1/**************************************************************************/
2/* resource_importer_bitmask.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "resource_importer_bitmask.h"
32
33#include "core/io/image.h"
34#include "core/io/image_loader.h"
35#include "core/io/resource_saver.h"
36#include "scene/resources/bit_map.h"
37
38String ResourceImporterBitMap::get_importer_name() const {
39 return "bitmap";
40}
41
42String ResourceImporterBitMap::get_visible_name() const {
43 return "BitMap";
44}
45
46void ResourceImporterBitMap::get_recognized_extensions(List<String> *p_extensions) const {
47 ImageLoader::get_recognized_extensions(p_extensions);
48}
49
50String ResourceImporterBitMap::get_save_extension() const {
51 return "res";
52}
53
54String ResourceImporterBitMap::get_resource_type() const {
55 return "BitMap";
56}
57
58bool ResourceImporterBitMap::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
59 return true;
60}
61
62int ResourceImporterBitMap::get_preset_count() const {
63 return 0;
64}
65
66String ResourceImporterBitMap::get_preset_name(int p_idx) const {
67 return String();
68}
69
70void ResourceImporterBitMap::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
71 r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "create_from", PROPERTY_HINT_ENUM, "Black & White,Alpha"), 0));
72 r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.5));
73}
74
75Error ResourceImporterBitMap::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
76 int create_from = p_options["create_from"];
77 float threshold = p_options["threshold"];
78 Ref<Image> image;
79 image.instantiate();
80 Error err = ImageLoader::load_image(p_source_file, image);
81 if (err != OK) {
82 return err;
83 }
84
85 int w = image->get_width();
86 int h = image->get_height();
87
88 Ref<BitMap> bitmap;
89 bitmap.instantiate();
90 bitmap->create(Size2(w, h));
91
92 for (int i = 0; i < h; i++) {
93 for (int j = 0; j < w; j++) {
94 bool bit;
95 Color c = image->get_pixel(j, i);
96 if (create_from == 0) { //b&W
97 bit = c.get_v() > threshold;
98 } else {
99 bit = c.a > threshold;
100 }
101
102 bitmap->set_bit(j, i, bit);
103 }
104 }
105
106 return ResourceSaver::save(bitmap, p_save_path + ".res");
107}
108
109ResourceImporterBitMap::ResourceImporterBitMap() {
110}
111
112ResourceImporterBitMap::~ResourceImporterBitMap() {
113}
114