| 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrBezierEffect_DEFINED |
| 9 | #define GrBezierEffect_DEFINED |
| 10 | |
| 11 | #include "include/private/GrTypesPriv.h" |
| 12 | #include "src/core/SkArenaAlloc.h" |
| 13 | #include "src/gpu/GrCaps.h" |
| 14 | #include "src/gpu/GrGeometryProcessor.h" |
| 15 | #include "src/gpu/GrProcessor.h" |
| 16 | |
| 17 | /** |
| 18 | * Shader is based off of Loop-Blinn Quadratic GPU Rendering |
| 19 | * The output of this effect is a hairline edge for conics. |
| 20 | * Conics specified by implicit equation K^2 - LM. |
| 21 | * K, L, and M, are the first three values of the vertex attribute, |
| 22 | * the fourth value is not used. Distance is calculated using a |
| 23 | * first order approximation from the taylor series. |
| 24 | * Coverage for AA is max(0, 1-distance). |
| 25 | * |
| 26 | * Test were also run using a second order distance approximation. |
| 27 | * There were two versions of the second order approx. The first version |
| 28 | * is of roughly the form: |
| 29 | * f(q) = |f(p)| - ||f'(p)||*||q-p|| - ||f''(p)||*||q-p||^2. |
| 30 | * The second is similar: |
| 31 | * f(q) = |f(p)| + ||f'(p)||*||q-p|| + ||f''(p)||*||q-p||^2. |
| 32 | * The exact version of the equations can be found in the paper |
| 33 | * "Distance Approximations for Rasterizing Implicit Curves" by Gabriel Taubin |
| 34 | * |
| 35 | * In both versions we solve the quadratic for ||q-p||. |
| 36 | * Version 1: |
| 37 | * gFM is magnitude of first partials and gFM2 is magnitude of 2nd partials (as derived from paper) |
| 38 | * builder->fsCodeAppend("\t\tedgeAlpha = (sqrt(gFM*gFM+4.0*func*gF2M) - gFM)/(2.0*gF2M);\n"); |
| 39 | * Version 2: |
| 40 | * builder->fsCodeAppend("\t\tedgeAlpha = (gFM - sqrt(gFM*gFM-4.0*func*gF2M))/(2.0*gF2M);\n"); |
| 41 | * |
| 42 | * Also note that 2nd partials of k,l,m are zero |
| 43 | * |
| 44 | * When comparing the two second order approximations to the first order approximations, |
| 45 | * the following results were found. Version 1 tends to underestimate the distances, thus it |
| 46 | * basically increases all the error that we were already seeing in the first order |
| 47 | * approx. So this version is not the one to use. Version 2 has the opposite effect |
| 48 | * and tends to overestimate the distances. This is much closer to what we are |
| 49 | * looking for. It is able to render ellipses (even thin ones) without the need to chop. |
| 50 | * However, it can not handle thin hyperbolas well and thus would still rely on |
| 51 | * chopping to tighten the clipping. Another side effect of the overestimating is |
| 52 | * that the curves become much thinner and "ropey". If all that was ever rendered |
| 53 | * were "not too thin" curves and ellipses then 2nd order may have an advantage since |
| 54 | * only one geometry would need to be rendered. However no benches were run comparing |
| 55 | * chopped first order and non chopped 2nd order. |
| 56 | */ |
| 57 | class GrGLConicEffect; |
| 58 | |
| 59 | class GrConicEffect : public GrGeometryProcessor { |
| 60 | public: |
| 61 | static GrGeometryProcessor* Make(SkArenaAlloc* arena, |
| 62 | const SkPMColor4f& color, |
| 63 | const SkMatrix& viewMatrix, |
| 64 | const GrCaps& caps, |
| 65 | const SkMatrix& localMatrix, |
| 66 | bool usesLocalCoords, |
| 67 | uint8_t coverage = 0xff) { |
| 68 | if (!caps.shaderCaps()->shaderDerivativeSupport()) { |
| 69 | return nullptr; |
| 70 | } |
| 71 | |
| 72 | return arena->make<GrConicEffect>(color, viewMatrix, coverage, localMatrix, |
| 73 | usesLocalCoords); |
| 74 | } |
| 75 | |
| 76 | ~GrConicEffect() override; |
| 77 | |
| 78 | const char* name() const override { return "Conic" ; } |
| 79 | |
| 80 | inline const Attribute& inPosition() const { return kAttributes[0]; } |
| 81 | inline const Attribute& inConicCoeffs() const { return kAttributes[1]; } |
| 82 | inline bool isAntiAliased() const { return true; } |
| 83 | inline bool isFilled() const { return false; } |
| 84 | const SkPMColor4f& color() const { return fColor; } |
| 85 | const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| 86 | const SkMatrix& localMatrix() const { return fLocalMatrix; } |
| 87 | bool usesLocalCoords() const { return fUsesLocalCoords; } |
| 88 | uint8_t coverageScale() const { return fCoverageScale; } |
| 89 | |
| 90 | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; |
| 91 | |
| 92 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; |
| 93 | |
| 94 | private: |
| 95 | friend class ::SkArenaAlloc; // for access to ctor |
| 96 | |
| 97 | GrConicEffect(const SkPMColor4f&, const SkMatrix& viewMatrix, uint8_t coverage, |
| 98 | const SkMatrix& localMatrix, bool usesLocalCoords); |
| 99 | |
| 100 | SkPMColor4f fColor; |
| 101 | SkMatrix fViewMatrix; |
| 102 | SkMatrix fLocalMatrix; |
| 103 | bool fUsesLocalCoords; |
| 104 | uint8_t fCoverageScale; |
| 105 | static constexpr Attribute kAttributes[] = { |
| 106 | {"inPosition" , kFloat2_GrVertexAttribType, kFloat2_GrSLType}, |
| 107 | {"inConicCoeffs" , kFloat4_GrVertexAttribType, kHalf4_GrSLType} |
| 108 | }; |
| 109 | |
| 110 | GR_DECLARE_GEOMETRY_PROCESSOR_TEST |
| 111 | |
| 112 | typedef GrGeometryProcessor INHERITED; |
| 113 | }; |
| 114 | |
| 115 | /////////////////////////////////////////////////////////////////////////////// |
| 116 | /** |
| 117 | * The output of this effect is a hairline edge for quadratics. |
| 118 | * Quadratic specified by 0=u^2-v canonical coords. u and v are the first |
| 119 | * two components of the vertex attribute. At the three control points that define |
| 120 | * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively. |
| 121 | * Coverage for AA is min(0, 1-distance). 3rd & 4th cimponent unused. |
| 122 | * Requires shader derivative instruction support. |
| 123 | */ |
| 124 | class GrGLQuadEffect; |
| 125 | |
| 126 | class GrQuadEffect : public GrGeometryProcessor { |
| 127 | public: |
| 128 | static GrGeometryProcessor* Make(SkArenaAlloc* arena, |
| 129 | const SkPMColor4f& color, |
| 130 | const SkMatrix& viewMatrix, |
| 131 | const GrCaps& caps, |
| 132 | const SkMatrix& localMatrix, |
| 133 | bool usesLocalCoords, |
| 134 | uint8_t coverage = 0xff) { |
| 135 | if (!caps.shaderCaps()->shaderDerivativeSupport()) { |
| 136 | return nullptr; |
| 137 | } |
| 138 | |
| 139 | return arena->make<GrQuadEffect>(color, viewMatrix, coverage, localMatrix, usesLocalCoords); |
| 140 | } |
| 141 | |
| 142 | ~GrQuadEffect() override; |
| 143 | |
| 144 | const char* name() const override { return "Quad" ; } |
| 145 | |
| 146 | inline const Attribute& inPosition() const { return kAttributes[0]; } |
| 147 | inline const Attribute& inHairQuadEdge() const { return kAttributes[1]; } |
| 148 | inline bool isAntiAliased() const { return true; } |
| 149 | inline bool isFilled() const { return false; } |
| 150 | const SkPMColor4f& color() const { return fColor; } |
| 151 | const SkMatrix& viewMatrix() const { return fViewMatrix; } |
| 152 | const SkMatrix& localMatrix() const { return fLocalMatrix; } |
| 153 | bool usesLocalCoords() const { return fUsesLocalCoords; } |
| 154 | uint8_t coverageScale() const { return fCoverageScale; } |
| 155 | |
| 156 | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; |
| 157 | |
| 158 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; |
| 159 | |
| 160 | private: |
| 161 | friend class ::SkArenaAlloc; // for access to ctor |
| 162 | |
| 163 | GrQuadEffect(const SkPMColor4f&, const SkMatrix& viewMatrix, uint8_t coverage, |
| 164 | const SkMatrix& localMatrix, bool usesLocalCoords); |
| 165 | |
| 166 | SkPMColor4f fColor; |
| 167 | SkMatrix fViewMatrix; |
| 168 | SkMatrix fLocalMatrix; |
| 169 | bool fUsesLocalCoords; |
| 170 | uint8_t fCoverageScale; |
| 171 | |
| 172 | static constexpr Attribute kAttributes[] = { |
| 173 | {"inPosition" , kFloat2_GrVertexAttribType, kFloat2_GrSLType}, |
| 174 | {"inHairQuadEdge" , kFloat4_GrVertexAttribType, kHalf4_GrSLType} |
| 175 | }; |
| 176 | |
| 177 | GR_DECLARE_GEOMETRY_PROCESSOR_TEST |
| 178 | |
| 179 | typedef GrGeometryProcessor INHERITED; |
| 180 | }; |
| 181 | |
| 182 | #endif |
| 183 | |