| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 | #include "SDL_internal.h" | 
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| 22 |  | 
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| 23 | #include "SDL_audioqueue.h" | 
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| 24 | #include "SDL_sysaudio.h" | 
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| 25 |  | 
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| 26 | typedef struct SDL_MemoryPool SDL_MemoryPool; | 
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| 27 |  | 
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| 28 | struct SDL_MemoryPool | 
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| 29 | { | 
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| 30 | void *free_blocks; | 
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| 31 | size_t block_size; | 
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| 32 | size_t num_free; | 
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| 33 | size_t max_free; | 
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| 34 | }; | 
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| 35 |  | 
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| 36 | struct SDL_AudioTrack | 
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| 37 | { | 
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| 38 | SDL_AudioSpec spec; | 
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| 39 | int *chmap; | 
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| 40 | bool flushed; | 
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| 41 | SDL_AudioTrack *next; | 
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| 42 |  | 
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| 43 | void *userdata; | 
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| 44 | SDL_ReleaseAudioBufferCallback callback; | 
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| 45 |  | 
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| 46 | Uint8 *data; | 
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| 47 | size_t head; | 
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| 48 | size_t tail; | 
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| 49 | size_t capacity; | 
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| 50 |  | 
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| 51 | int chmap_storage[SDL_MAX_CHANNELMAP_CHANNELS];  // !!! FIXME: this needs to grow if SDL ever supports more channels. But if it grows, we should probably be more clever about allocations. | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | struct SDL_AudioQueue | 
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| 55 | { | 
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| 56 | SDL_AudioTrack *head; | 
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| 57 | SDL_AudioTrack *tail; | 
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| 58 |  | 
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| 59 | Uint8 *history_buffer; | 
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| 60 | size_t history_length; | 
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| 61 | size_t history_capacity; | 
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| 62 |  | 
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| 63 | SDL_MemoryPool track_pool; | 
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| 64 | SDL_MemoryPool chunk_pool; | 
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| 65 | }; | 
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| 66 |  | 
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| 67 | // Allocate a new block, avoiding checking for ones already in the pool | 
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| 68 | static void *AllocNewMemoryPoolBlock(const SDL_MemoryPool *pool) | 
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| 69 | { | 
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| 70 | return SDL_malloc(pool->block_size); | 
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| 71 | } | 
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| 72 |  | 
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| 73 | // Allocate a new block, first checking if there are any in the pool | 
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| 74 | static void *AllocMemoryPoolBlock(SDL_MemoryPool *pool) | 
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| 75 | { | 
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| 76 | if (pool->num_free == 0) { | 
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| 77 | return AllocNewMemoryPoolBlock(pool); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void *block = pool->free_blocks; | 
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| 81 | pool->free_blocks = *(void **)block; | 
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| 82 | --pool->num_free; | 
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| 83 | return block; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | // Free a block, or add it to the pool if there's room | 
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| 87 | static void FreeMemoryPoolBlock(SDL_MemoryPool *pool, void *block) | 
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| 88 | { | 
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| 89 | if (pool->num_free < pool->max_free) { | 
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| 90 | *(void **)block = pool->free_blocks; | 
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| 91 | pool->free_blocks = block; | 
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| 92 | ++pool->num_free; | 
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| 93 | } else { | 
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| 94 | SDL_free(block); | 
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| 95 | } | 
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| 96 | } | 
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| 97 |  | 
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| 98 | // Destroy a pool and all of its blocks | 
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| 99 | static void DestroyMemoryPool(SDL_MemoryPool *pool) | 
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| 100 | { | 
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| 101 | void *block = pool->free_blocks; | 
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| 102 | pool->free_blocks = NULL; | 
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| 103 | pool->num_free = 0; | 
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| 104 |  | 
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| 105 | while (block) { | 
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| 106 | void *next = *(void **)block; | 
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| 107 | SDL_free(block); | 
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| 108 | block = next; | 
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| 109 | } | 
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| 110 | } | 
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| 111 |  | 
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| 112 | // Keeping a list of free chunks reduces memory allocations, | 
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| 113 | // But also increases the amount of work to perform when freeing the track. | 
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| 114 | static void InitMemoryPool(SDL_MemoryPool *pool, size_t block_size, size_t max_free) | 
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| 115 | { | 
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| 116 | SDL_zerop(pool); | 
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| 117 |  | 
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| 118 | SDL_assert(block_size >= sizeof(void *)); | 
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| 119 | pool->block_size = block_size; | 
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| 120 | pool->max_free = max_free; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | // Allocates a number of blocks and adds them to the pool | 
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| 124 | static bool ReserveMemoryPoolBlocks(SDL_MemoryPool *pool, size_t num_blocks) | 
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| 125 | { | 
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| 126 | for (; num_blocks; --num_blocks) { | 
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| 127 | void *block = AllocNewMemoryPoolBlock(pool); | 
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| 128 |  | 
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| 129 | if (block == NULL) { | 
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| 130 | return false; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | *(void **)block = pool->free_blocks; | 
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| 134 | pool->free_blocks = block; | 
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| 135 | ++pool->num_free; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | return true; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | void SDL_DestroyAudioQueue(SDL_AudioQueue *queue) | 
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| 142 | { | 
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| 143 | SDL_ClearAudioQueue(queue); | 
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| 144 |  | 
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| 145 | DestroyMemoryPool(&queue->track_pool); | 
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| 146 | DestroyMemoryPool(&queue->chunk_pool); | 
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| 147 | SDL_aligned_free(queue->history_buffer); | 
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| 148 |  | 
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| 149 | SDL_free(queue); | 
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| 150 | } | 
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| 151 |  | 
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| 152 | SDL_AudioQueue *SDL_CreateAudioQueue(size_t chunk_size) | 
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| 153 | { | 
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| 154 | SDL_AudioQueue *queue = (SDL_AudioQueue *)SDL_calloc(1, sizeof(*queue)); | 
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| 155 |  | 
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| 156 | if (!queue) { | 
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| 157 | return NULL; | 
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| 158 | } | 
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| 159 |  | 
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| 160 | InitMemoryPool(&queue->track_pool, sizeof(SDL_AudioTrack), 8); | 
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| 161 | InitMemoryPool(&queue->chunk_pool, chunk_size, 4); | 
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| 162 |  | 
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| 163 | if (!ReserveMemoryPoolBlocks(&queue->track_pool, 2)) { | 
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| 164 | SDL_DestroyAudioQueue(queue); | 
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| 165 | return NULL; | 
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| 166 | } | 
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| 167 |  | 
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| 168 | return queue; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | static void DestroyAudioTrack(SDL_AudioQueue *queue, SDL_AudioTrack *track) | 
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| 172 | { | 
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| 173 | track->callback(track->userdata, track->data, (int)track->capacity); | 
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| 174 |  | 
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| 175 | FreeMemoryPoolBlock(&queue->track_pool, track); | 
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| 176 | } | 
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| 177 |  | 
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| 178 | void SDL_ClearAudioQueue(SDL_AudioQueue *queue) | 
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| 179 | { | 
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| 180 | SDL_AudioTrack *track = queue->head; | 
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| 181 |  | 
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| 182 | queue->head = NULL; | 
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| 183 | queue->tail = NULL; | 
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| 184 | queue->history_length = 0; | 
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| 185 |  | 
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| 186 | while (track) { | 
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| 187 | SDL_AudioTrack *next = track->next; | 
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| 188 | DestroyAudioTrack(queue, track); | 
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| 189 | track = next; | 
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| 190 | } | 
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| 191 | } | 
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| 192 |  | 
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| 193 | static void FlushAudioTrack(SDL_AudioTrack *track) | 
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| 194 | { | 
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| 195 | track->flushed = true; | 
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| 196 | } | 
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| 197 |  | 
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| 198 | void SDL_FlushAudioQueue(SDL_AudioQueue *queue) | 
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| 199 | { | 
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| 200 | SDL_AudioTrack *track = queue->tail; | 
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| 201 |  | 
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| 202 | if (track) { | 
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| 203 | FlushAudioTrack(track); | 
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| 204 | } | 
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| 205 | } | 
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| 206 |  | 
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| 207 | void SDL_PopAudioQueueHead(SDL_AudioQueue *queue) | 
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| 208 | { | 
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| 209 | SDL_AudioTrack *track = queue->head; | 
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| 210 |  | 
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| 211 | for (;;) { | 
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| 212 | bool flushed = track->flushed; | 
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| 213 |  | 
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| 214 | SDL_AudioTrack *next = track->next; | 
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| 215 | DestroyAudioTrack(queue, track); | 
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| 216 | track = next; | 
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| 217 |  | 
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| 218 | if (flushed) { | 
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| 219 | break; | 
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| 220 | } | 
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| 221 | } | 
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| 222 |  | 
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| 223 | queue->head = track; | 
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| 224 | queue->history_length = 0; | 
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| 225 |  | 
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| 226 | if (!track) { | 
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| 227 | queue->tail = NULL; | 
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| 228 | } | 
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| 229 | } | 
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| 230 |  | 
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| 231 | SDL_AudioTrack *SDL_CreateAudioTrack( | 
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| 232 | SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, | 
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| 233 | Uint8 *data, size_t len, size_t capacity, | 
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| 234 | SDL_ReleaseAudioBufferCallback callback, void *userdata) | 
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| 235 | { | 
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| 236 | SDL_AudioTrack *track = (SDL_AudioTrack *)AllocMemoryPoolBlock(&queue->track_pool); | 
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| 237 |  | 
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| 238 | if (!track) { | 
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| 239 | return NULL; | 
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| 240 | } | 
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| 241 |  | 
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| 242 | SDL_zerop(track); | 
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| 243 |  | 
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| 244 | if (chmap) { | 
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| 245 | SDL_assert(SDL_arraysize(track->chmap_storage) >= spec->channels); | 
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| 246 | SDL_memcpy(track->chmap_storage, chmap, sizeof (*chmap) * spec->channels); | 
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| 247 | track->chmap = track->chmap_storage; | 
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| 248 | } | 
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| 249 |  | 
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| 250 | SDL_copyp(&track->spec, spec); | 
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| 251 |  | 
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| 252 | track->userdata = userdata; | 
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| 253 | track->callback = callback; | 
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| 254 | track->data = data; | 
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| 255 | track->head = 0; | 
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| 256 | track->tail = len; | 
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| 257 | track->capacity = capacity; | 
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| 258 |  | 
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| 259 | return track; | 
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| 260 | } | 
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| 261 |  | 
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| 262 | static void SDLCALL FreeChunkedAudioBuffer(void *userdata, const void *buf, int len) | 
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| 263 | { | 
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| 264 | SDL_AudioQueue *queue = (SDL_AudioQueue *)userdata; | 
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| 265 |  | 
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| 266 | FreeMemoryPoolBlock(&queue->chunk_pool, (void *)buf); | 
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| 267 | } | 
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| 268 |  | 
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| 269 | static SDL_AudioTrack *CreateChunkedAudioTrack(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap) | 
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| 270 | { | 
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| 271 | Uint8 *chunk = (Uint8 *)AllocMemoryPoolBlock(&queue->chunk_pool); | 
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| 272 |  | 
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| 273 | if (!chunk) { | 
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| 274 | return NULL; | 
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| 275 | } | 
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| 276 |  | 
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| 277 | size_t capacity = queue->chunk_pool.block_size; | 
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| 278 | capacity -= capacity % SDL_AUDIO_FRAMESIZE(*spec); | 
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| 279 |  | 
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| 280 | SDL_AudioTrack *track = SDL_CreateAudioTrack(queue, spec, chmap, chunk, 0, capacity, FreeChunkedAudioBuffer, queue); | 
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| 281 |  | 
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| 282 | if (!track) { | 
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| 283 | FreeMemoryPoolBlock(&queue->chunk_pool, chunk); | 
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| 284 | return NULL; | 
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| 285 | } | 
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| 286 |  | 
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| 287 | return track; | 
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| 288 | } | 
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| 289 |  | 
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| 290 | void SDL_AddTrackToAudioQueue(SDL_AudioQueue *queue, SDL_AudioTrack *track) | 
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| 291 | { | 
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| 292 | SDL_AudioTrack *tail = queue->tail; | 
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| 293 |  | 
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| 294 | if (tail) { | 
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| 295 | // If the spec has changed, make sure to flush the previous track | 
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| 296 | if (!SDL_AudioSpecsEqual(&tail->spec, &track->spec, tail->chmap, track->chmap)) { | 
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| 297 | FlushAudioTrack(tail); | 
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| 298 | } | 
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| 299 |  | 
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| 300 | tail->next = track; | 
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| 301 | } else { | 
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| 302 | queue->head = track; | 
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| 303 | } | 
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| 304 |  | 
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| 305 | queue->tail = track; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | static size_t WriteToAudioTrack(SDL_AudioTrack *track, const Uint8 *data, size_t len) | 
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| 309 | { | 
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| 310 | if (track->flushed || track->tail >= track->capacity) { | 
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| 311 | return 0; | 
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| 312 | } | 
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| 313 |  | 
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| 314 | len = SDL_min(len, track->capacity - track->tail); | 
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| 315 | SDL_memcpy(&track->data[track->tail], data, len); | 
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| 316 | track->tail += len; | 
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| 317 |  | 
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| 318 | return len; | 
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| 319 | } | 
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| 320 |  | 
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| 321 | bool SDL_WriteToAudioQueue(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, const Uint8 *data, size_t len) | 
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| 322 | { | 
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| 323 | if (len == 0) { | 
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| 324 | return true; | 
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| 325 | } | 
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| 326 |  | 
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| 327 | SDL_AudioTrack *track = queue->tail; | 
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| 328 |  | 
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| 329 | if (track) { | 
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| 330 | if (!SDL_AudioSpecsEqual(&track->spec, spec, track->chmap, chmap)) { | 
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| 331 | FlushAudioTrack(track); | 
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| 332 | } | 
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| 333 | } else { | 
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| 334 | SDL_assert(!queue->head); | 
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| 335 | track = CreateChunkedAudioTrack(queue, spec, chmap); | 
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| 336 |  | 
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| 337 | if (!track) { | 
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| 338 | return false; | 
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| 339 | } | 
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| 340 |  | 
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| 341 | queue->head = track; | 
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| 342 | queue->tail = track; | 
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| 343 | } | 
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| 344 |  | 
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| 345 | for (;;) { | 
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| 346 | const size_t written = WriteToAudioTrack(track, data, len); | 
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| 347 | data += written; | 
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| 348 | len -= written; | 
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| 349 |  | 
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| 350 | if (len == 0) { | 
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| 351 | break; | 
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| 352 | } | 
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| 353 |  | 
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| 354 | SDL_AudioTrack *new_track = CreateChunkedAudioTrack(queue, spec, chmap); | 
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| 355 |  | 
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| 356 | if (!new_track) { | 
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| 357 | return false; | 
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| 358 | } | 
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| 359 |  | 
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| 360 | track->next = new_track; | 
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| 361 | queue->tail = new_track; | 
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| 362 | track = new_track; | 
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| 363 | } | 
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| 364 |  | 
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| 365 | return true; | 
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| 366 | } | 
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| 367 |  | 
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| 368 | void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue) | 
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| 369 | { | 
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| 370 | return queue->head; | 
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| 371 | } | 
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| 372 |  | 
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| 373 | size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed) | 
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| 374 | { | 
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| 375 | SDL_AudioTrack *iter = (SDL_AudioTrack *)(*inout_iter); | 
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| 376 | SDL_assert(iter != NULL); | 
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| 377 |  | 
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| 378 | SDL_copyp(out_spec, &iter->spec); | 
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| 379 | *out_chmap = iter->chmap; | 
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| 380 |  | 
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| 381 | bool flushed = false; | 
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| 382 | size_t queued_bytes = 0; | 
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| 383 |  | 
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| 384 | while (iter) { | 
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| 385 | SDL_AudioTrack *track = iter; | 
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| 386 | iter = iter->next; | 
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| 387 |  | 
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| 388 | size_t avail = track->tail - track->head; | 
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| 389 |  | 
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| 390 | if (avail >= SDL_SIZE_MAX - queued_bytes) { | 
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| 391 | queued_bytes = SDL_SIZE_MAX; | 
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| 392 | flushed = false; | 
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| 393 | break; | 
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| 394 | } | 
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| 395 |  | 
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| 396 | queued_bytes += avail; | 
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| 397 | flushed = track->flushed; | 
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| 398 |  | 
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| 399 | if (flushed) { | 
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| 400 | break; | 
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| 401 | } | 
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| 402 | } | 
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| 403 |  | 
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| 404 | *inout_iter = iter; | 
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| 405 | *out_flushed = flushed; | 
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| 406 |  | 
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| 407 | return queued_bytes; | 
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| 408 | } | 
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| 409 |  | 
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| 410 | static const Uint8 *PeekIntoAudioQueuePast(SDL_AudioQueue *queue, Uint8 *data, size_t len) | 
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| 411 | { | 
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| 412 | SDL_AudioTrack *track = queue->head; | 
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| 413 |  | 
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| 414 | if (track->head >= len) { | 
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| 415 | return &track->data[track->head - len]; | 
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| 416 | } | 
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| 417 |  | 
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| 418 | size_t past = len - track->head; | 
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| 419 |  | 
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| 420 | if (past > queue->history_length) { | 
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| 421 | return NULL; | 
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| 422 | } | 
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| 423 |  | 
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| 424 | SDL_memcpy(data, &queue->history_buffer[queue->history_length - past], past); | 
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| 425 | SDL_memcpy(&data[past], track->data, track->head); | 
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| 426 |  | 
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| 427 | return data; | 
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| 428 | } | 
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| 429 |  | 
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| 430 | static void UpdateAudioQueueHistory(SDL_AudioQueue *queue, | 
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| 431 | const Uint8 *data, size_t len) | 
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| 432 | { | 
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| 433 | Uint8 *history_buffer = queue->history_buffer; | 
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| 434 | size_t history_bytes = queue->history_length; | 
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| 435 |  | 
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| 436 | if (len >= history_bytes) { | 
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| 437 | SDL_memcpy(history_buffer, &data[len - history_bytes], history_bytes); | 
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| 438 | } else { | 
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| 439 | size_t preserve = history_bytes - len; | 
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| 440 | SDL_memmove(history_buffer, &history_buffer[len], preserve); | 
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| 441 | SDL_memcpy(&history_buffer[preserve], data, len); | 
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| 442 | } | 
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| 443 | } | 
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| 444 |  | 
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| 445 | static const Uint8 *ReadFromAudioQueue(SDL_AudioQueue *queue, Uint8 *data, size_t len) | 
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| 446 | { | 
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| 447 | SDL_AudioTrack *track = queue->head; | 
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| 448 |  | 
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| 449 | if (track->tail - track->head >= len) { | 
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| 450 | const Uint8 *ptr = &track->data[track->head]; | 
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| 451 | track->head += len; | 
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| 452 | return ptr; | 
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| 453 | } | 
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| 454 |  | 
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| 455 | size_t total = 0; | 
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| 456 |  | 
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| 457 | for (;;) { | 
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| 458 | size_t avail = SDL_min(len - total, track->tail - track->head); | 
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| 459 | SDL_memcpy(&data[total], &track->data[track->head], avail); | 
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| 460 | track->head += avail; | 
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| 461 | total += avail; | 
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| 462 |  | 
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| 463 | if (total == len) { | 
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| 464 | break; | 
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| 465 | } | 
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| 466 |  | 
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| 467 | if (track->flushed) { | 
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| 468 | SDL_SetError( "Reading past end of flushed track"); | 
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| 469 | return NULL; | 
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| 470 | } | 
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| 471 |  | 
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| 472 | SDL_AudioTrack *next = track->next; | 
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| 473 |  | 
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| 474 | if (!next) { | 
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| 475 | SDL_SetError( "Reading past end of incomplete track"); | 
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| 476 | return NULL; | 
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| 477 | } | 
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| 478 |  | 
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| 479 | UpdateAudioQueueHistory(queue, track->data, track->tail); | 
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| 480 |  | 
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| 481 | queue->head = next; | 
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| 482 | DestroyAudioTrack(queue, track); | 
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| 483 | track = next; | 
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| 484 | } | 
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| 485 |  | 
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| 486 | return data; | 
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| 487 | } | 
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| 488 |  | 
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| 489 | static const Uint8 *PeekIntoAudioQueueFuture(SDL_AudioQueue *queue, Uint8 *data, size_t len) | 
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| 490 | { | 
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| 491 | SDL_AudioTrack *track = queue->head; | 
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| 492 |  | 
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| 493 | if (track->tail - track->head >= len) { | 
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| 494 | return &track->data[track->head]; | 
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| 495 | } | 
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| 496 |  | 
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| 497 | size_t total = 0; | 
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| 498 |  | 
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| 499 | for (;;) { | 
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| 500 | size_t avail = SDL_min(len - total, track->tail - track->head); | 
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| 501 | SDL_memcpy(&data[total], &track->data[track->head], avail); | 
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| 502 | total += avail; | 
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| 503 |  | 
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| 504 | if (total == len) { | 
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| 505 | break; | 
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| 506 | } | 
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| 507 |  | 
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| 508 | if (track->flushed) { | 
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| 509 | // If we have run out of data, fill the rest with silence. | 
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| 510 | SDL_memset(&data[total], SDL_GetSilenceValueForFormat(track->spec.format), len - total); | 
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| 511 | break; | 
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| 512 | } | 
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| 513 |  | 
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| 514 | track = track->next; | 
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| 515 |  | 
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| 516 | if (!track) { | 
|---|
| 517 | SDL_SetError( "Peeking past end of incomplete track"); | 
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| 518 | return NULL; | 
|---|
| 519 | } | 
|---|
| 520 | } | 
|---|
| 521 |  | 
|---|
| 522 | return data; | 
|---|
| 523 | } | 
|---|
| 524 |  | 
|---|
| 525 | const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue, | 
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| 526 | Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, | 
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| 527 | int past_frames, int present_frames, int future_frames, | 
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| 528 | Uint8 *scratch, float gain) | 
|---|
| 529 | { | 
|---|
| 530 | SDL_AudioTrack *track = queue->head; | 
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| 531 |  | 
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| 532 | if (!track) { | 
|---|
| 533 | return NULL; | 
|---|
| 534 | } | 
|---|
| 535 |  | 
|---|
| 536 | SDL_AudioFormat src_format = track->spec.format; | 
|---|
| 537 | int src_channels = track->spec.channels; | 
|---|
| 538 | const int *src_map = track->chmap; | 
|---|
| 539 |  | 
|---|
| 540 | size_t src_frame_size = SDL_AUDIO_BYTESIZE(src_format) * src_channels; | 
|---|
| 541 | size_t dst_frame_size = SDL_AUDIO_BYTESIZE(dst_format) * dst_channels; | 
|---|
| 542 |  | 
|---|
| 543 | size_t src_past_bytes = past_frames * src_frame_size; | 
|---|
| 544 | size_t src_present_bytes = present_frames * src_frame_size; | 
|---|
| 545 | size_t src_future_bytes = future_frames * src_frame_size; | 
|---|
| 546 |  | 
|---|
| 547 | size_t dst_past_bytes = past_frames * dst_frame_size; | 
|---|
| 548 | size_t dst_present_bytes = present_frames * dst_frame_size; | 
|---|
| 549 | size_t dst_future_bytes = future_frames * dst_frame_size; | 
|---|
| 550 |  | 
|---|
| 551 | const bool convert = (src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f); | 
|---|
| 552 |  | 
|---|
| 553 | if (convert && !dst) { | 
|---|
| 554 | // The user didn't ask for the data to be copied, but we need to convert it, so store it in the scratch buffer | 
|---|
| 555 | dst = scratch; | 
|---|
| 556 | } | 
|---|
| 557 |  | 
|---|
| 558 | // Can we get all of the data straight from this track? | 
|---|
| 559 | if ((track->head >= src_past_bytes) && ((track->tail - track->head) >= (src_present_bytes + src_future_bytes))) { | 
|---|
| 560 | const Uint8 *ptr = &track->data[track->head - src_past_bytes]; | 
|---|
| 561 | track->head += src_present_bytes; | 
|---|
| 562 |  | 
|---|
| 563 | // Do we still need to copy/convert the data? | 
|---|
| 564 | if (dst) { | 
|---|
| 565 | ConvertAudio(past_frames + present_frames + future_frames, ptr, | 
|---|
| 566 | src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | 
|---|
| 567 | ptr = dst; | 
|---|
| 568 | } | 
|---|
| 569 |  | 
|---|
| 570 | return ptr; | 
|---|
| 571 | } | 
|---|
| 572 |  | 
|---|
| 573 | if (!dst) { | 
|---|
| 574 | // The user didn't ask for the data to be copied, but we need to, so store it in the scratch buffer | 
|---|
| 575 | dst = scratch; | 
|---|
| 576 | } else if (!convert) { | 
|---|
| 577 | // We are only copying, not converting, so copy straight into the dst buffer | 
|---|
| 578 | scratch = dst; | 
|---|
| 579 | } | 
|---|
| 580 |  | 
|---|
| 581 | Uint8 *ptr = dst; | 
|---|
| 582 |  | 
|---|
| 583 | if (src_past_bytes) { | 
|---|
| 584 | ConvertAudio(past_frames, PeekIntoAudioQueuePast(queue, scratch, src_past_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | 
|---|
| 585 | dst += dst_past_bytes; | 
|---|
| 586 | scratch += dst_past_bytes; | 
|---|
| 587 | } | 
|---|
| 588 |  | 
|---|
| 589 | if (src_present_bytes) { | 
|---|
| 590 | ConvertAudio(present_frames, ReadFromAudioQueue(queue, scratch, src_present_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | 
|---|
| 591 | dst += dst_present_bytes; | 
|---|
| 592 | scratch += dst_present_bytes; | 
|---|
| 593 | } | 
|---|
| 594 |  | 
|---|
| 595 | if (src_future_bytes) { | 
|---|
| 596 | ConvertAudio(future_frames, PeekIntoAudioQueueFuture(queue, scratch, src_future_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | 
|---|
| 597 | dst += dst_future_bytes; | 
|---|
| 598 | scratch += dst_future_bytes; | 
|---|
| 599 | } | 
|---|
| 600 |  | 
|---|
| 601 | return ptr; | 
|---|
| 602 | } | 
|---|
| 603 |  | 
|---|
| 604 | size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue) | 
|---|
| 605 | { | 
|---|
| 606 | size_t total = 0; | 
|---|
| 607 | void *iter = SDL_BeginAudioQueueIter(queue); | 
|---|
| 608 |  | 
|---|
| 609 | while (iter) { | 
|---|
| 610 | SDL_AudioSpec src_spec; | 
|---|
| 611 | int *src_chmap; | 
|---|
| 612 | bool flushed; | 
|---|
| 613 |  | 
|---|
| 614 | size_t avail = SDL_NextAudioQueueIter(queue, &iter, &src_spec, &src_chmap, &flushed); | 
|---|
| 615 |  | 
|---|
| 616 | if (avail >= SDL_SIZE_MAX - total) { | 
|---|
| 617 | total = SDL_SIZE_MAX; | 
|---|
| 618 | break; | 
|---|
| 619 | } | 
|---|
| 620 |  | 
|---|
| 621 | total += avail; | 
|---|
| 622 | } | 
|---|
| 623 |  | 
|---|
| 624 | return total; | 
|---|
| 625 | } | 
|---|
| 626 |  | 
|---|
| 627 | bool SDL_ResetAudioQueueHistory(SDL_AudioQueue *queue, int num_frames) | 
|---|
| 628 | { | 
|---|
| 629 | SDL_AudioTrack *track = queue->head; | 
|---|
| 630 |  | 
|---|
| 631 | if (!track) { | 
|---|
| 632 | return false; | 
|---|
| 633 | } | 
|---|
| 634 |  | 
|---|
| 635 | size_t length = num_frames * SDL_AUDIO_FRAMESIZE(track->spec); | 
|---|
| 636 | Uint8 *history_buffer = queue->history_buffer; | 
|---|
| 637 |  | 
|---|
| 638 | if (queue->history_capacity < length) { | 
|---|
| 639 | history_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), length); | 
|---|
| 640 | if (!history_buffer) { | 
|---|
| 641 | return false; | 
|---|
| 642 | } | 
|---|
| 643 | SDL_aligned_free(queue->history_buffer); | 
|---|
| 644 | queue->history_buffer = history_buffer; | 
|---|
| 645 | queue->history_capacity = length; | 
|---|
| 646 | } | 
|---|
| 647 |  | 
|---|
| 648 | queue->history_length = length; | 
|---|
| 649 | SDL_memset(history_buffer, SDL_GetSilenceValueForFormat(track->spec.format), length); | 
|---|
| 650 |  | 
|---|
| 651 | return true; | 
|---|
| 652 | } | 
|---|
| 653 |  | 
|---|