1/**************************************************************************/
2/* sprite_2d_editor_plugin.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef SPRITE_2D_EDITOR_PLUGIN_H
32#define SPRITE_2D_EDITOR_PLUGIN_H
33
34#include "editor/editor_plugin.h"
35#include "scene/2d/sprite_2d.h"
36#include "scene/gui/spin_box.h"
37
38class AcceptDialog;
39class ConfirmationDialog;
40class MenuButton;
41
42class Sprite2DEditor : public Control {
43 GDCLASS(Sprite2DEditor, Control);
44
45 enum Menu {
46 MENU_OPTION_CONVERT_TO_MESH_2D,
47 MENU_OPTION_CONVERT_TO_POLYGON_2D,
48 MENU_OPTION_CREATE_COLLISION_POLY_2D,
49 MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D
50 };
51
52 Menu selected_menu_item;
53
54 Sprite2D *node = nullptr;
55
56 MenuButton *options = nullptr;
57
58 ConfirmationDialog *outline_dialog = nullptr;
59
60 AcceptDialog *err_dialog = nullptr;
61
62 ConfirmationDialog *debug_uv_dialog = nullptr;
63 Control *debug_uv = nullptr;
64 Vector<Vector2> uv_lines;
65 Vector<Vector<Vector2>> outline_lines;
66 Vector<Vector<Vector2>> computed_outline_lines;
67 Vector<Vector2> computed_vertices;
68 Vector<Vector2> computed_uv;
69 Vector<int> computed_indices;
70
71 SpinBox *simplification = nullptr;
72 SpinBox *grow_pixels = nullptr;
73 SpinBox *shrink_pixels = nullptr;
74 Button *update_preview = nullptr;
75
76 void _menu_option(int p_option);
77
78 //void _create_uv_lines();
79 friend class Sprite2DEditorPlugin;
80
81 void _debug_uv_draw();
82 void _update_mesh_data();
83
84 void _create_node();
85 void _convert_to_mesh_2d_node();
86 void _convert_to_polygon_2d_node();
87 void _create_collision_polygon_2d_node();
88 void _create_light_occluder_2d_node();
89
90 void _add_as_sibling_or_child(Node *p_own_node, Node *p_new_node);
91
92protected:
93 void _node_removed(Node *p_node);
94 void _notification(int p_what);
95 static void _bind_methods();
96
97public:
98 void edit(Sprite2D *p_sprite);
99 Sprite2DEditor();
100};
101
102class Sprite2DEditorPlugin : public EditorPlugin {
103 GDCLASS(Sprite2DEditorPlugin, EditorPlugin);
104
105 Sprite2DEditor *sprite_editor = nullptr;
106
107public:
108 virtual String get_name() const override { return "Sprite2D"; }
109 bool has_main_screen() const override { return false; }
110 virtual void edit(Object *p_object) override;
111 virtual bool handles(Object *p_object) const override;
112 virtual void make_visible(bool p_visible) override;
113
114 Sprite2DEditorPlugin();
115 ~Sprite2DEditorPlugin();
116};
117
118#endif // SPRITE_2D_EDITOR_PLUGIN_H
119