1 | /**************************************************************************/ |
2 | /* editor_scene_importer_fbx.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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29 | /**************************************************************************/ |
30 | |
31 | #include "editor_scene_importer_fbx.h" |
32 | |
33 | #ifdef TOOLS_ENABLED |
34 | |
35 | #include "../gltf_document.h" |
36 | |
37 | #include "core/config/project_settings.h" |
38 | #include "editor/editor_settings.h" |
39 | #include "main/main.h" |
40 | |
41 | uint32_t EditorSceneFormatImporterFBX::get_import_flags() const { |
42 | return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION; |
43 | } |
44 | |
45 | void EditorSceneFormatImporterFBX::get_extensions(List<String> *r_extensions) const { |
46 | r_extensions->push_back("fbx" ); |
47 | } |
48 | |
49 | Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t p_flags, |
50 | const HashMap<StringName, Variant> &p_options, |
51 | List<String> *r_missing_deps, Error *r_err) { |
52 | // Get global paths for source and sink. |
53 | |
54 | // Don't use `c_escape()` as it can generate broken paths. These paths will be |
55 | // enclosed in double quotes by OS::execute(), so we only need to escape those. |
56 | // `c_escape_multiline()` seems to do this (escapes `\` and `"` only). |
57 | const String source_global = ProjectSettings::get_singleton()->globalize_path(p_path).c_escape_multiline(); |
58 | const String sink = ProjectSettings::get_singleton()->get_imported_files_path().path_join( |
59 | vformat("%s-%s.glb" , p_path.get_file().get_basename(), p_path.md5_text())); |
60 | const String sink_global = ProjectSettings::get_singleton()->globalize_path(sink).c_escape_multiline(); |
61 | |
62 | // Run fbx2gltf. |
63 | |
64 | String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path" ); |
65 | |
66 | List<String> args; |
67 | args.push_back("--pbr-metallic-roughness" ); |
68 | args.push_back("--input" ); |
69 | args.push_back(source_global); |
70 | args.push_back("--output" ); |
71 | args.push_back(sink_global); |
72 | args.push_back("--binary" ); |
73 | |
74 | String standard_out; |
75 | int ret; |
76 | OS::get_singleton()->execute(fbx2gltf_path, args, &standard_out, &ret, true); |
77 | print_verbose(fbx2gltf_path); |
78 | print_verbose(standard_out); |
79 | |
80 | if (ret != 0) { |
81 | if (r_err) { |
82 | *r_err = ERR_SCRIPT_FAILED; |
83 | } |
84 | ERR_PRINT(vformat("FBX conversion to glTF failed with error: %d." , ret)); |
85 | return nullptr; |
86 | } |
87 | |
88 | // Import the generated glTF. |
89 | |
90 | // Use GLTFDocument instead of glTF importer to keep image references. |
91 | Ref<GLTFDocument> gltf; |
92 | gltf.instantiate(); |
93 | Ref<GLTFState> state; |
94 | state.instantiate(); |
95 | print_verbose(vformat("glTF path: %s" , sink)); |
96 | Error err = gltf->append_from_file(sink, state, p_flags, p_path.get_base_dir()); |
97 | if (err != OK) { |
98 | if (r_err) { |
99 | *r_err = FAILED; |
100 | } |
101 | return nullptr; |
102 | } |
103 | |
104 | #ifndef DISABLE_DEPRECATED |
105 | bool trimming = p_options.has("animation/trimming" ) ? (bool)p_options["animation/trimming" ] : false; |
106 | bool remove_immutable = p_options.has("animation/remove_immutable_tracks" ) ? (bool)p_options["animation/remove_immutable_tracks" ] : true; |
107 | return gltf->generate_scene(state, (float)p_options["animation/fps" ], trimming, remove_immutable); |
108 | #else |
109 | return gltf->generate_scene(state, (float)p_options["animation/fps" ], (bool)p_options["animation/trimming" ], (bool)p_options["animation/remove_immutable_tracks" ]); |
110 | #endif |
111 | } |
112 | |
113 | Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation, |
114 | const String &p_option, const HashMap<StringName, Variant> &p_options) { |
115 | return true; |
116 | } |
117 | |
118 | void EditorSceneFormatImporterFBX::get_import_options(const String &p_path, |
119 | List<ResourceImporter::ImportOption> *r_options) { |
120 | } |
121 | |
122 | bool EditorFileSystemImportFormatSupportQueryFBX::is_active() const { |
123 | String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path" ); |
124 | return !FileAccess::exists(fbx2gltf_path); |
125 | } |
126 | |
127 | Vector<String> EditorFileSystemImportFormatSupportQueryFBX::get_file_extensions() const { |
128 | Vector<String> ret; |
129 | ret.push_back("fbx" ); |
130 | return ret; |
131 | } |
132 | |
133 | bool EditorFileSystemImportFormatSupportQueryFBX::query() { |
134 | FBXImporterManager::get_singleton()->show_dialog(true); |
135 | |
136 | while (true) { |
137 | OS::get_singleton()->delay_usec(1); |
138 | DisplayServer::get_singleton()->process_events(); |
139 | Main::iteration(); |
140 | if (!FBXImporterManager::get_singleton()->is_visible()) { |
141 | break; |
142 | } |
143 | } |
144 | |
145 | return false; |
146 | } |
147 | |
148 | #endif // TOOLS_ENABLED |
149 | |