1/**************************************************************************/
2/* nine_patch_rect.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef NINE_PATCH_RECT_H
32#define NINE_PATCH_RECT_H
33
34#include "scene/gui/control.h"
35
36class NinePatchRect : public Control {
37 GDCLASS(NinePatchRect, Control);
38
39public:
40 enum AxisStretchMode {
41 AXIS_STRETCH_MODE_STRETCH,
42 AXIS_STRETCH_MODE_TILE,
43 AXIS_STRETCH_MODE_TILE_FIT,
44 };
45
46 bool draw_center = true;
47 int margin[4] = {};
48 Rect2 region_rect;
49 Ref<Texture2D> texture;
50
51 AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
52 AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
53
54 void _texture_changed();
55
56protected:
57 void _notification(int p_what);
58 virtual Size2 get_minimum_size() const override;
59 static void _bind_methods();
60
61public:
62 void set_texture(const Ref<Texture2D> &p_tex);
63 Ref<Texture2D> get_texture() const;
64
65 void set_patch_margin(Side p_side, int p_size);
66 int get_patch_margin(Side p_side) const;
67
68 void set_region_rect(const Rect2 &p_region_rect);
69 Rect2 get_region_rect() const;
70
71 void set_draw_center(bool p_enabled);
72 bool is_draw_center_enabled() const;
73
74 void set_h_axis_stretch_mode(AxisStretchMode p_mode);
75 AxisStretchMode get_h_axis_stretch_mode() const;
76
77 void set_v_axis_stretch_mode(AxisStretchMode p_mode);
78 AxisStretchMode get_v_axis_stretch_mode() const;
79
80 NinePatchRect();
81 ~NinePatchRect();
82};
83
84VARIANT_ENUM_CAST(NinePatchRect::AxisStretchMode)
85
86#endif // NINE_PATCH_RECT_H
87