1 | /**************************************************************************/ |
2 | /* audio_effect_record.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "audio_effect_record.h" |
32 | |
33 | #ifdef TOOLS_ENABLED |
34 | // FIXME: This file shouldn't depend on editor stuff. |
35 | #include "editor/import/resource_importer_wav.h" |
36 | #endif |
37 | |
38 | void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { |
39 | if (!is_recording) { |
40 | for (int i = 0; i < p_frame_count; i++) { |
41 | p_dst_frames[i] = p_src_frames[i]; |
42 | } |
43 | return; |
44 | } |
45 | |
46 | //Add incoming audio frames to the IO ring buffer |
47 | const AudioFrame *src = p_src_frames; |
48 | AudioFrame *rb_buf = ring_buffer.ptrw(); |
49 | for (int i = 0; i < p_frame_count; i++) { |
50 | p_dst_frames[i] = p_src_frames[i]; |
51 | rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i]; |
52 | ring_buffer_pos++; |
53 | } |
54 | } |
55 | |
56 | void AudioEffectRecordInstance::_update_buffer() { |
57 | //Case: Frames are remaining in the buffer |
58 | while (ring_buffer_read_pos < ring_buffer_pos) { |
59 | //Read from the buffer into recording_data |
60 | _io_store_buffer(); |
61 | } |
62 | } |
63 | |
64 | void AudioEffectRecordInstance::_update(void *userdata) { |
65 | AudioEffectRecordInstance *ins = static_cast<AudioEffectRecordInstance *>(userdata); |
66 | ins->_update_buffer(); |
67 | } |
68 | |
69 | bool AudioEffectRecordInstance::process_silence() const { |
70 | return true; |
71 | } |
72 | |
73 | void AudioEffectRecordInstance::_io_thread_process() { |
74 | while (is_recording) { |
75 | _update_buffer(); |
76 | if (is_recording) { |
77 | //Wait to avoid too much busy-wait |
78 | OS::get_singleton()->delay_usec(500); |
79 | } |
80 | } |
81 | } |
82 | |
83 | void AudioEffectRecordInstance::_io_store_buffer() { |
84 | int to_read = ring_buffer_pos - ring_buffer_read_pos; |
85 | |
86 | AudioFrame *rb_buf = ring_buffer.ptrw(); |
87 | |
88 | while (to_read) { |
89 | AudioFrame buffered_frame = rb_buf[ring_buffer_read_pos & ring_buffer_mask]; |
90 | recording_data.push_back(buffered_frame.l); |
91 | recording_data.push_back(buffered_frame.r); |
92 | |
93 | ring_buffer_read_pos++; |
94 | to_read--; |
95 | } |
96 | } |
97 | |
98 | void AudioEffectRecordInstance::_thread_callback(void *_instance) { |
99 | AudioEffectRecordInstance *aeri = reinterpret_cast<AudioEffectRecordInstance *>(_instance); |
100 | |
101 | aeri->_io_thread_process(); |
102 | } |
103 | |
104 | void AudioEffectRecordInstance::init() { |
105 | //Reset recorder status |
106 | ring_buffer_pos = 0; |
107 | ring_buffer_read_pos = 0; |
108 | |
109 | //We start a new recording |
110 | recording_data.clear(); //Clear data completely and reset length |
111 | is_recording = true; |
112 | |
113 | io_thread.start(_thread_callback, this); |
114 | } |
115 | |
116 | void AudioEffectRecordInstance::finish() { |
117 | is_recording = false; |
118 | if (io_thread.is_started()) { |
119 | io_thread.wait_to_finish(); |
120 | } |
121 | } |
122 | |
123 | Ref<AudioEffectInstance> AudioEffectRecord::instantiate() { |
124 | Ref<AudioEffectRecordInstance> ins; |
125 | ins.instantiate(); |
126 | ins->is_recording = false; |
127 | |
128 | //Re-using the buffer size calculations from audio_effect_delay.cpp |
129 | float ring_buffer_max_size = IO_BUFFER_SIZE_MS; |
130 | ring_buffer_max_size /= 1000.0; //convert to seconds |
131 | ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate(); |
132 | |
133 | int ringbuff_size = ring_buffer_max_size; |
134 | |
135 | int bits = 0; |
136 | |
137 | while (ringbuff_size > 0) { |
138 | bits++; |
139 | ringbuff_size /= 2; |
140 | } |
141 | |
142 | ringbuff_size = 1 << bits; |
143 | ins->ring_buffer_mask = ringbuff_size - 1; |
144 | ins->ring_buffer_pos = 0; |
145 | |
146 | ins->ring_buffer.resize(ringbuff_size); |
147 | |
148 | ins->ring_buffer_read_pos = 0; |
149 | |
150 | ensure_thread_stopped(); |
151 | bool is_currently_recording = false; |
152 | if (current_instance != nullptr) { |
153 | is_currently_recording = current_instance->is_recording; |
154 | } |
155 | if (is_currently_recording) { |
156 | ins->init(); |
157 | } |
158 | current_instance = ins; |
159 | |
160 | return ins; |
161 | } |
162 | |
163 | void AudioEffectRecord::ensure_thread_stopped() { |
164 | if (current_instance != nullptr) { |
165 | current_instance->finish(); |
166 | } |
167 | } |
168 | |
169 | void AudioEffectRecord::set_recording_active(bool p_record) { |
170 | if (p_record) { |
171 | if (current_instance == nullptr) { |
172 | WARN_PRINT("Recording should not be set as active before Godot has initialized." ); |
173 | return; |
174 | } |
175 | ensure_thread_stopped(); |
176 | current_instance->init(); |
177 | } else { |
178 | if (current_instance != nullptr) { |
179 | current_instance->is_recording = false; |
180 | } |
181 | } |
182 | } |
183 | |
184 | bool AudioEffectRecord::is_recording_active() const { |
185 | if (current_instance == nullptr) { |
186 | return false; |
187 | } else { |
188 | return current_instance->is_recording; |
189 | } |
190 | } |
191 | |
192 | void AudioEffectRecord::set_format(AudioStreamWAV::Format p_format) { |
193 | format = p_format; |
194 | } |
195 | |
196 | AudioStreamWAV::Format AudioEffectRecord::get_format() const { |
197 | return format; |
198 | } |
199 | |
200 | Ref<AudioStreamWAV> AudioEffectRecord::get_recording() const { |
201 | AudioStreamWAV::Format dst_format = format; |
202 | bool stereo = true; //forcing mono is not implemented |
203 | |
204 | Vector<uint8_t> dst_data; |
205 | |
206 | ERR_FAIL_COND_V(current_instance.is_null(), nullptr); |
207 | ERR_FAIL_COND_V(current_instance->recording_data.size() == 0, nullptr); |
208 | |
209 | if (dst_format == AudioStreamWAV::FORMAT_8_BITS) { |
210 | int data_size = current_instance->recording_data.size(); |
211 | dst_data.resize(data_size); |
212 | uint8_t *w = dst_data.ptrw(); |
213 | |
214 | for (int i = 0; i < data_size; i++) { |
215 | int8_t v = CLAMP(current_instance->recording_data[i] * 128, -128, 127); |
216 | w[i] = v; |
217 | } |
218 | } else if (dst_format == AudioStreamWAV::FORMAT_16_BITS) { |
219 | int data_size = current_instance->recording_data.size(); |
220 | dst_data.resize(data_size * 2); |
221 | uint8_t *w = dst_data.ptrw(); |
222 | |
223 | for (int i = 0; i < data_size; i++) { |
224 | int16_t v = CLAMP(current_instance->recording_data[i] * 32768, -32768, 32767); |
225 | encode_uint16(v, &w[i * 2]); |
226 | } |
227 | } else if (dst_format == AudioStreamWAV::FORMAT_IMA_ADPCM) { |
228 | //byte interleave |
229 | Vector<float> left; |
230 | Vector<float> right; |
231 | |
232 | int tframes = current_instance->recording_data.size() / 2; |
233 | left.resize(tframes); |
234 | right.resize(tframes); |
235 | |
236 | for (int i = 0; i < tframes; i++) { |
237 | left.set(i, current_instance->recording_data[i * 2 + 0]); |
238 | right.set(i, current_instance->recording_data[i * 2 + 1]); |
239 | } |
240 | |
241 | Vector<uint8_t> bleft; |
242 | Vector<uint8_t> bright; |
243 | |
244 | #ifdef TOOLS_ENABLED |
245 | ResourceImporterWAV::_compress_ima_adpcm(left, bleft); |
246 | ResourceImporterWAV::_compress_ima_adpcm(right, bright); |
247 | #else |
248 | ERR_PRINT("AudioEffectRecord cannot do IMA ADPCM compression at runtime." ); |
249 | #endif |
250 | |
251 | int dl = bleft.size(); |
252 | dst_data.resize(dl * 2); |
253 | |
254 | uint8_t *w = dst_data.ptrw(); |
255 | const uint8_t *rl = bleft.ptr(); |
256 | const uint8_t *rr = bright.ptr(); |
257 | |
258 | for (int i = 0; i < dl; i++) { |
259 | w[i * 2 + 0] = rl[i]; |
260 | w[i * 2 + 1] = rr[i]; |
261 | } |
262 | } else { |
263 | ERR_PRINT("Format not implemented." ); |
264 | } |
265 | |
266 | Ref<AudioStreamWAV> sample; |
267 | sample.instantiate(); |
268 | sample->set_data(dst_data); |
269 | sample->set_format(dst_format); |
270 | sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); |
271 | sample->set_loop_mode(AudioStreamWAV::LOOP_DISABLED); |
272 | sample->set_loop_begin(0); |
273 | sample->set_loop_end(0); |
274 | sample->set_stereo(stereo); |
275 | |
276 | return sample; |
277 | } |
278 | |
279 | void AudioEffectRecord::_bind_methods() { |
280 | ClassDB::bind_method(D_METHOD("set_recording_active" , "record" ), &AudioEffectRecord::set_recording_active); |
281 | ClassDB::bind_method(D_METHOD("is_recording_active" ), &AudioEffectRecord::is_recording_active); |
282 | ClassDB::bind_method(D_METHOD("set_format" , "format" ), &AudioEffectRecord::set_format); |
283 | ClassDB::bind_method(D_METHOD("get_format" ), &AudioEffectRecord::get_format); |
284 | ClassDB::bind_method(D_METHOD("get_recording" ), &AudioEffectRecord::get_recording); |
285 | |
286 | ADD_PROPERTY(PropertyInfo(Variant::INT, "format" , PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM" ), "set_format" , "get_format" ); |
287 | } |
288 | |
289 | AudioEffectRecord::AudioEffectRecord() { |
290 | format = AudioStreamWAV::FORMAT_16_BITS; |
291 | } |
292 | |
293 | AudioEffectRecord::~AudioEffectRecord() { |
294 | ensure_thread_stopped(); |
295 | } |
296 | |