1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "PulleyJoint.h" |
22 | |
23 | // Module |
24 | #include "Body.h" |
25 | #include "World.h" |
26 | #include "Physics.h" |
27 | |
28 | namespace love |
29 | { |
30 | namespace physics |
31 | { |
32 | namespace box2d |
33 | { |
34 | |
35 | love::Type PulleyJoint::type("PulleyJoint" , &Joint::type); |
36 | |
37 | PulleyJoint::PulleyJoint(Body *bodyA, Body *bodyB, b2Vec2 groundAnchorA, b2Vec2 groundAnchorB, b2Vec2 anchorA, b2Vec2 anchorB, float ratio, bool collideConnected) |
38 | : Joint(bodyA, bodyB) |
39 | , joint(NULL) |
40 | { |
41 | b2PulleyJointDef def; |
42 | def.Initialize(bodyA->body, bodyB->body, Physics::scaleDown(groundAnchorA), Physics::scaleDown(groundAnchorB), \ |
43 | Physics::scaleDown(anchorA), Physics::scaleDown(anchorB), ratio); |
44 | def.collideConnected = collideConnected; |
45 | |
46 | joint = (b2PulleyJoint *)createJoint(&def); |
47 | } |
48 | |
49 | PulleyJoint::~PulleyJoint() |
50 | { |
51 | } |
52 | |
53 | int PulleyJoint::getGroundAnchors(lua_State *L) |
54 | { |
55 | lua_pushnumber(L, Physics::scaleUp(joint->GetGroundAnchorA().x)); |
56 | lua_pushnumber(L, Physics::scaleUp(joint->GetGroundAnchorA().y)); |
57 | lua_pushnumber(L, Physics::scaleUp(joint->GetGroundAnchorB().x)); |
58 | lua_pushnumber(L, Physics::scaleUp(joint->GetGroundAnchorB().y)); |
59 | return 4; |
60 | } |
61 | |
62 | float PulleyJoint::getLengthA() const |
63 | { |
64 | return Physics::scaleUp(joint->GetLengthA()); |
65 | } |
66 | |
67 | float PulleyJoint::getLengthB() const |
68 | { |
69 | return Physics::scaleUp(joint->GetLengthB()); |
70 | } |
71 | |
72 | float PulleyJoint::getRatio() const |
73 | { |
74 | return joint->GetRatio(); |
75 | } |
76 | |
77 | } // box2d |
78 | } // physics |
79 | } // love |
80 | |