1 | /**************************************************************************/ |
2 | /* editor_quick_open.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_QUICK_OPEN_H |
32 | #define EDITOR_QUICK_OPEN_H |
33 | |
34 | #include "core/templates/oa_hash_map.h" |
35 | #include "editor/editor_file_system.h" |
36 | #include "scene/gui/dialogs.h" |
37 | #include "scene/gui/tree.h" |
38 | |
39 | class EditorQuickOpen : public ConfirmationDialog { |
40 | GDCLASS(EditorQuickOpen, ConfirmationDialog); |
41 | |
42 | static Rect2i prev_rect; |
43 | static bool was_showed; |
44 | |
45 | LineEdit *search_box = nullptr; |
46 | Tree *search_options = nullptr; |
47 | String base_type; |
48 | bool allow_multi_select = false; |
49 | |
50 | Vector<String> files; |
51 | OAHashMap<String, Ref<Texture2D>> icons; |
52 | |
53 | struct Entry { |
54 | String path; |
55 | float score = 0; |
56 | }; |
57 | |
58 | struct EntryComparator { |
59 | _FORCE_INLINE_ bool operator()(const Entry &A, const Entry &B) const { |
60 | return A.score > B.score; |
61 | } |
62 | }; |
63 | |
64 | void _update_search(); |
65 | void _build_search_cache(EditorFileSystemDirectory *p_efsd); |
66 | float _score_path(const String &p_search, const String &p_path); |
67 | |
68 | void _confirmed(); |
69 | virtual void cancel_pressed() override; |
70 | void _cleanup(); |
71 | |
72 | void _sbox_input(const Ref<InputEvent> &p_ie); |
73 | void _text_changed(const String &p_newtext); |
74 | |
75 | void _theme_changed(); |
76 | |
77 | protected: |
78 | void _notification(int p_what); |
79 | static void _bind_methods(); |
80 | |
81 | public: |
82 | String get_base_type() const; |
83 | |
84 | String get_selected() const; |
85 | Vector<String> get_selected_files() const; |
86 | |
87 | void (const String &p_base, bool p_enable_multi = false, bool p_dontclear = false); |
88 | EditorQuickOpen(); |
89 | }; |
90 | |
91 | #endif // EDITOR_QUICK_OPEN_H |
92 | |