| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|---|
| 2 | // | 
|---|
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|---|
| 4 | // you may not use this file except in compliance with the License. | 
|---|
| 5 | // You may obtain a copy of the License at | 
|---|
| 6 | // | 
|---|
| 7 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|---|
| 8 | // | 
|---|
| 9 | // Unless required by applicable law or agreed to in writing, software | 
|---|
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, | 
|---|
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|---|
| 12 | // See the License for the specific language governing permissions and | 
|---|
| 13 | // limitations under the License. | 
|---|
| 14 |  | 
|---|
| 15 | #include "Sampler.hpp" | 
|---|
| 16 |  | 
|---|
| 17 | #include "Context.hpp" | 
|---|
| 18 | #include "Surface.hpp" | 
|---|
| 19 | #include "Shader/PixelRoutine.hpp" | 
|---|
| 20 | #include "Common/Debug.hpp" | 
|---|
| 21 |  | 
|---|
| 22 | #include <memory.h> | 
|---|
| 23 | #include <string.h> | 
|---|
| 24 |  | 
|---|
| 25 | namespace sw | 
|---|
| 26 | { | 
|---|
| 27 | FilterType Sampler::maximumTextureFilterQuality = FILTER_LINEAR; | 
|---|
| 28 | MipmapType Sampler::maximumMipmapFilterQuality = MIPMAP_POINT; | 
|---|
| 29 |  | 
|---|
| 30 | Sampler::State::State() | 
|---|
| 31 | { | 
|---|
| 32 | memset(this, 0, sizeof(State)); | 
|---|
| 33 | } | 
|---|
| 34 |  | 
|---|
| 35 | Sampler::Sampler() | 
|---|
| 36 | { | 
|---|
| 37 | // FIXME: Mipmap::init | 
|---|
| 38 | static const unsigned int zero = 0x00FF00FF; | 
|---|
| 39 |  | 
|---|
| 40 | for(int level = 0; level < MIPMAP_LEVELS; level++) | 
|---|
| 41 | { | 
|---|
| 42 | Mipmap &mipmap = texture.mipmap[level]; | 
|---|
| 43 |  | 
|---|
| 44 | memset(&mipmap, 0, sizeof(Mipmap)); | 
|---|
| 45 |  | 
|---|
| 46 | for(int face = 0; face < 6; face++) | 
|---|
| 47 | { | 
|---|
| 48 | mipmap.buffer[face] = &zero; | 
|---|
| 49 | } | 
|---|
| 50 | } | 
|---|
| 51 |  | 
|---|
| 52 | externalTextureFormat = FORMAT_NULL; | 
|---|
| 53 | internalTextureFormat = FORMAT_NULL; | 
|---|
| 54 | textureType = TEXTURE_NULL; | 
|---|
| 55 |  | 
|---|
| 56 | textureFilter = FILTER_LINEAR; | 
|---|
| 57 | addressingModeU = ADDRESSING_WRAP; | 
|---|
| 58 | addressingModeV = ADDRESSING_WRAP; | 
|---|
| 59 | addressingModeW = ADDRESSING_WRAP; | 
|---|
| 60 | mipmapFilterState = MIPMAP_NONE; | 
|---|
| 61 | sRGB = false; | 
|---|
| 62 | gather = false; | 
|---|
| 63 | highPrecisionFiltering = false; | 
|---|
| 64 | border = 0; | 
|---|
| 65 |  | 
|---|
| 66 | swizzleR = SWIZZLE_RED; | 
|---|
| 67 | swizzleG = SWIZZLE_GREEN; | 
|---|
| 68 | swizzleB = SWIZZLE_BLUE; | 
|---|
| 69 | swizzleA = SWIZZLE_ALPHA; | 
|---|
| 70 |  | 
|---|
| 71 | compare = COMPARE_BYPASS; | 
|---|
| 72 |  | 
|---|
| 73 | texture.LOD = 0.0f; | 
|---|
| 74 | exp2LOD = 1.0f; | 
|---|
| 75 |  | 
|---|
| 76 | texture.baseLevel = 0; | 
|---|
| 77 | texture.maxLevel = 1000; | 
|---|
| 78 | texture.maxLod = MAX_TEXTURE_LOD; | 
|---|
| 79 | texture.minLod = 0; | 
|---|
| 80 | } | 
|---|
| 81 |  | 
|---|
| 82 | Sampler::~Sampler() | 
|---|
| 83 | { | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | Sampler::State Sampler::samplerState() const | 
|---|
| 87 | { | 
|---|
| 88 | State state; | 
|---|
| 89 |  | 
|---|
| 90 | if(textureType != TEXTURE_NULL) | 
|---|
| 91 | { | 
|---|
| 92 | state.textureType = textureType; | 
|---|
| 93 | state.textureFormat = internalTextureFormat; | 
|---|
| 94 | state.textureFilter = getTextureFilter(); | 
|---|
| 95 | state.addressingModeU = getAddressingModeU(); | 
|---|
| 96 | state.addressingModeV = getAddressingModeV(); | 
|---|
| 97 | state.addressingModeW = getAddressingModeW(); | 
|---|
| 98 | state.mipmapFilter = mipmapFilter(); | 
|---|
| 99 | state.sRGB = (sRGB && Surface::isSRGBreadable(externalTextureFormat)) || Surface::isSRGBformat(internalTextureFormat); | 
|---|
| 100 | state.swizzleR = swizzleR; | 
|---|
| 101 | state.swizzleG = swizzleG; | 
|---|
| 102 | state.swizzleB = swizzleB; | 
|---|
| 103 | state.swizzleA = swizzleA; | 
|---|
| 104 | state.highPrecisionFiltering = highPrecisionFiltering; | 
|---|
| 105 | state.compare = getCompareFunc(); | 
|---|
| 106 |  | 
|---|
| 107 | #if PERF_PROFILE | 
|---|
| 108 | state.compressedFormat = Surface::isCompressed(externalTextureFormat); | 
|---|
| 109 | #endif | 
|---|
| 110 | } | 
|---|
| 111 |  | 
|---|
| 112 | return state; | 
|---|
| 113 | } | 
|---|
| 114 |  | 
|---|
| 115 | void Sampler::setTextureLevel(int face, int level, Surface *surface, TextureType type) | 
|---|
| 116 | { | 
|---|
| 117 | if(surface) | 
|---|
| 118 | { | 
|---|
| 119 | Mipmap &mipmap = texture.mipmap[level]; | 
|---|
| 120 |  | 
|---|
| 121 | border = surface->getBorder(); | 
|---|
| 122 | mipmap.buffer[face] = surface->lockInternal(-border, -border, 0, LOCK_UNLOCKED, PRIVATE); | 
|---|
| 123 |  | 
|---|
| 124 | if(face == 0) | 
|---|
| 125 | { | 
|---|
| 126 | externalTextureFormat = surface->getExternalFormat(); | 
|---|
| 127 | internalTextureFormat = surface->getInternalFormat(); | 
|---|
| 128 |  | 
|---|
| 129 | int width = surface->getWidth(); | 
|---|
| 130 | int height = surface->getHeight(); | 
|---|
| 131 | int depth = surface->getDepth(); | 
|---|
| 132 | int pitchP = surface->getInternalPitchP(); | 
|---|
| 133 | int sliceP = surface->getInternalSliceP(); | 
|---|
| 134 |  | 
|---|
| 135 | if(level == 0) | 
|---|
| 136 | { | 
|---|
| 137 | texture.widthHeightLOD[0] = width * exp2LOD; | 
|---|
| 138 | texture.widthHeightLOD[1] = width * exp2LOD; | 
|---|
| 139 | texture.widthHeightLOD[2] = height * exp2LOD; | 
|---|
| 140 | texture.widthHeightLOD[3] = height * exp2LOD; | 
|---|
| 141 |  | 
|---|
| 142 | texture.widthLOD[0] = width * exp2LOD; | 
|---|
| 143 | texture.widthLOD[1] = width * exp2LOD; | 
|---|
| 144 | texture.widthLOD[2] = width * exp2LOD; | 
|---|
| 145 | texture.widthLOD[3] = width * exp2LOD; | 
|---|
| 146 |  | 
|---|
| 147 | texture.heightLOD[0] = height * exp2LOD; | 
|---|
| 148 | texture.heightLOD[1] = height * exp2LOD; | 
|---|
| 149 | texture.heightLOD[2] = height * exp2LOD; | 
|---|
| 150 | texture.heightLOD[3] = height * exp2LOD; | 
|---|
| 151 |  | 
|---|
| 152 | texture.depthLOD[0] = depth * exp2LOD; | 
|---|
| 153 | texture.depthLOD[1] = depth * exp2LOD; | 
|---|
| 154 | texture.depthLOD[2] = depth * exp2LOD; | 
|---|
| 155 | texture.depthLOD[3] = depth * exp2LOD; | 
|---|
| 156 | } | 
|---|
| 157 |  | 
|---|
| 158 | if(Surface::isFloatFormat(internalTextureFormat)) | 
|---|
| 159 | { | 
|---|
| 160 | mipmap.fWidth[0] = (float)width / 65536.0f; | 
|---|
| 161 | mipmap.fWidth[1] = (float)width / 65536.0f; | 
|---|
| 162 | mipmap.fWidth[2] = (float)width / 65536.0f; | 
|---|
| 163 | mipmap.fWidth[3] = (float)width / 65536.0f; | 
|---|
| 164 |  | 
|---|
| 165 | mipmap.fHeight[0] = (float)height / 65536.0f; | 
|---|
| 166 | mipmap.fHeight[1] = (float)height / 65536.0f; | 
|---|
| 167 | mipmap.fHeight[2] = (float)height / 65536.0f; | 
|---|
| 168 | mipmap.fHeight[3] = (float)height / 65536.0f; | 
|---|
| 169 |  | 
|---|
| 170 | mipmap.fDepth[0] = (float)depth / 65536.0f; | 
|---|
| 171 | mipmap.fDepth[1] = (float)depth / 65536.0f; | 
|---|
| 172 | mipmap.fDepth[2] = (float)depth / 65536.0f; | 
|---|
| 173 | mipmap.fDepth[3] = (float)depth / 65536.0f; | 
|---|
| 174 | } | 
|---|
| 175 |  | 
|---|
| 176 | short halfTexelU = 0x8000 / width; | 
|---|
| 177 | short halfTexelV = 0x8000 / height; | 
|---|
| 178 | short halfTexelW = 0x8000 / depth; | 
|---|
| 179 |  | 
|---|
| 180 | mipmap.uHalf[0] = halfTexelU; | 
|---|
| 181 | mipmap.uHalf[1] = halfTexelU; | 
|---|
| 182 | mipmap.uHalf[2] = halfTexelU; | 
|---|
| 183 | mipmap.uHalf[3] = halfTexelU; | 
|---|
| 184 |  | 
|---|
| 185 | mipmap.vHalf[0] = halfTexelV; | 
|---|
| 186 | mipmap.vHalf[1] = halfTexelV; | 
|---|
| 187 | mipmap.vHalf[2] = halfTexelV; | 
|---|
| 188 | mipmap.vHalf[3] = halfTexelV; | 
|---|
| 189 |  | 
|---|
| 190 | mipmap.wHalf[0] = halfTexelW; | 
|---|
| 191 | mipmap.wHalf[1] = halfTexelW; | 
|---|
| 192 | mipmap.wHalf[2] = halfTexelW; | 
|---|
| 193 | mipmap.wHalf[3] = halfTexelW; | 
|---|
| 194 |  | 
|---|
| 195 | mipmap.width[0] = width; | 
|---|
| 196 | mipmap.width[1] = width; | 
|---|
| 197 | mipmap.width[2] = width; | 
|---|
| 198 | mipmap.width[3] = width; | 
|---|
| 199 |  | 
|---|
| 200 | mipmap.height[0] = height; | 
|---|
| 201 | mipmap.height[1] = height; | 
|---|
| 202 | mipmap.height[2] = height; | 
|---|
| 203 | mipmap.height[3] = height; | 
|---|
| 204 |  | 
|---|
| 205 | mipmap.depth[0] = depth; | 
|---|
| 206 | mipmap.depth[1] = depth; | 
|---|
| 207 | mipmap.depth[2] = depth; | 
|---|
| 208 | mipmap.depth[3] = depth; | 
|---|
| 209 |  | 
|---|
| 210 | mipmap.onePitchP[0] = 1; | 
|---|
| 211 | mipmap.onePitchP[1] = pitchP; | 
|---|
| 212 | mipmap.onePitchP[2] = 1; | 
|---|
| 213 | mipmap.onePitchP[3] = pitchP; | 
|---|
| 214 |  | 
|---|
| 215 | mipmap.pitchP[0] = pitchP; | 
|---|
| 216 | mipmap.pitchP[1] = pitchP; | 
|---|
| 217 | mipmap.pitchP[2] = pitchP; | 
|---|
| 218 | mipmap.pitchP[3] = pitchP; | 
|---|
| 219 |  | 
|---|
| 220 | mipmap.sliceP[0] = sliceP; | 
|---|
| 221 | mipmap.sliceP[1] = sliceP; | 
|---|
| 222 | mipmap.sliceP[2] = sliceP; | 
|---|
| 223 | mipmap.sliceP[3] = sliceP; | 
|---|
| 224 |  | 
|---|
| 225 | if(internalTextureFormat == FORMAT_YV12_BT601 || | 
|---|
| 226 | internalTextureFormat == FORMAT_YV12_BT709 || | 
|---|
| 227 | internalTextureFormat == FORMAT_YV12_JFIF) | 
|---|
| 228 | { | 
|---|
| 229 | unsigned int YStride = pitchP; | 
|---|
| 230 | unsigned int YSize = YStride * height; | 
|---|
| 231 | unsigned int CStride = align<16>(YStride / 2); | 
|---|
| 232 | unsigned int CSize = CStride * height / 2; | 
|---|
| 233 |  | 
|---|
| 234 | mipmap.buffer[1] = (byte*)mipmap.buffer[0] + YSize; | 
|---|
| 235 | mipmap.buffer[2] = (byte*)mipmap.buffer[1] + CSize; | 
|---|
| 236 |  | 
|---|
| 237 | texture.mipmap[1].width[0] = width / 2; | 
|---|
| 238 | texture.mipmap[1].width[1] = width / 2; | 
|---|
| 239 | texture.mipmap[1].width[2] = width / 2; | 
|---|
| 240 | texture.mipmap[1].width[3] = width / 2; | 
|---|
| 241 | texture.mipmap[1].height[0] = height / 2; | 
|---|
| 242 | texture.mipmap[1].height[1] = height / 2; | 
|---|
| 243 | texture.mipmap[1].height[2] = height / 2; | 
|---|
| 244 | texture.mipmap[1].height[3] = height / 2; | 
|---|
| 245 | texture.mipmap[1].onePitchP[0] = 1; | 
|---|
| 246 | texture.mipmap[1].onePitchP[1] = CStride; | 
|---|
| 247 | texture.mipmap[1].onePitchP[2] = 1; | 
|---|
| 248 | texture.mipmap[1].onePitchP[3] = CStride; | 
|---|
| 249 | } | 
|---|
| 250 | } | 
|---|
| 251 | } | 
|---|
| 252 |  | 
|---|
| 253 | textureType = type; | 
|---|
| 254 | } | 
|---|
| 255 |  | 
|---|
| 256 | void Sampler::setTextureFilter(FilterType textureFilter) | 
|---|
| 257 | { | 
|---|
| 258 | this->textureFilter = (FilterType)min(textureFilter, maximumTextureFilterQuality); | 
|---|
| 259 | } | 
|---|
| 260 |  | 
|---|
| 261 | void Sampler::setMipmapFilter(MipmapType mipmapFilter) | 
|---|
| 262 | { | 
|---|
| 263 | mipmapFilterState = (MipmapType)min(mipmapFilter, maximumMipmapFilterQuality); | 
|---|
| 264 | } | 
|---|
| 265 |  | 
|---|
| 266 | void Sampler::setGatherEnable(bool enable) | 
|---|
| 267 | { | 
|---|
| 268 | gather = enable; | 
|---|
| 269 | } | 
|---|
| 270 |  | 
|---|
| 271 | void Sampler::setAddressingModeU(AddressingMode addressingMode) | 
|---|
| 272 | { | 
|---|
| 273 | addressingModeU = addressingMode; | 
|---|
| 274 | } | 
|---|
| 275 |  | 
|---|
| 276 | void Sampler::setAddressingModeV(AddressingMode addressingMode) | 
|---|
| 277 | { | 
|---|
| 278 | addressingModeV = addressingMode; | 
|---|
| 279 | } | 
|---|
| 280 |  | 
|---|
| 281 | void Sampler::setAddressingModeW(AddressingMode addressingMode) | 
|---|
| 282 | { | 
|---|
| 283 | addressingModeW = addressingMode; | 
|---|
| 284 | } | 
|---|
| 285 |  | 
|---|
| 286 | void Sampler::setReadSRGB(bool sRGB) | 
|---|
| 287 | { | 
|---|
| 288 | this->sRGB = sRGB; | 
|---|
| 289 | } | 
|---|
| 290 |  | 
|---|
| 291 | void Sampler::setBorderColor(const Color<float> &borderColor) | 
|---|
| 292 | { | 
|---|
| 293 | // FIXME: Compact into generic function   // FIXME: Clamp | 
|---|
| 294 | short r = iround(0xFFFF * borderColor.r); | 
|---|
| 295 | short g = iround(0xFFFF * borderColor.g); | 
|---|
| 296 | short b = iround(0xFFFF * borderColor.b); | 
|---|
| 297 | short a = iround(0xFFFF * borderColor.a); | 
|---|
| 298 |  | 
|---|
| 299 | texture.borderColor4[0][0] = texture.borderColor4[0][1] = texture.borderColor4[0][2] = texture.borderColor4[0][3] = r; | 
|---|
| 300 | texture.borderColor4[1][0] = texture.borderColor4[1][1] = texture.borderColor4[1][2] = texture.borderColor4[1][3] = g; | 
|---|
| 301 | texture.borderColor4[2][0] = texture.borderColor4[2][1] = texture.borderColor4[2][2] = texture.borderColor4[2][3] = b; | 
|---|
| 302 | texture.borderColor4[3][0] = texture.borderColor4[3][1] = texture.borderColor4[3][2] = texture.borderColor4[3][3] = a; | 
|---|
| 303 |  | 
|---|
| 304 | texture.borderColorF[0][0] = texture.borderColorF[0][1] = texture.borderColorF[0][2] = texture.borderColorF[0][3] = borderColor.r; | 
|---|
| 305 | texture.borderColorF[1][0] = texture.borderColorF[1][1] = texture.borderColorF[1][2] = texture.borderColorF[1][3] = borderColor.g; | 
|---|
| 306 | texture.borderColorF[2][0] = texture.borderColorF[2][1] = texture.borderColorF[2][2] = texture.borderColorF[2][3] = borderColor.b; | 
|---|
| 307 | texture.borderColorF[3][0] = texture.borderColorF[3][1] = texture.borderColorF[3][2] = texture.borderColorF[3][3] = borderColor.a; | 
|---|
| 308 | } | 
|---|
| 309 |  | 
|---|
| 310 | void Sampler::setMaxAnisotropy(float maxAnisotropy) | 
|---|
| 311 | { | 
|---|
| 312 | texture.maxAnisotropy = maxAnisotropy; | 
|---|
| 313 | } | 
|---|
| 314 |  | 
|---|
| 315 | void Sampler::setHighPrecisionFiltering(bool highPrecisionFiltering) | 
|---|
| 316 | { | 
|---|
| 317 | this->highPrecisionFiltering = highPrecisionFiltering; | 
|---|
| 318 | } | 
|---|
| 319 |  | 
|---|
| 320 | void Sampler::setSwizzleR(SwizzleType swizzleR) | 
|---|
| 321 | { | 
|---|
| 322 | this->swizzleR = swizzleR; | 
|---|
| 323 | } | 
|---|
| 324 |  | 
|---|
| 325 | void Sampler::setSwizzleG(SwizzleType swizzleG) | 
|---|
| 326 | { | 
|---|
| 327 | this->swizzleG = swizzleG; | 
|---|
| 328 | } | 
|---|
| 329 |  | 
|---|
| 330 | void Sampler::setSwizzleB(SwizzleType swizzleB) | 
|---|
| 331 | { | 
|---|
| 332 | this->swizzleB = swizzleB; | 
|---|
| 333 | } | 
|---|
| 334 |  | 
|---|
| 335 | void Sampler::setSwizzleA(SwizzleType swizzleA) | 
|---|
| 336 | { | 
|---|
| 337 | this->swizzleA = swizzleA; | 
|---|
| 338 | } | 
|---|
| 339 |  | 
|---|
| 340 | void Sampler::setCompareFunc(CompareFunc compare) | 
|---|
| 341 | { | 
|---|
| 342 | this->compare = compare; | 
|---|
| 343 | } | 
|---|
| 344 |  | 
|---|
| 345 | void Sampler::setBaseLevel(int baseLevel) | 
|---|
| 346 | { | 
|---|
| 347 | texture.baseLevel = baseLevel; | 
|---|
| 348 | } | 
|---|
| 349 |  | 
|---|
| 350 | void Sampler::setMaxLevel(int maxLevel) | 
|---|
| 351 | { | 
|---|
| 352 | texture.maxLevel = maxLevel; | 
|---|
| 353 | } | 
|---|
| 354 |  | 
|---|
| 355 | void Sampler::setMinLod(float minLod) | 
|---|
| 356 | { | 
|---|
| 357 | texture.minLod = clamp(minLod, 0.0f, (float)(MAX_TEXTURE_LOD)); | 
|---|
| 358 | } | 
|---|
| 359 |  | 
|---|
| 360 | void Sampler::setMaxLod(float maxLod) | 
|---|
| 361 | { | 
|---|
| 362 | texture.maxLod = clamp(maxLod, 0.0f, (float)(MAX_TEXTURE_LOD)); | 
|---|
| 363 | } | 
|---|
| 364 |  | 
|---|
| 365 | void Sampler::setFilterQuality(FilterType maximumFilterQuality) | 
|---|
| 366 | { | 
|---|
| 367 | Sampler::maximumTextureFilterQuality = maximumFilterQuality; | 
|---|
| 368 | } | 
|---|
| 369 |  | 
|---|
| 370 | void Sampler::setMipmapQuality(MipmapType maximumFilterQuality) | 
|---|
| 371 | { | 
|---|
| 372 | Sampler::maximumMipmapFilterQuality = maximumFilterQuality; | 
|---|
| 373 | } | 
|---|
| 374 |  | 
|---|
| 375 | void Sampler::setMipmapLOD(float LOD) | 
|---|
| 376 | { | 
|---|
| 377 | texture.LOD = LOD; | 
|---|
| 378 | exp2LOD = exp2(LOD); | 
|---|
| 379 | } | 
|---|
| 380 |  | 
|---|
| 381 | bool Sampler::hasTexture() const | 
|---|
| 382 | { | 
|---|
| 383 | return textureType != TEXTURE_NULL; | 
|---|
| 384 | } | 
|---|
| 385 |  | 
|---|
| 386 | bool Sampler::hasUnsignedTexture() const | 
|---|
| 387 | { | 
|---|
| 388 | return Surface::isUnsignedComponent(internalTextureFormat, 0) && | 
|---|
| 389 | Surface::isUnsignedComponent(internalTextureFormat, 1) && | 
|---|
| 390 | Surface::isUnsignedComponent(internalTextureFormat, 2) && | 
|---|
| 391 | Surface::isUnsignedComponent(internalTextureFormat, 3); | 
|---|
| 392 | } | 
|---|
| 393 |  | 
|---|
| 394 | bool Sampler::hasCubeTexture() const | 
|---|
| 395 | { | 
|---|
| 396 | return textureType == TEXTURE_CUBE; | 
|---|
| 397 | } | 
|---|
| 398 |  | 
|---|
| 399 | bool Sampler::hasVolumeTexture() const | 
|---|
| 400 | { | 
|---|
| 401 | return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY; | 
|---|
| 402 | } | 
|---|
| 403 |  | 
|---|
| 404 | void Sampler::setSyncRequired(bool isSyncRequired) | 
|---|
| 405 | { | 
|---|
| 406 | syncRequired = isSyncRequired; | 
|---|
| 407 | } | 
|---|
| 408 |  | 
|---|
| 409 | bool Sampler::requiresSync() const | 
|---|
| 410 | { | 
|---|
| 411 | return syncRequired; | 
|---|
| 412 | } | 
|---|
| 413 |  | 
|---|
| 414 | const Texture &Sampler::getTextureData() | 
|---|
| 415 | { | 
|---|
| 416 | return texture; | 
|---|
| 417 | } | 
|---|
| 418 |  | 
|---|
| 419 | MipmapType Sampler::mipmapFilter() const | 
|---|
| 420 | { | 
|---|
| 421 | if(mipmapFilterState != MIPMAP_NONE) | 
|---|
| 422 | { | 
|---|
| 423 | for(int i = 1; i < MIPMAP_LEVELS; i++) | 
|---|
| 424 | { | 
|---|
| 425 | if(texture.mipmap[0].buffer[0] != texture.mipmap[i].buffer[0]) | 
|---|
| 426 | { | 
|---|
| 427 | return mipmapFilterState; | 
|---|
| 428 | } | 
|---|
| 429 | } | 
|---|
| 430 | } | 
|---|
| 431 |  | 
|---|
| 432 | // Only one mipmap level | 
|---|
| 433 | return MIPMAP_NONE; | 
|---|
| 434 | } | 
|---|
| 435 |  | 
|---|
| 436 | TextureType Sampler::getTextureType() const | 
|---|
| 437 | { | 
|---|
| 438 | return textureType; | 
|---|
| 439 | } | 
|---|
| 440 |  | 
|---|
| 441 | FilterType Sampler::getTextureFilter() const | 
|---|
| 442 | { | 
|---|
| 443 | // Don't filter 1x1 textures. | 
|---|
| 444 | if(texture.mipmap[0].width[0] == 1 && texture.mipmap[0].height[0] == 1 && texture.mipmap[0].depth[0] == 1) | 
|---|
| 445 | { | 
|---|
| 446 | if(mipmapFilter() == MIPMAP_NONE) | 
|---|
| 447 | { | 
|---|
| 448 | return FILTER_POINT; | 
|---|
| 449 | } | 
|---|
| 450 | } | 
|---|
| 451 |  | 
|---|
| 452 | FilterType filter = textureFilter; | 
|---|
| 453 |  | 
|---|
| 454 | if(gather && Surface::componentCount(internalTextureFormat) == 1) | 
|---|
| 455 | { | 
|---|
| 456 | filter = FILTER_GATHER; | 
|---|
| 457 | } | 
|---|
| 458 |  | 
|---|
| 459 | if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f) | 
|---|
| 460 | { | 
|---|
| 461 | return (FilterType)min(filter, FILTER_LINEAR); | 
|---|
| 462 | } | 
|---|
| 463 |  | 
|---|
| 464 | return filter; | 
|---|
| 465 | } | 
|---|
| 466 |  | 
|---|
| 467 | AddressingMode Sampler::getAddressingModeU() const | 
|---|
| 468 | { | 
|---|
| 469 | if(textureType == TEXTURE_CUBE) | 
|---|
| 470 | { | 
|---|
| 471 | return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; | 
|---|
| 472 | } | 
|---|
| 473 |  | 
|---|
| 474 | return addressingModeU; | 
|---|
| 475 | } | 
|---|
| 476 |  | 
|---|
| 477 | AddressingMode Sampler::getAddressingModeV() const | 
|---|
| 478 | { | 
|---|
| 479 | if(textureType == TEXTURE_CUBE) | 
|---|
| 480 | { | 
|---|
| 481 | return border ? ADDRESSING_SEAMLESS : ADDRESSING_CLAMP; | 
|---|
| 482 | } | 
|---|
| 483 |  | 
|---|
| 484 | return addressingModeV; | 
|---|
| 485 | } | 
|---|
| 486 |  | 
|---|
| 487 | AddressingMode Sampler::getAddressingModeW() const | 
|---|
| 488 | { | 
|---|
| 489 | if(textureType == TEXTURE_2D_ARRAY || | 
|---|
| 490 | textureType == TEXTURE_2D || | 
|---|
| 491 | textureType == TEXTURE_CUBE || | 
|---|
| 492 | textureType == TEXTURE_RECTANGLE) | 
|---|
| 493 | { | 
|---|
| 494 | return ADDRESSING_LAYER; | 
|---|
| 495 | } | 
|---|
| 496 |  | 
|---|
| 497 | return addressingModeW; | 
|---|
| 498 | } | 
|---|
| 499 |  | 
|---|
| 500 | CompareFunc Sampler::getCompareFunc() const | 
|---|
| 501 | { | 
|---|
| 502 | if(getTextureFilter() == FILTER_GATHER) | 
|---|
| 503 | { | 
|---|
| 504 | return COMPARE_BYPASS; | 
|---|
| 505 | } | 
|---|
| 506 |  | 
|---|
| 507 | if(internalTextureFormat == FORMAT_D32FS8_SHADOW) | 
|---|
| 508 | { | 
|---|
| 509 | return COMPARE_LESSEQUAL; | 
|---|
| 510 | } | 
|---|
| 511 |  | 
|---|
| 512 | return compare; | 
|---|
| 513 | } | 
|---|
| 514 | } | 
|---|
| 515 |  | 
|---|