| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
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| 2 | // | 
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| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
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| 4 | // you may not use this file except in compliance with the License. | 
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| 5 | // You may obtain a copy of the License at | 
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| 6 | // | 
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| 7 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
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| 8 | // | 
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| 9 | // Unless required by applicable law or agreed to in writing, software | 
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| 10 | // distributed under the License is distributed on an "AS IS" BASIS, | 
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| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
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| 12 | // See the License for the specific language governing permissions and | 
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| 13 | // limitations under the License. | 
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| 14 |  | 
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| 15 | #ifndef sw_Context_hpp | 
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| 16 | #define sw_Context_hpp | 
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| 17 |  | 
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| 18 | #include "Sampler.hpp" | 
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| 19 | #include "TextureStage.hpp" | 
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| 20 | #include "Stream.hpp" | 
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| 21 | #include "Point.hpp" | 
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| 22 | #include "Vertex.hpp" | 
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| 23 | #include "Common/Types.hpp" | 
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| 24 |  | 
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| 25 | namespace sw | 
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| 26 | { | 
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| 27 | class Sampler; | 
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| 28 | class Surface; | 
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| 29 | class PixelShader; | 
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| 30 | class VertexShader; | 
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| 31 | struct Triangle; | 
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| 32 | struct Primitive; | 
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| 33 | struct Vertex; | 
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| 34 | class Resource; | 
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| 35 |  | 
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| 36 | enum In   // Default input stream semantic | 
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| 37 | { | 
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| 38 | Position = 0, | 
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| 39 | BlendWeight = 1, | 
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| 40 | BlendIndices = 2, | 
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| 41 | Normal = 3, | 
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| 42 | PointSize = 4, | 
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| 43 | Color0 = 5, | 
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| 44 | Color1 = 6, | 
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| 45 | TexCoord0 = 7, | 
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| 46 | TexCoord1 = 8, | 
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| 47 | TexCoord2 = 9, | 
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| 48 | TexCoord3 = 10, | 
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| 49 | TexCoord4 = 11, | 
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| 50 | TexCoord5 = 12, | 
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| 51 | TexCoord6 = 13, | 
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| 52 | TexCoord7 = 14, | 
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| 53 | PositionT = 15 | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | enum DrawType ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 57 | { | 
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| 58 | // These types must stay ordered by vertices per primitive. Also, if these basic types | 
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| 59 | // are modified, verify the value assigned to task->verticesPerPrimitive in Renderer.cpp | 
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| 60 | DRAW_POINTLIST     = 0x00, | 
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| 61 | DRAW_LINELIST      = 0x01, | 
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| 62 | DRAW_LINESTRIP     = 0x02, | 
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| 63 | DRAW_LINELOOP      = 0x03, | 
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| 64 | DRAW_TRIANGLELIST  = 0x04, | 
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| 65 | DRAW_TRIANGLESTRIP = 0x05, | 
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| 66 | DRAW_TRIANGLEFAN   = 0x06, | 
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| 67 | DRAW_QUADLIST      = 0x07, | 
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| 68 |  | 
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| 69 | DRAW_NONINDEXED = 0x00, | 
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| 70 | DRAW_INDEXED8   = 0x10, | 
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| 71 | DRAW_INDEXED16  = 0x20, | 
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| 72 | DRAW_INDEXED32  = 0x30, | 
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| 73 |  | 
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| 74 | DRAW_INDEXEDPOINTLIST8 = DRAW_POINTLIST | DRAW_INDEXED8, | 
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| 75 | DRAW_INDEXEDLINELIST8  = DRAW_LINELIST  | DRAW_INDEXED8, | 
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| 76 | DRAW_INDEXEDLINESTRIP8 = DRAW_LINESTRIP | DRAW_INDEXED8, | 
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| 77 | DRAW_INDEXEDLINELOOP8  = DRAW_LINELOOP  | DRAW_INDEXED8, | 
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| 78 | DRAW_INDEXEDTRIANGLELIST8  = DRAW_TRIANGLELIST  | DRAW_INDEXED8, | 
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| 79 | DRAW_INDEXEDTRIANGLESTRIP8 = DRAW_TRIANGLESTRIP | DRAW_INDEXED8, | 
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| 80 | DRAW_INDEXEDTRIANGLEFAN8   = DRAW_TRIANGLEFAN   | DRAW_INDEXED8, | 
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| 81 |  | 
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| 82 | DRAW_INDEXEDPOINTLIST16 = DRAW_POINTLIST | DRAW_INDEXED16, | 
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| 83 | DRAW_INDEXEDLINELIST16  = DRAW_LINELIST  | DRAW_INDEXED16, | 
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| 84 | DRAW_INDEXEDLINESTRIP16 = DRAW_LINESTRIP | DRAW_INDEXED16, | 
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| 85 | DRAW_INDEXEDLINELOOP16  = DRAW_LINELOOP  | DRAW_INDEXED16, | 
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| 86 | DRAW_INDEXEDTRIANGLELIST16  = DRAW_TRIANGLELIST  | DRAW_INDEXED16, | 
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| 87 | DRAW_INDEXEDTRIANGLESTRIP16 = DRAW_TRIANGLESTRIP | DRAW_INDEXED16, | 
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| 88 | DRAW_INDEXEDTRIANGLEFAN16   = DRAW_TRIANGLEFAN   | DRAW_INDEXED16, | 
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| 89 |  | 
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| 90 | DRAW_INDEXEDPOINTLIST32 = DRAW_POINTLIST | DRAW_INDEXED32, | 
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| 91 | DRAW_INDEXEDLINELIST32  = DRAW_LINELIST  | DRAW_INDEXED32, | 
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| 92 | DRAW_INDEXEDLINESTRIP32 = DRAW_LINESTRIP | DRAW_INDEXED32, | 
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| 93 | DRAW_INDEXEDLINELOOP32  = DRAW_LINELOOP  | DRAW_INDEXED32, | 
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| 94 | DRAW_INDEXEDTRIANGLELIST32  = DRAW_TRIANGLELIST  | DRAW_INDEXED32, | 
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| 95 | DRAW_INDEXEDTRIANGLESTRIP32 = DRAW_TRIANGLESTRIP | DRAW_INDEXED32, | 
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| 96 | DRAW_INDEXEDTRIANGLEFAN32   = DRAW_TRIANGLEFAN   | DRAW_INDEXED32, | 
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| 97 |  | 
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| 98 | DRAW_LAST = DRAW_INDEXEDTRIANGLEFAN32 | 
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| 99 | }; | 
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| 100 |  | 
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| 101 | enum FillMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 102 | { | 
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| 103 | FILL_SOLID, | 
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| 104 | FILL_WIREFRAME, | 
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| 105 | FILL_VERTEX, | 
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| 106 |  | 
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| 107 | FILL_LAST = FILL_VERTEX | 
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| 108 | }; | 
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| 109 |  | 
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| 110 | enum ShadingMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 111 | { | 
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| 112 | SHADING_FLAT, | 
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| 113 | SHADING_GOURAUD, | 
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| 114 |  | 
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| 115 | SHADING_LAST = SHADING_GOURAUD | 
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| 116 | }; | 
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| 117 |  | 
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| 118 | enum DepthCompareMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 119 | { | 
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| 120 | DEPTH_ALWAYS, | 
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| 121 | DEPTH_NEVER, | 
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| 122 | DEPTH_EQUAL, | 
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| 123 | DEPTH_NOTEQUAL, | 
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| 124 | DEPTH_LESS, | 
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| 125 | DEPTH_LESSEQUAL, | 
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| 126 | DEPTH_GREATER, | 
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| 127 | DEPTH_GREATEREQUAL, | 
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| 128 |  | 
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| 129 | DEPTH_LAST = DEPTH_GREATEREQUAL | 
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| 130 | }; | 
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| 131 |  | 
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| 132 | enum StencilCompareMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 133 | { | 
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| 134 | STENCIL_ALWAYS, | 
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| 135 | STENCIL_NEVER, | 
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| 136 | STENCIL_EQUAL, | 
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| 137 | STENCIL_NOTEQUAL, | 
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| 138 | STENCIL_LESS, | 
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| 139 | STENCIL_LESSEQUAL, | 
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| 140 | STENCIL_GREATER, | 
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| 141 | STENCIL_GREATEREQUAL, | 
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| 142 |  | 
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| 143 | STENCIL_LAST = STENCIL_GREATEREQUAL | 
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| 144 | }; | 
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| 145 |  | 
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| 146 | enum StencilOperation ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 147 | { | 
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| 148 | OPERATION_KEEP, | 
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| 149 | OPERATION_ZERO, | 
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| 150 | OPERATION_REPLACE, | 
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| 151 | OPERATION_INCRSAT, | 
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| 152 | OPERATION_DECRSAT, | 
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| 153 | OPERATION_INVERT, | 
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| 154 | OPERATION_INCR, | 
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| 155 | OPERATION_DECR, | 
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| 156 |  | 
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| 157 | OPERATION_LAST = OPERATION_DECR | 
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| 158 | }; | 
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| 159 |  | 
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| 160 | enum AlphaCompareMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 161 | { | 
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| 162 | ALPHA_ALWAYS, | 
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| 163 | ALPHA_NEVER, | 
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| 164 | ALPHA_EQUAL, | 
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| 165 | ALPHA_NOTEQUAL, | 
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| 166 | ALPHA_LESS, | 
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| 167 | ALPHA_LESSEQUAL, | 
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| 168 | ALPHA_GREATER, | 
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| 169 | ALPHA_GREATEREQUAL, | 
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| 170 |  | 
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| 171 | ALPHA_LAST = ALPHA_GREATEREQUAL | 
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| 172 | }; | 
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| 173 |  | 
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| 174 | enum CullMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 175 | { | 
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| 176 | CULL_NONE, | 
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| 177 | CULL_CLOCKWISE, | 
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| 178 | CULL_COUNTERCLOCKWISE, | 
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| 179 |  | 
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| 180 | CULL_LAST = CULL_COUNTERCLOCKWISE | 
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| 181 | }; | 
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| 182 |  | 
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| 183 | enum BlendFactor ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 184 | { | 
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| 185 | BLEND_ZERO, | 
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| 186 | BLEND_ONE, | 
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| 187 | BLEND_SOURCE, | 
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| 188 | BLEND_INVSOURCE, | 
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| 189 | BLEND_DEST, | 
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| 190 | BLEND_INVDEST, | 
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| 191 | BLEND_SOURCEALPHA, | 
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| 192 | BLEND_INVSOURCEALPHA, | 
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| 193 | BLEND_DESTALPHA, | 
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| 194 | BLEND_INVDESTALPHA, | 
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| 195 | BLEND_SRCALPHASAT, | 
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| 196 | BLEND_CONSTANT, | 
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| 197 | BLEND_INVCONSTANT, | 
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| 198 | BLEND_CONSTANTALPHA, | 
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| 199 | BLEND_INVCONSTANTALPHA, | 
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| 200 |  | 
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| 201 | BLEND_LAST = BLEND_INVCONSTANTALPHA | 
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| 202 | }; | 
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| 203 |  | 
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| 204 | enum BlendOperation ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 205 | { | 
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| 206 | BLENDOP_ADD, | 
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| 207 | BLENDOP_SUB, | 
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| 208 | BLENDOP_INVSUB, | 
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| 209 | BLENDOP_MIN, | 
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| 210 | BLENDOP_MAX, | 
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| 211 |  | 
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| 212 | BLENDOP_SOURCE,   // Copy source | 
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| 213 | BLENDOP_DEST,     // Copy dest | 
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| 214 | BLENDOP_NULL,     // Nullify result | 
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| 215 |  | 
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| 216 | BLENDOP_LAST = BLENDOP_NULL | 
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| 217 | }; | 
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| 218 |  | 
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| 219 | enum LogicalOperation ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 220 | { | 
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| 221 | LOGICALOP_CLEAR, | 
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| 222 | LOGICALOP_SET, | 
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| 223 | LOGICALOP_COPY, | 
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| 224 | LOGICALOP_COPY_INVERTED, | 
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| 225 | LOGICALOP_NOOP, | 
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| 226 | LOGICALOP_INVERT, | 
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| 227 | LOGICALOP_AND, | 
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| 228 | LOGICALOP_NAND, | 
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| 229 | LOGICALOP_OR, | 
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| 230 | LOGICALOP_NOR, | 
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| 231 | LOGICALOP_XOR, | 
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| 232 | LOGICALOP_EQUIV, | 
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| 233 | LOGICALOP_AND_REVERSE, | 
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| 234 | LOGICALOP_AND_INVERTED, | 
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| 235 | LOGICALOP_OR_REVERSE, | 
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| 236 | LOGICALOP_OR_INVERTED, | 
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| 237 |  | 
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| 238 | LOGICALOP_LAST = LOGICALOP_OR_INVERTED | 
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| 239 | }; | 
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| 240 |  | 
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| 241 | enum MaterialSource ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 242 | { | 
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| 243 | MATERIAL_MATERIAL, | 
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| 244 | MATERIAL_COLOR1, | 
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| 245 | MATERIAL_COLOR2, | 
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| 246 |  | 
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| 247 | MATERIAL_LAST = MATERIAL_COLOR2 | 
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| 248 | }; | 
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| 249 |  | 
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| 250 | enum FogMode ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 251 | { | 
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| 252 | FOG_NONE, | 
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| 253 | FOG_LINEAR, | 
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| 254 | FOG_EXP, | 
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| 255 | FOG_EXP2, | 
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| 256 |  | 
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| 257 | FOG_LAST = FOG_EXP2 | 
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| 258 | }; | 
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| 259 |  | 
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| 260 | enum TexGen ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 261 | { | 
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| 262 | TEXGEN_PASSTHRU, | 
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| 263 | TEXGEN_NORMAL, | 
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| 264 | TEXGEN_POSITION, | 
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| 265 | TEXGEN_REFLECTION, | 
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| 266 | TEXGEN_SPHEREMAP, | 
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| 267 | TEXGEN_NONE, | 
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| 268 |  | 
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| 269 | TEXGEN_LAST = TEXGEN_NONE | 
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| 270 | }; | 
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| 271 |  | 
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| 272 | enum TransparencyAntialiasing ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 273 | { | 
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| 274 | TRANSPARENCY_NONE, | 
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| 275 | TRANSPARENCY_ALPHA_TO_COVERAGE, | 
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| 276 |  | 
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| 277 | TRANSPARENCY_LAST = TRANSPARENCY_ALPHA_TO_COVERAGE | 
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| 278 | }; | 
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| 279 |  | 
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| 280 | class Context | 
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| 281 | { | 
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| 282 | public: | 
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| 283 | Context(); | 
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| 284 |  | 
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| 285 | ~Context(); | 
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| 286 |  | 
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| 287 | void *operator new(size_t bytes); | 
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| 288 | void operator delete(void *pointer, size_t bytes); | 
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| 289 |  | 
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| 290 | bool isDrawPoint(bool fillModeAware = false) const; | 
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| 291 | bool isDrawLine(bool fillModeAware = false) const; | 
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| 292 | bool isDrawTriangle(bool fillModeAware = false) const; | 
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| 293 |  | 
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| 294 | void init(); | 
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| 295 |  | 
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| 296 | const float &exp2Bias();   // NOTE: Needs address for JIT | 
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| 297 |  | 
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| 298 | const Point &getLightPosition(int light); | 
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| 299 |  | 
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| 300 | void setGlobalMipmapBias(float bias); | 
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| 301 |  | 
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| 302 | // Set fixed-function vertex pipeline states | 
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| 303 | void setLightingEnable(bool lightingEnable); | 
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| 304 | void setSpecularEnable(bool specularEnable); | 
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| 305 | void setLightEnable(int light, bool lightEnable); | 
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| 306 | void setLightPosition(int light, Point worldLightPosition); | 
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| 307 |  | 
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| 308 | void setColorVertexEnable(bool colorVertexEnable); | 
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| 309 | void setAmbientMaterialSource(MaterialSource ambientMaterialSource); | 
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| 310 | void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource); | 
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| 311 | void setSpecularMaterialSource(MaterialSource specularMaterialSource); | 
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| 312 | void setEmissiveMaterialSource(MaterialSource emissiveMaterialSource); | 
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| 313 |  | 
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| 314 | void setPointSpriteEnable(bool pointSpriteEnable); | 
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| 315 | void setPointScaleEnable(bool pointScaleEnable); | 
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| 316 |  | 
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| 317 | // Set fixed-function pixel pipeline states, return true when modified | 
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| 318 | bool setDepthBufferEnable(bool depthBufferEnable); | 
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| 319 |  | 
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| 320 | bool setAlphaBlendEnable(bool alphaBlendEnable); | 
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| 321 | bool setSourceBlendFactor(BlendFactor sourceBlendFactor); | 
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| 322 | bool setDestBlendFactor(BlendFactor destBlendFactor); | 
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| 323 | bool setBlendOperation(BlendOperation blendOperation); | 
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| 324 |  | 
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| 325 | bool setSeparateAlphaBlendEnable(bool separateAlphaBlendEnable); | 
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| 326 | bool setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha); | 
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| 327 | bool setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha); | 
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| 328 | bool setBlendOperationAlpha(BlendOperation blendOperationAlpha); | 
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| 329 |  | 
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| 330 | bool setColorWriteMask(int index, int colorWriteMask); | 
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| 331 | bool setWriteSRGB(bool sRGB); | 
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| 332 |  | 
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| 333 | bool setColorLogicOpEnabled(bool colorLogicOpEnabled); | 
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| 334 | bool setLogicalOperation(LogicalOperation logicalOperation); | 
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| 335 |  | 
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| 336 | // Active fixed-function pixel pipeline states | 
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| 337 | bool fogActive(); | 
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| 338 | bool pointSizeActive(); | 
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| 339 | FogMode pixelFogActive(); | 
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| 340 | bool depthWriteActive(); | 
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| 341 | bool alphaTestActive(); | 
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| 342 | bool depthBufferActive(); | 
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| 343 | bool stencilActive(); | 
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| 344 |  | 
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| 345 | bool perspectiveActive(); | 
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| 346 |  | 
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| 347 | // Active fixed-function vertex pipeline states | 
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| 348 | bool vertexLightingActive(); | 
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| 349 | bool texCoordActive(int coordinate, int component); | 
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| 350 | bool texCoordActive(int coordinate); | 
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| 351 | bool isProjectionComponent(unsigned int coordinate, int component); | 
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| 352 | bool vertexSpecularInputActive(); | 
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| 353 | bool vertexSpecularActive(); | 
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| 354 | bool vertexNormalActive(); | 
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| 355 | bool vertexLightActive(); | 
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| 356 | bool vertexLightActive(int i); | 
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| 357 | MaterialSource vertexDiffuseMaterialSourceActive(); | 
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| 358 | MaterialSource vertexSpecularMaterialSourceActive(); | 
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| 359 | MaterialSource vertexAmbientMaterialSourceActive(); | 
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| 360 | MaterialSource vertexEmissiveMaterialSourceActive(); | 
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| 361 |  | 
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| 362 | bool pointSpriteActive(); | 
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| 363 | bool pointScaleActive(); | 
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| 364 |  | 
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| 365 | bool alphaBlendActive(); | 
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| 366 | BlendFactor sourceBlendFactor(); | 
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| 367 | BlendFactor destBlendFactor(); | 
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| 368 | BlendOperation blendOperation(); | 
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| 369 |  | 
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| 370 | BlendFactor sourceBlendFactorAlpha(); | 
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| 371 | BlendFactor destBlendFactorAlpha(); | 
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| 372 | BlendOperation blendOperationAlpha(); | 
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| 373 |  | 
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| 374 | LogicalOperation colorLogicOp(); | 
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| 375 | LogicalOperation indexLogicOp(); | 
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| 376 |  | 
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| 377 | bool indexedVertexBlendActive(); | 
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| 378 | int vertexBlendMatrixCountActive(); | 
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| 379 | bool localViewerActive(); | 
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| 380 | bool normalizeNormalsActive(); | 
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| 381 | FogMode vertexFogModeActive(); | 
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| 382 | bool rangeFogActive(); | 
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| 383 |  | 
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| 384 | TexGen texGenActive(int stage); | 
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| 385 | int textureTransformCountActive(int stage); | 
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| 386 | int texCoordIndexActive(int stage); | 
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| 387 |  | 
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| 388 | // Active context states | 
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| 389 | bool diffuseUsed();     // Used by pixel processor but not provided by vertex processor | 
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| 390 | bool diffuseUsed(int component);     // Used by pixel processor but not provided by vertex processor | 
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| 391 | bool diffuseActive(); | 
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| 392 | bool diffuseActive(int component); | 
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| 393 | bool specularUsed(); | 
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| 394 | bool specularUsed(int component); | 
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| 395 | bool specularActive(); | 
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| 396 | bool specularActive(int component); | 
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| 397 | bool colorActive(int color, int component); | 
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| 398 | bool textureActive(); | 
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| 399 | bool textureActive(int coordinate); | 
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| 400 | bool textureActive(int coordinate, int component); | 
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| 401 |  | 
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| 402 | unsigned short pixelShaderModel() const; | 
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| 403 | unsigned short vertexShaderModel() const; | 
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| 404 |  | 
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| 405 | int getMultiSampleCount() const; | 
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| 406 | int getSuperSampleCount() const; | 
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| 407 |  | 
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| 408 | DrawType drawType; | 
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| 409 |  | 
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| 410 | bool stencilEnable; | 
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| 411 | StencilCompareMode stencilCompareMode; | 
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| 412 | int stencilReference; | 
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| 413 | int stencilMask; | 
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| 414 | StencilOperation stencilFailOperation; | 
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| 415 | StencilOperation stencilPassOperation; | 
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| 416 | StencilOperation stencilZFailOperation; | 
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| 417 | int stencilWriteMask; | 
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| 418 |  | 
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| 419 | bool twoSidedStencil; | 
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| 420 | StencilCompareMode stencilCompareModeCCW; | 
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| 421 | int stencilReferenceCCW; | 
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| 422 | int stencilMaskCCW; | 
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| 423 | StencilOperation stencilFailOperationCCW; | 
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| 424 | StencilOperation stencilPassOperationCCW; | 
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| 425 | StencilOperation stencilZFailOperationCCW; | 
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| 426 | int stencilWriteMaskCCW; | 
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| 427 |  | 
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| 428 | // Pixel processor states | 
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| 429 | AlphaCompareMode alphaCompareMode; | 
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| 430 | bool alphaTestEnable; | 
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| 431 | FillMode fillMode; | 
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| 432 | ShadingMode shadingMode; | 
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| 433 |  | 
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| 434 | CullMode cullMode; | 
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| 435 | bool frontFacingCCW; | 
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| 436 | float alphaReference; | 
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| 437 |  | 
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| 438 | float depthBias; | 
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| 439 | float slopeDepthBias; | 
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| 440 |  | 
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| 441 | TextureStage textureStage[8]; | 
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| 442 | Sampler sampler[TOTAL_IMAGE_UNITS]; | 
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| 443 |  | 
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| 444 | Format renderTargetInternalFormat(int index); | 
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| 445 | bool colorWriteActive(); | 
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| 446 | int colorWriteActive(int index); | 
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| 447 | bool colorUsed(); | 
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| 448 |  | 
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| 449 | Resource *texture[TOTAL_IMAGE_UNITS]; | 
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| 450 | Stream input[MAX_VERTEX_INPUTS]; | 
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| 451 | Resource *indexBuffer; | 
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| 452 |  | 
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| 453 | bool preTransformed;   // FIXME: Private | 
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| 454 |  | 
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| 455 | float fogStart; | 
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| 456 | float fogEnd; | 
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| 457 |  | 
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| 458 | bool textureWrapActive; | 
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| 459 | unsigned char textureWrap[TEXTURE_IMAGE_UNITS]; | 
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| 460 | TexGen texGen[8]; | 
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| 461 | bool localViewer; | 
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| 462 | bool normalizeNormals; | 
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| 463 | int textureTransformCount[8]; | 
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| 464 | bool textureTransformProject[8]; | 
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| 465 |  | 
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| 466 | Surface *renderTarget[RENDERTARGETS]; | 
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| 467 | unsigned int renderTargetLayer[RENDERTARGETS]; | 
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| 468 | Surface *depthBuffer; | 
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| 469 | unsigned int depthBufferLayer; | 
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| 470 | Surface *stencilBuffer; | 
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| 471 | unsigned int stencilBufferLayer; | 
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| 472 |  | 
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| 473 | // Fog | 
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| 474 | bool fogEnable; | 
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| 475 | FogMode pixelFogMode; | 
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| 476 | FogMode vertexFogMode; | 
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| 477 | bool wBasedFog; | 
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| 478 | bool rangeFogEnable; | 
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| 479 |  | 
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| 480 | // Vertex blending | 
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| 481 | bool indexedVertexBlendEnable; | 
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| 482 | int vertexBlendMatrixCount; | 
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| 483 |  | 
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| 484 | // Shaders | 
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| 485 | const PixelShader *pixelShader; | 
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| 486 | const VertexShader *vertexShader; | 
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| 487 |  | 
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| 488 | // Global mipmap bias | 
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| 489 | float bias; | 
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| 490 |  | 
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| 491 | // Instancing | 
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| 492 | int instanceID; | 
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| 493 |  | 
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| 494 | // Fixed-function vertex pipeline state | 
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| 495 | bool lightingEnable; | 
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| 496 | bool specularEnable; | 
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| 497 | bool lightEnable[8]; | 
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| 498 | Point worldLightPosition[8]; | 
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| 499 |  | 
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| 500 | MaterialSource ambientMaterialSource; | 
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| 501 | MaterialSource diffuseMaterialSource; | 
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| 502 | MaterialSource specularMaterialSource; | 
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| 503 | MaterialSource emissiveMaterialSource; | 
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| 504 | bool colorVertexEnable; | 
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| 505 |  | 
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| 506 | bool occlusionEnabled; | 
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| 507 | bool transformFeedbackQueryEnabled; | 
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| 508 | uint64_t transformFeedbackEnabled; | 
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| 509 |  | 
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| 510 | // Pixel processor states | 
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| 511 | bool rasterizerDiscard; | 
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| 512 | bool depthBufferEnable; | 
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| 513 | DepthCompareMode depthCompareMode; | 
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| 514 | bool depthWriteEnable; | 
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| 515 |  | 
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| 516 | bool alphaBlendEnable; | 
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| 517 | BlendFactor sourceBlendFactorState; | 
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| 518 | BlendFactor destBlendFactorState; | 
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| 519 | BlendOperation blendOperationState; | 
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| 520 |  | 
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| 521 | bool separateAlphaBlendEnable; | 
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| 522 | BlendFactor sourceBlendFactorStateAlpha; | 
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| 523 | BlendFactor destBlendFactorStateAlpha; | 
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| 524 | BlendOperation blendOperationStateAlpha; | 
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| 525 |  | 
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| 526 | bool pointSpriteEnable; | 
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| 527 | bool pointScaleEnable; | 
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| 528 | float lineWidth; | 
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| 529 |  | 
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| 530 | int colorWriteMask[RENDERTARGETS];   // RGBA | 
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| 531 | bool writeSRGB; | 
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| 532 | unsigned int sampleMask; | 
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| 533 | unsigned int multiSampleMask; | 
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| 534 |  | 
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| 535 | bool colorLogicOpEnabled; | 
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| 536 | LogicalOperation logicalOperation; | 
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| 537 | }; | 
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| 538 | } | 
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| 539 |  | 
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| 540 | #endif   // sw_Context_hpp | 
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| 541 |  | 
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