1 | /**************************************************************************/ |
2 | /* placeholder_textures.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PLACEHOLDER_TEXTURES_H |
32 | #define PLACEHOLDER_TEXTURES_H |
33 | |
34 | #include "scene/resources/texture.h" |
35 | |
36 | class PlaceholderTexture2D : public Texture2D { |
37 | GDCLASS(PlaceholderTexture2D, Texture2D) |
38 | |
39 | mutable RID rid; |
40 | Size2 size = Size2(1, 1); |
41 | |
42 | protected: |
43 | static void _bind_methods(); |
44 | |
45 | public: |
46 | void set_size(Size2 p_size); |
47 | |
48 | virtual int get_width() const override; |
49 | virtual int get_height() const override; |
50 | virtual RID get_rid() const override; |
51 | virtual bool has_alpha() const override; |
52 | |
53 | virtual Ref<Image> get_image() const override; |
54 | |
55 | PlaceholderTexture2D(); |
56 | ~PlaceholderTexture2D(); |
57 | }; |
58 | |
59 | class PlaceholderTexture3D : public Texture3D { |
60 | GDCLASS(PlaceholderTexture3D, Texture3D) |
61 | |
62 | mutable RID rid; |
63 | Vector3i size = Vector3i(1, 1, 1); |
64 | |
65 | protected: |
66 | static void _bind_methods(); |
67 | |
68 | public: |
69 | void set_size(const Vector3i &p_size); |
70 | Vector3i get_size() const; |
71 | virtual Image::Format get_format() const override; |
72 | virtual int get_width() const override; |
73 | virtual int get_height() const override; |
74 | virtual int get_depth() const override; |
75 | virtual bool has_mipmaps() const override; |
76 | virtual Vector<Ref<Image>> get_data() const override; |
77 | virtual RID get_rid() const override; |
78 | |
79 | PlaceholderTexture3D(); |
80 | ~PlaceholderTexture3D(); |
81 | }; |
82 | |
83 | class PlaceholderTextureLayered : public TextureLayered { |
84 | GDCLASS(PlaceholderTextureLayered, TextureLayered) |
85 | |
86 | mutable RID rid; |
87 | Size2i size = Size2i(1, 1); |
88 | int layers = 1; |
89 | LayeredType layered_type = LAYERED_TYPE_2D_ARRAY; |
90 | |
91 | protected: |
92 | static void _bind_methods(); |
93 | |
94 | public: |
95 | void set_size(const Size2i &p_size); |
96 | Size2i get_size() const; |
97 | void set_layers(int p_layers); |
98 | virtual Image::Format get_format() const override; |
99 | virtual LayeredType get_layered_type() const override; |
100 | virtual int get_width() const override; |
101 | virtual int get_height() const override; |
102 | virtual int get_layers() const override; |
103 | virtual bool has_mipmaps() const override; |
104 | virtual Ref<Image> get_layer_data(int p_layer) const override; |
105 | virtual RID get_rid() const override; |
106 | |
107 | PlaceholderTextureLayered(LayeredType p_type); |
108 | ~PlaceholderTextureLayered(); |
109 | }; |
110 | |
111 | class PlaceholderTexture2DArray : public PlaceholderTextureLayered { |
112 | GDCLASS(PlaceholderTexture2DArray, PlaceholderTextureLayered) |
113 | public: |
114 | PlaceholderTexture2DArray() : |
115 | PlaceholderTextureLayered(LAYERED_TYPE_2D_ARRAY) {} |
116 | }; |
117 | |
118 | class PlaceholderCubemap : public PlaceholderTextureLayered { |
119 | GDCLASS(PlaceholderCubemap, PlaceholderTextureLayered) |
120 | public: |
121 | PlaceholderCubemap() : |
122 | PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP) {} |
123 | }; |
124 | |
125 | class PlaceholderCubemapArray : public PlaceholderTextureLayered { |
126 | GDCLASS(PlaceholderCubemapArray, PlaceholderTextureLayered) |
127 | public: |
128 | PlaceholderCubemapArray() : |
129 | PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} |
130 | }; |
131 | |
132 | #endif // PLACEHOLDER_TEXTURES_H |
133 | |