1 | /* |
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12 | * version 2 for more details (a copy is included in the LICENSE file that |
13 | * accompanied this code). |
14 | * |
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24 | |
25 | #ifndef SHARE_OPTO_ADDNODE_HPP |
26 | #define SHARE_OPTO_ADDNODE_HPP |
27 | |
28 | #include "opto/node.hpp" |
29 | #include "opto/opcodes.hpp" |
30 | #include "opto/type.hpp" |
31 | |
32 | // Portions of code courtesy of Clifford Click |
33 | |
34 | class PhaseTransform; |
35 | |
36 | //------------------------------AddNode---------------------------------------- |
37 | // Classic Add functionality. This covers all the usual 'add' behaviors for |
38 | // an algebraic ring. Add-integer, add-float, add-double, and binary-or are |
39 | // all inherited from this class. The various identity values are supplied |
40 | // by virtual functions. |
41 | class AddNode : public Node { |
42 | virtual uint hash() const; |
43 | public: |
44 | AddNode( Node *in1, Node *in2 ) : Node(0,in1,in2) { |
45 | init_class_id(Class_Add); |
46 | } |
47 | |
48 | // Handle algebraic identities here. If we have an identity, return the Node |
49 | // we are equivalent to. We look for "add of zero" as an identity. |
50 | virtual Node* Identity(PhaseGVN* phase); |
51 | |
52 | // We also canonicalize the Node, moving constants to the right input, |
53 | // and flatten expressions (so that 1+x+2 becomes x+3). |
54 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
55 | |
56 | // Compute a new Type for this node. Basically we just do the pre-check, |
57 | // then call the virtual add() to set the type. |
58 | virtual const Type* Value(PhaseGVN* phase) const; |
59 | |
60 | // Check if this addition involves the additive identity |
61 | virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; |
62 | |
63 | // Supplied function returns the sum of the inputs. |
64 | // This also type-checks the inputs for sanity. Guaranteed never to |
65 | // be passed a TOP or BOTTOM type, these are filtered out by a pre-check. |
66 | virtual const Type *add_ring( const Type *, const Type * ) const = 0; |
67 | |
68 | // Supplied function to return the additive identity type |
69 | virtual const Type *add_id() const = 0; |
70 | |
71 | }; |
72 | |
73 | //------------------------------AddINode--------------------------------------- |
74 | // Add 2 integers |
75 | class AddINode : public AddNode { |
76 | public: |
77 | AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
78 | virtual int Opcode() const; |
79 | virtual const Type *add_ring( const Type *, const Type * ) const; |
80 | virtual const Type *add_id() const { return TypeInt::ZERO; } |
81 | virtual const Type *bottom_type() const { return TypeInt::INT; } |
82 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
83 | virtual Node* Identity(PhaseGVN* phase); |
84 | virtual uint ideal_reg() const { return Op_RegI; } |
85 | }; |
86 | |
87 | //------------------------------AddLNode--------------------------------------- |
88 | // Add 2 longs |
89 | class AddLNode : public AddNode { |
90 | public: |
91 | AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
92 | virtual int Opcode() const; |
93 | virtual const Type *add_ring( const Type *, const Type * ) const; |
94 | virtual const Type *add_id() const { return TypeLong::ZERO; } |
95 | virtual const Type *bottom_type() const { return TypeLong::LONG; } |
96 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
97 | virtual Node* Identity(PhaseGVN* phase); |
98 | virtual uint ideal_reg() const { return Op_RegL; } |
99 | }; |
100 | |
101 | //------------------------------AddFNode--------------------------------------- |
102 | // Add 2 floats |
103 | class AddFNode : public AddNode { |
104 | public: |
105 | AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
106 | virtual int Opcode() const; |
107 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
108 | virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; |
109 | virtual const Type *add_ring( const Type *, const Type * ) const; |
110 | virtual const Type *add_id() const { return TypeF::ZERO; } |
111 | virtual const Type *bottom_type() const { return Type::FLOAT; } |
112 | virtual Node* Identity(PhaseGVN* phase) { return this; } |
113 | virtual uint ideal_reg() const { return Op_RegF; } |
114 | }; |
115 | |
116 | //------------------------------AddDNode--------------------------------------- |
117 | // Add 2 doubles |
118 | class AddDNode : public AddNode { |
119 | public: |
120 | AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
121 | virtual int Opcode() const; |
122 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
123 | virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; |
124 | virtual const Type *add_ring( const Type *, const Type * ) const; |
125 | virtual const Type *add_id() const { return TypeD::ZERO; } |
126 | virtual const Type *bottom_type() const { return Type::DOUBLE; } |
127 | virtual Node* Identity(PhaseGVN* phase) { return this; } |
128 | virtual uint ideal_reg() const { return Op_RegD; } |
129 | }; |
130 | |
131 | //------------------------------AddPNode--------------------------------------- |
132 | // Add pointer plus integer to get pointer. NOT commutative, really. |
133 | // So not really an AddNode. Lives here, because people associate it with |
134 | // an add. |
135 | class AddPNode : public Node { |
136 | public: |
137 | enum { Control, // When is it safe to do this add? |
138 | Base, // Base oop, for GC purposes |
139 | Address, // Actually address, derived from base |
140 | Offset } ; // Offset added to address |
141 | AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) { |
142 | init_class_id(Class_AddP); |
143 | } |
144 | virtual int Opcode() const; |
145 | virtual Node* Identity(PhaseGVN* phase); |
146 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
147 | virtual const Type* Value(PhaseGVN* phase) const; |
148 | virtual const Type *bottom_type() const; |
149 | virtual uint ideal_reg() const { return Op_RegP; } |
150 | Node *base_node() { assert( req() > Base, "Missing base" ); return in(Base); } |
151 | static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase, |
152 | // second return value: |
153 | intptr_t& offset); |
154 | |
155 | // Collect the AddP offset values into the elements array, giving up |
156 | // if there are more than length. |
157 | int unpack_offsets(Node* elements[], int length); |
158 | |
159 | // Do not match base-ptr edge |
160 | virtual uint match_edge(uint idx) const; |
161 | }; |
162 | |
163 | //------------------------------OrINode---------------------------------------- |
164 | // Logically OR 2 integers. Included with the ADD nodes because it inherits |
165 | // all the behavior of addition on a ring. |
166 | class OrINode : public AddNode { |
167 | public: |
168 | OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
169 | virtual int Opcode() const; |
170 | virtual const Type *add_ring( const Type *, const Type * ) const; |
171 | virtual const Type *add_id() const { return TypeInt::ZERO; } |
172 | virtual const Type *bottom_type() const { return TypeInt::INT; } |
173 | virtual Node* Identity(PhaseGVN* phase); |
174 | virtual uint ideal_reg() const { return Op_RegI; } |
175 | }; |
176 | |
177 | //------------------------------OrLNode---------------------------------------- |
178 | // Logically OR 2 longs. Included with the ADD nodes because it inherits |
179 | // all the behavior of addition on a ring. |
180 | class OrLNode : public AddNode { |
181 | public: |
182 | OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
183 | virtual int Opcode() const; |
184 | virtual const Type *add_ring( const Type *, const Type * ) const; |
185 | virtual const Type *add_id() const { return TypeLong::ZERO; } |
186 | virtual const Type *bottom_type() const { return TypeLong::LONG; } |
187 | virtual Node* Identity(PhaseGVN* phase); |
188 | virtual uint ideal_reg() const { return Op_RegL; } |
189 | }; |
190 | |
191 | //------------------------------XorINode--------------------------------------- |
192 | // XOR'ing 2 integers |
193 | class XorINode : public AddNode { |
194 | public: |
195 | XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
196 | virtual int Opcode() const; |
197 | virtual const Type *add_ring( const Type *, const Type * ) const; |
198 | virtual const Type *add_id() const { return TypeInt::ZERO; } |
199 | virtual const Type *bottom_type() const { return TypeInt::INT; } |
200 | virtual uint ideal_reg() const { return Op_RegI; } |
201 | }; |
202 | |
203 | //------------------------------XorINode--------------------------------------- |
204 | // XOR'ing 2 longs |
205 | class XorLNode : public AddNode { |
206 | public: |
207 | XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
208 | virtual int Opcode() const; |
209 | virtual const Type *add_ring( const Type *, const Type * ) const; |
210 | virtual const Type *add_id() const { return TypeLong::ZERO; } |
211 | virtual const Type *bottom_type() const { return TypeLong::LONG; } |
212 | virtual uint ideal_reg() const { return Op_RegL; } |
213 | }; |
214 | |
215 | //------------------------------MaxNode---------------------------------------- |
216 | // Max (or min) of 2 values. Included with the ADD nodes because it inherits |
217 | // all the behavior of addition on a ring. Only new thing is that we allow |
218 | // 2 equal inputs to be equal. |
219 | class MaxNode : public AddNode { |
220 | public: |
221 | MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} |
222 | virtual int Opcode() const = 0; |
223 | }; |
224 | |
225 | //------------------------------MaxINode--------------------------------------- |
226 | // Maximum of 2 integers. Included with the ADD nodes because it inherits |
227 | // all the behavior of addition on a ring. |
228 | class MaxINode : public MaxNode { |
229 | public: |
230 | MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} |
231 | virtual int Opcode() const; |
232 | virtual const Type *add_ring( const Type *, const Type * ) const; |
233 | virtual const Type *add_id() const { return TypeInt::make(min_jint); } |
234 | virtual const Type *bottom_type() const { return TypeInt::INT; } |
235 | virtual uint ideal_reg() const { return Op_RegI; } |
236 | }; |
237 | |
238 | //------------------------------MinINode--------------------------------------- |
239 | // MINimum of 2 integers. Included with the ADD nodes because it inherits |
240 | // all the behavior of addition on a ring. |
241 | class MinINode : public MaxNode { |
242 | public: |
243 | MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} |
244 | virtual int Opcode() const; |
245 | virtual const Type *add_ring( const Type *, const Type * ) const; |
246 | virtual const Type *add_id() const { return TypeInt::make(max_jint); } |
247 | virtual const Type *bottom_type() const { return TypeInt::INT; } |
248 | virtual uint ideal_reg() const { return Op_RegI; } |
249 | virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); |
250 | }; |
251 | |
252 | //------------------------------MaxFNode--------------------------------------- |
253 | // Maximum of 2 floats. |
254 | class MaxFNode : public MaxNode { |
255 | public: |
256 | MaxFNode(Node *in1, Node *in2) : MaxNode(in1, in2) {} |
257 | virtual int Opcode() const; |
258 | virtual const Type *add_ring(const Type*, const Type*) const; |
259 | virtual const Type *add_id() const { return TypeF::NEG_INF; } |
260 | virtual const Type *bottom_type() const { return Type::FLOAT; } |
261 | virtual uint ideal_reg() const { return Op_RegF; } |
262 | }; |
263 | |
264 | //------------------------------MinFNode--------------------------------------- |
265 | // Minimum of 2 floats. |
266 | class MinFNode : public MaxNode { |
267 | public: |
268 | MinFNode(Node *in1, Node *in2) : MaxNode(in1, in2) {} |
269 | virtual int Opcode() const; |
270 | virtual const Type *add_ring(const Type*, const Type*) const; |
271 | virtual const Type *add_id() const { return TypeF::POS_INF; } |
272 | virtual const Type *bottom_type() const { return Type::FLOAT; } |
273 | virtual uint ideal_reg() const { return Op_RegF; } |
274 | }; |
275 | |
276 | //------------------------------MaxDNode--------------------------------------- |
277 | // Maximum of 2 doubles. |
278 | class MaxDNode : public MaxNode { |
279 | public: |
280 | MaxDNode(Node *in1, Node *in2) : MaxNode(in1, in2) {} |
281 | virtual int Opcode() const; |
282 | virtual const Type *add_ring(const Type*, const Type*) const; |
283 | virtual const Type *add_id() const { return TypeD::NEG_INF; } |
284 | virtual const Type *bottom_type() const { return Type::DOUBLE; } |
285 | virtual uint ideal_reg() const { return Op_RegD; } |
286 | }; |
287 | |
288 | //------------------------------MinDNode--------------------------------------- |
289 | // Minimum of 2 doubles. |
290 | class MinDNode : public MaxNode { |
291 | public: |
292 | MinDNode(Node *in1, Node *in2) : MaxNode(in1, in2) {} |
293 | virtual int Opcode() const; |
294 | virtual const Type *add_ring(const Type*, const Type*) const; |
295 | virtual const Type *add_id() const { return TypeD::POS_INF; } |
296 | virtual const Type *bottom_type() const { return Type::DOUBLE; } |
297 | virtual uint ideal_reg() const { return Op_RegD; } |
298 | }; |
299 | |
300 | #endif // SHARE_OPTO_ADDNODE_HPP |
301 | |