| 1 | /**************************************************************************/ |
| 2 | /* physics_bone_3d_gizmo_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "physics_bone_3d_gizmo_plugin.h" |
| 32 | |
| 33 | #include "editor/editor_settings.h" |
| 34 | #include "editor/plugins/gizmos/joint_3d_gizmo_plugin.h" |
| 35 | #include "editor/plugins/node_3d_editor_plugin.h" |
| 36 | #include "scene/3d/physics_body_3d.h" |
| 37 | |
| 38 | PhysicalBone3DGizmoPlugin::PhysicalBone3DGizmoPlugin() { |
| 39 | create_material("joint_material" , EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint" )); |
| 40 | } |
| 41 | |
| 42 | bool PhysicalBone3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { |
| 43 | return Object::cast_to<PhysicalBone3D>(p_spatial) != nullptr; |
| 44 | } |
| 45 | |
| 46 | String PhysicalBone3DGizmoPlugin::get_gizmo_name() const { |
| 47 | return "PhysicalBone3D" ; |
| 48 | } |
| 49 | |
| 50 | int PhysicalBone3DGizmoPlugin::get_priority() const { |
| 51 | return -1; |
| 52 | } |
| 53 | |
| 54 | void PhysicalBone3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { |
| 55 | p_gizmo->clear(); |
| 56 | |
| 57 | PhysicalBone3D *physical_bone = Object::cast_to<PhysicalBone3D>(p_gizmo->get_node_3d()); |
| 58 | |
| 59 | if (!physical_bone) { |
| 60 | return; |
| 61 | } |
| 62 | |
| 63 | Skeleton3D *sk(physical_bone->find_skeleton_parent()); |
| 64 | if (!sk) { |
| 65 | return; |
| 66 | } |
| 67 | |
| 68 | PhysicalBone3D *pb(sk->get_physical_bone(physical_bone->get_bone_id())); |
| 69 | if (!pb) { |
| 70 | return; |
| 71 | } |
| 72 | |
| 73 | PhysicalBone3D *pbp(sk->get_physical_bone_parent(physical_bone->get_bone_id())); |
| 74 | if (!pbp) { |
| 75 | return; |
| 76 | } |
| 77 | |
| 78 | Vector<Vector3> points; |
| 79 | |
| 80 | switch (physical_bone->get_joint_type()) { |
| 81 | case PhysicalBone3D::JOINT_TYPE_PIN: { |
| 82 | Joint3DGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points); |
| 83 | } break; |
| 84 | case PhysicalBone3D::JOINT_TYPE_CONE: { |
| 85 | const PhysicalBone3D::ConeJointData *cjd(static_cast<const PhysicalBone3D::ConeJointData *>(physical_bone->get_joint_data())); |
| 86 | Joint3DGizmoPlugin::CreateConeTwistJointGizmo( |
| 87 | physical_bone->get_joint_offset(), |
| 88 | physical_bone->get_global_transform() * physical_bone->get_joint_offset(), |
| 89 | pb->get_global_transform(), |
| 90 | pbp->get_global_transform(), |
| 91 | cjd->swing_span, |
| 92 | cjd->twist_span, |
| 93 | &points, |
| 94 | &points); |
| 95 | } break; |
| 96 | case PhysicalBone3D::JOINT_TYPE_HINGE: { |
| 97 | const PhysicalBone3D::HingeJointData *hjd(static_cast<const PhysicalBone3D::HingeJointData *>(physical_bone->get_joint_data())); |
| 98 | Joint3DGizmoPlugin::CreateHingeJointGizmo( |
| 99 | physical_bone->get_joint_offset(), |
| 100 | physical_bone->get_global_transform() * physical_bone->get_joint_offset(), |
| 101 | pb->get_global_transform(), |
| 102 | pbp->get_global_transform(), |
| 103 | hjd->angular_limit_lower, |
| 104 | hjd->angular_limit_upper, |
| 105 | hjd->angular_limit_enabled, |
| 106 | points, |
| 107 | &points, |
| 108 | &points); |
| 109 | } break; |
| 110 | case PhysicalBone3D::JOINT_TYPE_SLIDER: { |
| 111 | const PhysicalBone3D::SliderJointData *sjd(static_cast<const PhysicalBone3D::SliderJointData *>(physical_bone->get_joint_data())); |
| 112 | Joint3DGizmoPlugin::CreateSliderJointGizmo( |
| 113 | physical_bone->get_joint_offset(), |
| 114 | physical_bone->get_global_transform() * physical_bone->get_joint_offset(), |
| 115 | pb->get_global_transform(), |
| 116 | pbp->get_global_transform(), |
| 117 | sjd->angular_limit_lower, |
| 118 | sjd->angular_limit_upper, |
| 119 | sjd->linear_limit_lower, |
| 120 | sjd->linear_limit_upper, |
| 121 | points, |
| 122 | &points, |
| 123 | &points); |
| 124 | } break; |
| 125 | case PhysicalBone3D::JOINT_TYPE_6DOF: { |
| 126 | const PhysicalBone3D::SixDOFJointData *sdofjd(static_cast<const PhysicalBone3D::SixDOFJointData *>(physical_bone->get_joint_data())); |
| 127 | Joint3DGizmoPlugin::CreateGeneric6DOFJointGizmo( |
| 128 | physical_bone->get_joint_offset(), |
| 129 | |
| 130 | physical_bone->get_global_transform() * physical_bone->get_joint_offset(), |
| 131 | pb->get_global_transform(), |
| 132 | pbp->get_global_transform(), |
| 133 | |
| 134 | sdofjd->axis_data[0].angular_limit_lower, |
| 135 | sdofjd->axis_data[0].angular_limit_upper, |
| 136 | sdofjd->axis_data[0].linear_limit_lower, |
| 137 | sdofjd->axis_data[0].linear_limit_upper, |
| 138 | sdofjd->axis_data[0].angular_limit_enabled, |
| 139 | sdofjd->axis_data[0].linear_limit_enabled, |
| 140 | |
| 141 | sdofjd->axis_data[1].angular_limit_lower, |
| 142 | sdofjd->axis_data[1].angular_limit_upper, |
| 143 | sdofjd->axis_data[1].linear_limit_lower, |
| 144 | sdofjd->axis_data[1].linear_limit_upper, |
| 145 | sdofjd->axis_data[1].angular_limit_enabled, |
| 146 | sdofjd->axis_data[1].linear_limit_enabled, |
| 147 | |
| 148 | sdofjd->axis_data[2].angular_limit_lower, |
| 149 | sdofjd->axis_data[2].angular_limit_upper, |
| 150 | sdofjd->axis_data[2].linear_limit_lower, |
| 151 | sdofjd->axis_data[2].linear_limit_upper, |
| 152 | sdofjd->axis_data[2].angular_limit_enabled, |
| 153 | sdofjd->axis_data[2].linear_limit_enabled, |
| 154 | |
| 155 | points, |
| 156 | &points, |
| 157 | &points); |
| 158 | } break; |
| 159 | default: |
| 160 | return; |
| 161 | } |
| 162 | |
| 163 | Ref<Material> material = get_material("joint_material" , p_gizmo); |
| 164 | |
| 165 | p_gizmo->add_collision_segments(points); |
| 166 | p_gizmo->add_lines(points, material); |
| 167 | } |
| 168 | |