| 1 | /**************************************************************************/ |
| 2 | /* gdscript_lambda_callable.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gdscript_lambda_callable.h" |
| 32 | |
| 33 | #include "gdscript.h" |
| 34 | |
| 35 | #include "core/templates/hashfuncs.h" |
| 36 | |
| 37 | bool GDScriptLambdaCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) { |
| 38 | // Lambda callables are only compared by reference. |
| 39 | return p_a == p_b; |
| 40 | } |
| 41 | |
| 42 | bool GDScriptLambdaCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) { |
| 43 | // Lambda callables are only compared by reference. |
| 44 | return p_a < p_b; |
| 45 | } |
| 46 | |
| 47 | uint32_t GDScriptLambdaCallable::hash() const { |
| 48 | return h; |
| 49 | } |
| 50 | |
| 51 | String GDScriptLambdaCallable::get_as_text() const { |
| 52 | if (function->get_name() != StringName()) { |
| 53 | return function->get_name().operator String() + "(lambda)" ; |
| 54 | } |
| 55 | return "(anonymous lambda)" ; |
| 56 | } |
| 57 | |
| 58 | CallableCustom::CompareEqualFunc GDScriptLambdaCallable::get_compare_equal_func() const { |
| 59 | return compare_equal; |
| 60 | } |
| 61 | |
| 62 | CallableCustom::CompareLessFunc GDScriptLambdaCallable::get_compare_less_func() const { |
| 63 | return compare_less; |
| 64 | } |
| 65 | |
| 66 | ObjectID GDScriptLambdaCallable::get_object() const { |
| 67 | return script->get_instance_id(); |
| 68 | } |
| 69 | |
| 70 | StringName GDScriptLambdaCallable::get_method() const { |
| 71 | return function->get_name(); |
| 72 | } |
| 73 | |
| 74 | void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const { |
| 75 | int captures_amount = captures.size(); |
| 76 | |
| 77 | if (captures_amount > 0) { |
| 78 | Vector<const Variant *> args; |
| 79 | args.resize(p_argcount + captures_amount); |
| 80 | for (int i = 0; i < captures_amount; i++) { |
| 81 | args.write[i] = &captures[i]; |
| 82 | if (captures[i].get_type() == Variant::OBJECT) { |
| 83 | bool was_freed = false; |
| 84 | captures[i].get_validated_object_with_check(was_freed); |
| 85 | if (was_freed) { |
| 86 | ERR_PRINT(vformat(R"(Lambda capture at index %d was freed. Passed "null" instead.)" , i)); |
| 87 | static Variant nil; |
| 88 | args.write[i] = &nil; |
| 89 | } |
| 90 | } |
| 91 | } |
| 92 | for (int i = 0; i < p_argcount; i++) { |
| 93 | args.write[i + captures_amount] = p_arguments[i]; |
| 94 | } |
| 95 | |
| 96 | r_return_value = function->call(nullptr, args.ptrw(), args.size(), r_call_error); |
| 97 | switch (r_call_error.error) { |
| 98 | case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: |
| 99 | r_call_error.argument -= captures_amount; |
| 100 | #ifdef DEBUG_ENABLED |
| 101 | if (r_call_error.argument < 0) { |
| 102 | ERR_PRINT(vformat("GDScript bug (please report): Invalid value of lambda capture at index %d." , captures_amount + r_call_error.argument)); |
| 103 | r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // TODO: Add a more suitable error code. |
| 104 | r_call_error.argument = 0; |
| 105 | r_call_error.expected = 0; |
| 106 | } |
| 107 | #endif |
| 108 | break; |
| 109 | case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: |
| 110 | case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: |
| 111 | r_call_error.expected -= captures_amount; |
| 112 | #ifdef DEBUG_ENABLED |
| 113 | if (r_call_error.expected < 0) { |
| 114 | ERR_PRINT("GDScript bug (please report): Invalid lambda captures count." ); |
| 115 | r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // TODO: Add a more suitable error code. |
| 116 | r_call_error.argument = 0; |
| 117 | r_call_error.expected = 0; |
| 118 | } |
| 119 | #endif |
| 120 | break; |
| 121 | default: |
| 122 | break; |
| 123 | } |
| 124 | } else { |
| 125 | r_return_value = function->call(nullptr, p_arguments, p_argcount, r_call_error); |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) { |
| 130 | script = p_script; |
| 131 | function = p_function; |
| 132 | captures = p_captures; |
| 133 | |
| 134 | h = (uint32_t)hash_murmur3_one_64((uint64_t)this); |
| 135 | } |
| 136 | |
| 137 | bool GDScriptLambdaSelfCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) { |
| 138 | // Lambda callables are only compared by reference. |
| 139 | return p_a == p_b; |
| 140 | } |
| 141 | |
| 142 | bool GDScriptLambdaSelfCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) { |
| 143 | // Lambda callables are only compared by reference. |
| 144 | return p_a < p_b; |
| 145 | } |
| 146 | |
| 147 | uint32_t GDScriptLambdaSelfCallable::hash() const { |
| 148 | return h; |
| 149 | } |
| 150 | |
| 151 | String GDScriptLambdaSelfCallable::get_as_text() const { |
| 152 | if (function->get_name() != StringName()) { |
| 153 | return function->get_name().operator String() + "(lambda)" ; |
| 154 | } |
| 155 | return "(anonymous lambda)" ; |
| 156 | } |
| 157 | |
| 158 | CallableCustom::CompareEqualFunc GDScriptLambdaSelfCallable::get_compare_equal_func() const { |
| 159 | return compare_equal; |
| 160 | } |
| 161 | |
| 162 | CallableCustom::CompareLessFunc GDScriptLambdaSelfCallable::get_compare_less_func() const { |
| 163 | return compare_less; |
| 164 | } |
| 165 | |
| 166 | ObjectID GDScriptLambdaSelfCallable::get_object() const { |
| 167 | return object->get_instance_id(); |
| 168 | } |
| 169 | |
| 170 | void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const { |
| 171 | #ifdef DEBUG_ENABLED |
| 172 | if (object->get_script_instance() == nullptr || object->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) { |
| 173 | ERR_PRINT("Trying to call a lambda with an invalid instance." ); |
| 174 | r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; |
| 175 | return; |
| 176 | } |
| 177 | #endif |
| 178 | |
| 179 | int captures_amount = captures.size(); |
| 180 | |
| 181 | if (captures_amount > 0) { |
| 182 | Vector<const Variant *> args; |
| 183 | args.resize(p_argcount + captures_amount); |
| 184 | for (int i = 0; i < captures_amount; i++) { |
| 185 | args.write[i] = &captures[i]; |
| 186 | if (captures[i].get_type() == Variant::OBJECT) { |
| 187 | bool was_freed = false; |
| 188 | captures[i].get_validated_object_with_check(was_freed); |
| 189 | if (was_freed) { |
| 190 | ERR_PRINT(vformat(R"(Lambda capture at index %d was freed. Passed "null" instead.)" , i)); |
| 191 | static Variant nil; |
| 192 | args.write[i] = &nil; |
| 193 | } |
| 194 | } |
| 195 | } |
| 196 | for (int i = 0; i < p_argcount; i++) { |
| 197 | args.write[i + captures_amount] = p_arguments[i]; |
| 198 | } |
| 199 | |
| 200 | r_return_value = function->call(static_cast<GDScriptInstance *>(object->get_script_instance()), args.ptrw(), args.size(), r_call_error); |
| 201 | switch (r_call_error.error) { |
| 202 | case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: |
| 203 | r_call_error.argument -= captures_amount; |
| 204 | #ifdef DEBUG_ENABLED |
| 205 | if (r_call_error.argument < 0) { |
| 206 | ERR_PRINT(vformat("GDScript bug (please report): Invalid value of lambda capture at index %d." , captures_amount + r_call_error.argument)); |
| 207 | r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // TODO: Add a more suitable error code. |
| 208 | r_call_error.argument = 0; |
| 209 | r_call_error.expected = 0; |
| 210 | } |
| 211 | #endif |
| 212 | break; |
| 213 | case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: |
| 214 | case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: |
| 215 | r_call_error.expected -= captures_amount; |
| 216 | #ifdef DEBUG_ENABLED |
| 217 | if (r_call_error.expected < 0) { |
| 218 | ERR_PRINT("GDScript bug (please report): Invalid lambda captures count." ); |
| 219 | r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // TODO: Add a more suitable error code. |
| 220 | r_call_error.argument = 0; |
| 221 | r_call_error.expected = 0; |
| 222 | } |
| 223 | #endif |
| 224 | break; |
| 225 | default: |
| 226 | break; |
| 227 | } |
| 228 | } else { |
| 229 | r_return_value = function->call(static_cast<GDScriptInstance *>(object->get_script_instance()), p_arguments, p_argcount, r_call_error); |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) { |
| 234 | reference = p_self; |
| 235 | object = p_self.ptr(); |
| 236 | function = p_function; |
| 237 | captures = p_captures; |
| 238 | |
| 239 | h = (uint32_t)hash_murmur3_one_64((uint64_t)this); |
| 240 | } |
| 241 | |
| 242 | GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) { |
| 243 | object = p_self; |
| 244 | function = p_function; |
| 245 | captures = p_captures; |
| 246 | |
| 247 | h = (uint32_t)hash_murmur3_one_64((uint64_t)this); |
| 248 | } |
| 249 | |