1 | /**************************************************************************/ |
2 | /* texture_region_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "texture_region_editor_plugin.h" |
32 | |
33 | #include "core/input/input.h" |
34 | #include "core/os/keyboard.h" |
35 | #include "editor/editor_node.h" |
36 | #include "editor/editor_scale.h" |
37 | #include "editor/editor_settings.h" |
38 | #include "editor/editor_string_names.h" |
39 | #include "editor/editor_undo_redo_manager.h" |
40 | #include "scene/gui/check_box.h" |
41 | #include "scene/gui/option_button.h" |
42 | #include "scene/gui/panel_container.h" |
43 | #include "scene/gui/separator.h" |
44 | #include "scene/gui/spin_box.h" |
45 | #include "scene/gui/view_panner.h" |
46 | #include "scene/resources/atlas_texture.h" |
47 | |
48 | Transform2D TextureRegionEditor::_get_offset_transform() const { |
49 | Transform2D mtx; |
50 | mtx.columns[2] = -draw_ofs * draw_zoom; |
51 | mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); |
52 | |
53 | return mtx; |
54 | } |
55 | |
56 | void TextureRegionEditor::_texture_preview_draw() { |
57 | Ref<Texture2D> object_texture = _get_edited_object_texture(); |
58 | if (object_texture.is_null()) { |
59 | return; |
60 | } |
61 | |
62 | Transform2D mtx = _get_offset_transform(); |
63 | |
64 | RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), mtx); |
65 | texture_preview->draw_rect(Rect2(Point2(), object_texture->get_size()), Color(0.5, 0.5, 0.5, 0.5), false); |
66 | texture_preview->draw_texture(object_texture, Point2()); |
67 | RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), Transform2D()); |
68 | } |
69 | |
70 | void TextureRegionEditor::_texture_overlay_draw() { |
71 | Ref<Texture2D> object_texture = _get_edited_object_texture(); |
72 | if (object_texture.is_null()) { |
73 | return; |
74 | } |
75 | |
76 | Transform2D mtx = _get_offset_transform(); |
77 | const Color color = get_theme_color(SNAME("mono_color" ), EditorStringName(Editor)); |
78 | |
79 | if (snap_mode == SNAP_GRID) { |
80 | const Color grid_color = Color(color.r, color.g, color.b, color.a * 0.15); |
81 | Size2 s = texture_overlay->get_size(); |
82 | int last_cell = 0; |
83 | |
84 | if (snap_step.x != 0) { |
85 | if (snap_separation.x == 0) { |
86 | for (int i = 0; i < s.width; i++) { |
87 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); |
88 | if (i == 0) { |
89 | last_cell = cell; |
90 | } |
91 | if (last_cell != cell) { |
92 | texture_overlay->draw_line(Point2(i, 0), Point2(i, s.height), grid_color); |
93 | } |
94 | last_cell = cell; |
95 | } |
96 | } else { |
97 | for (int i = 0; i < s.width; i++) { |
98 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x))); |
99 | if (i == 0) { |
100 | last_cell = cell; |
101 | } |
102 | if (last_cell != cell) { |
103 | texture_overlay->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color); |
104 | } |
105 | last_cell = cell; |
106 | } |
107 | } |
108 | } |
109 | |
110 | if (snap_step.y != 0) { |
111 | if (snap_separation.y == 0) { |
112 | for (int i = 0; i < s.height; i++) { |
113 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); |
114 | if (i == 0) { |
115 | last_cell = cell; |
116 | } |
117 | if (last_cell != cell) { |
118 | texture_overlay->draw_line(Point2(0, i), Point2(s.width, i), grid_color); |
119 | } |
120 | last_cell = cell; |
121 | } |
122 | } else { |
123 | for (int i = 0; i < s.height; i++) { |
124 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y))); |
125 | if (i == 0) { |
126 | last_cell = cell; |
127 | } |
128 | if (last_cell != cell) { |
129 | texture_overlay->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color); |
130 | } |
131 | last_cell = cell; |
132 | } |
133 | } |
134 | } |
135 | } else if (snap_mode == SNAP_AUTOSLICE) { |
136 | for (const Rect2 &r : autoslice_cache) { |
137 | const Vector2 endpoints[4] = { |
138 | mtx.basis_xform(r.position), |
139 | mtx.basis_xform(r.position + Vector2(r.size.x, 0)), |
140 | mtx.basis_xform(r.position + r.size), |
141 | mtx.basis_xform(r.position + Vector2(0, r.size.y)) |
142 | }; |
143 | for (int i = 0; i < 4; i++) { |
144 | int next = (i + 1) % 4; |
145 | texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2); |
146 | } |
147 | } |
148 | } |
149 | |
150 | Ref<Texture2D> select_handle = get_editor_theme_icon(SNAME("EditorHandle" )); |
151 | |
152 | Rect2 scroll_rect(Point2(), object_texture->get_size()); |
153 | |
154 | const Vector2 raw_endpoints[4] = { |
155 | rect.position, |
156 | rect.position + Vector2(rect.size.x, 0), |
157 | rect.position + rect.size, |
158 | rect.position + Vector2(0, rect.size.y) |
159 | }; |
160 | const Vector2 endpoints[4] = { |
161 | mtx.basis_xform(raw_endpoints[0]), |
162 | mtx.basis_xform(raw_endpoints[1]), |
163 | mtx.basis_xform(raw_endpoints[2]), |
164 | mtx.basis_xform(raw_endpoints[3]) |
165 | }; |
166 | for (int i = 0; i < 4; i++) { |
167 | int prev = (i + 3) % 4; |
168 | int next = (i + 1) % 4; |
169 | |
170 | Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); |
171 | ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); |
172 | |
173 | texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2); |
174 | |
175 | if (snap_mode != SNAP_AUTOSLICE) { |
176 | texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom); |
177 | } |
178 | |
179 | ofs = (endpoints[next] - endpoints[i]) / 2; |
180 | ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2); |
181 | |
182 | if (snap_mode != SNAP_AUTOSLICE) { |
183 | texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom); |
184 | } |
185 | |
186 | scroll_rect.expand_to(raw_endpoints[i]); |
187 | } |
188 | |
189 | const Size2 scroll_margin = texture_overlay->get_size() / draw_zoom; |
190 | scroll_rect.position -= scroll_margin; |
191 | scroll_rect.size += scroll_margin * 2; |
192 | |
193 | updating_scroll = true; |
194 | |
195 | hscroll->set_min(scroll_rect.position.x); |
196 | hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x); |
197 | if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= scroll_margin.x) { |
198 | hscroll->hide(); |
199 | } else { |
200 | hscroll->show(); |
201 | hscroll->set_page(scroll_margin.x); |
202 | hscroll->set_value(draw_ofs.x); |
203 | } |
204 | |
205 | vscroll->set_min(scroll_rect.position.y); |
206 | vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y); |
207 | if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= scroll_margin.y) { |
208 | vscroll->hide(); |
209 | draw_ofs.y = scroll_rect.position.y; |
210 | } else { |
211 | vscroll->show(); |
212 | vscroll->set_page(scroll_margin.y); |
213 | vscroll->set_value(draw_ofs.y); |
214 | } |
215 | |
216 | Size2 hmin = hscroll->get_combined_minimum_size(); |
217 | Size2 vmin = vscroll->get_combined_minimum_size(); |
218 | |
219 | // Avoid scrollbar overlapping. |
220 | hscroll->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, vscroll->is_visible() ? -vmin.width : 0); |
221 | vscroll->set_anchor_and_offset(SIDE_BOTTOM, Control::ANCHOR_END, hscroll->is_visible() ? -hmin.height : 0); |
222 | |
223 | updating_scroll = false; |
224 | |
225 | if (request_center && hscroll->get_min() < 0) { |
226 | hscroll->set_value((hscroll->get_min() + hscroll->get_max() - hscroll->get_page()) / 2); |
227 | vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2); |
228 | // This ensures that the view is updated correctly. |
229 | callable_mp(this, &TextureRegionEditor::_pan_callback).bind(Vector2(1, 0)).call_deferred(); |
230 | callable_mp(this, &TextureRegionEditor::_scroll_changed).bind(0.0).call_deferred(); |
231 | request_center = false; |
232 | } |
233 | |
234 | if (node_ninepatch || res_stylebox.is_valid()) { |
235 | float margins[4] = { 0 }; |
236 | if (node_ninepatch) { |
237 | margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP); |
238 | margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM); |
239 | margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT); |
240 | margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT); |
241 | } else if (res_stylebox.is_valid()) { |
242 | margins[0] = res_stylebox->get_texture_margin(SIDE_TOP); |
243 | margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM); |
244 | margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT); |
245 | margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT); |
246 | } |
247 | |
248 | Vector2 pos[4] = { |
249 | mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom), |
250 | -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom), |
251 | mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0), |
252 | -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0) |
253 | }; |
254 | |
255 | _draw_margin_line(pos[0], pos[0] + Vector2(texture_overlay->get_size().x, 0)); |
256 | _draw_margin_line(pos[1], pos[1] + Vector2(texture_overlay->get_size().x, 0)); |
257 | _draw_margin_line(pos[2], pos[2] + Vector2(0, texture_overlay->get_size().y)); |
258 | _draw_margin_line(pos[3], pos[3] + Vector2(0, texture_overlay->get_size().y)); |
259 | } |
260 | } |
261 | |
262 | void TextureRegionEditor::_draw_margin_line(Vector2 p_from, Vector2 p_to) { |
263 | // Margin line is a dashed line with a normalized dash length. This method works |
264 | // for both vertical and horizontal lines. |
265 | |
266 | Vector2 dash_size = (p_to - p_from).normalized() * 10; |
267 | const int dash_thickness = Math::round(2 * EDSCALE); |
268 | const Color dash_color = get_theme_color(SNAME("mono_color" ), EditorStringName(Editor)); |
269 | const Color dash_bg_color = dash_color.inverted() * Color(1, 1, 1, 0.5); |
270 | const int line_threshold = 200; |
271 | |
272 | // Draw a translucent background line to make the foreground line visible on any background. |
273 | texture_overlay->draw_line(p_from, p_to, dash_bg_color, dash_thickness); |
274 | |
275 | Vector2 dash_start = p_from; |
276 | while (dash_start.distance_squared_to(p_to) > line_threshold) { |
277 | texture_overlay->draw_line(dash_start, dash_start + dash_size, dash_color, dash_thickness); |
278 | |
279 | // Skip two size lengths, one for the drawn dash and one for the gap. |
280 | dash_start += dash_size * 2; |
281 | } |
282 | } |
283 | |
284 | void TextureRegionEditor::_texture_overlay_input(const Ref<InputEvent> &p_input) { |
285 | if (panner->gui_input(p_input)) { |
286 | return; |
287 | } |
288 | |
289 | Transform2D mtx; |
290 | mtx.columns[2] = -draw_ofs * draw_zoom; |
291 | mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); |
292 | |
293 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
294 | Ref<InputEventMouseButton> mb = p_input; |
295 | if (mb.is_valid()) { |
296 | if (mb->get_button_index() == MouseButton::LEFT) { |
297 | if (mb->is_pressed() && !panner->is_panning()) { |
298 | // Check if we click on any handle first. |
299 | { |
300 | const real_t handle_radius = 16 * EDSCALE; |
301 | const real_t handle_offset = 8 * EDSCALE; |
302 | |
303 | // Position of selection handles. |
304 | const Vector2 endpoints[8] = { |
305 | mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset), |
306 | mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset), |
307 | mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset), |
308 | mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0), |
309 | mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset), |
310 | mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset), |
311 | mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset), |
312 | mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0) |
313 | }; |
314 | |
315 | drag_from = mtx.affine_inverse().xform(mb->get_position()); |
316 | if (snap_mode == SNAP_PIXEL) { |
317 | drag_from = drag_from.snapped(Vector2(1, 1)); |
318 | } else if (snap_mode == SNAP_GRID) { |
319 | drag_from = snap_point(drag_from); |
320 | } |
321 | drag = true; |
322 | |
323 | rect_prev = _get_edited_object_region(); |
324 | |
325 | for (int i = 0; i < 8; i++) { |
326 | Vector2 tuv = endpoints[i]; |
327 | if (tuv.distance_to(mb->get_position()) < handle_radius) { |
328 | drag_index = i; |
329 | } |
330 | } |
331 | } |
332 | |
333 | // We didn't hit any handle, try other options. |
334 | if (drag_index < 0) { |
335 | if (node_ninepatch || res_stylebox.is_valid()) { |
336 | // For ninepatchable objects check if we are clicking on margin bars. |
337 | |
338 | edited_margin = -1; |
339 | float margins[4] = { 0 }; |
340 | if (node_ninepatch) { |
341 | margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP); |
342 | margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM); |
343 | margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT); |
344 | margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT); |
345 | } else if (res_stylebox.is_valid()) { |
346 | margins[0] = res_stylebox->get_texture_margin(SIDE_TOP); |
347 | margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM); |
348 | margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT); |
349 | margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT); |
350 | } |
351 | |
352 | Vector2 pos[4] = { |
353 | mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom, |
354 | mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom, |
355 | mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom, |
356 | mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom |
357 | }; |
358 | if (Math::abs(mb->get_position().y - pos[0].y) < 8) { |
359 | edited_margin = 0; |
360 | prev_margin = margins[0]; |
361 | } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) { |
362 | edited_margin = 1; |
363 | prev_margin = margins[1]; |
364 | } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) { |
365 | edited_margin = 2; |
366 | prev_margin = margins[2]; |
367 | } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) { |
368 | edited_margin = 3; |
369 | prev_margin = margins[3]; |
370 | } |
371 | if (edited_margin >= 0) { |
372 | drag_from = mb->get_position(); |
373 | drag = true; |
374 | } |
375 | } |
376 | |
377 | if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) { |
378 | // We didn't hit anything, but we're in the autoslice mode. Handle it. |
379 | |
380 | Vector2 point = mtx.affine_inverse().xform(mb->get_position()); |
381 | for (const Rect2 &E : autoslice_cache) { |
382 | if (E.has_point(point)) { |
383 | rect = E; |
384 | if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(Key::SHIFT | Key::ALT)))) { |
385 | Rect2 r; |
386 | if (node_sprite_2d) { |
387 | r = node_sprite_2d->get_region_rect(); |
388 | } else if (node_sprite_3d) { |
389 | r = node_sprite_3d->get_region_rect(); |
390 | } else if (node_ninepatch) { |
391 | r = node_ninepatch->get_region_rect(); |
392 | } else if (res_stylebox.is_valid()) { |
393 | r = res_stylebox->get_region_rect(); |
394 | } else if (res_atlas_texture.is_valid()) { |
395 | r = res_atlas_texture->get_region(); |
396 | } |
397 | rect.expand_to(r.position); |
398 | rect.expand_to(r.get_end()); |
399 | } |
400 | |
401 | undo_redo->create_action(TTR("Set Region Rect" )); |
402 | if (node_sprite_2d) { |
403 | undo_redo->add_do_method(node_sprite_2d, "set_region_rect" , rect); |
404 | undo_redo->add_undo_method(node_sprite_2d, "set_region_rect" , node_sprite_2d->get_region_rect()); |
405 | } else if (node_sprite_3d) { |
406 | undo_redo->add_do_method(node_sprite_3d, "set_region_rect" , rect); |
407 | undo_redo->add_undo_method(node_sprite_3d, "set_region_rect" , node_sprite_3d->get_region_rect()); |
408 | } else if (node_ninepatch) { |
409 | undo_redo->add_do_method(node_ninepatch, "set_region_rect" , rect); |
410 | undo_redo->add_undo_method(node_ninepatch, "set_region_rect" , node_ninepatch->get_region_rect()); |
411 | } else if (res_stylebox.is_valid()) { |
412 | undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect" , rect); |
413 | undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect" , res_stylebox->get_region_rect()); |
414 | } else if (res_atlas_texture.is_valid()) { |
415 | undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region" , rect); |
416 | undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region" , res_atlas_texture->get_region()); |
417 | } |
418 | |
419 | undo_redo->add_do_method(this, "_update_rect" ); |
420 | undo_redo->add_undo_method(this, "_update_rect" ); |
421 | undo_redo->add_do_method(texture_overlay, "queue_redraw" ); |
422 | undo_redo->add_undo_method(texture_overlay, "queue_redraw" ); |
423 | undo_redo->commit_action(); |
424 | break; |
425 | } |
426 | } |
427 | } else if (edited_margin < 0) { |
428 | // We didn't hit anything and it's not autoslice, which means we try to create a new region. |
429 | |
430 | if (drag_index == -1) { |
431 | creating = true; |
432 | rect = Rect2(drag_from, Size2()); |
433 | } |
434 | } |
435 | } |
436 | |
437 | } else if (!mb->is_pressed() && drag) { |
438 | if (edited_margin >= 0) { |
439 | undo_redo->create_action(TTR("Set Margin" )); |
440 | static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT }; |
441 | if (node_ninepatch) { |
442 | undo_redo->add_do_method(node_ninepatch, "set_patch_margin" , side[edited_margin], node_ninepatch->get_patch_margin(side[edited_margin])); |
443 | undo_redo->add_undo_method(node_ninepatch, "set_patch_margin" , side[edited_margin], prev_margin); |
444 | } else if (res_stylebox.is_valid()) { |
445 | undo_redo->add_do_method(res_stylebox.ptr(), "set_texture_margin" , side[edited_margin], res_stylebox->get_texture_margin(side[edited_margin])); |
446 | undo_redo->add_undo_method(res_stylebox.ptr(), "set_texture_margin" , side[edited_margin], prev_margin); |
447 | res_stylebox->emit_changed(); |
448 | } |
449 | edited_margin = -1; |
450 | } else { |
451 | undo_redo->create_action(TTR("Set Region Rect" )); |
452 | if (node_sprite_2d) { |
453 | undo_redo->add_do_method(node_sprite_2d, "set_region_rect" , node_sprite_2d->get_region_rect()); |
454 | undo_redo->add_undo_method(node_sprite_2d, "set_region_rect" , rect_prev); |
455 | } else if (node_sprite_3d) { |
456 | undo_redo->add_do_method(node_sprite_3d, "set_region_rect" , node_sprite_3d->get_region_rect()); |
457 | undo_redo->add_undo_method(node_sprite_3d, "set_region_rect" , rect_prev); |
458 | } else if (node_ninepatch) { |
459 | undo_redo->add_do_method(node_ninepatch, "set_region_rect" , node_ninepatch->get_region_rect()); |
460 | undo_redo->add_undo_method(node_ninepatch, "set_region_rect" , rect_prev); |
461 | } else if (res_stylebox.is_valid()) { |
462 | undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect" , res_stylebox->get_region_rect()); |
463 | undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect" , rect_prev); |
464 | } else if (res_atlas_texture.is_valid()) { |
465 | undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region" , res_atlas_texture->get_region()); |
466 | undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region" , rect_prev); |
467 | } |
468 | drag_index = -1; |
469 | } |
470 | undo_redo->add_do_method(this, "_update_rect" ); |
471 | undo_redo->add_undo_method(this, "_update_rect" ); |
472 | undo_redo->add_do_method(texture_overlay, "queue_redraw" ); |
473 | undo_redo->add_undo_method(texture_overlay, "queue_redraw" ); |
474 | undo_redo->commit_action(); |
475 | drag = false; |
476 | creating = false; |
477 | } |
478 | |
479 | } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { |
480 | if (drag) { |
481 | drag = false; |
482 | if (edited_margin >= 0) { |
483 | static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT }; |
484 | if (node_ninepatch) { |
485 | node_ninepatch->set_patch_margin(side[edited_margin], prev_margin); |
486 | } |
487 | if (res_stylebox.is_valid()) { |
488 | res_stylebox->set_texture_margin(side[edited_margin], prev_margin); |
489 | } |
490 | edited_margin = -1; |
491 | } else { |
492 | _apply_rect(rect_prev); |
493 | rect = rect_prev; |
494 | texture_preview->queue_redraw(); |
495 | texture_overlay->queue_redraw(); |
496 | drag_index = -1; |
497 | } |
498 | } |
499 | } |
500 | } |
501 | |
502 | Ref<InputEventMouseMotion> mm = p_input; |
503 | |
504 | if (mm.is_valid()) { |
505 | if (drag) { |
506 | if (edited_margin >= 0) { |
507 | float new_margin = 0; |
508 | |
509 | if (snap_mode != SNAP_GRID) { |
510 | if (edited_margin == 0) { |
511 | new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom; |
512 | } else if (edited_margin == 1) { |
513 | new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom; |
514 | } else if (edited_margin == 2) { |
515 | new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom; |
516 | } else if (edited_margin == 3) { |
517 | new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom; |
518 | } else { |
519 | ERR_PRINT("Unexpected edited_margin" ); |
520 | } |
521 | |
522 | if (snap_mode == SNAP_PIXEL) { |
523 | new_margin = Math::round(new_margin); |
524 | } |
525 | } else { |
526 | Vector2 pos_snapped = snap_point(mtx.affine_inverse().xform(mm->get_position())); |
527 | Rect2 rect_rounded = Rect2(rect.position.round(), rect.size.round()); |
528 | |
529 | if (edited_margin == 0) { |
530 | new_margin = pos_snapped.y - rect_rounded.position.y; |
531 | } else if (edited_margin == 1) { |
532 | new_margin = rect_rounded.size.y + rect_rounded.position.y - pos_snapped.y; |
533 | } else if (edited_margin == 2) { |
534 | new_margin = pos_snapped.x - rect_rounded.position.x; |
535 | } else if (edited_margin == 3) { |
536 | new_margin = rect_rounded.size.x + rect_rounded.position.x - pos_snapped.x; |
537 | } else { |
538 | ERR_PRINT("Unexpected edited_margin" ); |
539 | } |
540 | } |
541 | |
542 | if (new_margin < 0) { |
543 | new_margin = 0; |
544 | } |
545 | static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT }; |
546 | if (node_ninepatch) { |
547 | node_ninepatch->set_patch_margin(side[edited_margin], new_margin); |
548 | } |
549 | if (res_stylebox.is_valid()) { |
550 | res_stylebox->set_texture_margin(side[edited_margin], new_margin); |
551 | } |
552 | } else { |
553 | Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position()); |
554 | if (snap_mode == SNAP_PIXEL) { |
555 | new_pos = new_pos.snapped(Vector2(1, 1)); |
556 | } else if (snap_mode == SNAP_GRID) { |
557 | new_pos = snap_point(new_pos); |
558 | } |
559 | |
560 | if (creating) { |
561 | rect = Rect2(drag_from, Size2()); |
562 | rect.expand_to(new_pos); |
563 | _apply_rect(rect); |
564 | texture_preview->queue_redraw(); |
565 | texture_overlay->queue_redraw(); |
566 | return; |
567 | } |
568 | |
569 | switch (drag_index) { |
570 | case 0: { |
571 | Vector2 p = rect_prev.get_end(); |
572 | rect = Rect2(p, Size2()); |
573 | rect.expand_to(new_pos); |
574 | _apply_rect(rect); |
575 | } break; |
576 | case 1: { |
577 | Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); |
578 | rect = Rect2(p, Size2(rect_prev.size.x, 0)); |
579 | rect.expand_to(new_pos); |
580 | _apply_rect(rect); |
581 | } break; |
582 | case 2: { |
583 | Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); |
584 | rect = Rect2(p, Size2()); |
585 | rect.expand_to(new_pos); |
586 | _apply_rect(rect); |
587 | } break; |
588 | case 3: { |
589 | Vector2 p = rect_prev.position; |
590 | rect = Rect2(p, Size2(0, rect_prev.size.y)); |
591 | rect.expand_to(new_pos); |
592 | _apply_rect(rect); |
593 | } break; |
594 | case 4: { |
595 | Vector2 p = rect_prev.position; |
596 | rect = Rect2(p, Size2()); |
597 | rect.expand_to(new_pos); |
598 | _apply_rect(rect); |
599 | } break; |
600 | case 5: { |
601 | Vector2 p = rect_prev.position; |
602 | rect = Rect2(p, Size2(rect_prev.size.x, 0)); |
603 | rect.expand_to(new_pos); |
604 | _apply_rect(rect); |
605 | } break; |
606 | case 6: { |
607 | Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); |
608 | rect = Rect2(p, Size2()); |
609 | rect.expand_to(new_pos); |
610 | _apply_rect(rect); |
611 | } break; |
612 | case 7: { |
613 | Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); |
614 | rect = Rect2(p, Size2(0, rect_prev.size.y)); |
615 | rect.expand_to(new_pos); |
616 | _apply_rect(rect); |
617 | } break; |
618 | } |
619 | } |
620 | texture_preview->queue_redraw(); |
621 | texture_overlay->queue_redraw(); |
622 | } |
623 | } |
624 | |
625 | Ref<InputEventMagnifyGesture> magnify_gesture = p_input; |
626 | if (magnify_gesture.is_valid()) { |
627 | _zoom_on_position(draw_zoom * magnify_gesture->get_factor(), magnify_gesture->get_position()); |
628 | } |
629 | |
630 | Ref<InputEventPanGesture> pan_gesture = p_input; |
631 | if (pan_gesture.is_valid()) { |
632 | hscroll->set_value(hscroll->get_value() + hscroll->get_page() * pan_gesture->get_delta().x / 8); |
633 | vscroll->set_value(vscroll->get_value() + vscroll->get_page() * pan_gesture->get_delta().y / 8); |
634 | } |
635 | } |
636 | |
637 | void TextureRegionEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) { |
638 | p_scroll_vec /= draw_zoom; |
639 | hscroll->set_value(hscroll->get_value() - p_scroll_vec.x); |
640 | vscroll->set_value(vscroll->get_value() - p_scroll_vec.y); |
641 | } |
642 | |
643 | void TextureRegionEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) { |
644 | _zoom_on_position(draw_zoom * p_zoom_factor, p_origin); |
645 | } |
646 | |
647 | void TextureRegionEditor::_scroll_changed(float) { |
648 | if (updating_scroll) { |
649 | return; |
650 | } |
651 | |
652 | draw_ofs.x = hscroll->get_value(); |
653 | draw_ofs.y = vscroll->get_value(); |
654 | |
655 | texture_preview->queue_redraw(); |
656 | texture_overlay->queue_redraw(); |
657 | } |
658 | |
659 | void TextureRegionEditor::_set_snap_mode(int p_mode) { |
660 | snap_mode = (SnapMode)p_mode; |
661 | |
662 | hb_grid->set_visible(snap_mode == SNAP_GRID); |
663 | if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { |
664 | _update_autoslice(); |
665 | } |
666 | |
667 | texture_overlay->queue_redraw(); |
668 | } |
669 | |
670 | void TextureRegionEditor::_set_snap_off_x(float p_val) { |
671 | snap_offset.x = p_val; |
672 | texture_overlay->queue_redraw(); |
673 | } |
674 | |
675 | void TextureRegionEditor::_set_snap_off_y(float p_val) { |
676 | snap_offset.y = p_val; |
677 | texture_overlay->queue_redraw(); |
678 | } |
679 | |
680 | void TextureRegionEditor::_set_snap_step_x(float p_val) { |
681 | snap_step.x = p_val; |
682 | texture_overlay->queue_redraw(); |
683 | } |
684 | |
685 | void TextureRegionEditor::_set_snap_step_y(float p_val) { |
686 | snap_step.y = p_val; |
687 | texture_overlay->queue_redraw(); |
688 | } |
689 | |
690 | void TextureRegionEditor::_set_snap_sep_x(float p_val) { |
691 | snap_separation.x = p_val; |
692 | texture_overlay->queue_redraw(); |
693 | } |
694 | |
695 | void TextureRegionEditor::_set_snap_sep_y(float p_val) { |
696 | snap_separation.y = p_val; |
697 | texture_overlay->queue_redraw(); |
698 | } |
699 | |
700 | void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) { |
701 | if (p_zoom < 0.25 || p_zoom > 8) { |
702 | return; |
703 | } |
704 | |
705 | float prev_zoom = draw_zoom; |
706 | draw_zoom = p_zoom; |
707 | Point2 ofs = p_position; |
708 | ofs = ofs / prev_zoom - ofs / draw_zoom; |
709 | draw_ofs = (draw_ofs + ofs).round(); |
710 | |
711 | texture_preview->queue_redraw(); |
712 | texture_overlay->queue_redraw(); |
713 | } |
714 | |
715 | void TextureRegionEditor::_zoom_in() { |
716 | _zoom_on_position(draw_zoom * 1.5, texture_overlay->get_size() / 2.0); |
717 | } |
718 | |
719 | void TextureRegionEditor::_zoom_reset() { |
720 | _zoom_on_position(1.0, texture_overlay->get_size() / 2.0); |
721 | } |
722 | |
723 | void TextureRegionEditor::_zoom_out() { |
724 | _zoom_on_position(draw_zoom / 1.5, texture_overlay->get_size() / 2.0); |
725 | } |
726 | |
727 | void TextureRegionEditor::_apply_rect(const Rect2 &p_rect) { |
728 | if (node_sprite_2d) { |
729 | node_sprite_2d->set_region_rect(p_rect); |
730 | } else if (node_sprite_3d) { |
731 | node_sprite_3d->set_region_rect(p_rect); |
732 | } else if (node_ninepatch) { |
733 | node_ninepatch->set_region_rect(p_rect); |
734 | } else if (res_stylebox.is_valid()) { |
735 | res_stylebox->set_region_rect(p_rect); |
736 | } else if (res_atlas_texture.is_valid()) { |
737 | res_atlas_texture->set_region(p_rect); |
738 | } |
739 | } |
740 | |
741 | void TextureRegionEditor::_update_rect() { |
742 | rect = _get_edited_object_region(); |
743 | } |
744 | |
745 | void TextureRegionEditor::_update_autoslice() { |
746 | autoslice_is_dirty = false; |
747 | autoslice_cache.clear(); |
748 | |
749 | Ref<Texture2D> object_texture = _get_edited_object_texture(); |
750 | if (object_texture.is_null()) { |
751 | return; |
752 | } |
753 | |
754 | for (int y = 0; y < object_texture->get_height(); y++) { |
755 | for (int x = 0; x < object_texture->get_width(); x++) { |
756 | if (object_texture->is_pixel_opaque(x, y)) { |
757 | bool found = false; |
758 | for (Rect2 &E : autoslice_cache) { |
759 | Rect2 grown = E.grow(1.5); |
760 | if (grown.has_point(Point2(x, y))) { |
761 | E.expand_to(Point2(x, y)); |
762 | E.expand_to(Point2(x + 1, y + 1)); |
763 | x = E.position.x + E.size.x - 1; |
764 | bool merged = true; |
765 | while (merged) { |
766 | merged = false; |
767 | bool queue_erase = false; |
768 | for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) { |
769 | if (queue_erase) { |
770 | autoslice_cache.erase(F->prev()); |
771 | queue_erase = false; |
772 | } |
773 | if (F->get() == E) { |
774 | continue; |
775 | } |
776 | if (E.grow(1).intersects(F->get())) { |
777 | E.expand_to(F->get().position); |
778 | E.expand_to(F->get().position + F->get().size); |
779 | if (F->prev()) { |
780 | F = F->prev(); |
781 | autoslice_cache.erase(F->next()); |
782 | } else { |
783 | queue_erase = true; |
784 | // Can't delete the first rect in the list. |
785 | } |
786 | merged = true; |
787 | } |
788 | } |
789 | } |
790 | found = true; |
791 | break; |
792 | } |
793 | } |
794 | if (!found) { |
795 | Rect2 new_rect(x, y, 1, 1); |
796 | autoslice_cache.push_back(new_rect); |
797 | } |
798 | } |
799 | } |
800 | } |
801 | cache_map[object_texture->get_rid()] = autoslice_cache; |
802 | } |
803 | |
804 | void TextureRegionEditor::_notification(int p_what) { |
805 | switch (p_what) { |
806 | case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { |
807 | panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme" ).operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view" ), bool(EDITOR_GET("editors/panning/simple_panning" ))); |
808 | } break; |
809 | |
810 | case NOTIFICATION_ENTER_TREE: { |
811 | get_tree()->connect("node_removed" , callable_mp(this, &TextureRegionEditor::_node_removed)); |
812 | |
813 | panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme" ).operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view" ), bool(EDITOR_GET("editors/panning/simple_panning" ))); |
814 | |
815 | hb_grid->set_visible(snap_mode == SNAP_GRID); |
816 | if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { |
817 | _update_autoslice(); |
818 | } |
819 | } break; |
820 | |
821 | case NOTIFICATION_EXIT_TREE: { |
822 | get_tree()->disconnect("node_removed" , callable_mp(this, &TextureRegionEditor::_node_removed)); |
823 | } break; |
824 | |
825 | case NOTIFICATION_THEME_CHANGED: { |
826 | texture_preview->add_theme_style_override("panel" , get_theme_stylebox(SNAME("TextureRegionPreviewBG" ), EditorStringName(EditorStyles))); |
827 | texture_overlay->add_theme_style_override("panel" , get_theme_stylebox(SNAME("TextureRegionPreviewFG" ), EditorStringName(EditorStyles))); |
828 | |
829 | zoom_out->set_icon(get_editor_theme_icon(SNAME("ZoomLess" ))); |
830 | zoom_reset->set_icon(get_editor_theme_icon(SNAME("ZoomReset" ))); |
831 | zoom_in->set_icon(get_editor_theme_icon(SNAME("ZoomMore" ))); |
832 | } break; |
833 | |
834 | case NOTIFICATION_VISIBILITY_CHANGED: { |
835 | if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) { |
836 | _update_autoslice(); |
837 | } |
838 | |
839 | if (!is_visible()) { |
840 | EditorSettings::get_singleton()->set_project_metadata("texture_region_editor" , "snap_step" , snap_step); |
841 | EditorSettings::get_singleton()->set_project_metadata("texture_region_editor" , "snap_separation" , snap_separation); |
842 | EditorSettings::get_singleton()->set_project_metadata("texture_region_editor" , "snap_mode" , snap_mode); |
843 | } |
844 | } break; |
845 | |
846 | case NOTIFICATION_WM_WINDOW_FOCUS_IN: { |
847 | // This happens when the user leaves the Editor and returns, |
848 | // they could have changed the textures, so the cache is cleared. |
849 | cache_map.clear(); |
850 | _edit_region(); |
851 | } break; |
852 | } |
853 | } |
854 | |
855 | void TextureRegionEditor::_node_removed(Node *p_node) { |
856 | if (p_node == node_sprite_2d || p_node == node_sprite_3d || p_node == node_ninepatch) { |
857 | _clear_edited_object(); |
858 | hide(); |
859 | } |
860 | } |
861 | |
862 | void TextureRegionEditor::_clear_edited_object() { |
863 | node_sprite_2d = nullptr; |
864 | node_sprite_3d = nullptr; |
865 | node_ninepatch = nullptr; |
866 | res_stylebox = Ref<StyleBoxTexture>(); |
867 | res_atlas_texture = Ref<AtlasTexture>(); |
868 | } |
869 | |
870 | void TextureRegionEditor::edit(Object *p_obj) { |
871 | if (node_sprite_2d) { |
872 | node_sprite_2d->disconnect("texture_changed" , callable_mp(this, &TextureRegionEditor::_texture_changed)); |
873 | } |
874 | if (node_sprite_3d) { |
875 | node_sprite_3d->disconnect("texture_changed" , callable_mp(this, &TextureRegionEditor::_texture_changed)); |
876 | } |
877 | if (node_ninepatch) { |
878 | node_ninepatch->disconnect("texture_changed" , callable_mp(this, &TextureRegionEditor::_texture_changed)); |
879 | } |
880 | if (res_stylebox.is_valid()) { |
881 | res_stylebox->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed)); |
882 | } |
883 | if (res_atlas_texture.is_valid()) { |
884 | res_atlas_texture->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed)); |
885 | } |
886 | |
887 | _clear_edited_object(); |
888 | |
889 | if (p_obj) { |
890 | node_sprite_2d = Object::cast_to<Sprite2D>(p_obj); |
891 | node_sprite_3d = Object::cast_to<Sprite3D>(p_obj); |
892 | node_ninepatch = Object::cast_to<NinePatchRect>(p_obj); |
893 | |
894 | bool is_resource = false; |
895 | if (Object::cast_to<StyleBoxTexture>(p_obj)) { |
896 | res_stylebox = Ref<StyleBoxTexture>(p_obj); |
897 | is_resource = true; |
898 | } |
899 | if (Object::cast_to<AtlasTexture>(p_obj)) { |
900 | res_atlas_texture = Ref<AtlasTexture>(p_obj); |
901 | is_resource = true; |
902 | } |
903 | |
904 | if (is_resource) { |
905 | Object::cast_to<Resource>(p_obj)->connect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed)); |
906 | } else { |
907 | p_obj->connect("texture_changed" , callable_mp(this, &TextureRegionEditor::_texture_changed)); |
908 | } |
909 | _edit_region(); |
910 | } |
911 | |
912 | texture_preview->queue_redraw(); |
913 | texture_overlay->queue_redraw(); |
914 | popup_centered_ratio(0.5); |
915 | request_center = true; |
916 | } |
917 | |
918 | Ref<Texture2D> TextureRegionEditor::_get_edited_object_texture() const { |
919 | if (node_sprite_2d) { |
920 | return node_sprite_2d->get_texture(); |
921 | } |
922 | if (node_sprite_3d) { |
923 | return node_sprite_3d->get_texture(); |
924 | } |
925 | if (node_ninepatch) { |
926 | return node_ninepatch->get_texture(); |
927 | } |
928 | if (res_stylebox.is_valid()) { |
929 | return res_stylebox->get_texture(); |
930 | } |
931 | if (res_atlas_texture.is_valid()) { |
932 | return res_atlas_texture->get_atlas(); |
933 | } |
934 | |
935 | return Ref<Texture2D>(); |
936 | } |
937 | |
938 | Rect2 TextureRegionEditor::_get_edited_object_region() const { |
939 | Rect2 region; |
940 | |
941 | if (node_sprite_2d) { |
942 | region = node_sprite_2d->get_region_rect(); |
943 | } else if (node_sprite_3d) { |
944 | region = node_sprite_3d->get_region_rect(); |
945 | } else if (node_ninepatch) { |
946 | region = node_ninepatch->get_region_rect(); |
947 | } else if (res_stylebox.is_valid()) { |
948 | region = res_stylebox->get_region_rect(); |
949 | } else if (res_atlas_texture.is_valid()) { |
950 | region = res_atlas_texture->get_region(); |
951 | } |
952 | |
953 | if (region == Rect2()) { |
954 | region = Rect2(Vector2(), _get_edited_object_texture()->get_size()); |
955 | } |
956 | |
957 | return region; |
958 | } |
959 | |
960 | void TextureRegionEditor::_texture_changed() { |
961 | if (!is_visible()) { |
962 | return; |
963 | } |
964 | _edit_region(); |
965 | } |
966 | |
967 | void TextureRegionEditor::_edit_region() { |
968 | Ref<Texture2D> object_texture = _get_edited_object_texture(); |
969 | if (object_texture.is_null()) { |
970 | _zoom_reset(); |
971 | hscroll->hide(); |
972 | vscroll->hide(); |
973 | texture_preview->queue_redraw(); |
974 | texture_overlay->queue_redraw(); |
975 | return; |
976 | } |
977 | |
978 | CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; |
979 | if (node_sprite_2d) { |
980 | filter = node_sprite_2d->get_texture_filter_in_tree(); |
981 | } else if (node_sprite_3d) { |
982 | StandardMaterial3D::TextureFilter filter_3d = node_sprite_3d->get_texture_filter(); |
983 | |
984 | switch (filter_3d) { |
985 | case StandardMaterial3D::TEXTURE_FILTER_NEAREST: |
986 | filter = CanvasItem::TEXTURE_FILTER_NEAREST; |
987 | break; |
988 | case StandardMaterial3D::TEXTURE_FILTER_LINEAR: |
989 | filter = CanvasItem::TEXTURE_FILTER_LINEAR; |
990 | break; |
991 | case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: |
992 | filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; |
993 | break; |
994 | case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: |
995 | filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; |
996 | break; |
997 | case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: |
998 | filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC; |
999 | break; |
1000 | case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: |
1001 | filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC; |
1002 | break; |
1003 | default: |
1004 | // fallback to project default |
1005 | filter = CanvasItem::TEXTURE_FILTER_PARENT_NODE; |
1006 | break; |
1007 | } |
1008 | } else if (node_ninepatch) { |
1009 | filter = node_ninepatch->get_texture_filter_in_tree(); |
1010 | } |
1011 | |
1012 | // occurs when get_texture_filter_in_tree reaches the scene root |
1013 | if (filter == CanvasItem::TEXTURE_FILTER_PARENT_NODE) { |
1014 | SubViewport *root = EditorNode::get_singleton()->get_scene_root(); |
1015 | |
1016 | if (root != nullptr) { |
1017 | Viewport::DefaultCanvasItemTextureFilter filter_default = root->get_default_canvas_item_texture_filter(); |
1018 | |
1019 | // depending on default filter, set filter to match, otherwise fall back on nearest w/ mipmaps |
1020 | switch (filter_default) { |
1021 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: |
1022 | filter = CanvasItem::TEXTURE_FILTER_NEAREST; |
1023 | break; |
1024 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: |
1025 | filter = CanvasItem::TEXTURE_FILTER_LINEAR; |
1026 | break; |
1027 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: |
1028 | filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; |
1029 | break; |
1030 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: |
1031 | default: |
1032 | filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; |
1033 | break; |
1034 | } |
1035 | } else { |
1036 | filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; |
1037 | } |
1038 | } |
1039 | |
1040 | texture_preview->set_texture_filter(filter); |
1041 | texture_preview->set_texture_repeat(CanvasItem::TEXTURE_REPEAT_DISABLED); |
1042 | |
1043 | if (cache_map.has(object_texture->get_rid())) { |
1044 | autoslice_cache = cache_map[object_texture->get_rid()]; |
1045 | autoslice_is_dirty = false; |
1046 | } else { |
1047 | if (is_visible() && snap_mode == SNAP_AUTOSLICE) { |
1048 | _update_autoslice(); |
1049 | } else { |
1050 | autoslice_is_dirty = true; |
1051 | } |
1052 | } |
1053 | |
1054 | _update_rect(); |
1055 | texture_preview->queue_redraw(); |
1056 | texture_overlay->queue_redraw(); |
1057 | } |
1058 | |
1059 | Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const { |
1060 | if (snap_mode == SNAP_GRID) { |
1061 | p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x); |
1062 | p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y); |
1063 | } |
1064 | |
1065 | return p_target; |
1066 | } |
1067 | |
1068 | void TextureRegionEditor::_bind_methods() { |
1069 | ClassDB::bind_method(D_METHOD("_update_rect" ), &TextureRegionEditor::_update_rect); |
1070 | } |
1071 | |
1072 | TextureRegionEditor::TextureRegionEditor() { |
1073 | set_title(TTR("Region Editor" )); |
1074 | set_ok_button_text(TTR("Close" )); |
1075 | |
1076 | // A power-of-two value works better as a default grid size. |
1077 | snap_step = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor" , "snap_step" , Vector2(8, 8)); |
1078 | snap_separation = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor" , "snap_separation" , Vector2()); |
1079 | snap_mode = (SnapMode)(int)EditorSettings::get_singleton()->get_project_metadata("texture_region_editor" , "snap_mode" , SNAP_NONE); |
1080 | |
1081 | panner.instantiate(); |
1082 | panner->set_callbacks(callable_mp(this, &TextureRegionEditor::_pan_callback), callable_mp(this, &TextureRegionEditor::_zoom_callback)); |
1083 | |
1084 | VBoxContainer *vb = memnew(VBoxContainer); |
1085 | add_child(vb); |
1086 | |
1087 | HBoxContainer *hb_tools = memnew(HBoxContainer); |
1088 | vb->add_child(hb_tools); |
1089 | hb_tools->add_child(memnew(Label(TTR("Snap Mode:" )))); |
1090 | |
1091 | snap_mode_button = memnew(OptionButton); |
1092 | hb_tools->add_child(snap_mode_button); |
1093 | snap_mode_button->add_item(TTR("None" ), 0); |
1094 | snap_mode_button->add_item(TTR("Pixel Snap" ), 1); |
1095 | snap_mode_button->add_item(TTR("Grid Snap" ), 2); |
1096 | snap_mode_button->add_item(TTR("Auto Slice" ), 3); |
1097 | snap_mode_button->select(0); |
1098 | snap_mode_button->connect("item_selected" , callable_mp(this, &TextureRegionEditor::_set_snap_mode)); |
1099 | |
1100 | hb_grid = memnew(HBoxContainer); |
1101 | hb_tools->add_child(hb_grid); |
1102 | |
1103 | hb_grid->add_child(memnew(VSeparator)); |
1104 | hb_grid->add_child(memnew(Label(TTR("Offset:" )))); |
1105 | |
1106 | sb_off_x = memnew(SpinBox); |
1107 | sb_off_x->set_min(-256); |
1108 | sb_off_x->set_max(256); |
1109 | sb_off_x->set_step(1); |
1110 | sb_off_x->set_value(snap_offset.x); |
1111 | sb_off_x->set_suffix("px" ); |
1112 | sb_off_x->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_off_x)); |
1113 | hb_grid->add_child(sb_off_x); |
1114 | |
1115 | sb_off_y = memnew(SpinBox); |
1116 | sb_off_y->set_min(-256); |
1117 | sb_off_y->set_max(256); |
1118 | sb_off_y->set_step(1); |
1119 | sb_off_y->set_value(snap_offset.y); |
1120 | sb_off_y->set_suffix("px" ); |
1121 | sb_off_y->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_off_y)); |
1122 | hb_grid->add_child(sb_off_y); |
1123 | |
1124 | hb_grid->add_child(memnew(VSeparator)); |
1125 | hb_grid->add_child(memnew(Label(TTR("Step:" )))); |
1126 | |
1127 | sb_step_x = memnew(SpinBox); |
1128 | sb_step_x->set_min(-256); |
1129 | sb_step_x->set_max(256); |
1130 | sb_step_x->set_step(1); |
1131 | sb_step_x->set_value(snap_step.x); |
1132 | sb_step_x->set_suffix("px" ); |
1133 | sb_step_x->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_step_x)); |
1134 | hb_grid->add_child(sb_step_x); |
1135 | |
1136 | sb_step_y = memnew(SpinBox); |
1137 | sb_step_y->set_min(-256); |
1138 | sb_step_y->set_max(256); |
1139 | sb_step_y->set_step(1); |
1140 | sb_step_y->set_value(snap_step.y); |
1141 | sb_step_y->set_suffix("px" ); |
1142 | sb_step_y->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_step_y)); |
1143 | hb_grid->add_child(sb_step_y); |
1144 | |
1145 | hb_grid->add_child(memnew(VSeparator)); |
1146 | hb_grid->add_child(memnew(Label(TTR("Separation:" )))); |
1147 | |
1148 | sb_sep_x = memnew(SpinBox); |
1149 | sb_sep_x->set_min(0); |
1150 | sb_sep_x->set_max(256); |
1151 | sb_sep_x->set_step(1); |
1152 | sb_sep_x->set_value(snap_separation.x); |
1153 | sb_sep_x->set_suffix("px" ); |
1154 | sb_sep_x->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_sep_x)); |
1155 | hb_grid->add_child(sb_sep_x); |
1156 | |
1157 | sb_sep_y = memnew(SpinBox); |
1158 | sb_sep_y->set_min(0); |
1159 | sb_sep_y->set_max(256); |
1160 | sb_sep_y->set_step(1); |
1161 | sb_sep_y->set_value(snap_separation.y); |
1162 | sb_sep_y->set_suffix("px" ); |
1163 | sb_sep_y->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_set_snap_sep_y)); |
1164 | hb_grid->add_child(sb_sep_y); |
1165 | |
1166 | hb_grid->hide(); |
1167 | |
1168 | texture_preview = memnew(PanelContainer); |
1169 | vb->add_child(texture_preview); |
1170 | texture_preview->set_v_size_flags(Control::SIZE_EXPAND_FILL); |
1171 | texture_preview->set_clip_contents(true); |
1172 | texture_preview->connect("draw" , callable_mp(this, &TextureRegionEditor::_texture_preview_draw)); |
1173 | |
1174 | texture_overlay = memnew(Panel); |
1175 | texture_preview->add_child(texture_overlay); |
1176 | texture_overlay->set_focus_mode(Control::FOCUS_CLICK); |
1177 | texture_overlay->connect("draw" , callable_mp(this, &TextureRegionEditor::_texture_overlay_draw)); |
1178 | texture_overlay->connect("gui_input" , callable_mp(this, &TextureRegionEditor::_texture_overlay_input)); |
1179 | texture_overlay->connect("focus_exited" , callable_mp(panner.ptr(), &ViewPanner::release_pan_key)); |
1180 | |
1181 | HBoxContainer *zoom_hb = memnew(HBoxContainer); |
1182 | texture_overlay->add_child(zoom_hb); |
1183 | zoom_hb->set_begin(Point2(5, 5)); |
1184 | |
1185 | zoom_out = memnew(Button); |
1186 | zoom_out->set_flat(true); |
1187 | zoom_out->set_tooltip_text(TTR("Zoom Out" )); |
1188 | zoom_out->connect("pressed" , callable_mp(this, &TextureRegionEditor::_zoom_out)); |
1189 | zoom_hb->add_child(zoom_out); |
1190 | |
1191 | zoom_reset = memnew(Button); |
1192 | zoom_reset->set_flat(true); |
1193 | zoom_reset->set_tooltip_text(TTR("Zoom Reset" )); |
1194 | zoom_reset->connect("pressed" , callable_mp(this, &TextureRegionEditor::_zoom_reset)); |
1195 | zoom_hb->add_child(zoom_reset); |
1196 | |
1197 | zoom_in = memnew(Button); |
1198 | zoom_in->set_flat(true); |
1199 | zoom_in->set_tooltip_text(TTR("Zoom In" )); |
1200 | zoom_in->connect("pressed" , callable_mp(this, &TextureRegionEditor::_zoom_in)); |
1201 | zoom_hb->add_child(zoom_in); |
1202 | |
1203 | vscroll = memnew(VScrollBar); |
1204 | vscroll->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE); |
1205 | vscroll->set_step(0.001); |
1206 | vscroll->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_scroll_changed)); |
1207 | texture_overlay->add_child(vscroll); |
1208 | |
1209 | hscroll = memnew(HScrollBar); |
1210 | hscroll->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_WIDE); |
1211 | hscroll->set_step(0.001); |
1212 | hscroll->connect("value_changed" , callable_mp(this, &TextureRegionEditor::_scroll_changed)); |
1213 | texture_overlay->add_child(hscroll); |
1214 | } |
1215 | |
1216 | //////////////////////// |
1217 | |
1218 | bool EditorInspectorPluginTextureRegion::can_handle(Object *p_object) { |
1219 | return Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object) || Object::cast_to<AtlasTexture>(p_object); |
1220 | } |
1221 | |
1222 | void EditorInspectorPluginTextureRegion::_region_edit(Object *p_object) { |
1223 | texture_region_editor->edit(p_object); |
1224 | } |
1225 | |
1226 | bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { |
1227 | if ((p_type == Variant::RECT2 || p_type == Variant::RECT2I)) { |
1228 | if (((Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object)) && p_path == "region_rect" ) || (Object::cast_to<AtlasTexture>(p_object) && p_path == "region" )) { |
1229 | Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Region" )); |
1230 | button->set_icon(texture_region_editor->get_editor_theme_icon(SNAME("RegionEdit" ))); |
1231 | button->connect("pressed" , callable_mp(this, &EditorInspectorPluginTextureRegion::_region_edit).bind(p_object)); |
1232 | add_property_editor(p_path, button, true); |
1233 | } |
1234 | } |
1235 | return false; //not exclusive |
1236 | } |
1237 | |
1238 | EditorInspectorPluginTextureRegion::EditorInspectorPluginTextureRegion() { |
1239 | texture_region_editor = memnew(TextureRegionEditor); |
1240 | EditorNode::get_singleton()->get_gui_base()->add_child(texture_region_editor); |
1241 | } |
1242 | |
1243 | TextureRegionEditorPlugin::TextureRegionEditorPlugin() { |
1244 | Ref<EditorInspectorPluginTextureRegion> inspector_plugin; |
1245 | inspector_plugin.instantiate(); |
1246 | add_inspector_plugin(inspector_plugin); |
1247 | } |
1248 | |