1 | /**************************************************************************/ |
2 | /* audio_stream_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef AUDIO_STREAM_EDITOR_PLUGIN_H |
32 | #define AUDIO_STREAM_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_inspector.h" |
35 | #include "editor/editor_plugin.h" |
36 | #include "scene/audio/audio_stream_player.h" |
37 | #include "scene/gui/button.h" |
38 | #include "scene/gui/color_rect.h" |
39 | #include "scene/gui/label.h" |
40 | |
41 | class AudioStreamEditor : public ColorRect { |
42 | GDCLASS(AudioStreamEditor, ColorRect); |
43 | |
44 | Ref<AudioStream> stream; |
45 | |
46 | AudioStreamPlayer *_player = nullptr; |
47 | ColorRect *_preview = nullptr; |
48 | Control *_indicator = nullptr; |
49 | Label *_current_label = nullptr; |
50 | Label *_duration_label = nullptr; |
51 | |
52 | Button *_play_button = nullptr; |
53 | Button *_stop_button = nullptr; |
54 | |
55 | float _current = 0; |
56 | bool _dragging = false; |
57 | bool _pausing = false; |
58 | |
59 | protected: |
60 | void _notification(int p_what); |
61 | void _preview_changed(ObjectID p_which); |
62 | void _play(); |
63 | void _stop(); |
64 | void _on_finished(); |
65 | void _draw_preview(); |
66 | void _draw_indicator(); |
67 | void _on_input_indicator(Ref<InputEvent> p_event); |
68 | void _seek_to(real_t p_x); |
69 | void _stream_changed(); |
70 | |
71 | public: |
72 | void set_stream(const Ref<AudioStream> &p_stream); |
73 | |
74 | AudioStreamEditor(); |
75 | }; |
76 | |
77 | class EditorInspectorPluginAudioStream : public EditorInspectorPlugin { |
78 | GDCLASS(EditorInspectorPluginAudioStream, EditorInspectorPlugin); |
79 | AudioStreamEditor *editor = nullptr; |
80 | |
81 | public: |
82 | virtual bool can_handle(Object *p_object) override; |
83 | virtual void parse_begin(Object *p_object) override; |
84 | }; |
85 | |
86 | class AudioStreamEditorPlugin : public EditorPlugin { |
87 | GDCLASS(AudioStreamEditorPlugin, EditorPlugin); |
88 | |
89 | public: |
90 | AudioStreamEditorPlugin(); |
91 | }; |
92 | |
93 | #endif // AUDIO_STREAM_EDITOR_PLUGIN_H |
94 | |