1 | /**************************************************************************/ |
2 | /* gdscript_language_protocol.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GDSCRIPT_LANGUAGE_PROTOCOL_H |
32 | #define GDSCRIPT_LANGUAGE_PROTOCOL_H |
33 | |
34 | #include "gdscript_text_document.h" |
35 | #include "gdscript_workspace.h" |
36 | #include "godot_lsp.h" |
37 | |
38 | #include "core/io/stream_peer.h" |
39 | #include "core/io/stream_peer_tcp.h" |
40 | #include "core/io/tcp_server.h" |
41 | |
42 | #include "modules/modules_enabled.gen.h" // For jsonrpc. |
43 | #ifdef MODULE_JSONRPC_ENABLED |
44 | #include "modules/jsonrpc/jsonrpc.h" |
45 | #else |
46 | #error "Can't build GDScript LSP without JSONRPC module." |
47 | #endif |
48 | |
49 | #define LSP_MAX_BUFFER_SIZE 4194304 |
50 | #define LSP_MAX_CLIENTS 8 |
51 | |
52 | class GDScriptLanguageProtocol : public JSONRPC { |
53 | GDCLASS(GDScriptLanguageProtocol, JSONRPC) |
54 | |
55 | private: |
56 | struct LSPeer : RefCounted { |
57 | Ref<StreamPeerTCP> connection; |
58 | |
59 | uint8_t req_buf[LSP_MAX_BUFFER_SIZE]; |
60 | int req_pos = 0; |
61 | bool = false; |
62 | bool has_content = false; |
63 | int content_length = 0; |
64 | Vector<CharString> res_queue; |
65 | int res_sent = 0; |
66 | |
67 | Error handle_data(); |
68 | Error send_data(); |
69 | }; |
70 | |
71 | enum LSPErrorCode { |
72 | RequestCancelled = -32800, |
73 | ContentModified = -32801, |
74 | }; |
75 | |
76 | static GDScriptLanguageProtocol *singleton; |
77 | |
78 | HashMap<int, Ref<LSPeer>> clients; |
79 | Ref<TCPServer> server; |
80 | int latest_client_id = 0; |
81 | int next_client_id = 0; |
82 | |
83 | int next_server_id = 0; |
84 | |
85 | Ref<GDScriptTextDocument> text_document; |
86 | Ref<GDScriptWorkspace> workspace; |
87 | |
88 | Error on_client_connected(); |
89 | void on_client_disconnected(const int &p_client_id); |
90 | |
91 | String process_message(const String &p_text); |
92 | String format_output(const String &p_text); |
93 | |
94 | bool _initialized = false; |
95 | |
96 | protected: |
97 | static void _bind_methods(); |
98 | |
99 | Dictionary initialize(const Dictionary &p_params); |
100 | void initialized(const Variant &p_params); |
101 | |
102 | public: |
103 | _FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; } |
104 | _FORCE_INLINE_ Ref<GDScriptWorkspace> get_workspace() { return workspace; } |
105 | _FORCE_INLINE_ Ref<GDScriptTextDocument> get_text_document() { return text_document; } |
106 | _FORCE_INLINE_ bool is_initialized() const { return _initialized; } |
107 | |
108 | void poll(); |
109 | Error start(int p_port, const IPAddress &p_bind_ip); |
110 | void stop(); |
111 | |
112 | void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1); |
113 | void request_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1); |
114 | |
115 | bool is_smart_resolve_enabled() const; |
116 | bool is_goto_native_symbols_enabled() const; |
117 | |
118 | GDScriptLanguageProtocol(); |
119 | }; |
120 | |
121 | #endif // GDSCRIPT_LANGUAGE_PROTOCOL_H |
122 | |