| 1 | /* | 
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| 2 | * Copyright 2013 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/core/SkGpuBlurUtils.h" | 
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| 9 |  | 
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| 10 | #include "include/core/SkRect.h" | 
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| 11 |  | 
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| 12 | #if SK_SUPPORT_GPU | 
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| 13 | #include "include/gpu/GrRecordingContext.h" | 
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| 14 | #include "src/gpu/GrCaps.h" | 
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| 15 | #include "src/gpu/GrRecordingContextPriv.h" | 
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| 16 | #include "src/gpu/GrRenderTargetContext.h" | 
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| 17 | #include "src/gpu/GrRenderTargetContextPriv.h" | 
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| 18 | #include "src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h" | 
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| 19 | #include "src/gpu/effects/GrMatrixConvolutionEffect.h" | 
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| 20 |  | 
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| 21 | #include "src/gpu/SkGr.h" | 
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| 22 |  | 
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| 23 | #define MAX_BLUR_SIGMA 4.0f | 
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| 24 |  | 
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| 25 | using Direction = GrGaussianConvolutionFragmentProcessor::Direction; | 
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| 26 |  | 
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| 27 | static int sigma_radius(float sigma) { | 
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| 28 | SkASSERT(sigma >= 0); | 
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| 29 | return static_cast<int>(ceilf(sigma * 3.0f)); | 
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| 30 | } | 
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| 31 |  | 
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| 32 | /** | 
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| 33 | * Draws 'rtcRect' into 'renderTargetContext' evaluating a 1D Gaussian over 'srcView'. The src rect | 
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| 34 | * is 'rtcRect' offset by 'rtcToSrcOffset'. 'mode' and 'bounds' are applied to the src coords. | 
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| 35 | */ | 
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| 36 | static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext, | 
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| 37 | GrSurfaceProxyView srcView, | 
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| 38 | const SkIRect srcSubset, | 
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| 39 | SkIVector rtcToSrcOffset, | 
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| 40 | const SkIRect& rtcRect, | 
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| 41 | SkAlphaType srcAlphaType, | 
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| 42 | Direction direction, | 
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| 43 | int radius, | 
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| 44 | float sigma, | 
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| 45 | SkTileMode mode) { | 
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| 46 | GrPaint paint; | 
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| 47 | auto wm = SkTileModeToWrapMode(mode); | 
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| 48 | auto srcRect = rtcRect.makeOffset(rtcToSrcOffset); | 
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| 49 | std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make( | 
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| 50 | std::move(srcView), srcAlphaType, direction, radius, sigma, wm, srcSubset, &srcRect, | 
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| 51 | *renderTargetContext->caps())); | 
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| 52 | paint.setColorFragmentProcessor(std::move(conv)); | 
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| 53 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
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| 54 | renderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), | 
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| 55 | SkRect::Make(rtcRect), SkRect::Make(srcRect)); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | static std::unique_ptr<GrRenderTargetContext> convolve_gaussian_2d(GrRecordingContext* context, | 
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| 59 | GrSurfaceProxyView srcView, | 
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| 60 | GrColorType srcColorType, | 
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| 61 | const SkIRect& srcBounds, | 
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| 62 | const SkIRect& dstBounds, | 
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| 63 | int radiusX, | 
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| 64 | int radiusY, | 
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| 65 | SkScalar sigmaX, | 
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| 66 | SkScalar sigmaY, | 
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| 67 | SkTileMode mode, | 
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| 68 | sk_sp<SkColorSpace> finalCS, | 
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| 69 | SkBackingFit dstFit) { | 
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| 70 | auto renderTargetContext = GrRenderTargetContext::Make( | 
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| 71 | context, srcColorType, std::move(finalCS), dstFit, dstBounds.size(), 1, | 
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| 72 | GrMipmapped::kNo, srcView.proxy()->isProtected(), srcView.origin()); | 
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| 73 | if (!renderTargetContext) { | 
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| 74 | return nullptr; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | SkISize size = SkISize::Make(2 * radiusX + 1,  2 * radiusY + 1); | 
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| 78 | SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); | 
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| 79 | GrPaint paint; | 
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| 80 | auto wm = SkTileModeToWrapMode(mode); | 
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| 81 | auto conv = GrMatrixConvolutionEffect::MakeGaussian(context, std::move(srcView), srcBounds, | 
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| 82 | size, 1.0, 0.0, kernelOffset, wm, true, | 
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| 83 | sigmaX, sigmaY, | 
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| 84 | *renderTargetContext->caps()); | 
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| 85 | paint.setColorFragmentProcessor(std::move(conv)); | 
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| 86 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
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| 87 |  | 
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| 88 | // 'dstBounds' is actually in 'srcView' proxy space. It represents the blurred area from src | 
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| 89 | // space that we want to capture in the new RTC at {0, 0}. Hence, we use its size as the rect to | 
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| 90 | // draw and it directly as the local rect. | 
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| 91 | renderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), | 
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| 92 | SkRect::Make(dstBounds.size()), SkRect::Make(dstBounds)); | 
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| 93 |  | 
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| 94 | return renderTargetContext; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | static std::unique_ptr<GrRenderTargetContext> convolve_gaussian(GrRecordingContext* context, | 
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| 98 | GrSurfaceProxyView srcView, | 
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| 99 | GrColorType srcColorType, | 
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| 100 | SkAlphaType srcAlphaType, | 
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| 101 | SkIRect srcBounds, | 
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| 102 | SkIRect dstBounds, | 
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| 103 | Direction direction, | 
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| 104 | int radius, | 
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| 105 | float sigma, | 
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| 106 | SkTileMode mode, | 
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| 107 | sk_sp<SkColorSpace> finalCS, | 
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| 108 | SkBackingFit fit) { | 
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| 109 | // Logically we're creating an infinite blur of 'srcBounds' of 'srcView' with 'mode' tiling | 
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| 110 | // and then capturing the 'dstBounds' portion in a new RTC where the top left of 'dstBounds' is | 
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| 111 | // at {0, 0} in the new RTC. | 
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| 112 | auto dstRenderTargetContext = GrRenderTargetContext::Make( | 
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| 113 | context, srcColorType, std::move(finalCS), fit, dstBounds.size(), 1, GrMipmapped::kNo, | 
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| 114 | srcView.proxy()->isProtected(), srcView.origin()); | 
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| 115 | if (!dstRenderTargetContext) { | 
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| 116 | return nullptr; | 
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| 117 | } | 
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| 118 | // This represents the translation from 'dstRenderTargetContext' coords to 'srcView' coords. | 
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| 119 | auto rtcToSrcOffset = dstBounds.topLeft(); | 
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| 120 |  | 
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| 121 | auto srcBackingBounds = SkIRect::MakeSize(srcView.proxy()->backingStoreDimensions()); | 
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| 122 | // We've implemented splitting the dst bounds up into areas that do and do not need to | 
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| 123 | // use shader based tiling but only for some modes... | 
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| 124 | bool canSplit = mode == SkTileMode::kDecal || mode == SkTileMode::kClamp; | 
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| 125 | // ...but it's not worth doing the splitting if we'll get HW tiling instead of shader tiling. | 
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| 126 | bool canHWTile = | 
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| 127 | srcBounds.contains(srcBackingBounds) && | 
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| 128 | !(mode == SkTileMode::kDecal && !context->priv().caps()->clampToBorderSupport()); | 
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| 129 | if (!canSplit || canHWTile) { | 
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| 130 | auto dstRect = SkIRect::MakeSize(dstBounds.size()); | 
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| 131 | convolve_gaussian_1d(dstRenderTargetContext.get(), std::move(srcView), srcBounds, | 
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| 132 | rtcToSrcOffset, dstRect, srcAlphaType, direction, radius, sigma, mode); | 
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| 133 | return dstRenderTargetContext; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | // 'left' and 'right' are the sub rects of 'srcBounds' where 'mode' must be enforced. | 
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| 137 | // 'mid' is the area where we can ignore the mode because the kernel does not reach to the | 
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| 138 | // edge of 'srcBounds'. | 
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| 139 | SkIRect mid, left, right; | 
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| 140 | // 'top' and 'bottom' are areas of 'dstBounds' that are entirely above/below 'srcBounds'. | 
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| 141 | // These are areas that we can simply clear in the dst in kDecal mode. If 'srcBounds' | 
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| 142 | // straddles the top edge of 'dstBounds' then 'top' will be inverted and we will skip | 
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| 143 | // processing for the rect. Similar for 'bottom'. The positional/directional labels above refer | 
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| 144 | // to the Direction::kX case and one should think of these as 'left' and 'right' for | 
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| 145 | // Direction::kY. | 
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| 146 | SkIRect top, bottom; | 
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| 147 | if (Direction::kX == direction) { | 
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| 148 | top    = {dstBounds.left(), dstBounds.top()   , dstBounds.right(), srcBounds.top()   }; | 
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| 149 | bottom = {dstBounds.left(), srcBounds.bottom(), dstBounds.right(), dstBounds.bottom()}; | 
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| 150 |  | 
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| 151 | // Inset for sub-rect of 'srcBounds' where the x-dir kernel doesn't reach the edges, clipped | 
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| 152 | // vertically to dstBounds. | 
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| 153 | int midA = std::max(srcBounds.top()   , dstBounds.top()   ); | 
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| 154 | int midB = std::min(srcBounds.bottom(), dstBounds.bottom()); | 
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| 155 | mid = {srcBounds.left() + radius, midA, srcBounds.right() - radius, midB}; | 
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| 156 | if (mid.isEmpty()) { | 
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| 157 | // There is no middle where the bounds can be ignored. Make the left span the whole | 
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| 158 | // width of dst and we will not draw mid or right. | 
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| 159 | left = {dstBounds.left(), mid.top(), dstBounds.right(), mid.bottom()}; | 
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| 160 | } else { | 
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| 161 | left  = {dstBounds.left(), mid.top(), mid.left()       , mid.bottom()}; | 
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| 162 | right = {mid.right(),      mid.top(), dstBounds.right(), mid.bottom()}; | 
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| 163 | } | 
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| 164 | } else { | 
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| 165 | // This is the same as the x direction code if you turn your head 90 degrees CCW. Swap x and | 
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| 166 | // y and swap top/bottom with left/right. | 
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| 167 | top    = {dstBounds.left(),  dstBounds.top(), srcBounds.left() , dstBounds.bottom()}; | 
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| 168 | bottom = {srcBounds.right(), dstBounds.top(), dstBounds.right(), dstBounds.bottom()}; | 
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| 169 |  | 
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| 170 | int midA = std::max(srcBounds.left() , dstBounds.left() ); | 
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| 171 | int midB = std::min(srcBounds.right(), dstBounds.right()); | 
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| 172 | mid = {midA, srcBounds.top() + radius, midB, srcBounds.bottom() - radius}; | 
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| 173 |  | 
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| 174 | if (mid.isEmpty()) { | 
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| 175 | left = {mid.left(), dstBounds.top(), mid.right(), dstBounds.bottom()}; | 
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| 176 | } else { | 
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| 177 | left  = {mid.left(), dstBounds.top(), mid.right(), mid.top()         }; | 
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| 178 | right = {mid.left(), mid.bottom()   , mid.right(), dstBounds.bottom()}; | 
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| 179 | } | 
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| 180 | } | 
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| 181 |  | 
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| 182 | auto convolve = [&](SkIRect rect) { | 
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| 183 | // Transform rect into the render target's coord system. | 
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| 184 | rect.offset(-rtcToSrcOffset); | 
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| 185 | convolve_gaussian_1d(dstRenderTargetContext.get(), srcView, srcBounds, rtcToSrcOffset, rect, | 
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| 186 | srcAlphaType, direction, radius, sigma, mode); | 
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| 187 | }; | 
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| 188 | auto clear = [&](SkIRect rect) { | 
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| 189 | // Transform rect into the render target's coord system. | 
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| 190 | rect.offset(-rtcToSrcOffset); | 
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| 191 | dstRenderTargetContext->priv().clearAtLeast(rect, SK_PMColor4fTRANSPARENT); | 
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| 192 | }; | 
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| 193 |  | 
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| 194 | // Doing mid separately will cause two draws to occur (left and right batch together). At | 
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| 195 | // small sizes of mid it is worse to issue more draws than to just execute the slightly | 
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| 196 | // more complicated shader that implements the tile mode across mid. This threshold is | 
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| 197 | // very arbitrary right now. It is believed that a 21x44 mid on a Moto G4 is a significant | 
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| 198 | // regression compared to doing one draw but it has not been locally evaluated or tuned. | 
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| 199 | // The optimal cutoff is likely to vary by GPU. | 
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| 200 | if (!mid.isEmpty() && mid.width()*mid.height() < 256*256) { | 
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| 201 | left.join(mid); | 
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| 202 | left.join(right); | 
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| 203 | mid = SkIRect::MakeEmpty(); | 
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| 204 | right = SkIRect::MakeEmpty(); | 
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| 205 | // It's unknown whether for kDecal it'd be better to expand the draw rather than a draw and | 
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| 206 | // up to two clears. | 
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| 207 | if (mode == SkTileMode::kClamp) { | 
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| 208 | left.join(top); | 
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| 209 | left.join(bottom); | 
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| 210 | top = SkIRect::MakeEmpty(); | 
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| 211 | bottom = SkIRect::MakeEmpty(); | 
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| 212 | } | 
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| 213 | } | 
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| 214 |  | 
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| 215 | if (!top.isEmpty()) { | 
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| 216 | if (mode == SkTileMode::kDecal) { | 
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| 217 | clear(top); | 
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| 218 | } else { | 
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| 219 | convolve(top); | 
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| 220 | } | 
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| 221 | } | 
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| 222 |  | 
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| 223 | if (!bottom.isEmpty()) { | 
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| 224 | if (mode == SkTileMode::kDecal) { | 
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| 225 | clear(bottom); | 
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| 226 | } else { | 
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| 227 | convolve(bottom); | 
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| 228 | } | 
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| 229 | } | 
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| 230 |  | 
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| 231 | if (mid.isEmpty()) { | 
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| 232 | convolve(left); | 
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| 233 | } else { | 
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| 234 | convolve(left); | 
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| 235 | convolve(right); | 
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| 236 | convolve(mid); | 
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| 237 | } | 
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| 238 | return dstRenderTargetContext; | 
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| 239 | } | 
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| 240 |  | 
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| 241 | // Expand the contents of 'srcRenderTargetContext' to fit in 'dstII'. At this point, we are | 
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| 242 | // expanding an intermediate image, so there's no need to account for a proxy offset from the | 
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| 243 | // original input. | 
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| 244 | static std::unique_ptr<GrRenderTargetContext> reexpand(GrRecordingContext* context, | 
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| 245 | std::unique_ptr<GrRenderTargetContext> src, | 
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| 246 | const SkRect& srcBounds, | 
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| 247 | SkISize dstSize, | 
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| 248 | sk_sp<SkColorSpace> colorSpace, | 
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| 249 | SkBackingFit fit) { | 
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| 250 | GrSurfaceProxyView srcView = src->readSurfaceView(); | 
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| 251 | if (!srcView.asTextureProxy()) { | 
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| 252 | return nullptr; | 
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| 253 | } | 
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| 254 |  | 
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| 255 | GrColorType srcColorType = src->colorInfo().colorType(); | 
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| 256 | SkAlphaType srcAlphaType = src->colorInfo().alphaType(); | 
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| 257 |  | 
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| 258 | src.reset(); // no longer needed | 
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| 259 |  | 
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| 260 | auto dstRenderTargetContext = GrRenderTargetContext::Make( | 
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| 261 | context, srcColorType, std::move(colorSpace), fit, dstSize, 1, GrMipmapped::kNo, | 
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| 262 | srcView.proxy()->isProtected(), srcView.origin()); | 
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| 263 | if (!dstRenderTargetContext) { | 
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| 264 | return nullptr; | 
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| 265 | } | 
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| 266 |  | 
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| 267 | GrPaint paint; | 
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| 268 | auto fp = GrTextureEffect::MakeSubset(std::move(srcView), srcAlphaType, SkMatrix::I(), | 
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| 269 | GrSamplerState::Filter::kLinear, srcBounds, srcBounds, | 
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| 270 | *context->priv().caps()); | 
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| 271 | paint.setColorFragmentProcessor(std::move(fp)); | 
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| 272 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
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| 273 |  | 
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| 274 | dstRenderTargetContext->fillRectToRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), | 
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| 275 | SkRect::Make(dstSize), srcBounds); | 
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| 276 |  | 
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| 277 | return dstRenderTargetContext; | 
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| 278 | } | 
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| 279 |  | 
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| 280 | static std::unique_ptr<GrRenderTargetContext> two_pass_gaussian(GrRecordingContext* context, | 
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| 281 | GrSurfaceProxyView srcView, | 
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| 282 | GrColorType srcColorType, | 
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| 283 | SkAlphaType srcAlphaType, | 
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| 284 | sk_sp<SkColorSpace> colorSpace, | 
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| 285 | SkIRect srcBounds, | 
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| 286 | SkIRect dstBounds, | 
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| 287 | float sigmaX, | 
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| 288 | float sigmaY, | 
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| 289 | int radiusX, | 
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| 290 | int radiusY, | 
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| 291 | SkTileMode mode, | 
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| 292 | SkBackingFit fit) { | 
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| 293 | SkASSERT(sigmaX || sigmaY); | 
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| 294 | std::unique_ptr<GrRenderTargetContext> dstRenderTargetContext; | 
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| 295 | if (sigmaX > 0.0f) { | 
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| 296 | SkBackingFit xFit = sigmaY > 0 ? SkBackingFit::kApprox : fit; | 
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| 297 | // Expand the dstBounds vertically to produce necessary content for the y-pass. Then we will | 
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| 298 | // clip these in a tile-mode dependent way to ensure the tile-mode gets implemented | 
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| 299 | // correctly. However, if we're not going to do a y-pass then we must use the original | 
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| 300 | // dstBounds without clipping to produce the correct output size. | 
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| 301 | SkIRect xPassDstBounds = dstBounds; | 
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| 302 | if (sigmaY) { | 
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| 303 | xPassDstBounds.outset(0, radiusY); | 
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| 304 | if (mode == SkTileMode::kRepeat || mode == SkTileMode::kMirror) { | 
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| 305 | int srcH = srcBounds.height(); | 
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| 306 | int srcTop = srcBounds.top(); | 
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| 307 | if (mode == SkTileMode::kMirror) { | 
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| 308 | srcTop -= srcH; | 
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| 309 | srcH *= 2; | 
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| 310 | } | 
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| 311 |  | 
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| 312 | float floatH = srcH; | 
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| 313 | // First row above the dst rect where we should restart the tile mode. | 
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| 314 | int n = sk_float_floor2int_no_saturate((xPassDstBounds.top() - srcTop)/floatH); | 
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| 315 | int topClip = srcTop + n*srcH; | 
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| 316 |  | 
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| 317 | // First row above below the dst rect where we should restart the tile mode. | 
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| 318 | n = sk_float_ceil2int_no_saturate( | 
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| 319 | (xPassDstBounds.bottom() - srcBounds.bottom())/floatH); | 
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| 320 | int bottomClip = srcBounds.bottom() + n*srcH; | 
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| 321 |  | 
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| 322 | xPassDstBounds.fTop    = std::max(xPassDstBounds.top(),    topClip); | 
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| 323 | xPassDstBounds.fBottom = std::min(xPassDstBounds.bottom(), bottomClip); | 
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| 324 | } else { | 
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| 325 | if (xPassDstBounds.fBottom <= srcBounds.top()) { | 
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| 326 | if (mode == SkTileMode::kDecal) { | 
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| 327 | return nullptr; | 
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| 328 | } | 
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| 329 | xPassDstBounds.fTop = srcBounds.top(); | 
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| 330 | xPassDstBounds.fBottom = xPassDstBounds.fTop + 1; | 
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| 331 | } else if (xPassDstBounds.fTop >= srcBounds.bottom()) { | 
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| 332 | if (mode == SkTileMode::kDecal) { | 
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| 333 | return nullptr; | 
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| 334 | } | 
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| 335 | xPassDstBounds.fBottom = srcBounds.bottom(); | 
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| 336 | xPassDstBounds.fTop = xPassDstBounds.fBottom - 1; | 
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| 337 | } else { | 
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| 338 | xPassDstBounds.fTop    = std::max(xPassDstBounds.fTop,    srcBounds.top()); | 
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| 339 | xPassDstBounds.fBottom = std::min(xPassDstBounds.fBottom, srcBounds.bottom()); | 
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| 340 | } | 
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| 341 | int leftSrcEdge  = srcBounds.fLeft  - radiusX ; | 
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| 342 | int rightSrcEdge = srcBounds.fRight + radiusX; | 
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| 343 | if (mode == SkTileMode::kClamp) { | 
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| 344 | // In clamp the column just outside the src bounds has the same value as the | 
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| 345 | // column just inside, unlike decal. | 
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| 346 | leftSrcEdge  += 1; | 
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| 347 | rightSrcEdge -= 1; | 
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| 348 | } | 
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| 349 | if (xPassDstBounds.fRight <= leftSrcEdge) { | 
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| 350 | if (mode == SkTileMode::kDecal) { | 
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| 351 | return nullptr; | 
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| 352 | } | 
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| 353 | xPassDstBounds.fLeft = xPassDstBounds.fRight - 1; | 
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| 354 | } else { | 
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| 355 | xPassDstBounds.fLeft = std::max(xPassDstBounds.fLeft, leftSrcEdge); | 
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| 356 | } | 
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| 357 | if (xPassDstBounds.fLeft >= rightSrcEdge) { | 
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| 358 | if (mode == SkTileMode::kDecal) { | 
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| 359 | return nullptr; | 
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| 360 | } | 
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| 361 | xPassDstBounds.fRight = xPassDstBounds.fLeft + 1; | 
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| 362 | } else { | 
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| 363 | xPassDstBounds.fRight = std::min(xPassDstBounds.fRight, rightSrcEdge); | 
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| 364 | } | 
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| 365 | } | 
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| 366 | } | 
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| 367 | dstRenderTargetContext = convolve_gaussian( | 
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| 368 | context, std::move(srcView), srcColorType, srcAlphaType, srcBounds, xPassDstBounds, | 
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| 369 | Direction::kX, radiusX, sigmaX, mode, colorSpace, xFit); | 
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| 370 | if (!dstRenderTargetContext) { | 
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| 371 | return nullptr; | 
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| 372 | } | 
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| 373 | srcView = dstRenderTargetContext->readSurfaceView(); | 
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| 374 | SkIVector newDstBoundsOffset = dstBounds.topLeft() - xPassDstBounds.topLeft(); | 
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| 375 | dstBounds = SkIRect::MakeSize(dstBounds.size()).makeOffset(newDstBoundsOffset); | 
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| 376 | srcBounds = SkIRect::MakeSize(xPassDstBounds.size()); | 
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| 377 | } | 
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| 378 |  | 
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| 379 | if (sigmaY == 0.0f) { | 
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| 380 | return dstRenderTargetContext; | 
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| 381 | } | 
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| 382 |  | 
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| 383 | return convolve_gaussian(context, std::move(srcView), srcColorType, srcAlphaType, srcBounds, | 
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| 384 | dstBounds, Direction::kY, radiusY, sigmaY, mode, colorSpace, fit); | 
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| 385 | } | 
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| 386 |  | 
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| 387 | namespace SkGpuBlurUtils { | 
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| 388 |  | 
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| 389 | std::unique_ptr<GrRenderTargetContext> LegacyGaussianBlur(GrRecordingContext* context, | 
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| 390 | GrSurfaceProxyView srcView, | 
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| 391 | GrColorType srcColorType, | 
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| 392 | SkAlphaType srcAlphaType, | 
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| 393 | sk_sp<SkColorSpace> colorSpace, | 
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| 394 | const SkIRect& dstBounds, | 
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| 395 | const SkIRect& srcBounds, | 
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| 396 | float sigmaX, | 
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| 397 | float sigmaY, | 
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| 398 | SkTileMode mode, | 
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| 399 | SkBackingFit fit); | 
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| 400 |  | 
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| 401 | std::unique_ptr<GrRenderTargetContext> GaussianBlur(GrRecordingContext* context, | 
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| 402 | GrSurfaceProxyView srcView, | 
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| 403 | GrColorType srcColorType, | 
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| 404 | SkAlphaType srcAlphaType, | 
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| 405 | sk_sp<SkColorSpace> colorSpace, | 
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| 406 | SkIRect dstBounds, | 
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| 407 | SkIRect srcBounds, | 
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| 408 | float sigmaX, | 
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| 409 | float sigmaY, | 
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| 410 | SkTileMode mode, | 
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| 411 | SkBackingFit fit) { | 
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| 412 | #ifdef SK_USE_LEGACY_GPU_BLUR | 
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| 413 | return LegacyGaussianBlur(context, srcView, srcColorType, srcAlphaType, std::move(colorSpace), | 
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| 414 | dstBounds, srcBounds, sigmaX, sigmaY, mode, fit); | 
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| 415 | #endif | 
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| 416 | SkASSERT(context); | 
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| 417 | TRACE_EVENT2( "skia.gpu", "GaussianBlur", "sigmaX", sigmaX, "sigmaY", sigmaY); | 
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| 418 |  | 
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| 419 | if (!srcView.asTextureProxy()) { | 
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| 420 | return nullptr; | 
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| 421 | } | 
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| 422 |  | 
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| 423 | int maxRenderTargetSize = context->priv().caps()->maxRenderTargetSize(); | 
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| 424 | if (dstBounds.width() > maxRenderTargetSize || dstBounds.height() > maxRenderTargetSize) { | 
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| 425 | return nullptr; | 
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| 426 | } | 
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| 427 |  | 
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| 428 | // Attempt to reduce the srcBounds in order to detect that we can set the sigmas to zero or | 
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| 429 | // to reduce the amount of work to rescale the source if sigmas are large. TODO: Could consider | 
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| 430 | // how to minimize the required source bounds for repeat/mirror modes. | 
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| 431 | if (mode == SkTileMode::kClamp || mode == SkTileMode::kDecal) { | 
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| 432 | int radiusX = sigma_radius(sigmaX); | 
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| 433 | int radiusY = sigma_radius(sigmaY); | 
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| 434 | SkIRect reach = dstBounds.makeOutset(radiusX, radiusY); | 
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| 435 | SkIRect intersection; | 
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| 436 | if (!intersection.intersect(reach, srcBounds)) { | 
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| 437 | if (mode == SkTileMode::kDecal) { | 
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| 438 | return nullptr; | 
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| 439 | } else { | 
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| 440 | if (reach.fLeft >= srcBounds.fRight) { | 
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| 441 | srcBounds.fLeft = srcBounds.fRight - 1; | 
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| 442 | } else if (reach.fRight <= srcBounds.fLeft) { | 
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| 443 | srcBounds.fRight = srcBounds.fLeft + 1; | 
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| 444 | } | 
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| 445 | if (reach.fTop >= srcBounds.fBottom) { | 
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| 446 | srcBounds.fTop = srcBounds.fBottom - 1; | 
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| 447 | } else if (reach.fBottom <= srcBounds.fTop) { | 
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| 448 | srcBounds.fBottom = srcBounds.fTop + 1; | 
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| 449 | } | 
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| 450 | } | 
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| 451 | } else { | 
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| 452 | srcBounds = intersection; | 
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| 453 | } | 
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| 454 | } | 
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| 455 |  | 
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| 456 | if (mode != SkTileMode::kDecal) { | 
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| 457 | // All non-decal tile modes are equivalent for one pixel width/height src and amount to a | 
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| 458 | // single color value repeated at each column/row. Applying the normalized kernel to that | 
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| 459 | // column/row yields that same color. So no blurring is necessary. | 
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| 460 | if (srcBounds.width() == 1) { | 
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| 461 | sigmaX = 0.f; | 
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| 462 | } | 
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| 463 | if (srcBounds.height() == 1) { | 
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| 464 | sigmaY = 0.f; | 
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| 465 | } | 
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| 466 | } | 
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| 467 |  | 
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| 468 | // If we determined that there is no blurring necessary in either direction then just do a | 
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| 469 | // a draw that applies the tile mode. | 
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| 470 | if (!sigmaX && !sigmaY) { | 
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| 471 | auto result = GrRenderTargetContext::Make(context, srcColorType, std::move(colorSpace), fit, | 
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| 472 | dstBounds.size()); | 
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| 473 | GrSamplerState sampler(SkTileModeToWrapMode(mode), GrSamplerState::Filter::kNearest); | 
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| 474 | auto fp = GrTextureEffect::MakeSubset(std::move(srcView), srcAlphaType, SkMatrix::I(), | 
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| 475 | sampler, SkRect::Make(srcBounds), | 
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| 476 | SkRect::Make(dstBounds), *context->priv().caps()); | 
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| 477 | GrPaint paint; | 
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| 478 | paint.setColorFragmentProcessor(std::move(fp)); | 
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| 479 | result->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), | 
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| 480 | SkRect::Make(dstBounds.size())); | 
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| 481 | return result; | 
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| 482 | } | 
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| 483 |  | 
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| 484 | if (sigmaX <= MAX_BLUR_SIGMA && sigmaY <= MAX_BLUR_SIGMA) { | 
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| 485 | int radiusX = sigma_radius(sigmaX); | 
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| 486 | int radiusY = sigma_radius(sigmaY); | 
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| 487 | SkASSERT(radiusX <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); | 
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| 488 | SkASSERT(radiusY <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); | 
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| 489 | // For really small blurs (certainly no wider than 5x5 on desktop GPUs) it is faster to just | 
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| 490 | // launch a single non separable kernel vs two launches. | 
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| 491 | const int kernelSize = (2 * radiusX + 1) * (2 * radiusY + 1); | 
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| 492 | if (sigmaX > 0 && sigmaY > 0 && kernelSize <= GrMatrixConvolutionEffect::kMaxUniformSize) { | 
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| 493 | // Apply the proxy offset to src bounds and offset directly | 
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| 494 | return convolve_gaussian_2d(context, std::move(srcView), srcColorType, srcBounds, | 
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| 495 | dstBounds, radiusX, radiusY, sigmaX, sigmaY, mode, | 
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| 496 | std::move(colorSpace), fit); | 
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| 497 | } | 
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| 498 | return two_pass_gaussian(context, std::move(srcView), srcColorType, srcAlphaType, | 
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| 499 | std::move(colorSpace), srcBounds, dstBounds, sigmaX, sigmaY, | 
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| 500 | radiusX, radiusY, mode, fit); | 
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| 501 | } | 
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| 502 |  | 
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| 503 | float scaleX = sigmaX > MAX_BLUR_SIGMA ? MAX_BLUR_SIGMA/sigmaX : 1.f; | 
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| 504 | float scaleY = sigmaY > MAX_BLUR_SIGMA ? MAX_BLUR_SIGMA/sigmaY : 1.f; | 
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| 505 | // We round down here so that when we recalculate sigmas we know they will be below | 
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| 506 | // MAX_BLUR_SIGMA. | 
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| 507 | SkISize rescaledSize = {sk_float_floor2int(srcBounds.width() *scaleX), | 
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| 508 | sk_float_floor2int(srcBounds.height()*scaleY)}; | 
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| 509 | if (rescaledSize.isEmpty()) { | 
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| 510 | // TODO: Handle this degenerate case. | 
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| 511 | return nullptr; | 
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| 512 | } | 
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| 513 | // Compute the sigmas using the actual scale factors used once we integerized the rescaledSize. | 
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| 514 | scaleX = static_cast<float>(rescaledSize.width()) /srcBounds.width(); | 
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| 515 | scaleY = static_cast<float>(rescaledSize.height())/srcBounds.height(); | 
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| 516 | sigmaX *= scaleX; | 
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| 517 | sigmaY *= scaleY; | 
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| 518 |  | 
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| 519 | auto srcCtx = GrSurfaceContext::Make(context, srcView, srcColorType, srcAlphaType, colorSpace); | 
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| 520 | SkASSERT(srcCtx); | 
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| 521 | GrImageInfo rescaledII(srcColorType, srcAlphaType, colorSpace, rescaledSize); | 
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| 522 | srcCtx = srcCtx->rescale(rescaledII, srcCtx->origin(), srcBounds, SkSurface::RescaleGamma::kSrc, | 
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| 523 | kLow_SkFilterQuality); | 
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| 524 | if (!srcCtx) { | 
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| 525 | return nullptr; | 
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| 526 | } | 
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| 527 | srcView = srcCtx->readSurfaceView(); | 
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| 528 | // Drop the context so we don't hold the proxy longer than necessary. | 
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| 529 | srcCtx.reset(); | 
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| 530 |  | 
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| 531 | // Compute the dst bounds in the scaled down space. First move the origin to be at the top | 
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| 532 | // left since we trimmed off everything above and to the left of the original src bounds during | 
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| 533 | // the rescale. | 
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| 534 | SkRect scaledDstBounds = SkRect::Make(dstBounds.makeOffset(-srcBounds.topLeft())); | 
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| 535 | scaledDstBounds.fLeft   *= scaleX; | 
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| 536 | scaledDstBounds.fTop    *= scaleY; | 
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| 537 | scaledDstBounds.fRight  *= scaleX; | 
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| 538 | scaledDstBounds.fBottom *= scaleY; | 
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| 539 | // Turn the scaled down dst bounds into an integer pixel rect. | 
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| 540 | auto scaledDstBoundsI = scaledDstBounds.roundOut(); | 
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| 541 |  | 
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| 542 | auto rtc = GaussianBlur(context, std::move(srcView), srcColorType, srcAlphaType, colorSpace, | 
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| 543 | scaledDstBoundsI, SkIRect::MakeSize(rescaledSize), sigmaX, sigmaY, mode, | 
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| 544 | fit); | 
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| 545 | if (!rtc) { | 
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| 546 | return nullptr; | 
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| 547 | } | 
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| 548 | // We rounded out the integer scaled dst bounds. Select the fractional dst bounds from the | 
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| 549 | // integer dimension blurred result when we scale back up. | 
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| 550 | scaledDstBounds.offset(-scaledDstBoundsI.left(), -scaledDstBoundsI.top()); | 
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| 551 | return reexpand(context, std::move(rtc), scaledDstBounds, dstBounds.size(), | 
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| 552 | std::move(colorSpace), fit); | 
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| 553 | } | 
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| 554 | }  // namespace SkGpuBlurUtils | 
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| 555 |  | 
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| 556 | #endif | 
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| 557 |  | 
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