| 1 | /**************************************************************************/ |
| 2 | /* a_star_grid_2d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef A_STAR_GRID_2D_H |
| 32 | #define A_STAR_GRID_2D_H |
| 33 | |
| 34 | #include "core/object/gdvirtual.gen.inc" |
| 35 | #include "core/object/ref_counted.h" |
| 36 | #include "core/templates/list.h" |
| 37 | #include "core/templates/local_vector.h" |
| 38 | |
| 39 | class AStarGrid2D : public RefCounted { |
| 40 | GDCLASS(AStarGrid2D, RefCounted); |
| 41 | |
| 42 | public: |
| 43 | enum DiagonalMode { |
| 44 | DIAGONAL_MODE_ALWAYS, |
| 45 | DIAGONAL_MODE_NEVER, |
| 46 | DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE, |
| 47 | DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES, |
| 48 | DIAGONAL_MODE_MAX, |
| 49 | }; |
| 50 | |
| 51 | enum Heuristic { |
| 52 | HEURISTIC_EUCLIDEAN, |
| 53 | HEURISTIC_MANHATTAN, |
| 54 | HEURISTIC_OCTILE, |
| 55 | HEURISTIC_CHEBYSHEV, |
| 56 | HEURISTIC_MAX, |
| 57 | }; |
| 58 | |
| 59 | private: |
| 60 | Rect2i region; |
| 61 | Vector2 offset; |
| 62 | Size2 cell_size = Size2(1, 1); |
| 63 | bool dirty = false; |
| 64 | |
| 65 | bool jumping_enabled = false; |
| 66 | DiagonalMode diagonal_mode = DIAGONAL_MODE_ALWAYS; |
| 67 | Heuristic default_compute_heuristic = HEURISTIC_EUCLIDEAN; |
| 68 | Heuristic default_estimate_heuristic = HEURISTIC_EUCLIDEAN; |
| 69 | |
| 70 | struct Point { |
| 71 | Vector2i id; |
| 72 | |
| 73 | bool solid = false; |
| 74 | Vector2 pos; |
| 75 | real_t weight_scale = 1.0; |
| 76 | |
| 77 | // Used for pathfinding. |
| 78 | Point *prev_point = nullptr; |
| 79 | real_t g_score = 0; |
| 80 | real_t f_score = 0; |
| 81 | uint64_t open_pass = 0; |
| 82 | uint64_t closed_pass = 0; |
| 83 | |
| 84 | Point() {} |
| 85 | |
| 86 | Point(const Vector2i &p_id, const Vector2 &p_pos) : |
| 87 | id(p_id), pos(p_pos) {} |
| 88 | }; |
| 89 | |
| 90 | struct SortPoints { |
| 91 | _FORCE_INLINE_ bool operator()(const Point *A, const Point *B) const { // Returns true when the Point A is worse than Point B. |
| 92 | if (A->f_score > B->f_score) { |
| 93 | return true; |
| 94 | } else if (A->f_score < B->f_score) { |
| 95 | return false; |
| 96 | } else { |
| 97 | return A->g_score < B->g_score; // If the f_costs are the same then prioritize the points that are further away from the start. |
| 98 | } |
| 99 | } |
| 100 | }; |
| 101 | |
| 102 | LocalVector<LocalVector<Point>> points; |
| 103 | Point *end = nullptr; |
| 104 | |
| 105 | uint64_t pass = 1; |
| 106 | |
| 107 | private: // Internal routines. |
| 108 | _FORCE_INLINE_ bool _is_walkable(int64_t p_x, int64_t p_y) const { |
| 109 | if (region.has_point(Vector2i(p_x, p_y))) { |
| 110 | return !points[p_y - region.position.y][p_x - region.position.x].solid; |
| 111 | } |
| 112 | return false; |
| 113 | } |
| 114 | |
| 115 | _FORCE_INLINE_ Point *_get_point(int64_t p_x, int64_t p_y) { |
| 116 | if (region.has_point(Vector2i(p_x, p_y))) { |
| 117 | return &points[p_y - region.position.y][p_x - region.position.x]; |
| 118 | } |
| 119 | return nullptr; |
| 120 | } |
| 121 | |
| 122 | _FORCE_INLINE_ Point *_get_point_unchecked(int64_t p_x, int64_t p_y) { |
| 123 | return &points[p_y - region.position.y][p_x - region.position.x]; |
| 124 | } |
| 125 | |
| 126 | void _get_nbors(Point *p_point, LocalVector<Point *> &r_nbors); |
| 127 | Point *_jump(Point *p_from, Point *p_to); |
| 128 | bool _solve(Point *p_begin_point, Point *p_end_point); |
| 129 | |
| 130 | protected: |
| 131 | static void _bind_methods(); |
| 132 | |
| 133 | virtual real_t _estimate_cost(const Vector2i &p_from_id, const Vector2i &p_to_id); |
| 134 | virtual real_t _compute_cost(const Vector2i &p_from_id, const Vector2i &p_to_id); |
| 135 | |
| 136 | GDVIRTUAL2RC(real_t, _estimate_cost, Vector2i, Vector2i) |
| 137 | GDVIRTUAL2RC(real_t, _compute_cost, Vector2i, Vector2i) |
| 138 | |
| 139 | public: |
| 140 | void set_region(const Rect2i &p_region); |
| 141 | Rect2i get_region() const; |
| 142 | |
| 143 | void set_size(const Size2i &p_size); |
| 144 | Size2i get_size() const; |
| 145 | |
| 146 | void set_offset(const Vector2 &p_offset); |
| 147 | Vector2 get_offset() const; |
| 148 | |
| 149 | void set_cell_size(const Size2 &p_cell_size); |
| 150 | Size2 get_cell_size() const; |
| 151 | |
| 152 | void update(); |
| 153 | |
| 154 | int get_width() const; |
| 155 | int get_height() const; |
| 156 | |
| 157 | bool is_in_bounds(int p_x, int p_y) const; |
| 158 | bool is_in_boundsv(const Vector2i &p_id) const; |
| 159 | bool is_dirty() const; |
| 160 | |
| 161 | void set_jumping_enabled(bool p_enabled); |
| 162 | bool is_jumping_enabled() const; |
| 163 | |
| 164 | void set_diagonal_mode(DiagonalMode p_diagonal_mode); |
| 165 | DiagonalMode get_diagonal_mode() const; |
| 166 | |
| 167 | void set_default_compute_heuristic(Heuristic p_heuristic); |
| 168 | Heuristic get_default_compute_heuristic() const; |
| 169 | |
| 170 | void set_default_estimate_heuristic(Heuristic p_heuristic); |
| 171 | Heuristic get_default_estimate_heuristic() const; |
| 172 | |
| 173 | void set_point_solid(const Vector2i &p_id, bool p_solid = true); |
| 174 | bool is_point_solid(const Vector2i &p_id) const; |
| 175 | |
| 176 | void set_point_weight_scale(const Vector2i &p_id, real_t p_weight_scale); |
| 177 | real_t get_point_weight_scale(const Vector2i &p_id) const; |
| 178 | |
| 179 | void fill_solid_region(const Rect2i &p_region, bool p_solid = true); |
| 180 | void fill_weight_scale_region(const Rect2i &p_region, real_t p_weight_scale); |
| 181 | |
| 182 | void clear(); |
| 183 | |
| 184 | Vector2 get_point_position(const Vector2i &p_id) const; |
| 185 | Vector<Vector2> get_point_path(const Vector2i &p_from, const Vector2i &p_to); |
| 186 | TypedArray<Vector2i> get_id_path(const Vector2i &p_from, const Vector2i &p_to); |
| 187 | }; |
| 188 | |
| 189 | VARIANT_ENUM_CAST(AStarGrid2D::DiagonalMode); |
| 190 | VARIANT_ENUM_CAST(AStarGrid2D::Heuristic); |
| 191 | |
| 192 | #endif // A_STAR_GRID_2D_H |
| 193 | |