1 | /**************************************************************************/ |
2 | /* resource_preloader_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef RESOURCE_PRELOADER_EDITOR_PLUGIN_H |
32 | #define RESOURCE_PRELOADER_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_plugin.h" |
35 | #include "scene/gui/dialogs.h" |
36 | #include "scene/gui/panel_container.h" |
37 | #include "scene/gui/tree.h" |
38 | #include "scene/main/resource_preloader.h" |
39 | |
40 | class EditorFileDialog; |
41 | |
42 | class ResourcePreloaderEditor : public PanelContainer { |
43 | GDCLASS(ResourcePreloaderEditor, PanelContainer); |
44 | |
45 | enum { |
46 | BUTTON_OPEN_SCENE, |
47 | BUTTON_EDIT_RESOURCE, |
48 | BUTTON_REMOVE |
49 | }; |
50 | |
51 | Button *load = nullptr; |
52 | Button *paste = nullptr; |
53 | Tree *tree = nullptr; |
54 | bool loading_scene; |
55 | |
56 | EditorFileDialog *file = nullptr; |
57 | |
58 | AcceptDialog *dialog = nullptr; |
59 | |
60 | ResourcePreloader *preloader = nullptr; |
61 | |
62 | void _load_pressed(); |
63 | void _files_load_request(const Vector<String> &p_paths); |
64 | void _paste_pressed(); |
65 | void _remove_resource(const String &p_to_remove); |
66 | void _update_library(); |
67 | void _cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); |
68 | void _item_edited(); |
69 | |
70 | Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); |
71 | bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; |
72 | void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); |
73 | |
74 | protected: |
75 | void _notification(int p_what); |
76 | |
77 | static void _bind_methods(); |
78 | |
79 | public: |
80 | void edit(ResourcePreloader *p_preloader); |
81 | ResourcePreloaderEditor(); |
82 | }; |
83 | |
84 | class ResourcePreloaderEditorPlugin : public EditorPlugin { |
85 | GDCLASS(ResourcePreloaderEditorPlugin, EditorPlugin); |
86 | |
87 | ResourcePreloaderEditor *preloader_editor = nullptr; |
88 | Button *button = nullptr; |
89 | |
90 | public: |
91 | virtual String get_name() const override { return "ResourcePreloader" ; } |
92 | bool has_main_screen() const override { return false; } |
93 | virtual void edit(Object *p_object) override; |
94 | virtual bool handles(Object *p_object) const override; |
95 | virtual void make_visible(bool p_visible) override; |
96 | |
97 | ResourcePreloaderEditorPlugin(); |
98 | ~ResourcePreloaderEditorPlugin(); |
99 | }; |
100 | |
101 | #endif // RESOURCE_PRELOADER_EDITOR_PLUGIN_H |
102 | |