1 | /**************************************************************************/ |
2 | /* aspect_ratio_container.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "aspect_ratio_container.h" |
32 | |
33 | #include "scene/gui/texture_rect.h" |
34 | |
35 | Size2 AspectRatioContainer::get_minimum_size() const { |
36 | Size2 ms; |
37 | for (int i = 0; i < get_child_count(); i++) { |
38 | Control *c = Object::cast_to<Control>(get_child(i)); |
39 | if (!c) { |
40 | continue; |
41 | } |
42 | if (c->is_set_as_top_level()) { |
43 | continue; |
44 | } |
45 | if (!c->is_visible()) { |
46 | continue; |
47 | } |
48 | Size2 minsize = c->get_combined_minimum_size(); |
49 | ms.width = MAX(ms.width, minsize.width); |
50 | ms.height = MAX(ms.height, minsize.height); |
51 | } |
52 | return ms; |
53 | } |
54 | |
55 | void AspectRatioContainer::set_ratio(float p_ratio) { |
56 | if (ratio == p_ratio) { |
57 | return; |
58 | } |
59 | ratio = p_ratio; |
60 | queue_sort(); |
61 | } |
62 | |
63 | void AspectRatioContainer::set_stretch_mode(StretchMode p_mode) { |
64 | if (stretch_mode == p_mode) { |
65 | return; |
66 | } |
67 | stretch_mode = p_mode; |
68 | queue_sort(); |
69 | } |
70 | |
71 | void AspectRatioContainer::set_alignment_horizontal(AlignmentMode p_alignment_horizontal) { |
72 | if (alignment_horizontal == p_alignment_horizontal) { |
73 | return; |
74 | } |
75 | alignment_horizontal = p_alignment_horizontal; |
76 | queue_sort(); |
77 | } |
78 | |
79 | void AspectRatioContainer::set_alignment_vertical(AlignmentMode p_alignment_vertical) { |
80 | if (alignment_vertical == p_alignment_vertical) { |
81 | return; |
82 | } |
83 | alignment_vertical = p_alignment_vertical; |
84 | queue_sort(); |
85 | } |
86 | |
87 | Vector<int> AspectRatioContainer::get_allowed_size_flags_horizontal() const { |
88 | Vector<int> flags; |
89 | flags.append(SIZE_FILL); |
90 | flags.append(SIZE_SHRINK_BEGIN); |
91 | flags.append(SIZE_SHRINK_CENTER); |
92 | flags.append(SIZE_SHRINK_END); |
93 | return flags; |
94 | } |
95 | |
96 | Vector<int> AspectRatioContainer::get_allowed_size_flags_vertical() const { |
97 | Vector<int> flags; |
98 | flags.append(SIZE_FILL); |
99 | flags.append(SIZE_SHRINK_BEGIN); |
100 | flags.append(SIZE_SHRINK_CENTER); |
101 | flags.append(SIZE_SHRINK_END); |
102 | return flags; |
103 | } |
104 | |
105 | void AspectRatioContainer::_notification(int p_what) { |
106 | switch (p_what) { |
107 | case NOTIFICATION_SORT_CHILDREN: { |
108 | bool rtl = is_layout_rtl(); |
109 | Size2 size = get_size(); |
110 | for (int i = 0; i < get_child_count(); i++) { |
111 | Control *c = Object::cast_to<Control>(get_child(i)); |
112 | if (!c) { |
113 | continue; |
114 | } |
115 | if (c->is_set_as_top_level()) { |
116 | continue; |
117 | } |
118 | |
119 | // Temporary fix for editor crash. |
120 | TextureRect *trect = Object::cast_to<TextureRect>(c); |
121 | if (trect) { |
122 | if (trect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL || trect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL) { |
123 | WARN_PRINT_ONCE("Proportional TextureRect is currently not supported inside AspectRatioContainer" ); |
124 | continue; |
125 | } |
126 | } |
127 | |
128 | Size2 child_minsize = c->get_combined_minimum_size(); |
129 | Size2 child_size = Size2(ratio, 1.0); |
130 | float scale_factor = 1.0; |
131 | |
132 | switch (stretch_mode) { |
133 | case STRETCH_WIDTH_CONTROLS_HEIGHT: { |
134 | scale_factor = size.x / child_size.x; |
135 | } break; |
136 | case STRETCH_HEIGHT_CONTROLS_WIDTH: { |
137 | scale_factor = size.y / child_size.y; |
138 | } break; |
139 | case STRETCH_FIT: { |
140 | scale_factor = MIN(size.x / child_size.x, size.y / child_size.y); |
141 | } break; |
142 | case STRETCH_COVER: { |
143 | scale_factor = MAX(size.x / child_size.x, size.y / child_size.y); |
144 | } break; |
145 | } |
146 | child_size *= scale_factor; |
147 | child_size.x = MAX(child_size.x, child_minsize.x); |
148 | child_size.y = MAX(child_size.y, child_minsize.y); |
149 | |
150 | float align_x = 0.5; |
151 | switch (alignment_horizontal) { |
152 | case ALIGNMENT_BEGIN: { |
153 | align_x = 0.0; |
154 | } break; |
155 | case ALIGNMENT_CENTER: { |
156 | align_x = 0.5; |
157 | } break; |
158 | case ALIGNMENT_END: { |
159 | align_x = 1.0; |
160 | } break; |
161 | } |
162 | float align_y = 0.5; |
163 | switch (alignment_vertical) { |
164 | case ALIGNMENT_BEGIN: { |
165 | align_y = 0.0; |
166 | } break; |
167 | case ALIGNMENT_CENTER: { |
168 | align_y = 0.5; |
169 | } break; |
170 | case ALIGNMENT_END: { |
171 | align_y = 1.0; |
172 | } break; |
173 | } |
174 | Vector2 offset = (size - child_size) * Vector2(align_x, align_y); |
175 | |
176 | if (rtl) { |
177 | fit_child_in_rect(c, Rect2(Vector2(size.x - offset.x - child_size.x, offset.y), child_size)); |
178 | } else { |
179 | fit_child_in_rect(c, Rect2(offset, child_size)); |
180 | } |
181 | } |
182 | } break; |
183 | } |
184 | } |
185 | |
186 | void AspectRatioContainer::_bind_methods() { |
187 | ClassDB::bind_method(D_METHOD("set_ratio" , "ratio" ), &AspectRatioContainer::set_ratio); |
188 | ClassDB::bind_method(D_METHOD("get_ratio" ), &AspectRatioContainer::get_ratio); |
189 | |
190 | ClassDB::bind_method(D_METHOD("set_stretch_mode" , "stretch_mode" ), &AspectRatioContainer::set_stretch_mode); |
191 | ClassDB::bind_method(D_METHOD("get_stretch_mode" ), &AspectRatioContainer::get_stretch_mode); |
192 | |
193 | ClassDB::bind_method(D_METHOD("set_alignment_horizontal" , "alignment_horizontal" ), &AspectRatioContainer::set_alignment_horizontal); |
194 | ClassDB::bind_method(D_METHOD("get_alignment_horizontal" ), &AspectRatioContainer::get_alignment_horizontal); |
195 | |
196 | ClassDB::bind_method(D_METHOD("set_alignment_vertical" , "alignment_vertical" ), &AspectRatioContainer::set_alignment_vertical); |
197 | ClassDB::bind_method(D_METHOD("get_alignment_vertical" ), &AspectRatioContainer::get_alignment_vertical); |
198 | |
199 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio" , PROPERTY_HINT_RANGE, "0.001,10.0,0.0001,or_greater" ), "set_ratio" , "get_ratio" ); |
200 | ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode" , PROPERTY_HINT_ENUM, "Width Controls Height,Height Controls Width,Fit,Cover" ), "set_stretch_mode" , "get_stretch_mode" ); |
201 | |
202 | ADD_GROUP("Alignment" , "alignment_" ); |
203 | ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_horizontal" , PROPERTY_HINT_ENUM, "Begin,Center,End" ), "set_alignment_horizontal" , "get_alignment_horizontal" ); |
204 | ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_vertical" , PROPERTY_HINT_ENUM, "Begin,Center,End" ), "set_alignment_vertical" , "get_alignment_vertical" ); |
205 | |
206 | BIND_ENUM_CONSTANT(STRETCH_WIDTH_CONTROLS_HEIGHT); |
207 | BIND_ENUM_CONSTANT(STRETCH_HEIGHT_CONTROLS_WIDTH); |
208 | BIND_ENUM_CONSTANT(STRETCH_FIT); |
209 | BIND_ENUM_CONSTANT(STRETCH_COVER); |
210 | |
211 | BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN); |
212 | BIND_ENUM_CONSTANT(ALIGNMENT_CENTER); |
213 | BIND_ENUM_CONSTANT(ALIGNMENT_END); |
214 | } |
215 | |