1 | /**************************************************************************/ |
2 | /* light_occluder_2d_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "light_occluder_2d_editor_plugin.h" |
32 | |
33 | #include "editor/editor_node.h" |
34 | #include "editor/editor_undo_redo_manager.h" |
35 | |
36 | Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const { |
37 | Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon(); |
38 | if (!occluder.is_valid()) { |
39 | occluder = Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)); |
40 | node->set_occluder_polygon(occluder); |
41 | } |
42 | return occluder; |
43 | } |
44 | |
45 | Node2D *LightOccluder2DEditor::_get_node() const { |
46 | return node; |
47 | } |
48 | |
49 | void LightOccluder2DEditor::_set_node(Node *p_polygon) { |
50 | node = Object::cast_to<LightOccluder2D>(p_polygon); |
51 | } |
52 | |
53 | bool LightOccluder2DEditor::_is_line() const { |
54 | Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon(); |
55 | if (occluder.is_valid()) { |
56 | return !occluder->is_closed(); |
57 | } else { |
58 | return false; |
59 | } |
60 | } |
61 | |
62 | int LightOccluder2DEditor::_get_polygon_count() const { |
63 | Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon(); |
64 | if (occluder.is_valid()) { |
65 | return occluder->get_polygon().size(); |
66 | } else { |
67 | return 0; |
68 | } |
69 | } |
70 | |
71 | Variant LightOccluder2DEditor::_get_polygon(int p_idx) const { |
72 | Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon(); |
73 | if (occluder.is_valid()) { |
74 | return occluder->get_polygon(); |
75 | } else { |
76 | return Variant(Vector<Vector2>()); |
77 | } |
78 | } |
79 | |
80 | void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const { |
81 | Ref<OccluderPolygon2D> occluder = _ensure_occluder(); |
82 | occluder->set_polygon(p_polygon); |
83 | } |
84 | |
85 | void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) { |
86 | Ref<OccluderPolygon2D> occluder = _ensure_occluder(); |
87 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
88 | undo_redo->add_do_method(occluder.ptr(), "set_polygon" , p_polygon); |
89 | undo_redo->add_undo_method(occluder.ptr(), "set_polygon" , p_previous); |
90 | } |
91 | |
92 | bool LightOccluder2DEditor::_has_resource() const { |
93 | return node && node->get_occluder_polygon().is_valid(); |
94 | } |
95 | |
96 | void LightOccluder2DEditor::_create_resource() { |
97 | if (!node) { |
98 | return; |
99 | } |
100 | |
101 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
102 | undo_redo->create_action(TTR("Create Occluder Polygon" )); |
103 | undo_redo->add_do_method(node, "set_occluder_polygon" , Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D))); |
104 | undo_redo->add_undo_method(node, "set_occluder_polygon" , Variant(Ref<RefCounted>())); |
105 | undo_redo->commit_action(); |
106 | |
107 | _menu_option(MODE_CREATE); |
108 | } |
109 | |
110 | LightOccluder2DEditor::LightOccluder2DEditor() {} |
111 | |
112 | LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin() : |
113 | AbstractPolygon2DEditorPlugin(memnew(LightOccluder2DEditor), "LightOccluder2D" ) { |
114 | } |
115 | |