1 | /**************************************************************************/ |
2 | /* path_2d_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PATH_2D_EDITOR_PLUGIN_H |
32 | #define PATH_2D_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_plugin.h" |
35 | #include "scene/2d/path_2d.h" |
36 | #include "scene/gui/box_container.h" |
37 | |
38 | class CanvasItemEditor; |
39 | class ; |
40 | |
41 | class Path2DEditor : public HBoxContainer { |
42 | GDCLASS(Path2DEditor, HBoxContainer); |
43 | |
44 | CanvasItemEditor *canvas_item_editor = nullptr; |
45 | Panel *panel = nullptr; |
46 | Path2D *node = nullptr; |
47 | |
48 | HBoxContainer *base_hb = nullptr; |
49 | |
50 | enum Mode { |
51 | MODE_CREATE, |
52 | MODE_EDIT, |
53 | MODE_EDIT_CURVE, |
54 | MODE_DELETE, |
55 | ACTION_CLOSE |
56 | }; |
57 | |
58 | Mode mode; |
59 | Button *curve_create = nullptr; |
60 | Button *curve_edit = nullptr; |
61 | Button *curve_edit_curve = nullptr; |
62 | Button *curve_del = nullptr; |
63 | Button *curve_close = nullptr; |
64 | MenuButton *handle_menu = nullptr; |
65 | |
66 | bool mirror_handle_angle; |
67 | bool mirror_handle_length; |
68 | bool on_edge; |
69 | |
70 | enum HandleOption { |
71 | HANDLE_OPTION_ANGLE, |
72 | HANDLE_OPTION_LENGTH |
73 | }; |
74 | |
75 | enum Action { |
76 | ACTION_NONE, |
77 | ACTION_MOVING_POINT, |
78 | ACTION_MOVING_IN, |
79 | ACTION_MOVING_OUT, |
80 | }; |
81 | |
82 | Action action; |
83 | int action_point = 0; |
84 | Point2 moving_from; |
85 | Point2 moving_screen_from; |
86 | float orig_in_length = 0.0f; |
87 | float orig_out_length = 0.0f; |
88 | Vector2 edge_point; |
89 | |
90 | void _mode_selected(int p_mode); |
91 | void _handle_option_pressed(int p_option); |
92 | |
93 | void _node_visibility_changed(); |
94 | friend class Path2DEditorPlugin; |
95 | |
96 | protected: |
97 | void _notification(int p_what); |
98 | void _node_removed(Node *p_node); |
99 | static void _bind_methods(); |
100 | |
101 | public: |
102 | bool forward_gui_input(const Ref<InputEvent> &p_event); |
103 | void forward_canvas_draw_over_viewport(Control *p_overlay); |
104 | void edit(Node *p_path2d); |
105 | Path2DEditor(); |
106 | }; |
107 | |
108 | class Path2DEditorPlugin : public EditorPlugin { |
109 | GDCLASS(Path2DEditorPlugin, EditorPlugin); |
110 | |
111 | Path2DEditor *path2d_editor = nullptr; |
112 | |
113 | public: |
114 | virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return path2d_editor->forward_gui_input(p_event); } |
115 | virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); } |
116 | |
117 | virtual String get_name() const override { return "Path2D" ; } |
118 | bool has_main_screen() const override { return false; } |
119 | virtual void edit(Object *p_object) override; |
120 | virtual bool handles(Object *p_object) const override; |
121 | virtual void make_visible(bool p_visible) override; |
122 | |
123 | Path2DEditorPlugin(); |
124 | ~Path2DEditorPlugin(); |
125 | }; |
126 | |
127 | #endif // PATH_2D_EDITOR_PLUGIN_H |
128 | |