1 | /**************************************************************************/ |
2 | /* navigation_server_3d_dummy.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef NAVIGATION_SERVER_3D_DUMMY_H |
32 | #define NAVIGATION_SERVER_3D_DUMMY_H |
33 | |
34 | #include "servers/navigation_server_3d.h" |
35 | |
36 | class NavigationServer3DDummy : public NavigationServer3D { |
37 | GDCLASS(NavigationServer3DDummy, NavigationServer3D); |
38 | |
39 | public: |
40 | TypedArray<RID> get_maps() const override { return TypedArray<RID>(); } |
41 | RID map_create() override { return RID(); } |
42 | void map_set_active(RID p_map, bool p_active) override {} |
43 | bool map_is_active(RID p_map) const override { return false; } |
44 | void map_set_up(RID p_map, Vector3 p_up) override {} |
45 | Vector3 map_get_up(RID p_map) const override { return Vector3(); } |
46 | void map_set_cell_size(RID p_map, real_t p_cell_size) override {} |
47 | real_t map_get_cell_size(RID p_map) const override { return 0; } |
48 | void map_set_cell_height(RID p_map, real_t p_cell_height) override {} |
49 | real_t map_get_cell_height(RID p_map) const override { return 0; } |
50 | void map_set_use_edge_connections(RID p_map, bool p_enabled) override {} |
51 | bool map_get_use_edge_connections(RID p_map) const override { return false; } |
52 | void map_set_edge_connection_margin(RID p_map, real_t p_connection_margin) override {} |
53 | real_t map_get_edge_connection_margin(RID p_map) const override { return 0; } |
54 | void map_set_link_connection_radius(RID p_map, real_t p_connection_radius) override {} |
55 | real_t map_get_link_connection_radius(RID p_map) const override { return 0; } |
56 | Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers) const override { return Vector<Vector3>(); } |
57 | Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const override { return Vector3(); } |
58 | Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const override { return Vector3(); } |
59 | Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override { return Vector3(); } |
60 | RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override { return RID(); } |
61 | TypedArray<RID> map_get_links(RID p_map) const override { return TypedArray<RID>(); } |
62 | TypedArray<RID> map_get_regions(RID p_map) const override { return TypedArray<RID>(); } |
63 | TypedArray<RID> map_get_agents(RID p_map) const override { return TypedArray<RID>(); } |
64 | TypedArray<RID> map_get_obstacles(RID p_map) const override { return TypedArray<RID>(); } |
65 | void map_force_update(RID p_map) override {} |
66 | RID region_create() override { return RID(); } |
67 | void region_set_enabled(RID p_region, bool p_enabled) override {} |
68 | bool region_get_enabled(RID p_region) const override { return false; } |
69 | void region_set_use_edge_connections(RID p_region, bool p_enabled) override {} |
70 | bool region_get_use_edge_connections(RID p_region) const override { return false; } |
71 | void region_set_enter_cost(RID p_region, real_t p_enter_cost) override {} |
72 | real_t region_get_enter_cost(RID p_region) const override { return 0; } |
73 | void region_set_travel_cost(RID p_region, real_t p_travel_cost) override {} |
74 | real_t region_get_travel_cost(RID p_region) const override { return 0; } |
75 | void region_set_owner_id(RID p_region, ObjectID p_owner_id) override {} |
76 | ObjectID region_get_owner_id(RID p_region) const override { return ObjectID(); } |
77 | bool region_owns_point(RID p_region, const Vector3 &p_point) const override { return false; } |
78 | void region_set_map(RID p_region, RID p_map) override {} |
79 | RID region_get_map(RID p_region) const override { return RID(); } |
80 | void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) override {} |
81 | uint32_t region_get_navigation_layers(RID p_region) const override { return 0; } |
82 | void region_set_transform(RID p_region, Transform3D p_transform) override {} |
83 | void region_set_navigation_mesh(RID p_region, Ref<NavigationMesh> p_navigation_mesh) override {} |
84 | #ifndef DISABLE_DEPRECATED |
85 | void region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) override {} |
86 | #endif // DISABLE_DEPRECATED |
87 | int region_get_connections_count(RID p_region) const override { return 0; } |
88 | Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override { return Vector3(); } |
89 | Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override { return Vector3(); } |
90 | RID link_create() override { return RID(); } |
91 | void link_set_map(RID p_link, RID p_map) override {} |
92 | RID link_get_map(RID p_link) const override { return RID(); } |
93 | void link_set_enabled(RID p_link, bool p_enabled) override {} |
94 | bool link_get_enabled(RID p_link) const override { return false; } |
95 | void link_set_bidirectional(RID p_link, bool p_bidirectional) override {} |
96 | bool link_is_bidirectional(RID p_link) const override { return false; } |
97 | void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) override {} |
98 | uint32_t link_get_navigation_layers(RID p_link) const override { return 0; } |
99 | void link_set_start_position(RID p_link, Vector3 p_position) override {} |
100 | Vector3 link_get_start_position(RID p_link) const override { return Vector3(); } |
101 | void link_set_end_position(RID p_link, Vector3 p_position) override {} |
102 | Vector3 link_get_end_position(RID p_link) const override { return Vector3(); } |
103 | void link_set_enter_cost(RID p_link, real_t p_enter_cost) override {} |
104 | real_t link_get_enter_cost(RID p_link) const override { return 0; } |
105 | void link_set_travel_cost(RID p_link, real_t p_travel_cost) override {} |
106 | real_t link_get_travel_cost(RID p_link) const override { return 0; } |
107 | void link_set_owner_id(RID p_link, ObjectID p_owner_id) override {} |
108 | ObjectID link_get_owner_id(RID p_link) const override { return ObjectID(); } |
109 | RID agent_create() override { return RID(); } |
110 | void agent_set_map(RID p_agent, RID p_map) override {} |
111 | RID agent_get_map(RID p_agent) const override { return RID(); } |
112 | void agent_set_paused(RID p_agent, bool p_paused) override {} |
113 | bool agent_get_paused(RID p_agent) const override { return false; } |
114 | void agent_set_avoidance_enabled(RID p_agent, bool p_enabled) override {} |
115 | bool agent_get_avoidance_enabled(RID p_agent) const override { return false; } |
116 | void agent_set_use_3d_avoidance(RID p_agent, bool p_enabled) override {} |
117 | bool agent_get_use_3d_avoidance(RID p_agent) const override { return false; } |
118 | void agent_set_neighbor_distance(RID p_agent, real_t p_distance) override {} |
119 | void agent_set_max_neighbors(RID p_agent, int p_count) override {} |
120 | void agent_set_time_horizon_agents(RID p_agent, real_t p_time_horizon) override {} |
121 | void agent_set_time_horizon_obstacles(RID p_agent, real_t p_time_horizon) override {} |
122 | void agent_set_radius(RID p_agent, real_t p_radius) override {} |
123 | void agent_set_height(RID p_agent, real_t p_height) override {} |
124 | void agent_set_max_speed(RID p_agent, real_t p_max_speed) override {} |
125 | void agent_set_velocity_forced(RID p_agent, Vector3 p_velocity) override {} |
126 | void agent_set_velocity(RID p_agent, Vector3 p_velocity) override {} |
127 | void agent_set_position(RID p_agent, Vector3 p_position) override {} |
128 | bool agent_is_map_changed(RID p_agent) const override { return false; } |
129 | void agent_set_avoidance_callback(RID p_agent, Callable p_callback) override {} |
130 | void agent_set_avoidance_layers(RID p_agent, uint32_t p_layers) override {} |
131 | void agent_set_avoidance_mask(RID p_agent, uint32_t p_mask) override {} |
132 | void agent_set_avoidance_priority(RID p_agent, real_t p_priority) override {} |
133 | RID obstacle_create() override { return RID(); } |
134 | void obstacle_set_map(RID p_obstacle, RID p_map) override {} |
135 | RID obstacle_get_map(RID p_obstacle) const override { return RID(); } |
136 | void obstacle_set_paused(RID p_obstacle, bool p_paused) override {} |
137 | bool obstacle_get_paused(RID p_obstacle) const override { return false; } |
138 | void obstacle_set_avoidance_enabled(RID p_obstacle, bool p_enabled) override {} |
139 | bool obstacle_get_avoidance_enabled(RID p_obstacle) const override { return false; } |
140 | void obstacle_set_use_3d_avoidance(RID p_obstacle, bool p_enabled) override {} |
141 | bool obstacle_get_use_3d_avoidance(RID p_obstacle) const override { return false; } |
142 | void obstacle_set_radius(RID p_obstacle, real_t p_radius) override {} |
143 | void obstacle_set_height(RID p_obstacle, real_t p_height) override {} |
144 | void obstacle_set_velocity(RID p_obstacle, Vector3 p_velocity) override {} |
145 | void obstacle_set_position(RID p_obstacle, Vector3 p_position) override {} |
146 | void obstacle_set_vertices(RID p_obstacle, const Vector<Vector3> &p_vertices) override {} |
147 | void obstacle_set_avoidance_layers(RID p_obstacle, uint32_t p_layers) override {} |
148 | void parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()) override {} |
149 | void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {} |
150 | void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override {} |
151 | void free(RID p_object) override {} |
152 | void set_active(bool p_active) override {} |
153 | void process(real_t delta_time) override {} |
154 | void init() override {} |
155 | void finish() override {} |
156 | NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const override { return NavigationUtilities::PathQueryResult(); } |
157 | int get_process_info(ProcessInfo p_info) const override { return 0; } |
158 | void set_debug_enabled(bool p_enabled) {} |
159 | bool get_debug_enabled() const { return false; } |
160 | }; |
161 | |
162 | #endif // NAVIGATION_SERVER_3D_DUMMY_H |
163 | |