1 | /**************************************************************************/ |
2 | /* gradient_texture_2d_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H |
32 | #define GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_inspector.h" |
35 | #include "editor/editor_plugin.h" |
36 | |
37 | class Button; |
38 | class EditorSpinSlider; |
39 | class GradientTexture2D; |
40 | |
41 | class GradientTexture2DEdit : public Control { |
42 | GDCLASS(GradientTexture2DEdit, Control); |
43 | |
44 | enum Handle { |
45 | HANDLE_NONE, |
46 | HANDLE_FROM, |
47 | HANDLE_TO |
48 | }; |
49 | |
50 | Ref<GradientTexture2D> texture; |
51 | bool snap_enabled = false; |
52 | int snap_count = 0; |
53 | |
54 | TextureRect *checkerboard = nullptr; |
55 | |
56 | Handle hovered = HANDLE_NONE; |
57 | Handle grabbed = HANDLE_NONE; |
58 | Point2 initial_grab_pos; |
59 | |
60 | Size2 handle_size; |
61 | Point2 offset; |
62 | Size2 size; |
63 | |
64 | Point2 _get_handle_pos(const Handle p_handle); |
65 | Handle get_handle_at(const Vector2 &p_pos); |
66 | void set_fill_pos(const Vector2 &p_pos); |
67 | |
68 | virtual void gui_input(const Ref<InputEvent> &p_event) override; |
69 | |
70 | void _draw(); |
71 | |
72 | protected: |
73 | void _notification(int p_what); |
74 | |
75 | public: |
76 | void set_texture(Ref<GradientTexture2D> &p_texture); |
77 | void set_snap_enabled(bool p_snap_enabled); |
78 | void set_snap_count(int p_snap_count); |
79 | |
80 | GradientTexture2DEdit(); |
81 | }; |
82 | |
83 | class GradientTexture2DEditor : public VBoxContainer { |
84 | GDCLASS(GradientTexture2DEditor, VBoxContainer); |
85 | |
86 | Ref<GradientTexture2D> texture; |
87 | |
88 | Button *reverse_button = nullptr; |
89 | Button *snap_button = nullptr; |
90 | EditorSpinSlider *snap_count_edit = nullptr; |
91 | GradientTexture2DEdit *texture_editor_rect = nullptr; |
92 | |
93 | void _reverse_button_pressed(); |
94 | void _set_snap_enabled(bool p_enabled); |
95 | void _set_snap_count(int p_snap_count); |
96 | |
97 | protected: |
98 | void _notification(int p_what); |
99 | |
100 | public: |
101 | static const int DEFAULT_SNAP; |
102 | void set_texture(Ref<GradientTexture2D> &p_texture); |
103 | |
104 | GradientTexture2DEditor(); |
105 | }; |
106 | |
107 | class EditorInspectorPluginGradientTexture2D : public EditorInspectorPlugin { |
108 | GDCLASS(EditorInspectorPluginGradientTexture2D, EditorInspectorPlugin); |
109 | |
110 | public: |
111 | virtual bool can_handle(Object *p_object) override; |
112 | virtual void parse_begin(Object *p_object) override; |
113 | }; |
114 | |
115 | class GradientTexture2DEditorPlugin : public EditorPlugin { |
116 | GDCLASS(GradientTexture2DEditorPlugin, EditorPlugin); |
117 | |
118 | public: |
119 | GradientTexture2DEditorPlugin(); |
120 | }; |
121 | |
122 | #endif // GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H |
123 | |