1 | /**************************************************************************/ |
2 | /* shader_globals_override.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "shader_globals_override.h" |
32 | |
33 | #include "scene/3d/node_3d.h" |
34 | #include "scene/scene_string_names.h" |
35 | |
36 | StringName *ShaderGlobalsOverride::_remap(const StringName &p_name) const { |
37 | StringName *r = param_remaps.getptr(p_name); |
38 | if (!r) { |
39 | //not cached, do caching |
40 | String p = p_name; |
41 | if (p.begins_with("params/" )) { |
42 | String q = p.replace_first("params/" , "" ); |
43 | param_remaps[p] = q; |
44 | r = param_remaps.getptr(q); |
45 | } |
46 | } |
47 | |
48 | return r; |
49 | } |
50 | |
51 | bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_value) { |
52 | StringName *r = _remap(p_name); |
53 | |
54 | if (r) { |
55 | Override *o = overrides.getptr(*r); |
56 | if (!o) { |
57 | Override ov; |
58 | ov.in_use = false; |
59 | overrides[*r] = ov; |
60 | o = overrides.getptr(*r); |
61 | } |
62 | if (o) { |
63 | o->override = p_value; |
64 | if (active) { |
65 | if (o->override.get_type() == Variant::OBJECT) { |
66 | RID tex_rid = p_value; |
67 | RS::get_singleton()->global_shader_parameter_set_override(*r, tex_rid); |
68 | } else { |
69 | RS::get_singleton()->global_shader_parameter_set_override(*r, p_value); |
70 | } |
71 | } |
72 | o->in_use = p_value.get_type() != Variant::NIL; |
73 | return true; |
74 | } |
75 | } |
76 | |
77 | return false; |
78 | } |
79 | |
80 | bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const { |
81 | StringName *r = _remap(p_name); |
82 | |
83 | if (r) { |
84 | const Override *o = overrides.getptr(*r); |
85 | if (o) { |
86 | r_ret = o->override; |
87 | return true; |
88 | } |
89 | } |
90 | |
91 | return false; |
92 | } |
93 | |
94 | void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const { |
95 | Vector<StringName> variables; |
96 | variables = RS::get_singleton()->global_shader_parameter_get_list(); |
97 | for (int i = 0; i < variables.size(); i++) { |
98 | PropertyInfo pinfo; |
99 | pinfo.name = "params/" + variables[i]; |
100 | pinfo.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE; |
101 | |
102 | switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) { |
103 | case RS::GLOBAL_VAR_TYPE_BOOL: { |
104 | pinfo.type = Variant::BOOL; |
105 | } break; |
106 | case RS::GLOBAL_VAR_TYPE_BVEC2: { |
107 | pinfo.type = Variant::INT; |
108 | pinfo.hint = PROPERTY_HINT_FLAGS; |
109 | pinfo.hint_string = "x,y" ; |
110 | } break; |
111 | case RS::GLOBAL_VAR_TYPE_BVEC3: { |
112 | pinfo.type = Variant::INT; |
113 | pinfo.hint = PROPERTY_HINT_FLAGS; |
114 | pinfo.hint_string = "x,y,z" ; |
115 | } break; |
116 | case RS::GLOBAL_VAR_TYPE_BVEC4: { |
117 | pinfo.type = Variant::INT; |
118 | pinfo.hint = PROPERTY_HINT_FLAGS; |
119 | pinfo.hint_string = "x,y,z,w" ; |
120 | } break; |
121 | case RS::GLOBAL_VAR_TYPE_INT: { |
122 | pinfo.type = Variant::INT; |
123 | } break; |
124 | case RS::GLOBAL_VAR_TYPE_IVEC2: { |
125 | pinfo.type = Variant::VECTOR2I; |
126 | } break; |
127 | case RS::GLOBAL_VAR_TYPE_IVEC3: { |
128 | pinfo.type = Variant::VECTOR3I; |
129 | } break; |
130 | case RS::GLOBAL_VAR_TYPE_IVEC4: { |
131 | pinfo.type = Variant::VECTOR4I; |
132 | } break; |
133 | case RS::GLOBAL_VAR_TYPE_RECT2I: { |
134 | pinfo.type = Variant::RECT2I; |
135 | } break; |
136 | case RS::GLOBAL_VAR_TYPE_UINT: { |
137 | pinfo.type = Variant::INT; |
138 | } break; |
139 | case RS::GLOBAL_VAR_TYPE_UVEC2: { |
140 | pinfo.type = Variant::VECTOR2I; |
141 | } break; |
142 | case RS::GLOBAL_VAR_TYPE_UVEC3: { |
143 | pinfo.type = Variant::VECTOR3I; |
144 | } break; |
145 | case RS::GLOBAL_VAR_TYPE_UVEC4: { |
146 | pinfo.type = Variant::VECTOR4I; |
147 | } break; |
148 | case RS::GLOBAL_VAR_TYPE_FLOAT: { |
149 | pinfo.type = Variant::FLOAT; |
150 | } break; |
151 | case RS::GLOBAL_VAR_TYPE_VEC2: { |
152 | pinfo.type = Variant::VECTOR2; |
153 | } break; |
154 | case RS::GLOBAL_VAR_TYPE_VEC3: { |
155 | pinfo.type = Variant::VECTOR3; |
156 | } break; |
157 | case RS::GLOBAL_VAR_TYPE_VEC4: { |
158 | pinfo.type = Variant::VECTOR4; |
159 | } break; |
160 | case RS::GLOBAL_VAR_TYPE_RECT2: { |
161 | pinfo.type = Variant::RECT2; |
162 | } break; |
163 | case RS::GLOBAL_VAR_TYPE_COLOR: { |
164 | pinfo.type = Variant::COLOR; |
165 | } break; |
166 | case RS::GLOBAL_VAR_TYPE_MAT2: { |
167 | pinfo.type = Variant::PACKED_FLOAT32_ARRAY; |
168 | } break; |
169 | case RS::GLOBAL_VAR_TYPE_MAT3: { |
170 | pinfo.type = Variant::BASIS; |
171 | } break; |
172 | case RS::GLOBAL_VAR_TYPE_MAT4: { |
173 | pinfo.type = Variant::PROJECTION; |
174 | } break; |
175 | case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { |
176 | pinfo.type = Variant::TRANSFORM2D; |
177 | } break; |
178 | case RS::GLOBAL_VAR_TYPE_TRANSFORM: { |
179 | pinfo.type = Variant::TRANSFORM3D; |
180 | } break; |
181 | case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { |
182 | pinfo.type = Variant::OBJECT; |
183 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
184 | pinfo.hint_string = "Texture2D" ; |
185 | } break; |
186 | case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { |
187 | pinfo.type = Variant::OBJECT; |
188 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
189 | pinfo.hint_string = "Texture2DArray" ; |
190 | } break; |
191 | case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { |
192 | pinfo.type = Variant::OBJECT; |
193 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
194 | pinfo.hint_string = "Texture3D" ; |
195 | } break; |
196 | case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { |
197 | pinfo.type = Variant::OBJECT; |
198 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
199 | pinfo.hint_string = "Cubemap" ; |
200 | } break; |
201 | default: { |
202 | } break; |
203 | } |
204 | |
205 | if (!overrides.has(variables[i])) { |
206 | Override o; |
207 | o.in_use = false; |
208 | Callable::CallError ce; |
209 | Variant::construct(pinfo.type, o.override, nullptr, 0, ce); |
210 | overrides[variables[i]] = o; |
211 | } |
212 | |
213 | Override *o = overrides.getptr(variables[i]); |
214 | if (o->in_use && o->override.get_type() != Variant::NIL) { |
215 | pinfo.usage |= PROPERTY_USAGE_CHECKED; |
216 | pinfo.usage |= PROPERTY_USAGE_STORAGE; |
217 | } |
218 | |
219 | p_list->push_back(pinfo); |
220 | } |
221 | } |
222 | |
223 | void ShaderGlobalsOverride::_activate() { |
224 | ERR_FAIL_NULL(get_tree()); |
225 | List<Node *> nodes; |
226 | get_tree()->get_nodes_in_group(SceneStringNames::get_singleton()->shader_overrides_group_active, &nodes); |
227 | if (nodes.size() == 0) { |
228 | //good we are the only override, enable all |
229 | active = true; |
230 | add_to_group(SceneStringNames::get_singleton()->shader_overrides_group_active); |
231 | |
232 | for (const KeyValue<StringName, Override> &E : overrides) { |
233 | const Override *o = &E.value; |
234 | if (o->in_use && o->override.get_type() != Variant::NIL) { |
235 | if (o->override.get_type() == Variant::OBJECT) { |
236 | RID tex_rid = o->override; |
237 | RS::get_singleton()->global_shader_parameter_set_override(E.key, tex_rid); |
238 | } else { |
239 | RS::get_singleton()->global_shader_parameter_set_override(E.key, o->override); |
240 | } |
241 | } |
242 | |
243 | update_configuration_warnings(); //may have activated |
244 | } |
245 | } |
246 | } |
247 | |
248 | void ShaderGlobalsOverride::_notification(int p_what) { |
249 | switch (p_what) { |
250 | case Node3D::NOTIFICATION_ENTER_TREE: { |
251 | add_to_group(SceneStringNames::get_singleton()->shader_overrides_group); |
252 | _activate(); |
253 | } break; |
254 | |
255 | case Node3D::NOTIFICATION_EXIT_TREE: { |
256 | if (active) { |
257 | //remove overrides |
258 | for (const KeyValue<StringName, Override> &E : overrides) { |
259 | const Override *o = &E.value; |
260 | if (o->in_use) { |
261 | RS::get_singleton()->global_shader_parameter_set_override(E.key, Variant()); |
262 | } |
263 | } |
264 | } |
265 | |
266 | remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active); |
267 | remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group); |
268 | get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFERRED, SceneStringNames::get_singleton()->shader_overrides_group, "_activate" ); //another may want to activate when this is removed |
269 | active = false; |
270 | } break; |
271 | } |
272 | } |
273 | |
274 | PackedStringArray ShaderGlobalsOverride::get_configuration_warnings() const { |
275 | PackedStringArray warnings = Node::get_configuration_warnings(); |
276 | |
277 | if (!active) { |
278 | warnings.push_back(RTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene." )); |
279 | } |
280 | |
281 | return warnings; |
282 | } |
283 | |
284 | void ShaderGlobalsOverride::_bind_methods() { |
285 | ClassDB::bind_method(D_METHOD("_activate" ), &ShaderGlobalsOverride::_activate); |
286 | } |
287 | |
288 | ShaderGlobalsOverride::ShaderGlobalsOverride() {} |
289 | |