1 | /**************************************************************************/ |
2 | /* gdscript_highlighter.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GDSCRIPT_HIGHLIGHTER_H |
32 | #define GDSCRIPT_HIGHLIGHTER_H |
33 | |
34 | #include "editor/plugins/script_editor_plugin.h" |
35 | #include "scene/gui/text_edit.h" |
36 | |
37 | class GDScriptSyntaxHighlighter : public EditorSyntaxHighlighter { |
38 | GDCLASS(GDScriptSyntaxHighlighter, EditorSyntaxHighlighter) |
39 | |
40 | private: |
41 | struct ColorRegion { |
42 | Color color; |
43 | String start_key; |
44 | String end_key; |
45 | bool line_only = false; |
46 | }; |
47 | Vector<ColorRegion> color_regions; |
48 | HashMap<int, int> color_region_cache; |
49 | |
50 | HashMap<StringName, Color> class_names; |
51 | HashMap<StringName, Color> reserved_keywords; |
52 | HashMap<StringName, Color> member_keywords; |
53 | HashSet<StringName> global_functions; |
54 | |
55 | enum Type { |
56 | NONE, |
57 | REGION, |
58 | NODE_PATH, |
59 | NODE_REF, |
60 | ANNOTATION, |
61 | STRING_NAME, |
62 | SYMBOL, |
63 | NUMBER, |
64 | FUNCTION, |
65 | SIGNAL, |
66 | KEYWORD, |
67 | MEMBER, |
68 | IDENTIFIER, |
69 | TYPE, |
70 | }; |
71 | |
72 | // Colors. |
73 | Color font_color; |
74 | Color symbol_color; |
75 | Color function_color; |
76 | Color global_function_color; |
77 | Color function_definition_color; |
78 | Color built_in_type_color; |
79 | Color number_color; |
80 | Color member_color; |
81 | Color node_path_color; |
82 | Color node_ref_color; |
83 | Color annotation_color; |
84 | Color string_name_color; |
85 | Color type_color; |
86 | |
87 | enum { |
88 | , |
89 | , |
90 | , |
91 | , |
92 | }; |
93 | Color [COMMENT_MARKER_MAX]; |
94 | HashMap<String, CommentMarkerLevel> ; |
95 | |
96 | void add_color_region(const String &p_start_key, const String &p_end_key, const Color &p_color, bool p_line_only = false); |
97 | |
98 | public: |
99 | virtual void _update_cache() override; |
100 | virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; |
101 | |
102 | virtual String _get_name() const override; |
103 | virtual PackedStringArray _get_supported_languages() const override; |
104 | |
105 | virtual Ref<EditorSyntaxHighlighter> _create() const override; |
106 | }; |
107 | |
108 | #endif // GDSCRIPT_HIGHLIGHTER_H |
109 | |