1/**************************************************************************/
2/* editor_quick_open.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_QUICK_OPEN_H
32#define EDITOR_QUICK_OPEN_H
33
34#include "core/templates/oa_hash_map.h"
35#include "editor/editor_file_system.h"
36#include "scene/gui/dialogs.h"
37#include "scene/gui/tree.h"
38
39class EditorQuickOpen : public ConfirmationDialog {
40 GDCLASS(EditorQuickOpen, ConfirmationDialog);
41
42 static Rect2i prev_rect;
43 static bool was_showed;
44
45 LineEdit *search_box = nullptr;
46 Tree *search_options = nullptr;
47 String base_type;
48 bool allow_multi_select = false;
49
50 Vector<String> files;
51 OAHashMap<String, Ref<Texture2D>> icons;
52
53 struct Entry {
54 String path;
55 float score = 0;
56 };
57
58 struct EntryComparator {
59 _FORCE_INLINE_ bool operator()(const Entry &A, const Entry &B) const {
60 return A.score > B.score;
61 }
62 };
63
64 void _update_search();
65 void _build_search_cache(EditorFileSystemDirectory *p_efsd);
66 float _score_path(const String &p_search, const String &p_path);
67
68 void _confirmed();
69 virtual void cancel_pressed() override;
70 void _cleanup();
71
72 void _sbox_input(const Ref<InputEvent> &p_ie);
73 void _text_changed(const String &p_newtext);
74
75 void _theme_changed();
76
77protected:
78 void _notification(int p_what);
79 static void _bind_methods();
80
81public:
82 String get_base_type() const;
83
84 String get_selected() const;
85 Vector<String> get_selected_files() const;
86
87 void popup_dialog(const String &p_base, bool p_enable_multi = false, bool p_dontclear = false);
88 EditorQuickOpen();
89};
90
91#endif // EDITOR_QUICK_OPEN_H
92