1 | /**************************************************************************/ |
2 | /* script_create_dialog.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef SCRIPT_CREATE_DIALOG_H |
32 | #define SCRIPT_CREATE_DIALOG_H |
33 | |
34 | #include "core/object/script_language.h" |
35 | #include "scene/gui/check_box.h" |
36 | #include "scene/gui/dialogs.h" |
37 | #include "scene/gui/grid_container.h" |
38 | #include "scene/gui/line_edit.h" |
39 | #include "scene/gui/option_button.h" |
40 | #include "scene/gui/panel_container.h" |
41 | |
42 | class CreateDialog; |
43 | class EditorFileDialog; |
44 | class EditorValidationPanel; |
45 | |
46 | class ScriptCreateDialog : public ConfirmationDialog { |
47 | GDCLASS(ScriptCreateDialog, ConfirmationDialog); |
48 | |
49 | enum { |
50 | MSG_ID_SCRIPT, |
51 | MSG_ID_PATH, |
52 | MSG_ID_BUILT_IN, |
53 | MSG_ID_TEMPLATE, |
54 | }; |
55 | |
56 | LineEdit *class_name = nullptr; |
57 | EditorValidationPanel *validation_panel = nullptr; |
58 | LineEdit *parent_name = nullptr; |
59 | Button *parent_browse_button = nullptr; |
60 | Button *parent_search_button = nullptr; |
61 | OptionButton * = nullptr; |
62 | OptionButton * = nullptr; |
63 | LineEdit *file_path = nullptr; |
64 | LineEdit *internal_name = nullptr; |
65 | Button *path_button = nullptr; |
66 | EditorFileDialog *file_browse = nullptr; |
67 | CheckBox *internal = nullptr; |
68 | CheckBox *use_templates = nullptr; |
69 | VBoxContainer *path_vb = nullptr; |
70 | AcceptDialog *alert = nullptr; |
71 | CreateDialog *select_class = nullptr; |
72 | bool is_browsing_parent = false; |
73 | String path_error; |
74 | String template_inactive_message; |
75 | String initial_bp; |
76 | bool is_new_script_created = true; |
77 | bool is_path_valid = false; |
78 | bool has_named_classes = false; |
79 | bool supports_built_in = false; |
80 | bool can_inherit_from_file = false; |
81 | bool is_parent_name_valid = false; |
82 | bool is_class_name_valid = false; |
83 | bool is_built_in = false; |
84 | bool is_using_templates = true; |
85 | bool built_in_enabled = true; |
86 | bool load_enabled = true; |
87 | int current_language; |
88 | int default_language; |
89 | bool re_check_path = false; |
90 | |
91 | Control *path_controls[2]; |
92 | Control *name_controls[2]; |
93 | |
94 | Vector<ScriptLanguage::ScriptTemplate> template_list; |
95 | ScriptLanguage *language = nullptr; |
96 | |
97 | String base_type; |
98 | |
99 | void _path_hbox_sorted(); |
100 | bool _can_be_built_in(); |
101 | void _path_changed(const String &p_path = String()); |
102 | void _path_submitted(const String &p_path = String()); |
103 | void _language_changed(int l = 0); |
104 | void _built_in_pressed(); |
105 | void _use_template_pressed(); |
106 | bool _validate_parent(const String &p_string); |
107 | bool _validate_class(const String &p_string); |
108 | String _validate_path(const String &p_path, bool p_file_must_exist); |
109 | String _get_class_name() const; |
110 | void _class_name_changed(const String &p_name); |
111 | void _parent_name_changed(const String &p_parent); |
112 | void _template_changed(int p_template = 0); |
113 | void _browse_path(bool browse_parent, bool p_save); |
114 | void _file_selected(const String &p_file); |
115 | void _create(); |
116 | void _browse_class_in_tree(); |
117 | virtual void ok_pressed() override; |
118 | void _create_new(); |
119 | void _load_exist(); |
120 | void (); |
121 | void _update_dialog(); |
122 | ScriptLanguage::ScriptTemplate _get_current_template() const; |
123 | Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *p_language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const; |
124 | ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *p_language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const; |
125 | String _get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const; |
126 | |
127 | protected: |
128 | void _notification(int p_what); |
129 | static void _bind_methods(); |
130 | |
131 | public: |
132 | void config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled = true, bool p_load_enabled = true); |
133 | void set_inheritance_base_type(const String &p_base); |
134 | ScriptCreateDialog(); |
135 | }; |
136 | |
137 | #endif // SCRIPT_CREATE_DIALOG_H |
138 | |