1 | /**************************************************************************/ |
2 | /* style_box_texture.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef STYLE_BOX_TEXTURE_H |
32 | #define STYLE_BOX_TEXTURE_H |
33 | |
34 | #include "scene/resources/style_box.h" |
35 | #include "scene/resources/texture.h" |
36 | |
37 | class StyleBoxTexture : public StyleBox { |
38 | GDCLASS(StyleBoxTexture, StyleBox); |
39 | |
40 | public: |
41 | enum AxisStretchMode { |
42 | AXIS_STRETCH_MODE_STRETCH, |
43 | AXIS_STRETCH_MODE_TILE, |
44 | AXIS_STRETCH_MODE_TILE_FIT, |
45 | }; |
46 | |
47 | private: |
48 | float expand_margin[4] = {}; |
49 | float texture_margin[4] = {}; |
50 | Rect2 region_rect; |
51 | Ref<Texture2D> texture; |
52 | bool draw_center = true; |
53 | Color modulate = Color(1, 1, 1, 1); |
54 | AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH; |
55 | AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH; |
56 | |
57 | protected: |
58 | virtual float get_style_margin(Side p_side) const override; |
59 | static void _bind_methods(); |
60 | |
61 | public: |
62 | void set_texture(Ref<Texture2D> p_texture); |
63 | Ref<Texture2D> get_texture() const; |
64 | |
65 | void set_texture_margin(Side p_side, float p_size); |
66 | void set_texture_margin_all(float p_size); |
67 | void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom); |
68 | float get_texture_margin(Side p_side) const; |
69 | |
70 | void set_expand_margin(Side p_expand_side, float p_size); |
71 | void set_expand_margin_all(float p_expand_margin_size); |
72 | void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom); |
73 | float get_expand_margin(Side p_expand_side) const; |
74 | |
75 | void set_region_rect(const Rect2 &p_region_rect); |
76 | Rect2 get_region_rect() const; |
77 | |
78 | void set_draw_center(bool p_enabled); |
79 | bool is_draw_center_enabled() const; |
80 | |
81 | void set_h_axis_stretch_mode(AxisStretchMode p_mode); |
82 | AxisStretchMode get_h_axis_stretch_mode() const; |
83 | |
84 | void set_v_axis_stretch_mode(AxisStretchMode p_mode); |
85 | AxisStretchMode get_v_axis_stretch_mode() const; |
86 | |
87 | void set_modulate(const Color &p_modulate); |
88 | Color get_modulate() const; |
89 | |
90 | virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override; |
91 | virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override; |
92 | |
93 | StyleBoxTexture(); |
94 | ~StyleBoxTexture(); |
95 | }; |
96 | |
97 | VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode) |
98 | |
99 | #endif // STYLE_BOX_TEXTURE_H |
100 | |