1 | /**************************************************************************/ |
2 | /* canvas_item_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef CANVAS_ITEM_EDITOR_PLUGIN_H |
32 | #define CANVAS_ITEM_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_plugin.h" |
35 | #include "scene/gui/base_button.h" |
36 | #include "scene/gui/box_container.h" |
37 | |
38 | class AcceptDialog; |
39 | class CanvasItemEditorViewport; |
40 | class ConfirmationDialog; |
41 | class EditorData; |
42 | class EditorSelection; |
43 | class EditorZoomWidget; |
44 | class HScrollBar; |
45 | class HSplitContainer; |
46 | class ; |
47 | class PanelContainer; |
48 | class StyleBoxTexture; |
49 | class ViewPanner; |
50 | class VScrollBar; |
51 | class VSeparator; |
52 | class VSplitContainer; |
53 | |
54 | class CanvasItemEditorSelectedItem : public Object { |
55 | GDCLASS(CanvasItemEditorSelectedItem, Object); |
56 | |
57 | public: |
58 | Transform2D prev_xform; |
59 | real_t prev_rot = 0; |
60 | Rect2 prev_rect; |
61 | Vector2 prev_pivot; |
62 | real_t prev_anchors[4] = { (real_t)0.0 }; |
63 | |
64 | Transform2D pre_drag_xform; |
65 | Rect2 pre_drag_rect; |
66 | |
67 | List<real_t> pre_drag_bones_length; |
68 | List<Dictionary> pre_drag_bones_undo_state; |
69 | |
70 | Dictionary undo_state; |
71 | |
72 | CanvasItemEditorSelectedItem() {} |
73 | }; |
74 | |
75 | class CanvasItemEditor : public VBoxContainer { |
76 | GDCLASS(CanvasItemEditor, VBoxContainer); |
77 | |
78 | public: |
79 | enum Tool { |
80 | TOOL_SELECT, |
81 | TOOL_LIST_SELECT, |
82 | TOOL_MOVE, |
83 | TOOL_SCALE, |
84 | TOOL_ROTATE, |
85 | TOOL_EDIT_PIVOT, |
86 | TOOL_PAN, |
87 | TOOL_RULER, |
88 | TOOL_MAX |
89 | }; |
90 | |
91 | enum AddNodeOption { |
92 | ADD_NODE, |
93 | ADD_INSTANCE, |
94 | ADD_PASTE, |
95 | ADD_MOVE, |
96 | }; |
97 | |
98 | private: |
99 | enum SnapTarget { |
100 | SNAP_TARGET_NONE = 0, |
101 | SNAP_TARGET_PARENT, |
102 | SNAP_TARGET_SELF_ANCHORS, |
103 | SNAP_TARGET_SELF, |
104 | SNAP_TARGET_OTHER_NODE, |
105 | SNAP_TARGET_GUIDE, |
106 | SNAP_TARGET_GRID, |
107 | SNAP_TARGET_PIXEL |
108 | }; |
109 | |
110 | enum { |
111 | SNAP_USE, |
112 | SNAP_USE_NODE_PARENT, |
113 | SNAP_USE_NODE_ANCHORS, |
114 | SNAP_USE_NODE_SIDES, |
115 | SNAP_USE_NODE_CENTER, |
116 | SNAP_USE_OTHER_NODES, |
117 | SNAP_USE_GRID, |
118 | SNAP_USE_GUIDES, |
119 | SNAP_USE_ROTATION, |
120 | SNAP_USE_SCALE, |
121 | SNAP_RELATIVE, |
122 | SNAP_CONFIGURE, |
123 | SNAP_USE_PIXEL, |
124 | SHOW_HELPERS, |
125 | SHOW_RULERS, |
126 | SHOW_GUIDES, |
127 | SHOW_ORIGIN, |
128 | SHOW_VIEWPORT, |
129 | SHOW_EDIT_LOCKS, |
130 | SHOW_TRANSFORMATION_GIZMOS, |
131 | LOCK_SELECTED, |
132 | UNLOCK_SELECTED, |
133 | GROUP_SELECTED, |
134 | UNGROUP_SELECTED, |
135 | ANIM_INSERT_KEY, |
136 | ANIM_INSERT_KEY_EXISTING, |
137 | ANIM_INSERT_POS, |
138 | ANIM_INSERT_ROT, |
139 | ANIM_INSERT_SCALE, |
140 | ANIM_COPY_POSE, |
141 | ANIM_PASTE_POSE, |
142 | ANIM_CLEAR_POSE, |
143 | CLEAR_GUIDES, |
144 | VIEW_CENTER_TO_SELECTION, |
145 | VIEW_FRAME_TO_SELECTION, |
146 | PREVIEW_CANVAS_SCALE, |
147 | SKELETON_MAKE_BONES, |
148 | SKELETON_SHOW_BONES |
149 | }; |
150 | |
151 | enum DragType { |
152 | DRAG_NONE, |
153 | DRAG_BOX_SELECTION, |
154 | DRAG_LEFT, |
155 | DRAG_TOP_LEFT, |
156 | DRAG_TOP, |
157 | DRAG_TOP_RIGHT, |
158 | DRAG_RIGHT, |
159 | DRAG_BOTTOM_RIGHT, |
160 | DRAG_BOTTOM, |
161 | DRAG_BOTTOM_LEFT, |
162 | DRAG_ANCHOR_TOP_LEFT, |
163 | DRAG_ANCHOR_TOP_RIGHT, |
164 | DRAG_ANCHOR_BOTTOM_RIGHT, |
165 | DRAG_ANCHOR_BOTTOM_LEFT, |
166 | DRAG_ANCHOR_ALL, |
167 | DRAG_QUEUED, |
168 | DRAG_MOVE, |
169 | DRAG_MOVE_X, |
170 | DRAG_MOVE_Y, |
171 | DRAG_SCALE_X, |
172 | DRAG_SCALE_Y, |
173 | DRAG_SCALE_BOTH, |
174 | DRAG_ROTATE, |
175 | DRAG_PIVOT, |
176 | DRAG_V_GUIDE, |
177 | DRAG_H_GUIDE, |
178 | DRAG_DOUBLE_GUIDE, |
179 | DRAG_KEY_MOVE |
180 | }; |
181 | |
182 | enum GridVisibility { |
183 | GRID_VISIBILITY_SHOW, |
184 | GRID_VISIBILITY_SHOW_WHEN_SNAPPING, |
185 | GRID_VISIBILITY_HIDE, |
186 | }; |
187 | |
188 | bool = false; |
189 | |
190 | Tool tool = TOOL_SELECT; |
191 | Control *viewport = nullptr; |
192 | Control *viewport_scrollable = nullptr; |
193 | |
194 | HScrollBar *h_scroll = nullptr; |
195 | VScrollBar *v_scroll = nullptr; |
196 | |
197 | // Used for secondary menu items which are displayed depending on the currently selected node |
198 | // (such as MeshInstance's "Mesh" menu). |
199 | PanelContainer *context_toolbar_panel = nullptr; |
200 | HBoxContainer *context_toolbar_hbox = nullptr; |
201 | HashMap<Control *, VSeparator *> context_toolbar_separators; |
202 | |
203 | void _update_context_toolbar(); |
204 | |
205 | Transform2D transform; |
206 | GridVisibility grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING; |
207 | bool show_rulers = true; |
208 | bool show_guides = true; |
209 | bool show_origin = true; |
210 | bool show_viewport = true; |
211 | bool show_helpers = false; |
212 | bool show_edit_locks = true; |
213 | bool show_transformation_gizmos = true; |
214 | |
215 | real_t zoom = 1.0; |
216 | Point2 view_offset; |
217 | Point2 previous_update_view_offset; |
218 | |
219 | bool selected_from_canvas = false; |
220 | |
221 | // Defaults are defined in clear(). |
222 | Point2 grid_offset; |
223 | Point2 grid_step; |
224 | Vector2i primary_grid_step; |
225 | int grid_step_multiplier = 0; |
226 | |
227 | real_t snap_rotation_step = 0.0; |
228 | real_t snap_rotation_offset = 0.0; |
229 | real_t snap_scale_step = 0.0; |
230 | bool smart_snap_active = false; |
231 | bool grid_snap_active = false; |
232 | |
233 | bool snap_node_parent = true; |
234 | bool snap_node_anchors = true; |
235 | bool snap_node_sides = true; |
236 | bool snap_node_center = true; |
237 | bool snap_other_nodes = true; |
238 | bool snap_guides = true; |
239 | bool snap_rotation = false; |
240 | bool snap_scale = false; |
241 | bool snap_relative = false; |
242 | // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings. |
243 | // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates. |
244 | bool snap_pixel = true; |
245 | |
246 | bool key_pos = true; |
247 | bool key_rot = true; |
248 | bool key_scale = false; |
249 | |
250 | bool pan_pressed = false; |
251 | |
252 | bool ruler_tool_active = false; |
253 | Point2 ruler_tool_origin; |
254 | Point2 node_create_position; |
255 | |
256 | MenuOption last_option; |
257 | |
258 | struct _SelectResult { |
259 | CanvasItem *item = nullptr; |
260 | real_t z_index = 0; |
261 | bool has_z = true; |
262 | _FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const { |
263 | return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z; |
264 | } |
265 | }; |
266 | Vector<_SelectResult> selection_results; |
267 | Vector<_SelectResult> ; |
268 | |
269 | struct _HoverResult { |
270 | Point2 position; |
271 | Ref<Texture2D> icon; |
272 | String name; |
273 | }; |
274 | Vector<_HoverResult> hovering_results; |
275 | |
276 | struct BoneList { |
277 | Transform2D xform; |
278 | real_t length = 0; |
279 | uint64_t last_pass = 0; |
280 | }; |
281 | |
282 | uint64_t bone_last_frame = 0; |
283 | |
284 | struct BoneKey { |
285 | ObjectID from; |
286 | ObjectID to; |
287 | _FORCE_INLINE_ bool operator<(const BoneKey &p_key) const { |
288 | if (from == p_key.from) { |
289 | return to < p_key.to; |
290 | } else { |
291 | return from < p_key.from; |
292 | } |
293 | } |
294 | }; |
295 | |
296 | HashMap<BoneKey, BoneList> bone_list; |
297 | |
298 | struct PoseClipboard { |
299 | Vector2 pos; |
300 | Vector2 scale; |
301 | real_t rot = 0; |
302 | ObjectID id; |
303 | }; |
304 | List<PoseClipboard> pose_clipboard; |
305 | |
306 | Button *select_button = nullptr; |
307 | |
308 | Button *move_button = nullptr; |
309 | Button *scale_button = nullptr; |
310 | Button *rotate_button = nullptr; |
311 | |
312 | Button *list_select_button = nullptr; |
313 | Button *pivot_button = nullptr; |
314 | Button *pan_button = nullptr; |
315 | |
316 | Button *ruler_button = nullptr; |
317 | |
318 | Button *smart_snap_button = nullptr; |
319 | Button *grid_snap_button = nullptr; |
320 | MenuButton * = nullptr; |
321 | PopupMenu * = nullptr; |
322 | |
323 | Button *lock_button = nullptr; |
324 | Button *unlock_button = nullptr; |
325 | |
326 | Button *group_button = nullptr; |
327 | Button *ungroup_button = nullptr; |
328 | |
329 | MenuButton * = nullptr; |
330 | Button *override_camera_button = nullptr; |
331 | MenuButton * = nullptr; |
332 | PopupMenu * = nullptr; |
333 | PopupMenu * = nullptr; |
334 | HBoxContainer *animation_hb = nullptr; |
335 | MenuButton * = nullptr; |
336 | |
337 | Button *key_loc_button = nullptr; |
338 | Button *key_rot_button = nullptr; |
339 | Button *key_scale_button = nullptr; |
340 | Button *key_insert_button = nullptr; |
341 | Button *key_auto_insert_button = nullptr; |
342 | |
343 | PopupMenu * = nullptr; |
344 | PopupMenu * = nullptr; |
345 | |
346 | Control *top_ruler = nullptr; |
347 | Control *left_ruler = nullptr; |
348 | |
349 | Point2 drag_start_origin; |
350 | DragType drag_type = DRAG_NONE; |
351 | Point2 drag_from; |
352 | Point2 drag_to; |
353 | Point2 drag_rotation_center; |
354 | List<CanvasItem *> drag_selection; |
355 | int dragged_guide_index = -1; |
356 | Point2 dragged_guide_pos; |
357 | bool is_hovering_h_guide = false; |
358 | bool is_hovering_v_guide = false; |
359 | |
360 | bool updating_value_dialog = false; |
361 | Transform2D original_transform; |
362 | |
363 | Point2 box_selecting_to; |
364 | |
365 | Ref<StyleBoxTexture> select_sb; |
366 | Ref<Texture2D> select_handle; |
367 | Ref<Texture2D> anchor_handle; |
368 | |
369 | Ref<Shortcut> drag_pivot_shortcut; |
370 | Ref<Shortcut> set_pivot_shortcut; |
371 | Ref<Shortcut> multiply_grid_step_shortcut; |
372 | Ref<Shortcut> divide_grid_step_shortcut; |
373 | |
374 | Ref<ViewPanner> panner; |
375 | bool warped_panning = true; |
376 | void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event); |
377 | void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event); |
378 | |
379 | bool _is_node_locked(const Node *p_node) const; |
380 | bool _is_node_movable(const Node *p_node, bool = false); |
381 | void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); |
382 | void _get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, bool p_allow_locked = false); |
383 | |
384 | void _find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); |
385 | bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append); |
386 | |
387 | ConfirmationDialog *snap_dialog = nullptr; |
388 | |
389 | CanvasItem *ref_item = nullptr; |
390 | |
391 | void _save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones = false); |
392 | void _restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones = false); |
393 | void _commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones = false); |
394 | |
395 | Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); |
396 | Vector2 _position_to_anchor(const Control *p_control, Vector2 position); |
397 | |
398 | void (int p_op); |
399 | bool updating_scroll = false; |
400 | void _update_scroll(real_t); |
401 | void _update_scrollbars(); |
402 | void _snap_changed(); |
403 | void _selection_result_pressed(int); |
404 | void (); |
405 | void _add_node_pressed(int p_result); |
406 | void _node_created(Node *p_node); |
407 | void _reset_create_position(); |
408 | void _update_editor_settings(); |
409 | bool _is_grid_visible() const; |
410 | void (); |
411 | void (int p_id); |
412 | |
413 | public: |
414 | enum ThemePreviewMode { |
415 | THEME_PREVIEW_PROJECT, |
416 | THEME_PREVIEW_EDITOR, |
417 | THEME_PREVIEW_DEFAULT, |
418 | |
419 | THEME_PREVIEW_MAX // The number of options for enumerating. |
420 | }; |
421 | |
422 | private: |
423 | ThemePreviewMode theme_preview = THEME_PREVIEW_PROJECT; |
424 | void _switch_theme_preview(int p_mode); |
425 | |
426 | List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true) const; |
427 | Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list); |
428 | void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true); |
429 | Rect2 _get_encompassing_rect(const Node *p_node); |
430 | |
431 | Object *_get_editor_data(Object *p_what); |
432 | |
433 | void _insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing); |
434 | |
435 | void _keying_changed(); |
436 | |
437 | virtual void shortcut_input(const Ref<InputEvent> &p_ev) override; |
438 | |
439 | void _draw_text_at_position(Point2 p_position, String p_string, Side p_side); |
440 | void _draw_margin_at_position(int p_value, Point2 p_position, Side p_side); |
441 | void _draw_percentage_at_position(real_t p_value, Point2 p_position, Side p_side); |
442 | void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color); |
443 | |
444 | void _draw_smart_snapping(); |
445 | void _draw_rulers(); |
446 | void _draw_guides(); |
447 | void _draw_focus(); |
448 | void _draw_grid(); |
449 | void _draw_ruler_tool(); |
450 | void _draw_control_anchors(Control *control); |
451 | void _draw_control_helpers(Control *control); |
452 | void _draw_selection(); |
453 | void _draw_axis(); |
454 | void _draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); |
455 | void _draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); |
456 | void _draw_hover(); |
457 | void _draw_transform_message(); |
458 | |
459 | void _draw_viewport(); |
460 | |
461 | bool _gui_input_anchors(const Ref<InputEvent> &p_event); |
462 | bool _gui_input_move(const Ref<InputEvent> &p_event); |
463 | bool _gui_input_open_scene_on_double_click(const Ref<InputEvent> &p_event); |
464 | bool _gui_input_scale(const Ref<InputEvent> &p_event); |
465 | bool _gui_input_pivot(const Ref<InputEvent> &p_event); |
466 | bool _gui_input_resize(const Ref<InputEvent> &p_event); |
467 | bool _gui_input_rotate(const Ref<InputEvent> &p_event); |
468 | bool _gui_input_select(const Ref<InputEvent> &p_event); |
469 | bool _gui_input_ruler_tool(const Ref<InputEvent> &p_event); |
470 | bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted); |
471 | bool _gui_input_rulers_and_guides(const Ref<InputEvent> &p_event); |
472 | bool _gui_input_hover(const Ref<InputEvent> &p_event); |
473 | |
474 | void _gui_input_viewport(const Ref<InputEvent> &p_event); |
475 | void _update_cursor(); |
476 | |
477 | void _selection_changed(); |
478 | void _focus_selection(int p_op); |
479 | void _reset_drag(); |
480 | |
481 | SnapTarget snap_target[2]; |
482 | Transform2D snap_transform; |
483 | void _snap_if_closer_float( |
484 | const real_t p_value, |
485 | real_t &r_current_snap, SnapTarget &r_current_snap_target, |
486 | const real_t p_target_value, const SnapTarget p_snap_target, |
487 | const real_t p_radius = 10.0); |
488 | void _snap_if_closer_point( |
489 | Point2 p_value, |
490 | Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], |
491 | Point2 p_target_value, const SnapTarget p_snap_target, |
492 | const real_t rotation = 0.0, |
493 | const real_t p_radius = 10.0); |
494 | void _snap_other_nodes( |
495 | const Point2 p_value, |
496 | const Transform2D p_transform_to_snap, |
497 | Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], |
498 | const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions, |
499 | const Node *p_current); |
500 | |
501 | VBoxContainer *controls_vb = nullptr; |
502 | Button *button_center_view = nullptr; |
503 | EditorZoomWidget *zoom_widget = nullptr; |
504 | void _update_zoom(real_t p_zoom); |
505 | void _shortcut_zoom_set(real_t p_zoom); |
506 | void _zoom_on_position(real_t p_zoom, Point2 p_position = Point2()); |
507 | void _button_toggle_smart_snap(bool p_status); |
508 | void _button_toggle_grid_snap(bool p_status); |
509 | void _button_override_camera(bool p_pressed); |
510 | void _button_tool_select(int p_index); |
511 | |
512 | void _update_override_camera_button(bool p_game_running); |
513 | |
514 | HSplitContainer *left_panel_split = nullptr; |
515 | HSplitContainer *right_panel_split = nullptr; |
516 | VSplitContainer *bottom_split = nullptr; |
517 | |
518 | void _set_owner_for_node_and_children(Node *p_node, Node *p_owner); |
519 | |
520 | friend class CanvasItemEditorPlugin; |
521 | |
522 | protected: |
523 | void _notification(int p_what); |
524 | |
525 | static void _bind_methods(); |
526 | |
527 | static CanvasItemEditor *singleton; |
528 | |
529 | public: |
530 | enum SnapMode { |
531 | SNAP_GRID = 1 << 0, |
532 | SNAP_GUIDES = 1 << 1, |
533 | SNAP_PIXEL = 1 << 2, |
534 | SNAP_NODE_PARENT = 1 << 3, |
535 | SNAP_NODE_ANCHORS = 1 << 4, |
536 | SNAP_NODE_SIDES = 1 << 5, |
537 | SNAP_NODE_CENTER = 1 << 6, |
538 | SNAP_OTHER_NODES = 1 << 7, |
539 | |
540 | SNAP_DEFAULT = SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL, |
541 | }; |
542 | |
543 | Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, unsigned int p_forced_modes = 0, const CanvasItem *p_self_canvas_item = nullptr, List<CanvasItem *> p_other_nodes_exceptions = List<CanvasItem *>()); |
544 | real_t snap_angle(real_t p_target, real_t p_start = 0) const; |
545 | |
546 | Transform2D get_canvas_transform() const { return transform; } |
547 | |
548 | static CanvasItemEditor *get_singleton() { return singleton; } |
549 | Dictionary get_state() const; |
550 | void set_state(const Dictionary &p_state); |
551 | void clear(); |
552 | |
553 | void (Control *p_control); |
554 | void (Control *p_control); |
555 | |
556 | void add_control_to_left_panel(Control *p_control); |
557 | void remove_control_from_left_panel(Control *p_control); |
558 | |
559 | void add_control_to_right_panel(Control *p_control); |
560 | void remove_control_from_right_panel(Control *p_control); |
561 | |
562 | VSplitContainer *get_bottom_split(); |
563 | |
564 | Control *get_viewport_control() { return viewport; } |
565 | |
566 | Control *get_controls_container() { return controls_vb; } |
567 | |
568 | void update_viewport(); |
569 | |
570 | Tool get_current_tool() { return tool; } |
571 | void set_current_tool(Tool p_tool); |
572 | |
573 | void edit(CanvasItem *p_canvas_item); |
574 | |
575 | void focus_selection(); |
576 | void center_at(const Point2 &p_pos); |
577 | |
578 | virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; |
579 | |
580 | ThemePreviewMode get_theme_preview() const { return theme_preview; } |
581 | |
582 | EditorSelection *editor_selection = nullptr; |
583 | |
584 | CanvasItemEditor(); |
585 | }; |
586 | |
587 | class CanvasItemEditorPlugin : public EditorPlugin { |
588 | GDCLASS(CanvasItemEditorPlugin, EditorPlugin); |
589 | |
590 | CanvasItemEditor *canvas_item_editor = nullptr; |
591 | |
592 | protected: |
593 | void _notification(int p_what); |
594 | |
595 | public: |
596 | virtual String get_name() const override { return "2D" ; } |
597 | bool has_main_screen() const override { return true; } |
598 | virtual void edit(Object *p_object) override; |
599 | virtual bool handles(Object *p_object) const override; |
600 | virtual void make_visible(bool p_visible) override; |
601 | virtual Dictionary get_state() const override; |
602 | virtual void set_state(const Dictionary &p_state) override; |
603 | virtual void clear() override; |
604 | |
605 | CanvasItemEditor *get_canvas_item_editor() { return canvas_item_editor; } |
606 | |
607 | CanvasItemEditorPlugin(); |
608 | ~CanvasItemEditorPlugin(); |
609 | }; |
610 | |
611 | class CanvasItemEditorViewport : public Control { |
612 | GDCLASS(CanvasItemEditorViewport, Control); |
613 | |
614 | // The type of node that will be created when dropping texture into the viewport. |
615 | String default_texture_node_type; |
616 | // Node types that are available to select from when dropping texture into viewport. |
617 | Vector<String> texture_node_types; |
618 | |
619 | Vector<String> selected_files; |
620 | Node *target_node = nullptr; |
621 | Point2 drop_pos; |
622 | |
623 | CanvasItemEditor *canvas_item_editor = nullptr; |
624 | Control *preview_node = nullptr; |
625 | AcceptDialog *accept = nullptr; |
626 | AcceptDialog *selector = nullptr; |
627 | Label *selector_label = nullptr; |
628 | Label *label = nullptr; |
629 | Label *label_desc = nullptr; |
630 | VBoxContainer *btn_group = nullptr; |
631 | Ref<ButtonGroup> button_group; |
632 | |
633 | void _on_mouse_exit(); |
634 | void _on_select_type(Object *selected); |
635 | void _on_change_type_confirmed(); |
636 | void _on_change_type_closed(); |
637 | |
638 | void _create_preview(const Vector<String> &files) const; |
639 | void _remove_preview(); |
640 | |
641 | bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node); |
642 | bool _only_packed_scenes_selected() const; |
643 | void _create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point); |
644 | bool _create_instance(Node *parent, String &path, const Point2 &p_point); |
645 | void _perform_drop_data(); |
646 | void _show_resource_type_selector(); |
647 | void _update_theme(); |
648 | |
649 | protected: |
650 | void _notification(int p_what); |
651 | |
652 | public: |
653 | virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; |
654 | virtual void drop_data(const Point2 &p_point, const Variant &p_data) override; |
655 | |
656 | CanvasItemEditorViewport(CanvasItemEditor *p_canvas_item_editor); |
657 | ~CanvasItemEditorViewport(); |
658 | }; |
659 | |
660 | #endif // CANVAS_ITEM_EDITOR_PLUGIN_H |
661 | |