1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "src/gpu/gl/GrGLTextureRenderTarget.h"
9
10#include "include/core/SkTraceMemoryDump.h"
11#include "include/gpu/GrDirectContext.h"
12#include "src/gpu/GrContextPriv.h"
13#include "src/gpu/GrTexture.h"
14#include "src/gpu/gl/GrGLGpu.h"
15
16GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
17 SkBudgeted budgeted,
18 int sampleCount,
19 const GrGLTexture::Desc& texDesc,
20 const GrGLRenderTarget::IDs& rtIDs,
21 GrMipmapStatus mipmapStatus)
22 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo)
23 , GrGLTexture(gpu, texDesc, nullptr, mipmapStatus)
24 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) {
25 this->registerWithCache(budgeted);
26}
27
28GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
29 int sampleCount,
30 const GrGLTexture::Desc& texDesc,
31 sk_sp<GrGLTextureParameters> parameters,
32 const GrGLRenderTarget::IDs& rtIDs,
33 GrWrapCacheable cacheable,
34 GrMipmapStatus mipmapStatus)
35 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo)
36 , GrGLTexture(gpu, texDesc, std::move(parameters), mipmapStatus)
37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount,
38 rtIDs) {
39 this->registerWithCacheWrapped(cacheable);
40}
41
42void GrGLTextureRenderTarget::dumpMemoryStatistics(
43 SkTraceMemoryDump* traceMemoryDump) const {
44#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
45 // Delegate to the base classes
46 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
47 GrGLTexture::dumpMemoryStatistics(traceMemoryDump);
48#else
49 SkString resourceName = this->getResourceName();
50 resourceName.append("/texture_renderbuffer");
51 this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget",
52 this->gpuMemorySize());
53#endif
54}
55
56bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const {
57 // The RT FBO of GrGLTextureRenderTarget is never created from a
58 // wrapped FBO, so we only care about the flag.
59 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers();
60}
61
62sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped(
63 GrGLGpu* gpu,
64 int sampleCount,
65 const GrGLTexture::Desc& texDesc,
66 sk_sp<GrGLTextureParameters> parameters,
67 const GrGLRenderTarget::IDs& rtIDs,
68 GrWrapCacheable cacheable,
69 GrMipmapStatus mipmapStatus) {
70 return sk_sp<GrGLTextureRenderTarget>(new GrGLTextureRenderTarget(
71 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipmapStatus));
72}
73
74size_t GrGLTextureRenderTarget::onGpuMemorySize() const {
75 const GrCaps& caps = *this->getGpu()->caps();
76 return GrSurface::ComputeSize(caps, this->backendFormat(), this->dimensions(),
77 this->numSamplesOwnedPerPixel(), this->mipmapped());
78}
79