| 1 | /**************************************************************************/ |
| 2 | /* a_star.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "a_star.h" |
| 32 | |
| 33 | #include "core/math/geometry_3d.h" |
| 34 | #include "core/object/script_language.h" |
| 35 | |
| 36 | int64_t AStar3D::get_available_point_id() const { |
| 37 | if (points.has(last_free_id)) { |
| 38 | int64_t cur_new_id = last_free_id + 1; |
| 39 | while (points.has(cur_new_id)) { |
| 40 | cur_new_id++; |
| 41 | } |
| 42 | const_cast<int64_t &>(last_free_id) = cur_new_id; |
| 43 | } |
| 44 | |
| 45 | return last_free_id; |
| 46 | } |
| 47 | |
| 48 | void AStar3D::add_point(int64_t p_id, const Vector3 &p_pos, real_t p_weight_scale) { |
| 49 | ERR_FAIL_COND_MSG(p_id < 0, vformat("Can't add a point with negative id: %d." , p_id)); |
| 50 | ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't add a point with weight scale less than 0.0: %f." , p_weight_scale)); |
| 51 | |
| 52 | Point *found_pt; |
| 53 | bool p_exists = points.lookup(p_id, found_pt); |
| 54 | |
| 55 | if (!p_exists) { |
| 56 | Point *pt = memnew(Point); |
| 57 | pt->id = p_id; |
| 58 | pt->pos = p_pos; |
| 59 | pt->weight_scale = p_weight_scale; |
| 60 | pt->prev_point = nullptr; |
| 61 | pt->open_pass = 0; |
| 62 | pt->closed_pass = 0; |
| 63 | pt->enabled = true; |
| 64 | points.set(p_id, pt); |
| 65 | } else { |
| 66 | found_pt->pos = p_pos; |
| 67 | found_pt->weight_scale = p_weight_scale; |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | Vector3 AStar3D::get_point_position(int64_t p_id) const { |
| 72 | Point *p; |
| 73 | bool p_exists = points.lookup(p_id, p); |
| 74 | ERR_FAIL_COND_V_MSG(!p_exists, Vector3(), vformat("Can't get point's position. Point with id: %d doesn't exist." , p_id)); |
| 75 | |
| 76 | return p->pos; |
| 77 | } |
| 78 | |
| 79 | void AStar3D::set_point_position(int64_t p_id, const Vector3 &p_pos) { |
| 80 | Point *p; |
| 81 | bool p_exists = points.lookup(p_id, p); |
| 82 | ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's position. Point with id: %d doesn't exist." , p_id)); |
| 83 | |
| 84 | p->pos = p_pos; |
| 85 | } |
| 86 | |
| 87 | real_t AStar3D::get_point_weight_scale(int64_t p_id) const { |
| 88 | Point *p; |
| 89 | bool p_exists = points.lookup(p_id, p); |
| 90 | ERR_FAIL_COND_V_MSG(!p_exists, 0, vformat("Can't get point's weight scale. Point with id: %d doesn't exist." , p_id)); |
| 91 | |
| 92 | return p->weight_scale; |
| 93 | } |
| 94 | |
| 95 | void AStar3D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) { |
| 96 | Point *p; |
| 97 | bool p_exists = points.lookup(p_id, p); |
| 98 | ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's weight scale. Point with id: %d doesn't exist." , p_id)); |
| 99 | ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't set point's weight scale less than 0.0: %f." , p_weight_scale)); |
| 100 | |
| 101 | p->weight_scale = p_weight_scale; |
| 102 | } |
| 103 | |
| 104 | void AStar3D::remove_point(int64_t p_id) { |
| 105 | Point *p; |
| 106 | bool p_exists = points.lookup(p_id, p); |
| 107 | ERR_FAIL_COND_MSG(!p_exists, vformat("Can't remove point. Point with id: %d doesn't exist." , p_id)); |
| 108 | |
| 109 | for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbors.iter(); it.valid; it = p->neighbors.next_iter(it)) { |
| 110 | Segment s(p_id, (*it.key)); |
| 111 | segments.erase(s); |
| 112 | |
| 113 | (*it.value)->neighbors.remove(p->id); |
| 114 | (*it.value)->unlinked_neighbours.remove(p->id); |
| 115 | } |
| 116 | |
| 117 | for (OAHashMap<int64_t, Point *>::Iterator it = p->unlinked_neighbours.iter(); it.valid; it = p->unlinked_neighbours.next_iter(it)) { |
| 118 | Segment s(p_id, (*it.key)); |
| 119 | segments.erase(s); |
| 120 | |
| 121 | (*it.value)->neighbors.remove(p->id); |
| 122 | (*it.value)->unlinked_neighbours.remove(p->id); |
| 123 | } |
| 124 | |
| 125 | memdelete(p); |
| 126 | points.remove(p_id); |
| 127 | last_free_id = p_id; |
| 128 | } |
| 129 | |
| 130 | void AStar3D::connect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) { |
| 131 | ERR_FAIL_COND_MSG(p_id == p_with_id, vformat("Can't connect point with id: %d to itself." , p_id)); |
| 132 | |
| 133 | Point *a; |
| 134 | bool from_exists = points.lookup(p_id, a); |
| 135 | ERR_FAIL_COND_MSG(!from_exists, vformat("Can't connect points. Point with id: %d doesn't exist." , p_id)); |
| 136 | |
| 137 | Point *b; |
| 138 | bool to_exists = points.lookup(p_with_id, b); |
| 139 | ERR_FAIL_COND_MSG(!to_exists, vformat("Can't connect points. Point with id: %d doesn't exist." , p_with_id)); |
| 140 | |
| 141 | a->neighbors.set(b->id, b); |
| 142 | |
| 143 | if (bidirectional) { |
| 144 | b->neighbors.set(a->id, a); |
| 145 | } else { |
| 146 | b->unlinked_neighbours.set(a->id, a); |
| 147 | } |
| 148 | |
| 149 | Segment s(p_id, p_with_id); |
| 150 | if (bidirectional) { |
| 151 | s.direction = Segment::BIDIRECTIONAL; |
| 152 | } |
| 153 | |
| 154 | HashSet<Segment, Segment>::Iterator element = segments.find(s); |
| 155 | if (element) { |
| 156 | s.direction |= element->direction; |
| 157 | if (s.direction == Segment::BIDIRECTIONAL) { |
| 158 | // Both are neighbors of each other now |
| 159 | a->unlinked_neighbours.remove(b->id); |
| 160 | b->unlinked_neighbours.remove(a->id); |
| 161 | } |
| 162 | segments.remove(element); |
| 163 | } |
| 164 | |
| 165 | segments.insert(s); |
| 166 | } |
| 167 | |
| 168 | void AStar3D::disconnect_points(int64_t p_id, int64_t p_with_id, bool bidirectional) { |
| 169 | Point *a; |
| 170 | bool a_exists = points.lookup(p_id, a); |
| 171 | ERR_FAIL_COND_MSG(!a_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist." , p_id)); |
| 172 | |
| 173 | Point *b; |
| 174 | bool b_exists = points.lookup(p_with_id, b); |
| 175 | ERR_FAIL_COND_MSG(!b_exists, vformat("Can't disconnect points. Point with id: %d doesn't exist." , p_with_id)); |
| 176 | |
| 177 | Segment s(p_id, p_with_id); |
| 178 | int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : (int)s.direction; |
| 179 | |
| 180 | HashSet<Segment, Segment>::Iterator element = segments.find(s); |
| 181 | if (element) { |
| 182 | // s is the new segment |
| 183 | // Erase the directions to be removed |
| 184 | s.direction = (element->direction & ~remove_direction); |
| 185 | |
| 186 | a->neighbors.remove(b->id); |
| 187 | if (bidirectional) { |
| 188 | b->neighbors.remove(a->id); |
| 189 | if (element->direction != Segment::BIDIRECTIONAL) { |
| 190 | a->unlinked_neighbours.remove(b->id); |
| 191 | b->unlinked_neighbours.remove(a->id); |
| 192 | } |
| 193 | } else { |
| 194 | if (s.direction == Segment::NONE) { |
| 195 | b->unlinked_neighbours.remove(a->id); |
| 196 | } else { |
| 197 | a->unlinked_neighbours.set(b->id, b); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | segments.remove(element); |
| 202 | if (s.direction != Segment::NONE) { |
| 203 | segments.insert(s); |
| 204 | } |
| 205 | } |
| 206 | } |
| 207 | |
| 208 | bool AStar3D::has_point(int64_t p_id) const { |
| 209 | return points.has(p_id); |
| 210 | } |
| 211 | |
| 212 | PackedInt64Array AStar3D::get_point_ids() { |
| 213 | PackedInt64Array point_list; |
| 214 | |
| 215 | for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) { |
| 216 | point_list.push_back(*(it.key)); |
| 217 | } |
| 218 | |
| 219 | return point_list; |
| 220 | } |
| 221 | |
| 222 | Vector<int64_t> AStar3D::get_point_connections(int64_t p_id) { |
| 223 | Point *p; |
| 224 | bool p_exists = points.lookup(p_id, p); |
| 225 | ERR_FAIL_COND_V_MSG(!p_exists, Vector<int64_t>(), vformat("Can't get point's connections. Point with id: %d doesn't exist." , p_id)); |
| 226 | |
| 227 | Vector<int64_t> point_list; |
| 228 | |
| 229 | for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbors.iter(); it.valid; it = p->neighbors.next_iter(it)) { |
| 230 | point_list.push_back((*it.key)); |
| 231 | } |
| 232 | |
| 233 | return point_list; |
| 234 | } |
| 235 | |
| 236 | bool AStar3D::are_points_connected(int64_t p_id, int64_t p_with_id, bool bidirectional) const { |
| 237 | Segment s(p_id, p_with_id); |
| 238 | const HashSet<Segment, Segment>::Iterator element = segments.find(s); |
| 239 | |
| 240 | return element && |
| 241 | (bidirectional || (element->direction & s.direction) == s.direction); |
| 242 | } |
| 243 | |
| 244 | void AStar3D::clear() { |
| 245 | last_free_id = 0; |
| 246 | for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) { |
| 247 | memdelete(*(it.value)); |
| 248 | } |
| 249 | segments.clear(); |
| 250 | points.clear(); |
| 251 | } |
| 252 | |
| 253 | int64_t AStar3D::get_point_count() const { |
| 254 | return points.get_num_elements(); |
| 255 | } |
| 256 | |
| 257 | int64_t AStar3D::get_point_capacity() const { |
| 258 | return points.get_capacity(); |
| 259 | } |
| 260 | |
| 261 | void AStar3D::reserve_space(int64_t p_num_nodes) { |
| 262 | ERR_FAIL_COND_MSG(p_num_nodes <= 0, vformat("New capacity must be greater than 0, new was: %d." , p_num_nodes)); |
| 263 | ERR_FAIL_COND_MSG((uint32_t)p_num_nodes < points.get_capacity(), vformat("New capacity must be greater than current capacity: %d, new was: %d." , points.get_capacity(), p_num_nodes)); |
| 264 | points.reserve(p_num_nodes); |
| 265 | } |
| 266 | |
| 267 | int64_t AStar3D::get_closest_point(const Vector3 &p_point, bool p_include_disabled) const { |
| 268 | int64_t closest_id = -1; |
| 269 | real_t closest_dist = 1e20; |
| 270 | |
| 271 | for (OAHashMap<int64_t, Point *>::Iterator it = points.iter(); it.valid; it = points.next_iter(it)) { |
| 272 | if (!p_include_disabled && !(*it.value)->enabled) { |
| 273 | continue; // Disabled points should not be considered. |
| 274 | } |
| 275 | |
| 276 | // Keep the closest point's ID, and in case of multiple closest IDs, |
| 277 | // the smallest one (makes it deterministic). |
| 278 | real_t d = p_point.distance_squared_to((*it.value)->pos); |
| 279 | int64_t id = *(it.key); |
| 280 | if (d <= closest_dist) { |
| 281 | if (d == closest_dist && id > closest_id) { // Keep lowest ID. |
| 282 | continue; |
| 283 | } |
| 284 | closest_dist = d; |
| 285 | closest_id = id; |
| 286 | } |
| 287 | } |
| 288 | |
| 289 | return closest_id; |
| 290 | } |
| 291 | |
| 292 | Vector3 AStar3D::get_closest_position_in_segment(const Vector3 &p_point) const { |
| 293 | real_t closest_dist = 1e20; |
| 294 | Vector3 closest_point; |
| 295 | |
| 296 | for (const Segment &E : segments) { |
| 297 | Point *from_point = nullptr, *to_point = nullptr; |
| 298 | points.lookup(E.key.first, from_point); |
| 299 | points.lookup(E.key.second, to_point); |
| 300 | |
| 301 | if (!(from_point->enabled && to_point->enabled)) { |
| 302 | continue; |
| 303 | } |
| 304 | |
| 305 | Vector3 segment[2] = { |
| 306 | from_point->pos, |
| 307 | to_point->pos, |
| 308 | }; |
| 309 | |
| 310 | Vector3 p = Geometry3D::get_closest_point_to_segment(p_point, segment); |
| 311 | real_t d = p_point.distance_squared_to(p); |
| 312 | if (d < closest_dist) { |
| 313 | closest_point = p; |
| 314 | closest_dist = d; |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | return closest_point; |
| 319 | } |
| 320 | |
| 321 | bool AStar3D::_solve(Point *begin_point, Point *end_point) { |
| 322 | pass++; |
| 323 | |
| 324 | if (!end_point->enabled) { |
| 325 | return false; |
| 326 | } |
| 327 | |
| 328 | bool found_route = false; |
| 329 | |
| 330 | LocalVector<Point *> open_list; |
| 331 | SortArray<Point *, SortPoints> sorter; |
| 332 | |
| 333 | begin_point->g_score = 0; |
| 334 | begin_point->f_score = _estimate_cost(begin_point->id, end_point->id); |
| 335 | open_list.push_back(begin_point); |
| 336 | |
| 337 | while (!open_list.is_empty()) { |
| 338 | Point *p = open_list[0]; // The currently processed point. |
| 339 | |
| 340 | if (p == end_point) { |
| 341 | found_route = true; |
| 342 | break; |
| 343 | } |
| 344 | |
| 345 | sorter.pop_heap(0, open_list.size(), open_list.ptr()); // Remove the current point from the open list. |
| 346 | open_list.remove_at(open_list.size() - 1); |
| 347 | p->closed_pass = pass; // Mark the point as closed. |
| 348 | |
| 349 | for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbors.iter(); it.valid; it = p->neighbors.next_iter(it)) { |
| 350 | Point *e = *(it.value); // The neighbor point. |
| 351 | |
| 352 | if (!e->enabled || e->closed_pass == pass) { |
| 353 | continue; |
| 354 | } |
| 355 | |
| 356 | real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id) * e->weight_scale; |
| 357 | |
| 358 | bool new_point = false; |
| 359 | |
| 360 | if (e->open_pass != pass) { // The point wasn't inside the open list. |
| 361 | e->open_pass = pass; |
| 362 | open_list.push_back(e); |
| 363 | new_point = true; |
| 364 | } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous. |
| 365 | continue; |
| 366 | } |
| 367 | |
| 368 | e->prev_point = p; |
| 369 | e->g_score = tentative_g_score; |
| 370 | e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); |
| 371 | |
| 372 | if (new_point) { // The position of the new points is already known. |
| 373 | sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptr()); |
| 374 | } else { |
| 375 | sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptr()); |
| 376 | } |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | return found_route; |
| 381 | } |
| 382 | |
| 383 | real_t AStar3D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) { |
| 384 | real_t scost; |
| 385 | if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) { |
| 386 | return scost; |
| 387 | } |
| 388 | |
| 389 | Point *from_point; |
| 390 | bool from_exists = points.lookup(p_from_id, from_point); |
| 391 | ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist." , p_from_id)); |
| 392 | |
| 393 | Point *to_point; |
| 394 | bool to_exists = points.lookup(p_to_id, to_point); |
| 395 | ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist." , p_to_id)); |
| 396 | |
| 397 | return from_point->pos.distance_to(to_point->pos); |
| 398 | } |
| 399 | |
| 400 | real_t AStar3D::_compute_cost(int64_t p_from_id, int64_t p_to_id) { |
| 401 | real_t scost; |
| 402 | if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) { |
| 403 | return scost; |
| 404 | } |
| 405 | |
| 406 | Point *from_point; |
| 407 | bool from_exists = points.lookup(p_from_id, from_point); |
| 408 | ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist." , p_from_id)); |
| 409 | |
| 410 | Point *to_point; |
| 411 | bool to_exists = points.lookup(p_to_id, to_point); |
| 412 | ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist." , p_to_id)); |
| 413 | |
| 414 | return from_point->pos.distance_to(to_point->pos); |
| 415 | } |
| 416 | |
| 417 | Vector<Vector3> AStar3D::get_point_path(int64_t p_from_id, int64_t p_to_id) { |
| 418 | Point *a; |
| 419 | bool from_exists = points.lookup(p_from_id, a); |
| 420 | ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist." , p_from_id)); |
| 421 | |
| 422 | Point *b; |
| 423 | bool to_exists = points.lookup(p_to_id, b); |
| 424 | ERR_FAIL_COND_V_MSG(!to_exists, Vector<Vector3>(), vformat("Can't get point path. Point with id: %d doesn't exist." , p_to_id)); |
| 425 | |
| 426 | if (a == b) { |
| 427 | Vector<Vector3> ret; |
| 428 | ret.push_back(a->pos); |
| 429 | return ret; |
| 430 | } |
| 431 | |
| 432 | Point *begin_point = a; |
| 433 | Point *end_point = b; |
| 434 | |
| 435 | bool found_route = _solve(begin_point, end_point); |
| 436 | if (!found_route) { |
| 437 | return Vector<Vector3>(); |
| 438 | } |
| 439 | |
| 440 | Point *p = end_point; |
| 441 | int64_t pc = 1; // Begin point |
| 442 | while (p != begin_point) { |
| 443 | pc++; |
| 444 | p = p->prev_point; |
| 445 | } |
| 446 | |
| 447 | Vector<Vector3> path; |
| 448 | path.resize(pc); |
| 449 | |
| 450 | { |
| 451 | Vector3 *w = path.ptrw(); |
| 452 | |
| 453 | Point *p2 = end_point; |
| 454 | int64_t idx = pc - 1; |
| 455 | while (p2 != begin_point) { |
| 456 | w[idx--] = p2->pos; |
| 457 | p2 = p2->prev_point; |
| 458 | } |
| 459 | |
| 460 | w[0] = p2->pos; // Assign first |
| 461 | } |
| 462 | |
| 463 | return path; |
| 464 | } |
| 465 | |
| 466 | Vector<int64_t> AStar3D::get_id_path(int64_t p_from_id, int64_t p_to_id) { |
| 467 | Point *a; |
| 468 | bool from_exists = points.lookup(p_from_id, a); |
| 469 | ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist." , p_from_id)); |
| 470 | |
| 471 | Point *b; |
| 472 | bool to_exists = points.lookup(p_to_id, b); |
| 473 | ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist." , p_to_id)); |
| 474 | |
| 475 | if (a == b) { |
| 476 | Vector<int64_t> ret; |
| 477 | ret.push_back(a->id); |
| 478 | return ret; |
| 479 | } |
| 480 | |
| 481 | Point *begin_point = a; |
| 482 | Point *end_point = b; |
| 483 | |
| 484 | bool found_route = _solve(begin_point, end_point); |
| 485 | if (!found_route) { |
| 486 | return Vector<int64_t>(); |
| 487 | } |
| 488 | |
| 489 | Point *p = end_point; |
| 490 | int64_t pc = 1; // Begin point |
| 491 | while (p != begin_point) { |
| 492 | pc++; |
| 493 | p = p->prev_point; |
| 494 | } |
| 495 | |
| 496 | Vector<int64_t> path; |
| 497 | path.resize(pc); |
| 498 | |
| 499 | { |
| 500 | int64_t *w = path.ptrw(); |
| 501 | |
| 502 | p = end_point; |
| 503 | int64_t idx = pc - 1; |
| 504 | while (p != begin_point) { |
| 505 | w[idx--] = p->id; |
| 506 | p = p->prev_point; |
| 507 | } |
| 508 | |
| 509 | w[0] = p->id; // Assign first |
| 510 | } |
| 511 | |
| 512 | return path; |
| 513 | } |
| 514 | |
| 515 | void AStar3D::set_point_disabled(int64_t p_id, bool p_disabled) { |
| 516 | Point *p; |
| 517 | bool p_exists = points.lookup(p_id, p); |
| 518 | ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set if point is disabled. Point with id: %d doesn't exist." , p_id)); |
| 519 | |
| 520 | p->enabled = !p_disabled; |
| 521 | } |
| 522 | |
| 523 | bool AStar3D::is_point_disabled(int64_t p_id) const { |
| 524 | Point *p; |
| 525 | bool p_exists = points.lookup(p_id, p); |
| 526 | ERR_FAIL_COND_V_MSG(!p_exists, false, vformat("Can't get if point is disabled. Point with id: %d doesn't exist." , p_id)); |
| 527 | |
| 528 | return !p->enabled; |
| 529 | } |
| 530 | |
| 531 | void AStar3D::_bind_methods() { |
| 532 | ClassDB::bind_method(D_METHOD("get_available_point_id" ), &AStar3D::get_available_point_id); |
| 533 | ClassDB::bind_method(D_METHOD("add_point" , "id" , "position" , "weight_scale" ), &AStar3D::add_point, DEFVAL(1.0)); |
| 534 | ClassDB::bind_method(D_METHOD("get_point_position" , "id" ), &AStar3D::get_point_position); |
| 535 | ClassDB::bind_method(D_METHOD("set_point_position" , "id" , "position" ), &AStar3D::set_point_position); |
| 536 | ClassDB::bind_method(D_METHOD("get_point_weight_scale" , "id" ), &AStar3D::get_point_weight_scale); |
| 537 | ClassDB::bind_method(D_METHOD("set_point_weight_scale" , "id" , "weight_scale" ), &AStar3D::set_point_weight_scale); |
| 538 | ClassDB::bind_method(D_METHOD("remove_point" , "id" ), &AStar3D::remove_point); |
| 539 | ClassDB::bind_method(D_METHOD("has_point" , "id" ), &AStar3D::has_point); |
| 540 | ClassDB::bind_method(D_METHOD("get_point_connections" , "id" ), &AStar3D::get_point_connections); |
| 541 | ClassDB::bind_method(D_METHOD("get_point_ids" ), &AStar3D::get_point_ids); |
| 542 | |
| 543 | ClassDB::bind_method(D_METHOD("set_point_disabled" , "id" , "disabled" ), &AStar3D::set_point_disabled, DEFVAL(true)); |
| 544 | ClassDB::bind_method(D_METHOD("is_point_disabled" , "id" ), &AStar3D::is_point_disabled); |
| 545 | |
| 546 | ClassDB::bind_method(D_METHOD("connect_points" , "id" , "to_id" , "bidirectional" ), &AStar3D::connect_points, DEFVAL(true)); |
| 547 | ClassDB::bind_method(D_METHOD("disconnect_points" , "id" , "to_id" , "bidirectional" ), &AStar3D::disconnect_points, DEFVAL(true)); |
| 548 | ClassDB::bind_method(D_METHOD("are_points_connected" , "id" , "to_id" , "bidirectional" ), &AStar3D::are_points_connected, DEFVAL(true)); |
| 549 | |
| 550 | ClassDB::bind_method(D_METHOD("get_point_count" ), &AStar3D::get_point_count); |
| 551 | ClassDB::bind_method(D_METHOD("get_point_capacity" ), &AStar3D::get_point_capacity); |
| 552 | ClassDB::bind_method(D_METHOD("reserve_space" , "num_nodes" ), &AStar3D::reserve_space); |
| 553 | ClassDB::bind_method(D_METHOD("clear" ), &AStar3D::clear); |
| 554 | |
| 555 | ClassDB::bind_method(D_METHOD("get_closest_point" , "to_position" , "include_disabled" ), &AStar3D::get_closest_point, DEFVAL(false)); |
| 556 | ClassDB::bind_method(D_METHOD("get_closest_position_in_segment" , "to_position" ), &AStar3D::get_closest_position_in_segment); |
| 557 | |
| 558 | ClassDB::bind_method(D_METHOD("get_point_path" , "from_id" , "to_id" ), &AStar3D::get_point_path); |
| 559 | ClassDB::bind_method(D_METHOD("get_id_path" , "from_id" , "to_id" ), &AStar3D::get_id_path); |
| 560 | |
| 561 | GDVIRTUAL_BIND(_estimate_cost, "from_id" , "to_id" ) |
| 562 | GDVIRTUAL_BIND(_compute_cost, "from_id" , "to_id" ) |
| 563 | } |
| 564 | |
| 565 | AStar3D::~AStar3D() { |
| 566 | clear(); |
| 567 | } |
| 568 | |
| 569 | ///////////////////////////////////////////////////////////// |
| 570 | |
| 571 | int64_t AStar2D::get_available_point_id() const { |
| 572 | return astar.get_available_point_id(); |
| 573 | } |
| 574 | |
| 575 | void AStar2D::add_point(int64_t p_id, const Vector2 &p_pos, real_t p_weight_scale) { |
| 576 | astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale); |
| 577 | } |
| 578 | |
| 579 | Vector2 AStar2D::get_point_position(int64_t p_id) const { |
| 580 | Vector3 p = astar.get_point_position(p_id); |
| 581 | return Vector2(p.x, p.y); |
| 582 | } |
| 583 | |
| 584 | void AStar2D::set_point_position(int64_t p_id, const Vector2 &p_pos) { |
| 585 | astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0)); |
| 586 | } |
| 587 | |
| 588 | real_t AStar2D::get_point_weight_scale(int64_t p_id) const { |
| 589 | return astar.get_point_weight_scale(p_id); |
| 590 | } |
| 591 | |
| 592 | void AStar2D::set_point_weight_scale(int64_t p_id, real_t p_weight_scale) { |
| 593 | astar.set_point_weight_scale(p_id, p_weight_scale); |
| 594 | } |
| 595 | |
| 596 | void AStar2D::remove_point(int64_t p_id) { |
| 597 | astar.remove_point(p_id); |
| 598 | } |
| 599 | |
| 600 | bool AStar2D::has_point(int64_t p_id) const { |
| 601 | return astar.has_point(p_id); |
| 602 | } |
| 603 | |
| 604 | Vector<int64_t> AStar2D::get_point_connections(int64_t p_id) { |
| 605 | return astar.get_point_connections(p_id); |
| 606 | } |
| 607 | |
| 608 | PackedInt64Array AStar2D::get_point_ids() { |
| 609 | return astar.get_point_ids(); |
| 610 | } |
| 611 | |
| 612 | void AStar2D::set_point_disabled(int64_t p_id, bool p_disabled) { |
| 613 | astar.set_point_disabled(p_id, p_disabled); |
| 614 | } |
| 615 | |
| 616 | bool AStar2D::is_point_disabled(int64_t p_id) const { |
| 617 | return astar.is_point_disabled(p_id); |
| 618 | } |
| 619 | |
| 620 | void AStar2D::connect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) { |
| 621 | astar.connect_points(p_id, p_with_id, p_bidirectional); |
| 622 | } |
| 623 | |
| 624 | void AStar2D::disconnect_points(int64_t p_id, int64_t p_with_id, bool p_bidirectional) { |
| 625 | astar.disconnect_points(p_id, p_with_id, p_bidirectional); |
| 626 | } |
| 627 | |
| 628 | bool AStar2D::are_points_connected(int64_t p_id, int64_t p_with_id, bool p_bidirectional) const { |
| 629 | return astar.are_points_connected(p_id, p_with_id, p_bidirectional); |
| 630 | } |
| 631 | |
| 632 | int64_t AStar2D::get_point_count() const { |
| 633 | return astar.get_point_count(); |
| 634 | } |
| 635 | |
| 636 | int64_t AStar2D::get_point_capacity() const { |
| 637 | return astar.get_point_capacity(); |
| 638 | } |
| 639 | |
| 640 | void AStar2D::clear() { |
| 641 | astar.clear(); |
| 642 | } |
| 643 | |
| 644 | void AStar2D::reserve_space(int64_t p_num_nodes) { |
| 645 | astar.reserve_space(p_num_nodes); |
| 646 | } |
| 647 | |
| 648 | int64_t AStar2D::get_closest_point(const Vector2 &p_point, bool p_include_disabled) const { |
| 649 | return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0), p_include_disabled); |
| 650 | } |
| 651 | |
| 652 | Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { |
| 653 | Vector3 p = astar.get_closest_position_in_segment(Vector3(p_point.x, p_point.y, 0)); |
| 654 | return Vector2(p.x, p.y); |
| 655 | } |
| 656 | |
| 657 | real_t AStar2D::_estimate_cost(int64_t p_from_id, int64_t p_to_id) { |
| 658 | real_t scost; |
| 659 | if (GDVIRTUAL_CALL(_estimate_cost, p_from_id, p_to_id, scost)) { |
| 660 | return scost; |
| 661 | } |
| 662 | |
| 663 | AStar3D::Point *from_point; |
| 664 | bool from_exists = astar.points.lookup(p_from_id, from_point); |
| 665 | ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist." , p_from_id)); |
| 666 | |
| 667 | AStar3D::Point *to_point; |
| 668 | bool to_exists = astar.points.lookup(p_to_id, to_point); |
| 669 | ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't estimate cost. Point with id: %d doesn't exist." , p_to_id)); |
| 670 | |
| 671 | return from_point->pos.distance_to(to_point->pos); |
| 672 | } |
| 673 | |
| 674 | real_t AStar2D::_compute_cost(int64_t p_from_id, int64_t p_to_id) { |
| 675 | real_t scost; |
| 676 | if (GDVIRTUAL_CALL(_compute_cost, p_from_id, p_to_id, scost)) { |
| 677 | return scost; |
| 678 | } |
| 679 | |
| 680 | AStar3D::Point *from_point; |
| 681 | bool from_exists = astar.points.lookup(p_from_id, from_point); |
| 682 | ERR_FAIL_COND_V_MSG(!from_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist." , p_from_id)); |
| 683 | |
| 684 | AStar3D::Point *to_point; |
| 685 | bool to_exists = astar.points.lookup(p_to_id, to_point); |
| 686 | ERR_FAIL_COND_V_MSG(!to_exists, 0, vformat("Can't compute cost. Point with id: %d doesn't exist." , p_to_id)); |
| 687 | |
| 688 | return from_point->pos.distance_to(to_point->pos); |
| 689 | } |
| 690 | |
| 691 | Vector<Vector2> AStar2D::get_point_path(int64_t p_from_id, int64_t p_to_id) { |
| 692 | AStar3D::Point *a; |
| 693 | bool from_exists = astar.points.lookup(p_from_id, a); |
| 694 | ERR_FAIL_COND_V_MSG(!from_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist." , p_from_id)); |
| 695 | |
| 696 | AStar3D::Point *b; |
| 697 | bool to_exists = astar.points.lookup(p_to_id, b); |
| 698 | ERR_FAIL_COND_V_MSG(!to_exists, Vector<Vector2>(), vformat("Can't get point path. Point with id: %d doesn't exist." , p_to_id)); |
| 699 | |
| 700 | if (a == b) { |
| 701 | Vector<Vector2> ret = { Vector2(a->pos.x, a->pos.y) }; |
| 702 | return ret; |
| 703 | } |
| 704 | |
| 705 | AStar3D::Point *begin_point = a; |
| 706 | AStar3D::Point *end_point = b; |
| 707 | |
| 708 | bool found_route = _solve(begin_point, end_point); |
| 709 | if (!found_route) { |
| 710 | return Vector<Vector2>(); |
| 711 | } |
| 712 | |
| 713 | AStar3D::Point *p = end_point; |
| 714 | int64_t pc = 1; // Begin point |
| 715 | while (p != begin_point) { |
| 716 | pc++; |
| 717 | p = p->prev_point; |
| 718 | } |
| 719 | |
| 720 | Vector<Vector2> path; |
| 721 | path.resize(pc); |
| 722 | |
| 723 | { |
| 724 | Vector2 *w = path.ptrw(); |
| 725 | |
| 726 | AStar3D::Point *p2 = end_point; |
| 727 | int64_t idx = pc - 1; |
| 728 | while (p2 != begin_point) { |
| 729 | w[idx--] = Vector2(p2->pos.x, p2->pos.y); |
| 730 | p2 = p2->prev_point; |
| 731 | } |
| 732 | |
| 733 | w[0] = Vector2(p2->pos.x, p2->pos.y); // Assign first |
| 734 | } |
| 735 | |
| 736 | return path; |
| 737 | } |
| 738 | |
| 739 | Vector<int64_t> AStar2D::get_id_path(int64_t p_from_id, int64_t p_to_id) { |
| 740 | AStar3D::Point *a; |
| 741 | bool from_exists = astar.points.lookup(p_from_id, a); |
| 742 | ERR_FAIL_COND_V_MSG(!from_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist." , p_from_id)); |
| 743 | |
| 744 | AStar3D::Point *b; |
| 745 | bool to_exists = astar.points.lookup(p_to_id, b); |
| 746 | ERR_FAIL_COND_V_MSG(!to_exists, Vector<int64_t>(), vformat("Can't get id path. Point with id: %d doesn't exist." , p_to_id)); |
| 747 | |
| 748 | if (a == b) { |
| 749 | Vector<int64_t> ret; |
| 750 | ret.push_back(a->id); |
| 751 | return ret; |
| 752 | } |
| 753 | |
| 754 | AStar3D::Point *begin_point = a; |
| 755 | AStar3D::Point *end_point = b; |
| 756 | |
| 757 | bool found_route = _solve(begin_point, end_point); |
| 758 | if (!found_route) { |
| 759 | return Vector<int64_t>(); |
| 760 | } |
| 761 | |
| 762 | AStar3D::Point *p = end_point; |
| 763 | int64_t pc = 1; // Begin point |
| 764 | while (p != begin_point) { |
| 765 | pc++; |
| 766 | p = p->prev_point; |
| 767 | } |
| 768 | |
| 769 | Vector<int64_t> path; |
| 770 | path.resize(pc); |
| 771 | |
| 772 | { |
| 773 | int64_t *w = path.ptrw(); |
| 774 | |
| 775 | p = end_point; |
| 776 | int64_t idx = pc - 1; |
| 777 | while (p != begin_point) { |
| 778 | w[idx--] = p->id; |
| 779 | p = p->prev_point; |
| 780 | } |
| 781 | |
| 782 | w[0] = p->id; // Assign first |
| 783 | } |
| 784 | |
| 785 | return path; |
| 786 | } |
| 787 | |
| 788 | bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) { |
| 789 | astar.pass++; |
| 790 | |
| 791 | if (!end_point->enabled) { |
| 792 | return false; |
| 793 | } |
| 794 | |
| 795 | bool found_route = false; |
| 796 | |
| 797 | LocalVector<AStar3D::Point *> open_list; |
| 798 | SortArray<AStar3D::Point *, AStar3D::SortPoints> sorter; |
| 799 | |
| 800 | begin_point->g_score = 0; |
| 801 | begin_point->f_score = _estimate_cost(begin_point->id, end_point->id); |
| 802 | open_list.push_back(begin_point); |
| 803 | |
| 804 | while (!open_list.is_empty()) { |
| 805 | AStar3D::Point *p = open_list[0]; // The currently processed point. |
| 806 | |
| 807 | if (p == end_point) { |
| 808 | found_route = true; |
| 809 | break; |
| 810 | } |
| 811 | |
| 812 | sorter.pop_heap(0, open_list.size(), open_list.ptr()); // Remove the current point from the open list. |
| 813 | open_list.remove_at(open_list.size() - 1); |
| 814 | p->closed_pass = astar.pass; // Mark the point as closed. |
| 815 | |
| 816 | for (OAHashMap<int64_t, AStar3D::Point *>::Iterator it = p->neighbors.iter(); it.valid; it = p->neighbors.next_iter(it)) { |
| 817 | AStar3D::Point *e = *(it.value); // The neighbor point. |
| 818 | |
| 819 | if (!e->enabled || e->closed_pass == astar.pass) { |
| 820 | continue; |
| 821 | } |
| 822 | |
| 823 | real_t tentative_g_score = p->g_score + _compute_cost(p->id, e->id) * e->weight_scale; |
| 824 | |
| 825 | bool new_point = false; |
| 826 | |
| 827 | if (e->open_pass != astar.pass) { // The point wasn't inside the open list. |
| 828 | e->open_pass = astar.pass; |
| 829 | open_list.push_back(e); |
| 830 | new_point = true; |
| 831 | } else if (tentative_g_score >= e->g_score) { // The new path is worse than the previous. |
| 832 | continue; |
| 833 | } |
| 834 | |
| 835 | e->prev_point = p; |
| 836 | e->g_score = tentative_g_score; |
| 837 | e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); |
| 838 | |
| 839 | if (new_point) { // The position of the new points is already known. |
| 840 | sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptr()); |
| 841 | } else { |
| 842 | sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptr()); |
| 843 | } |
| 844 | } |
| 845 | } |
| 846 | |
| 847 | return found_route; |
| 848 | } |
| 849 | |
| 850 | void AStar2D::_bind_methods() { |
| 851 | ClassDB::bind_method(D_METHOD("get_available_point_id" ), &AStar2D::get_available_point_id); |
| 852 | ClassDB::bind_method(D_METHOD("add_point" , "id" , "position" , "weight_scale" ), &AStar2D::add_point, DEFVAL(1.0)); |
| 853 | ClassDB::bind_method(D_METHOD("get_point_position" , "id" ), &AStar2D::get_point_position); |
| 854 | ClassDB::bind_method(D_METHOD("set_point_position" , "id" , "position" ), &AStar2D::set_point_position); |
| 855 | ClassDB::bind_method(D_METHOD("get_point_weight_scale" , "id" ), &AStar2D::get_point_weight_scale); |
| 856 | ClassDB::bind_method(D_METHOD("set_point_weight_scale" , "id" , "weight_scale" ), &AStar2D::set_point_weight_scale); |
| 857 | ClassDB::bind_method(D_METHOD("remove_point" , "id" ), &AStar2D::remove_point); |
| 858 | ClassDB::bind_method(D_METHOD("has_point" , "id" ), &AStar2D::has_point); |
| 859 | ClassDB::bind_method(D_METHOD("get_point_connections" , "id" ), &AStar2D::get_point_connections); |
| 860 | ClassDB::bind_method(D_METHOD("get_point_ids" ), &AStar2D::get_point_ids); |
| 861 | |
| 862 | ClassDB::bind_method(D_METHOD("set_point_disabled" , "id" , "disabled" ), &AStar2D::set_point_disabled, DEFVAL(true)); |
| 863 | ClassDB::bind_method(D_METHOD("is_point_disabled" , "id" ), &AStar2D::is_point_disabled); |
| 864 | |
| 865 | ClassDB::bind_method(D_METHOD("connect_points" , "id" , "to_id" , "bidirectional" ), &AStar2D::connect_points, DEFVAL(true)); |
| 866 | ClassDB::bind_method(D_METHOD("disconnect_points" , "id" , "to_id" , "bidirectional" ), &AStar2D::disconnect_points, DEFVAL(true)); |
| 867 | ClassDB::bind_method(D_METHOD("are_points_connected" , "id" , "to_id" , "bidirectional" ), &AStar2D::are_points_connected, DEFVAL(true)); |
| 868 | |
| 869 | ClassDB::bind_method(D_METHOD("get_point_count" ), &AStar2D::get_point_count); |
| 870 | ClassDB::bind_method(D_METHOD("get_point_capacity" ), &AStar2D::get_point_capacity); |
| 871 | ClassDB::bind_method(D_METHOD("reserve_space" , "num_nodes" ), &AStar2D::reserve_space); |
| 872 | ClassDB::bind_method(D_METHOD("clear" ), &AStar2D::clear); |
| 873 | |
| 874 | ClassDB::bind_method(D_METHOD("get_closest_point" , "to_position" , "include_disabled" ), &AStar2D::get_closest_point, DEFVAL(false)); |
| 875 | ClassDB::bind_method(D_METHOD("get_closest_position_in_segment" , "to_position" ), &AStar2D::get_closest_position_in_segment); |
| 876 | |
| 877 | ClassDB::bind_method(D_METHOD("get_point_path" , "from_id" , "to_id" ), &AStar2D::get_point_path); |
| 878 | ClassDB::bind_method(D_METHOD("get_id_path" , "from_id" , "to_id" ), &AStar2D::get_id_path); |
| 879 | |
| 880 | GDVIRTUAL_BIND(_estimate_cost, "from_id" , "to_id" ) |
| 881 | GDVIRTUAL_BIND(_compute_cost, "from_id" , "to_id" ) |
| 882 | } |
| 883 | |