| 1 | /**************************************************************************/ |
| 2 | /* roughness_limiter.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "roughness_limiter.h" |
| 32 | #include "servers/rendering/renderer_rd/storage_rd/material_storage.h" |
| 33 | #include "servers/rendering/renderer_rd/uniform_set_cache_rd.h" |
| 34 | |
| 35 | using namespace RendererRD; |
| 36 | |
| 37 | RoughnessLimiter::RoughnessLimiter() { |
| 38 | // Initialize roughness limiter |
| 39 | Vector<String> shader_modes; |
| 40 | shader_modes.push_back("" ); |
| 41 | |
| 42 | shader.initialize(shader_modes); |
| 43 | |
| 44 | shader_version = shader.version_create(); |
| 45 | |
| 46 | pipeline = RD::get_singleton()->compute_pipeline_create(shader.version_get_shader(shader_version, 0)); |
| 47 | } |
| 48 | |
| 49 | RoughnessLimiter::~RoughnessLimiter() { |
| 50 | shader.version_free(shader_version); |
| 51 | } |
| 52 | |
| 53 | void RoughnessLimiter::roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve) { |
| 54 | UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); |
| 55 | ERR_FAIL_NULL(uniform_set_cache); |
| 56 | MaterialStorage *material_storage = MaterialStorage::get_singleton(); |
| 57 | ERR_FAIL_NULL(material_storage); |
| 58 | |
| 59 | push_constant.screen_size[0] = p_size.x; |
| 60 | push_constant.screen_size[1] = p_size.y; |
| 61 | push_constant.curve = p_curve; |
| 62 | |
| 63 | RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
| 64 | RID rl_shader = shader.version_get_shader(shader_version, 0); |
| 65 | |
| 66 | RD::Uniform u_source_normal(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_normal })); |
| 67 | RD::Uniform u_roughness(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_roughness })); |
| 68 | |
| 69 | RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); |
| 70 | RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, pipeline); |
| 71 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(rl_shader, 0, u_source_normal), 0); |
| 72 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(rl_shader, 1, u_roughness), 1); |
| 73 | |
| 74 | RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(RoughnessLimiterPushConstant)); //not used but set anyway |
| 75 | |
| 76 | RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_size.x, p_size.y, 1); |
| 77 | |
| 78 | RD::get_singleton()->compute_list_end(); |
| 79 | } |
| 80 | |