| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #include "SDL_audioqueue.h" |
| 24 | #include "SDL_sysaudio.h" |
| 25 | |
| 26 | typedef struct SDL_MemoryPool SDL_MemoryPool; |
| 27 | |
| 28 | struct SDL_MemoryPool |
| 29 | { |
| 30 | void *free_blocks; |
| 31 | size_t block_size; |
| 32 | size_t num_free; |
| 33 | size_t max_free; |
| 34 | }; |
| 35 | |
| 36 | struct SDL_AudioTrack |
| 37 | { |
| 38 | SDL_AudioSpec spec; |
| 39 | int *chmap; |
| 40 | bool flushed; |
| 41 | SDL_AudioTrack *next; |
| 42 | |
| 43 | void *userdata; |
| 44 | SDL_ReleaseAudioBufferCallback callback; |
| 45 | |
| 46 | Uint8 *data; |
| 47 | size_t head; |
| 48 | size_t tail; |
| 49 | size_t capacity; |
| 50 | |
| 51 | int chmap_storage[SDL_MAX_CHANNELMAP_CHANNELS]; // !!! FIXME: this needs to grow if SDL ever supports more channels. But if it grows, we should probably be more clever about allocations. |
| 52 | }; |
| 53 | |
| 54 | struct SDL_AudioQueue |
| 55 | { |
| 56 | SDL_AudioTrack *head; |
| 57 | SDL_AudioTrack *tail; |
| 58 | |
| 59 | Uint8 *history_buffer; |
| 60 | size_t history_length; |
| 61 | size_t history_capacity; |
| 62 | |
| 63 | SDL_MemoryPool track_pool; |
| 64 | SDL_MemoryPool chunk_pool; |
| 65 | }; |
| 66 | |
| 67 | // Allocate a new block, avoiding checking for ones already in the pool |
| 68 | static void *AllocNewMemoryPoolBlock(const SDL_MemoryPool *pool) |
| 69 | { |
| 70 | return SDL_malloc(pool->block_size); |
| 71 | } |
| 72 | |
| 73 | // Allocate a new block, first checking if there are any in the pool |
| 74 | static void *AllocMemoryPoolBlock(SDL_MemoryPool *pool) |
| 75 | { |
| 76 | if (pool->num_free == 0) { |
| 77 | return AllocNewMemoryPoolBlock(pool); |
| 78 | } |
| 79 | |
| 80 | void *block = pool->free_blocks; |
| 81 | pool->free_blocks = *(void **)block; |
| 82 | --pool->num_free; |
| 83 | return block; |
| 84 | } |
| 85 | |
| 86 | // Free a block, or add it to the pool if there's room |
| 87 | static void FreeMemoryPoolBlock(SDL_MemoryPool *pool, void *block) |
| 88 | { |
| 89 | if (pool->num_free < pool->max_free) { |
| 90 | *(void **)block = pool->free_blocks; |
| 91 | pool->free_blocks = block; |
| 92 | ++pool->num_free; |
| 93 | } else { |
| 94 | SDL_free(block); |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | // Destroy a pool and all of its blocks |
| 99 | static void DestroyMemoryPool(SDL_MemoryPool *pool) |
| 100 | { |
| 101 | void *block = pool->free_blocks; |
| 102 | pool->free_blocks = NULL; |
| 103 | pool->num_free = 0; |
| 104 | |
| 105 | while (block) { |
| 106 | void *next = *(void **)block; |
| 107 | SDL_free(block); |
| 108 | block = next; |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | // Keeping a list of free chunks reduces memory allocations, |
| 113 | // But also increases the amount of work to perform when freeing the track. |
| 114 | static void InitMemoryPool(SDL_MemoryPool *pool, size_t block_size, size_t max_free) |
| 115 | { |
| 116 | SDL_zerop(pool); |
| 117 | |
| 118 | SDL_assert(block_size >= sizeof(void *)); |
| 119 | pool->block_size = block_size; |
| 120 | pool->max_free = max_free; |
| 121 | } |
| 122 | |
| 123 | // Allocates a number of blocks and adds them to the pool |
| 124 | static bool ReserveMemoryPoolBlocks(SDL_MemoryPool *pool, size_t num_blocks) |
| 125 | { |
| 126 | for (; num_blocks; --num_blocks) { |
| 127 | void *block = AllocNewMemoryPoolBlock(pool); |
| 128 | |
| 129 | if (block == NULL) { |
| 130 | return false; |
| 131 | } |
| 132 | |
| 133 | *(void **)block = pool->free_blocks; |
| 134 | pool->free_blocks = block; |
| 135 | ++pool->num_free; |
| 136 | } |
| 137 | |
| 138 | return true; |
| 139 | } |
| 140 | |
| 141 | void SDL_DestroyAudioQueue(SDL_AudioQueue *queue) |
| 142 | { |
| 143 | SDL_ClearAudioQueue(queue); |
| 144 | |
| 145 | DestroyMemoryPool(&queue->track_pool); |
| 146 | DestroyMemoryPool(&queue->chunk_pool); |
| 147 | SDL_aligned_free(queue->history_buffer); |
| 148 | |
| 149 | SDL_free(queue); |
| 150 | } |
| 151 | |
| 152 | SDL_AudioQueue *SDL_CreateAudioQueue(size_t chunk_size) |
| 153 | { |
| 154 | SDL_AudioQueue *queue = (SDL_AudioQueue *)SDL_calloc(1, sizeof(*queue)); |
| 155 | |
| 156 | if (!queue) { |
| 157 | return NULL; |
| 158 | } |
| 159 | |
| 160 | InitMemoryPool(&queue->track_pool, sizeof(SDL_AudioTrack), 8); |
| 161 | InitMemoryPool(&queue->chunk_pool, chunk_size, 4); |
| 162 | |
| 163 | if (!ReserveMemoryPoolBlocks(&queue->track_pool, 2)) { |
| 164 | SDL_DestroyAudioQueue(queue); |
| 165 | return NULL; |
| 166 | } |
| 167 | |
| 168 | return queue; |
| 169 | } |
| 170 | |
| 171 | static void DestroyAudioTrack(SDL_AudioQueue *queue, SDL_AudioTrack *track) |
| 172 | { |
| 173 | track->callback(track->userdata, track->data, (int)track->capacity); |
| 174 | |
| 175 | FreeMemoryPoolBlock(&queue->track_pool, track); |
| 176 | } |
| 177 | |
| 178 | void SDL_ClearAudioQueue(SDL_AudioQueue *queue) |
| 179 | { |
| 180 | SDL_AudioTrack *track = queue->head; |
| 181 | |
| 182 | queue->head = NULL; |
| 183 | queue->tail = NULL; |
| 184 | queue->history_length = 0; |
| 185 | |
| 186 | while (track) { |
| 187 | SDL_AudioTrack *next = track->next; |
| 188 | DestroyAudioTrack(queue, track); |
| 189 | track = next; |
| 190 | } |
| 191 | } |
| 192 | |
| 193 | static void FlushAudioTrack(SDL_AudioTrack *track) |
| 194 | { |
| 195 | track->flushed = true; |
| 196 | } |
| 197 | |
| 198 | void SDL_FlushAudioQueue(SDL_AudioQueue *queue) |
| 199 | { |
| 200 | SDL_AudioTrack *track = queue->tail; |
| 201 | |
| 202 | if (track) { |
| 203 | FlushAudioTrack(track); |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | void SDL_PopAudioQueueHead(SDL_AudioQueue *queue) |
| 208 | { |
| 209 | SDL_AudioTrack *track = queue->head; |
| 210 | |
| 211 | for (;;) { |
| 212 | bool flushed = track->flushed; |
| 213 | |
| 214 | SDL_AudioTrack *next = track->next; |
| 215 | DestroyAudioTrack(queue, track); |
| 216 | track = next; |
| 217 | |
| 218 | if (flushed) { |
| 219 | break; |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | queue->head = track; |
| 224 | queue->history_length = 0; |
| 225 | |
| 226 | if (!track) { |
| 227 | queue->tail = NULL; |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | SDL_AudioTrack *SDL_CreateAudioTrack( |
| 232 | SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, |
| 233 | Uint8 *data, size_t len, size_t capacity, |
| 234 | SDL_ReleaseAudioBufferCallback callback, void *userdata) |
| 235 | { |
| 236 | SDL_AudioTrack *track = (SDL_AudioTrack *)AllocMemoryPoolBlock(&queue->track_pool); |
| 237 | |
| 238 | if (!track) { |
| 239 | return NULL; |
| 240 | } |
| 241 | |
| 242 | SDL_zerop(track); |
| 243 | |
| 244 | if (chmap) { |
| 245 | SDL_assert(SDL_arraysize(track->chmap_storage) >= spec->channels); |
| 246 | SDL_memcpy(track->chmap_storage, chmap, sizeof (*chmap) * spec->channels); |
| 247 | track->chmap = track->chmap_storage; |
| 248 | } |
| 249 | |
| 250 | SDL_copyp(&track->spec, spec); |
| 251 | |
| 252 | track->userdata = userdata; |
| 253 | track->callback = callback; |
| 254 | track->data = data; |
| 255 | track->head = 0; |
| 256 | track->tail = len; |
| 257 | track->capacity = capacity; |
| 258 | |
| 259 | return track; |
| 260 | } |
| 261 | |
| 262 | static void SDLCALL FreeChunkedAudioBuffer(void *userdata, const void *buf, int len) |
| 263 | { |
| 264 | SDL_AudioQueue *queue = (SDL_AudioQueue *)userdata; |
| 265 | |
| 266 | FreeMemoryPoolBlock(&queue->chunk_pool, (void *)buf); |
| 267 | } |
| 268 | |
| 269 | static SDL_AudioTrack *CreateChunkedAudioTrack(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap) |
| 270 | { |
| 271 | Uint8 *chunk = (Uint8 *)AllocMemoryPoolBlock(&queue->chunk_pool); |
| 272 | |
| 273 | if (!chunk) { |
| 274 | return NULL; |
| 275 | } |
| 276 | |
| 277 | size_t capacity = queue->chunk_pool.block_size; |
| 278 | capacity -= capacity % SDL_AUDIO_FRAMESIZE(*spec); |
| 279 | |
| 280 | SDL_AudioTrack *track = SDL_CreateAudioTrack(queue, spec, chmap, chunk, 0, capacity, FreeChunkedAudioBuffer, queue); |
| 281 | |
| 282 | if (!track) { |
| 283 | FreeMemoryPoolBlock(&queue->chunk_pool, chunk); |
| 284 | return NULL; |
| 285 | } |
| 286 | |
| 287 | return track; |
| 288 | } |
| 289 | |
| 290 | void SDL_AddTrackToAudioQueue(SDL_AudioQueue *queue, SDL_AudioTrack *track) |
| 291 | { |
| 292 | SDL_AudioTrack *tail = queue->tail; |
| 293 | |
| 294 | if (tail) { |
| 295 | // If the spec has changed, make sure to flush the previous track |
| 296 | if (!SDL_AudioSpecsEqual(&tail->spec, &track->spec, tail->chmap, track->chmap)) { |
| 297 | FlushAudioTrack(tail); |
| 298 | } |
| 299 | |
| 300 | tail->next = track; |
| 301 | } else { |
| 302 | queue->head = track; |
| 303 | } |
| 304 | |
| 305 | queue->tail = track; |
| 306 | } |
| 307 | |
| 308 | static size_t WriteToAudioTrack(SDL_AudioTrack *track, const Uint8 *data, size_t len) |
| 309 | { |
| 310 | if (track->flushed || track->tail >= track->capacity) { |
| 311 | return 0; |
| 312 | } |
| 313 | |
| 314 | len = SDL_min(len, track->capacity - track->tail); |
| 315 | SDL_memcpy(&track->data[track->tail], data, len); |
| 316 | track->tail += len; |
| 317 | |
| 318 | return len; |
| 319 | } |
| 320 | |
| 321 | bool SDL_WriteToAudioQueue(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, const Uint8 *data, size_t len) |
| 322 | { |
| 323 | if (len == 0) { |
| 324 | return true; |
| 325 | } |
| 326 | |
| 327 | SDL_AudioTrack *track = queue->tail; |
| 328 | |
| 329 | if (track) { |
| 330 | if (!SDL_AudioSpecsEqual(&track->spec, spec, track->chmap, chmap)) { |
| 331 | FlushAudioTrack(track); |
| 332 | } |
| 333 | } else { |
| 334 | SDL_assert(!queue->head); |
| 335 | track = CreateChunkedAudioTrack(queue, spec, chmap); |
| 336 | |
| 337 | if (!track) { |
| 338 | return false; |
| 339 | } |
| 340 | |
| 341 | queue->head = track; |
| 342 | queue->tail = track; |
| 343 | } |
| 344 | |
| 345 | for (;;) { |
| 346 | const size_t written = WriteToAudioTrack(track, data, len); |
| 347 | data += written; |
| 348 | len -= written; |
| 349 | |
| 350 | if (len == 0) { |
| 351 | break; |
| 352 | } |
| 353 | |
| 354 | SDL_AudioTrack *new_track = CreateChunkedAudioTrack(queue, spec, chmap); |
| 355 | |
| 356 | if (!new_track) { |
| 357 | return false; |
| 358 | } |
| 359 | |
| 360 | track->next = new_track; |
| 361 | queue->tail = new_track; |
| 362 | track = new_track; |
| 363 | } |
| 364 | |
| 365 | return true; |
| 366 | } |
| 367 | |
| 368 | void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue) |
| 369 | { |
| 370 | return queue->head; |
| 371 | } |
| 372 | |
| 373 | size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed) |
| 374 | { |
| 375 | SDL_AudioTrack *iter = (SDL_AudioTrack *)(*inout_iter); |
| 376 | SDL_assert(iter != NULL); |
| 377 | |
| 378 | SDL_copyp(out_spec, &iter->spec); |
| 379 | *out_chmap = iter->chmap; |
| 380 | |
| 381 | bool flushed = false; |
| 382 | size_t queued_bytes = 0; |
| 383 | |
| 384 | while (iter) { |
| 385 | SDL_AudioTrack *track = iter; |
| 386 | iter = iter->next; |
| 387 | |
| 388 | size_t avail = track->tail - track->head; |
| 389 | |
| 390 | if (avail >= SDL_SIZE_MAX - queued_bytes) { |
| 391 | queued_bytes = SDL_SIZE_MAX; |
| 392 | flushed = false; |
| 393 | break; |
| 394 | } |
| 395 | |
| 396 | queued_bytes += avail; |
| 397 | flushed = track->flushed; |
| 398 | |
| 399 | if (flushed) { |
| 400 | break; |
| 401 | } |
| 402 | } |
| 403 | |
| 404 | *inout_iter = iter; |
| 405 | *out_flushed = flushed; |
| 406 | |
| 407 | return queued_bytes; |
| 408 | } |
| 409 | |
| 410 | static const Uint8 *PeekIntoAudioQueuePast(SDL_AudioQueue *queue, Uint8 *data, size_t len) |
| 411 | { |
| 412 | SDL_AudioTrack *track = queue->head; |
| 413 | |
| 414 | if (track->head >= len) { |
| 415 | return &track->data[track->head - len]; |
| 416 | } |
| 417 | |
| 418 | size_t past = len - track->head; |
| 419 | |
| 420 | if (past > queue->history_length) { |
| 421 | return NULL; |
| 422 | } |
| 423 | |
| 424 | SDL_memcpy(data, &queue->history_buffer[queue->history_length - past], past); |
| 425 | SDL_memcpy(&data[past], track->data, track->head); |
| 426 | |
| 427 | return data; |
| 428 | } |
| 429 | |
| 430 | static void UpdateAudioQueueHistory(SDL_AudioQueue *queue, |
| 431 | const Uint8 *data, size_t len) |
| 432 | { |
| 433 | Uint8 *history_buffer = queue->history_buffer; |
| 434 | size_t history_bytes = queue->history_length; |
| 435 | |
| 436 | if (len >= history_bytes) { |
| 437 | SDL_memcpy(history_buffer, &data[len - history_bytes], history_bytes); |
| 438 | } else { |
| 439 | size_t preserve = history_bytes - len; |
| 440 | SDL_memmove(history_buffer, &history_buffer[len], preserve); |
| 441 | SDL_memcpy(&history_buffer[preserve], data, len); |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | static const Uint8 *ReadFromAudioQueue(SDL_AudioQueue *queue, Uint8 *data, size_t len) |
| 446 | { |
| 447 | SDL_AudioTrack *track = queue->head; |
| 448 | |
| 449 | if (track->tail - track->head >= len) { |
| 450 | const Uint8 *ptr = &track->data[track->head]; |
| 451 | track->head += len; |
| 452 | return ptr; |
| 453 | } |
| 454 | |
| 455 | size_t total = 0; |
| 456 | |
| 457 | for (;;) { |
| 458 | size_t avail = SDL_min(len - total, track->tail - track->head); |
| 459 | SDL_memcpy(&data[total], &track->data[track->head], avail); |
| 460 | track->head += avail; |
| 461 | total += avail; |
| 462 | |
| 463 | if (total == len) { |
| 464 | break; |
| 465 | } |
| 466 | |
| 467 | if (track->flushed) { |
| 468 | SDL_SetError("Reading past end of flushed track" ); |
| 469 | return NULL; |
| 470 | } |
| 471 | |
| 472 | SDL_AudioTrack *next = track->next; |
| 473 | |
| 474 | if (!next) { |
| 475 | SDL_SetError("Reading past end of incomplete track" ); |
| 476 | return NULL; |
| 477 | } |
| 478 | |
| 479 | UpdateAudioQueueHistory(queue, track->data, track->tail); |
| 480 | |
| 481 | queue->head = next; |
| 482 | DestroyAudioTrack(queue, track); |
| 483 | track = next; |
| 484 | } |
| 485 | |
| 486 | return data; |
| 487 | } |
| 488 | |
| 489 | static const Uint8 *PeekIntoAudioQueueFuture(SDL_AudioQueue *queue, Uint8 *data, size_t len) |
| 490 | { |
| 491 | SDL_AudioTrack *track = queue->head; |
| 492 | |
| 493 | if (track->tail - track->head >= len) { |
| 494 | return &track->data[track->head]; |
| 495 | } |
| 496 | |
| 497 | size_t total = 0; |
| 498 | |
| 499 | for (;;) { |
| 500 | size_t avail = SDL_min(len - total, track->tail - track->head); |
| 501 | SDL_memcpy(&data[total], &track->data[track->head], avail); |
| 502 | total += avail; |
| 503 | |
| 504 | if (total == len) { |
| 505 | break; |
| 506 | } |
| 507 | |
| 508 | if (track->flushed) { |
| 509 | // If we have run out of data, fill the rest with silence. |
| 510 | SDL_memset(&data[total], SDL_GetSilenceValueForFormat(track->spec.format), len - total); |
| 511 | break; |
| 512 | } |
| 513 | |
| 514 | track = track->next; |
| 515 | |
| 516 | if (!track) { |
| 517 | SDL_SetError("Peeking past end of incomplete track" ); |
| 518 | return NULL; |
| 519 | } |
| 520 | } |
| 521 | |
| 522 | return data; |
| 523 | } |
| 524 | |
| 525 | const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue, |
| 526 | Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, |
| 527 | int past_frames, int present_frames, int future_frames, |
| 528 | Uint8 *scratch, float gain) |
| 529 | { |
| 530 | SDL_AudioTrack *track = queue->head; |
| 531 | |
| 532 | if (!track) { |
| 533 | return NULL; |
| 534 | } |
| 535 | |
| 536 | SDL_AudioFormat src_format = track->spec.format; |
| 537 | int src_channels = track->spec.channels; |
| 538 | const int *src_map = track->chmap; |
| 539 | |
| 540 | size_t src_frame_size = SDL_AUDIO_BYTESIZE(src_format) * src_channels; |
| 541 | size_t dst_frame_size = SDL_AUDIO_BYTESIZE(dst_format) * dst_channels; |
| 542 | |
| 543 | size_t src_past_bytes = past_frames * src_frame_size; |
| 544 | size_t src_present_bytes = present_frames * src_frame_size; |
| 545 | size_t src_future_bytes = future_frames * src_frame_size; |
| 546 | |
| 547 | size_t dst_past_bytes = past_frames * dst_frame_size; |
| 548 | size_t dst_present_bytes = present_frames * dst_frame_size; |
| 549 | size_t dst_future_bytes = future_frames * dst_frame_size; |
| 550 | |
| 551 | const bool convert = (src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f); |
| 552 | |
| 553 | if (convert && !dst) { |
| 554 | // The user didn't ask for the data to be copied, but we need to convert it, so store it in the scratch buffer |
| 555 | dst = scratch; |
| 556 | } |
| 557 | |
| 558 | // Can we get all of the data straight from this track? |
| 559 | if ((track->head >= src_past_bytes) && ((track->tail - track->head) >= (src_present_bytes + src_future_bytes))) { |
| 560 | const Uint8 *ptr = &track->data[track->head - src_past_bytes]; |
| 561 | track->head += src_present_bytes; |
| 562 | |
| 563 | // Do we still need to copy/convert the data? |
| 564 | if (dst) { |
| 565 | ConvertAudio(past_frames + present_frames + future_frames, ptr, |
| 566 | src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); |
| 567 | ptr = dst; |
| 568 | } |
| 569 | |
| 570 | return ptr; |
| 571 | } |
| 572 | |
| 573 | if (!dst) { |
| 574 | // The user didn't ask for the data to be copied, but we need to, so store it in the scratch buffer |
| 575 | dst = scratch; |
| 576 | } else if (!convert) { |
| 577 | // We are only copying, not converting, so copy straight into the dst buffer |
| 578 | scratch = dst; |
| 579 | } |
| 580 | |
| 581 | Uint8 *ptr = dst; |
| 582 | |
| 583 | if (src_past_bytes) { |
| 584 | ConvertAudio(past_frames, PeekIntoAudioQueuePast(queue, scratch, src_past_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); |
| 585 | dst += dst_past_bytes; |
| 586 | scratch += dst_past_bytes; |
| 587 | } |
| 588 | |
| 589 | if (src_present_bytes) { |
| 590 | ConvertAudio(present_frames, ReadFromAudioQueue(queue, scratch, src_present_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); |
| 591 | dst += dst_present_bytes; |
| 592 | scratch += dst_present_bytes; |
| 593 | } |
| 594 | |
| 595 | if (src_future_bytes) { |
| 596 | ConvertAudio(future_frames, PeekIntoAudioQueueFuture(queue, scratch, src_future_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); |
| 597 | dst += dst_future_bytes; |
| 598 | scratch += dst_future_bytes; |
| 599 | } |
| 600 | |
| 601 | return ptr; |
| 602 | } |
| 603 | |
| 604 | size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue) |
| 605 | { |
| 606 | size_t total = 0; |
| 607 | void *iter = SDL_BeginAudioQueueIter(queue); |
| 608 | |
| 609 | while (iter) { |
| 610 | SDL_AudioSpec src_spec; |
| 611 | int *src_chmap; |
| 612 | bool flushed; |
| 613 | |
| 614 | size_t avail = SDL_NextAudioQueueIter(queue, &iter, &src_spec, &src_chmap, &flushed); |
| 615 | |
| 616 | if (avail >= SDL_SIZE_MAX - total) { |
| 617 | total = SDL_SIZE_MAX; |
| 618 | break; |
| 619 | } |
| 620 | |
| 621 | total += avail; |
| 622 | } |
| 623 | |
| 624 | return total; |
| 625 | } |
| 626 | |
| 627 | bool SDL_ResetAudioQueueHistory(SDL_AudioQueue *queue, int num_frames) |
| 628 | { |
| 629 | SDL_AudioTrack *track = queue->head; |
| 630 | |
| 631 | if (!track) { |
| 632 | return false; |
| 633 | } |
| 634 | |
| 635 | size_t length = num_frames * SDL_AUDIO_FRAMESIZE(track->spec); |
| 636 | Uint8 *history_buffer = queue->history_buffer; |
| 637 | |
| 638 | if (queue->history_capacity < length) { |
| 639 | history_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), length); |
| 640 | if (!history_buffer) { |
| 641 | return false; |
| 642 | } |
| 643 | SDL_aligned_free(queue->history_buffer); |
| 644 | queue->history_buffer = history_buffer; |
| 645 | queue->history_capacity = length; |
| 646 | } |
| 647 | |
| 648 | queue->history_length = length; |
| 649 | SDL_memset(history_buffer, SDL_GetSilenceValueForFormat(track->spec.format), length); |
| 650 | |
| 651 | return true; |
| 652 | } |
| 653 | |