| 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkColorSpace.h" |
| 9 | #include "src/core/SkArenaAlloc.h" |
| 10 | #include "src/core/SkColorSpacePriv.h" |
| 11 | #include "src/core/SkColorSpaceXformSteps.h" |
| 12 | #include "src/core/SkRasterPipeline.h" |
| 13 | #include "src/core/SkReadBuffer.h" |
| 14 | #include "src/core/SkUtils.h" |
| 15 | #include "src/core/SkVM.h" |
| 16 | #include "src/shaders/SkColorShader.h" |
| 17 | |
| 18 | SkColorShader::SkColorShader(SkColor c) : fColor(c) {} |
| 19 | |
| 20 | bool SkColorShader::isOpaque() const { |
| 21 | return SkColorGetA(fColor) == 255; |
| 22 | } |
| 23 | |
| 24 | sk_sp<SkFlattenable> SkColorShader::CreateProc(SkReadBuffer& buffer) { |
| 25 | return sk_make_sp<SkColorShader>(buffer.readColor()); |
| 26 | } |
| 27 | |
| 28 | void SkColorShader::flatten(SkWriteBuffer& buffer) const { |
| 29 | buffer.writeColor(fColor); |
| 30 | } |
| 31 | |
| 32 | SkShader::GradientType SkColorShader::asAGradient(GradientInfo* info) const { |
| 33 | if (info) { |
| 34 | if (info->fColors && info->fColorCount >= 1) { |
| 35 | info->fColors[0] = fColor; |
| 36 | } |
| 37 | info->fColorCount = 1; |
| 38 | info->fTileMode = SkTileMode::kRepeat; |
| 39 | } |
| 40 | return kColor_GradientType; |
| 41 | } |
| 42 | |
| 43 | SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space) |
| 44 | : fColorSpace(std::move(space)) |
| 45 | , fColor(color) |
| 46 | {} |
| 47 | |
| 48 | sk_sp<SkFlattenable> SkColor4Shader::CreateProc(SkReadBuffer& buffer) { |
| 49 | SkColor4f color; |
| 50 | sk_sp<SkColorSpace> colorSpace; |
| 51 | buffer.readColor4f(&color); |
| 52 | if (buffer.readBool()) { |
| 53 | sk_sp<SkData> data = buffer.readByteArrayAsData(); |
| 54 | colorSpace = data ? SkColorSpace::Deserialize(data->data(), data->size()) : nullptr; |
| 55 | } |
| 56 | return SkShaders::Color(color, std::move(colorSpace)); |
| 57 | } |
| 58 | |
| 59 | void SkColor4Shader::flatten(SkWriteBuffer& buffer) const { |
| 60 | buffer.writeColor4f(fColor); |
| 61 | sk_sp<SkData> colorSpaceData = fColorSpace ? fColorSpace->serialize() : nullptr; |
| 62 | if (colorSpaceData) { |
| 63 | buffer.writeBool(true); |
| 64 | buffer.writeDataAsByteArray(colorSpaceData.get()); |
| 65 | } else { |
| 66 | buffer.writeBool(false); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | |
| 71 | sk_sp<SkShader> SkShaders::Color(const SkColor4f& color, sk_sp<SkColorSpace> space) { |
| 72 | if (!SkScalarsAreFinite(color.vec(), 4)) { |
| 73 | return nullptr; |
| 74 | } |
| 75 | return sk_make_sp<SkColor4Shader>(color, std::move(space)); |
| 76 | } |
| 77 | |
| 78 | bool SkColorShader::onAppendStages(const SkStageRec& rec) const { |
| 79 | SkColor4f color = SkColor4f::FromColor(fColor); |
| 80 | SkColorSpaceXformSteps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
| 81 | rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); |
| 82 | rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); |
| 83 | return true; |
| 84 | } |
| 85 | |
| 86 | bool SkColor4Shader::onAppendStages(const SkStageRec& rec) const { |
| 87 | SkColor4f color = fColor; |
| 88 | SkColorSpaceXformSteps(fColorSpace.get(), kUnpremul_SkAlphaType, |
| 89 | rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); |
| 90 | rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); |
| 91 | return true; |
| 92 | } |
| 93 | |
| 94 | skvm::Color SkColorShader::onProgram(skvm::Builder* p, |
| 95 | skvm::Coord /*device*/, skvm::Coord /*local*/, |
| 96 | skvm::Color /*paint*/, |
| 97 | const SkMatrixProvider&, const SkMatrix* /*localM*/, |
| 98 | SkFilterQuality /*quality*/, const SkColorInfo& dst, |
| 99 | skvm::Uniforms* uniforms, SkArenaAlloc*) const { |
| 100 | return p->uniformPremul(SkColor4f::FromColor(fColor), sk_srgb_singleton(), |
| 101 | uniforms, dst.colorSpace()); |
| 102 | } |
| 103 | skvm::Color SkColor4Shader::onProgram(skvm::Builder* p, |
| 104 | skvm::Coord /*device*/, skvm::Coord /*local*/, |
| 105 | skvm::Color /*paint*/, |
| 106 | const SkMatrixProvider&, const SkMatrix* /*localM*/, |
| 107 | SkFilterQuality /*quality*/, const SkColorInfo& dst, |
| 108 | skvm::Uniforms* uniforms, SkArenaAlloc*) const { |
| 109 | return p->uniformPremul(fColor, fColorSpace.get(), |
| 110 | uniforms, dst.colorSpace()); |
| 111 | } |
| 112 | |
| 113 | #if SK_SUPPORT_GPU |
| 114 | |
| 115 | #include "src/gpu/GrColorInfo.h" |
| 116 | #include "src/gpu/GrColorSpaceXform.h" |
| 117 | #include "src/gpu/GrFragmentProcessor.h" |
| 118 | #include "src/gpu/SkGr.h" |
| 119 | |
| 120 | std::unique_ptr<GrFragmentProcessor> SkColorShader::asFragmentProcessor( |
| 121 | const GrFPArgs& args) const { |
| 122 | return GrFragmentProcessor::ModulateAlpha(/*child=*/nullptr, |
| 123 | SkColorToPMColor4f(fColor, *args.fDstColorInfo)); |
| 124 | } |
| 125 | |
| 126 | std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor( |
| 127 | const GrFPArgs& args) const { |
| 128 | SkColorSpaceXformSteps steps{ fColorSpace.get(), kUnpremul_SkAlphaType, |
| 129 | args.fDstColorInfo->colorSpace(), kUnpremul_SkAlphaType }; |
| 130 | SkColor4f color = fColor; |
| 131 | steps.apply(color.vec()); |
| 132 | return GrFragmentProcessor::ModulateAlpha(/*child=*/nullptr, color.premul()); |
| 133 | } |
| 134 | |
| 135 | #endif |
| 136 | |