1/**************************************************************************/
2/* placeholder_textures.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef PLACEHOLDER_TEXTURES_H
32#define PLACEHOLDER_TEXTURES_H
33
34#include "scene/resources/texture.h"
35
36class PlaceholderTexture2D : public Texture2D {
37 GDCLASS(PlaceholderTexture2D, Texture2D)
38
39 mutable RID rid;
40 Size2 size = Size2(1, 1);
41
42protected:
43 static void _bind_methods();
44
45public:
46 void set_size(Size2 p_size);
47
48 virtual int get_width() const override;
49 virtual int get_height() const override;
50 virtual RID get_rid() const override;
51 virtual bool has_alpha() const override;
52
53 virtual Ref<Image> get_image() const override;
54
55 PlaceholderTexture2D();
56 ~PlaceholderTexture2D();
57};
58
59class PlaceholderTexture3D : public Texture3D {
60 GDCLASS(PlaceholderTexture3D, Texture3D)
61
62 mutable RID rid;
63 Vector3i size = Vector3i(1, 1, 1);
64
65protected:
66 static void _bind_methods();
67
68public:
69 void set_size(const Vector3i &p_size);
70 Vector3i get_size() const;
71 virtual Image::Format get_format() const override;
72 virtual int get_width() const override;
73 virtual int get_height() const override;
74 virtual int get_depth() const override;
75 virtual bool has_mipmaps() const override;
76 virtual Vector<Ref<Image>> get_data() const override;
77 virtual RID get_rid() const override;
78
79 PlaceholderTexture3D();
80 ~PlaceholderTexture3D();
81};
82
83class PlaceholderTextureLayered : public TextureLayered {
84 GDCLASS(PlaceholderTextureLayered, TextureLayered)
85
86 mutable RID rid;
87 Size2i size = Size2i(1, 1);
88 int layers = 1;
89 LayeredType layered_type = LAYERED_TYPE_2D_ARRAY;
90
91protected:
92 static void _bind_methods();
93
94public:
95 void set_size(const Size2i &p_size);
96 Size2i get_size() const;
97 void set_layers(int p_layers);
98 virtual Image::Format get_format() const override;
99 virtual LayeredType get_layered_type() const override;
100 virtual int get_width() const override;
101 virtual int get_height() const override;
102 virtual int get_layers() const override;
103 virtual bool has_mipmaps() const override;
104 virtual Ref<Image> get_layer_data(int p_layer) const override;
105 virtual RID get_rid() const override;
106
107 PlaceholderTextureLayered(LayeredType p_type);
108 ~PlaceholderTextureLayered();
109};
110
111class PlaceholderTexture2DArray : public PlaceholderTextureLayered {
112 GDCLASS(PlaceholderTexture2DArray, PlaceholderTextureLayered)
113public:
114 PlaceholderTexture2DArray() :
115 PlaceholderTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
116};
117
118class PlaceholderCubemap : public PlaceholderTextureLayered {
119 GDCLASS(PlaceholderCubemap, PlaceholderTextureLayered)
120public:
121 PlaceholderCubemap() :
122 PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP) {}
123};
124
125class PlaceholderCubemapArray : public PlaceholderTextureLayered {
126 GDCLASS(PlaceholderCubemapArray, PlaceholderTextureLayered)
127public:
128 PlaceholderCubemapArray() :
129 PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
130};
131
132#endif // PLACEHOLDER_TEXTURES_H
133