SkIRect reach = dstBounds.makeOutset(radiusX, radiusY); |
| 435 | SkIRect intersection; |
| 436 | if (!intersection.intersect(reach, srcBounds)) { |
| 437 | if (mode == SkTileMode::kDecal) { |
| 438 | return nullptr; |
| 439 | } else { |
| 440 | if (reach.fLeft >= srcBounds.fRight) { |
| 441 | srcBounds.fLeft = srcBounds.fRight - 1; |
| 442 | } else if (reach.fRight <= srcBounds.fLeft) { |
| 443 | srcBounds.fRight = srcBounds.fLeft + 1; |
| 444 | } |
| 445 | if (reach.fTop >= srcBounds.fBottom) { |
| 446 | srcBounds.fTop = srcBounds.fBottom - 1; |
| 447 | } else if (reach.fBottom <= srcBounds.fTop) { |
| 448 | srcBounds.fBottom = srcBounds.fTop + 1; |
| 449 | } |
| 450 | } |
| 451 | } else { |
| 452 | srcBounds = intersection; |
| 453 | } |
| 454 | } |
| 455 | |
| 456 | if (mode != SkTileMode::kDecal) { |
| 457 | // All non-decal tile modes are equivalent for one pixel width/height src and amount to a |
| 458 | // single color value repeated at each column/row. Applying the normalized kernel to that |
| 459 | // column/row yields that same color. So no blurring is necessary. |
| 460 | if (srcBounds.width() == 1) { |
| 461 | sigmaX = 0.f; |
| 462 | } |
| 463 | if (srcBounds.height() == 1) { |
| 464 | sigmaY = 0.f; |
| 465 | } |
| 466 | } |
| 467 | |
| 468 | // If we determined that there is no blurring necessary in either direction then just do a |
| 469 | // a draw that applies the tile mode. |
| 470 | if (!sigmaX && !sigmaY) { |
| 471 | auto result = GrRenderTargetContext::Make(context, srcColorType, std::move(colorSpace), fit, |
| 472 | dstBounds.size()); |
| 473 | GrSamplerState sampler(SkTileModeToWrapMode(mode), GrSamplerState::Filter::kNearest); |
| 474 | auto fp = GrTextureEffect::MakeSubset(std::move(srcView), srcAlphaType, SkMatrix::I(), |
| 475 | sampler, SkRect::Make(srcBounds), |
| 476 | SkRect::Make(dstBounds), *context->priv().caps()); |
| 477 | GrPaint paint; |
| 478 | paint.setColorFragmentProcessor(std::move(fp)); |
| 479 | result->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| 480 | SkRect::Make(dstBounds.size())); |
| 481 | return result; |
| 482 | } |
| 483 | |
| 484 | if (sigmaX <= MAX_BLUR_SIGMA && sigmaY <= MAX_BLUR_SIGMA) { |
| 485 | int radiusX = sigma_radius(sigmaX); |
| 486 | int radiusY = sigma_radius(sigmaY); |
| 487 | SkASSERT(radiusX <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); |
| 488 | SkASSERT(radiusY <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); |
| 489 | // For really small blurs (certainly no wider than 5x5 on desktop GPUs) it is faster to just |
| 490 | // launch a single non separable kernel vs two launches. |
| 491 | const int kernelSize = (2 * radiusX + 1) * (2 * radiusY + 1); |
| 492 | if (sigmaX > 0 && sigmaY > 0 && kernelSize <= GrMatrixConvolutionEffect::kMaxUniformSize) { |
| 493 | // Apply the proxy offset to src bounds and offset directly |
| 494 | return convolve_gaussian_2d(context, std::move(srcView), srcColorType, srcBounds, |
| 495 | dstBounds, radiusX, radiusY, sigmaX, sigmaY, mode, |
| 496 | std::move(colorSpace), fit); |
| 497 | } |
| 498 | return two_pass_gaussian(context, std::move(srcView), srcColorType, srcAlphaType, |
| 499 | std::move(colorSpace), srcBounds, dstBounds, sigmaX, sigmaY, |
| 500 | radiusX, radiusY, mode, fit); |
| 501 | } |
| 502 | |
| 503 | float scaleX = sigmaX > MAX_BLUR_SIGMA ? MAX_BLUR_SIGMA/sigmaX : 1.f; |
| 504 | float scaleY = sigmaY > MAX_BLUR_SIGMA ? MAX_BLUR_SIGMA/sigmaY : 1.f; |
| 505 | // We round down here so that when we recalculate sigmas we know they will be below |
| 506 | // MAX_BLUR_SIGMA. |
| 507 | SkISize rescaledSize = {sk_float_floor2int(srcBounds.width() *scaleX), |
| 508 | sk_float_floor2int(srcBounds.height()*scaleY)}; |
| 509 | if (rescaledSize.isEmpty()) { |
| 510 | // TODO: Handle this degenerate case. |
| 511 | return nullptr; |
| 512 | } |
| 513 | // Compute the sigmas using the actual scale factors used once we integerized the rescaledSize. |
| 514 | scaleX = static_cast<float>(rescaledSize.width()) /srcBounds.width(); |
| 515 | scaleY = static_cast<float>(rescaledSize.height())/srcBounds.height(); |
| 516 | sigmaX *= scaleX; |
| 517 | sigmaY *= scaleY; |
| 518 | |
| 519 | auto srcCtx = GrSurfaceContext::Make(context, srcView, srcColorType, srcAlphaType, colorSpace); |
| 520 | SkASSERT(srcCtx); |
| 521 | GrImageInfo rescaledII(srcColorType, srcAlphaType, colorSpace, rescaledSize); |
| 522 | srcCtx = srcCtx->rescale(rescaledII, srcCtx->origin(), srcBounds, SkSurface::RescaleGamma::kSrc, |
| 523 | kLow_SkFilterQuality); |
| 524 | if (!srcCtx) { |
| 525 | return nullptr; |
| 526 | } |
| 527 | srcView = srcCtx->readSurfaceView(); |
| 528 | // Drop the context so we don't hold the proxy longer than necessary. |
| 529 | srcCtx.reset(); |
| 530 | |
| 531 | // Compute the dst bounds in the scaled down space. First move the origin to be at the top |
| 532 | // left since we trimmed off everything above and to the left of the original src bounds during |
| 533 | // the rescale. |
| 534 | SkRect scaledDstBounds = SkRect::Make(dstBounds.makeOffset(-srcBounds.topLeft())); |
| 535 | scaledDstBounds.fLeft *= scaleX; |
| 536 | scaledDstBounds.fTop *= scaleY; |
| 537 | scaledDstBounds.fRight *= scaleX; |
| 538 | scaledDstBounds.fBottom *= scaleY; |
| 539 | // Turn the scaled down dst bounds into an integer pixel rect. |
| 540 | auto scaledDstBoundsI = scaledDstBounds.roundOut(); |
| 541 | |
| 542 | auto rtc = GaussianBlur(context, std::move(srcView), srcColorType, srcAlphaType, colorSpace, |
| 543 | scaledDstBoundsI, SkIRect::MakeSize(rescaledSize), sigmaX, sigmaY, mode, |
| 544 | fit); |
| 545 | if (!rtc) { |
| 546 | return nullptr; |
| 547 | } |
| 548 | // We rounded out the integer scaled dst bounds. Select the fractional dst bounds from the |
| 549 | // integer dimension blurred result when we scale back up. |
| 550 | scaledDstBounds.offset(-scaledDstBoundsI.left(), -scaledDstBoundsI.top()); |
| 551 | return reexpand(context, std::move(rtc), scaledDstBounds, dstBounds.size(), |
| 552 | std::move(colorSpace), fit); |
| 553 | } |
| 554 | } // namespace SkGpuBlurUtils |
| 555 | |
| 556 | #endif |
| 557 | |