| 1 | /**************************************************************************/ |
| 2 | /* editor_debugger_inspector.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_DEBUGGER_INSPECTOR_H |
| 32 | #define EDITOR_DEBUGGER_INSPECTOR_H |
| 33 | |
| 34 | #include "editor/editor_inspector.h" |
| 35 | |
| 36 | class EditorDebuggerRemoteObject : public Object { |
| 37 | GDCLASS(EditorDebuggerRemoteObject, Object); |
| 38 | |
| 39 | protected: |
| 40 | bool _set(const StringName &p_name, const Variant &p_value); |
| 41 | bool _get(const StringName &p_name, Variant &r_ret) const; |
| 42 | void _get_property_list(List<PropertyInfo> *p_list) const; |
| 43 | static void _bind_methods(); |
| 44 | |
| 45 | public: |
| 46 | ObjectID remote_object_id; |
| 47 | String type_name; |
| 48 | List<PropertyInfo> prop_list; |
| 49 | HashMap<StringName, Variant> prop_values; |
| 50 | |
| 51 | ObjectID get_remote_object_id() { return remote_object_id; }; |
| 52 | String get_title(); |
| 53 | |
| 54 | Variant get_variant(const StringName &p_name); |
| 55 | |
| 56 | void clear() { |
| 57 | prop_list.clear(); |
| 58 | prop_values.clear(); |
| 59 | } |
| 60 | |
| 61 | void update() { notify_property_list_changed(); } |
| 62 | |
| 63 | EditorDebuggerRemoteObject() {} |
| 64 | }; |
| 65 | |
| 66 | class EditorDebuggerInspector : public EditorInspector { |
| 67 | GDCLASS(EditorDebuggerInspector, EditorInspector); |
| 68 | |
| 69 | private: |
| 70 | ObjectID inspected_object_id; |
| 71 | HashMap<ObjectID, EditorDebuggerRemoteObject *> remote_objects; |
| 72 | HashSet<Ref<Resource>> remote_dependencies; |
| 73 | EditorDebuggerRemoteObject *variables = nullptr; |
| 74 | |
| 75 | void _object_selected(ObjectID p_object); |
| 76 | void _object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value); |
| 77 | |
| 78 | protected: |
| 79 | void _notification(int p_what); |
| 80 | static void _bind_methods(); |
| 81 | |
| 82 | public: |
| 83 | EditorDebuggerInspector(); |
| 84 | ~EditorDebuggerInspector(); |
| 85 | |
| 86 | // Remote Object cache |
| 87 | ObjectID add_object(const Array &p_arr); |
| 88 | Object *get_object(ObjectID p_id); |
| 89 | void clear_cache(); |
| 90 | |
| 91 | // Stack Dump variables |
| 92 | String get_stack_variable(const String &p_var); |
| 93 | void add_stack_variable(const Array &p_arr); |
| 94 | void clear_stack_variables(); |
| 95 | }; |
| 96 | |
| 97 | #endif // EDITOR_DEBUGGER_INSPECTOR_H |
| 98 | |