| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // General touch handling code for SDL |
| 24 | |
| 25 | #include "SDL_events_c.h" |
| 26 | #include "../video/SDL_sysvideo.h" |
| 27 | |
| 28 | static int SDL_num_touch = 0; |
| 29 | static SDL_Touch **SDL_touchDevices = NULL; |
| 30 | |
| 31 | // for mapping touch events to mice |
| 32 | static bool finger_touching = false; |
| 33 | static SDL_FingerID track_fingerid; |
| 34 | static SDL_TouchID track_touchid; |
| 35 | |
| 36 | // Public functions |
| 37 | bool SDL_InitTouch(void) |
| 38 | { |
| 39 | return true; |
| 40 | } |
| 41 | |
| 42 | bool SDL_TouchDevicesAvailable(void) |
| 43 | { |
| 44 | return SDL_num_touch > 0; |
| 45 | } |
| 46 | |
| 47 | SDL_TouchID *SDL_GetTouchDevices(int *count) |
| 48 | { |
| 49 | if (count) { |
| 50 | *count = 0; |
| 51 | } |
| 52 | |
| 53 | const int total = SDL_num_touch; |
| 54 | SDL_TouchID *result = (SDL_TouchID *) SDL_malloc(sizeof (SDL_TouchID) * (total + 1)); |
| 55 | if (result) { |
| 56 | for (int i = 0; i < total; i++) { |
| 57 | result[i] = SDL_touchDevices[i]->id; |
| 58 | } |
| 59 | result[total] = 0; |
| 60 | if (count) { |
| 61 | *count = SDL_num_touch; |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | return result; |
| 66 | } |
| 67 | |
| 68 | static int SDL_GetTouchIndex(SDL_TouchID id) |
| 69 | { |
| 70 | int index; |
| 71 | SDL_Touch *touch; |
| 72 | |
| 73 | for (index = 0; index < SDL_num_touch; ++index) { |
| 74 | touch = SDL_touchDevices[index]; |
| 75 | if (touch->id == id) { |
| 76 | return index; |
| 77 | } |
| 78 | } |
| 79 | return -1; |
| 80 | } |
| 81 | |
| 82 | SDL_Touch *SDL_GetTouch(SDL_TouchID id) |
| 83 | { |
| 84 | int index = SDL_GetTouchIndex(id); |
| 85 | if (index < 0 || index >= SDL_num_touch) { |
| 86 | if (SDL_GetVideoDevice()->ResetTouch != NULL) { |
| 87 | SDL_SetError("Unknown touch id %d, resetting" , (int)id); |
| 88 | (SDL_GetVideoDevice()->ResetTouch)(SDL_GetVideoDevice()); |
| 89 | } else { |
| 90 | SDL_SetError("Unknown touch device id %d, cannot reset" , (int)id); |
| 91 | } |
| 92 | return NULL; |
| 93 | } |
| 94 | return SDL_touchDevices[index]; |
| 95 | } |
| 96 | |
| 97 | const char *SDL_GetTouchDeviceName(SDL_TouchID id) |
| 98 | { |
| 99 | SDL_Touch *touch = SDL_GetTouch(id); |
| 100 | if (!touch) { |
| 101 | return NULL; |
| 102 | } |
| 103 | return SDL_GetPersistentString(touch->name); |
| 104 | } |
| 105 | |
| 106 | SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID id) |
| 107 | { |
| 108 | SDL_Touch *touch = SDL_GetTouch(id); |
| 109 | return touch ? touch->type : SDL_TOUCH_DEVICE_INVALID; |
| 110 | } |
| 111 | |
| 112 | static int SDL_GetFingerIndex(const SDL_Touch *touch, SDL_FingerID fingerid) |
| 113 | { |
| 114 | int index; |
| 115 | for (index = 0; index < touch->num_fingers; ++index) { |
| 116 | if (touch->fingers[index]->id == fingerid) { |
| 117 | return index; |
| 118 | } |
| 119 | } |
| 120 | return -1; |
| 121 | } |
| 122 | |
| 123 | static SDL_Finger *SDL_GetFinger(const SDL_Touch *touch, SDL_FingerID id) |
| 124 | { |
| 125 | int index = SDL_GetFingerIndex(touch, id); |
| 126 | if (index < 0 || index >= touch->num_fingers) { |
| 127 | return NULL; |
| 128 | } |
| 129 | return touch->fingers[index]; |
| 130 | } |
| 131 | |
| 132 | SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count) |
| 133 | { |
| 134 | SDL_Finger **fingers; |
| 135 | SDL_Finger *finger_data; |
| 136 | |
| 137 | if (count) { |
| 138 | *count = 0; |
| 139 | } |
| 140 | |
| 141 | SDL_Touch *touch = SDL_GetTouch(touchID); |
| 142 | if (!touch) { |
| 143 | return NULL; |
| 144 | } |
| 145 | |
| 146 | // Create a snapshot of the current finger state |
| 147 | fingers = (SDL_Finger **)SDL_malloc((touch->num_fingers + 1) * sizeof(*fingers) + touch->num_fingers * sizeof(**fingers)); |
| 148 | if (!fingers) { |
| 149 | return NULL; |
| 150 | } |
| 151 | finger_data = (SDL_Finger *)(fingers + (touch->num_fingers + 1)); |
| 152 | |
| 153 | for (int i = 0; i < touch->num_fingers; ++i) { |
| 154 | fingers[i] = &finger_data[i]; |
| 155 | SDL_copyp(fingers[i], touch->fingers[i]); |
| 156 | } |
| 157 | fingers[touch->num_fingers] = NULL; |
| 158 | |
| 159 | if (count) { |
| 160 | *count = touch->num_fingers; |
| 161 | } |
| 162 | return fingers; |
| 163 | } |
| 164 | |
| 165 | int SDL_AddTouch(SDL_TouchID touchID, SDL_TouchDeviceType type, const char *name) |
| 166 | { |
| 167 | SDL_Touch **touchDevices; |
| 168 | int index; |
| 169 | |
| 170 | SDL_assert(touchID != 0); |
| 171 | |
| 172 | index = SDL_GetTouchIndex(touchID); |
| 173 | if (index >= 0) { |
| 174 | return index; |
| 175 | } |
| 176 | |
| 177 | // Add the touch to the list of touch |
| 178 | touchDevices = (SDL_Touch **)SDL_realloc(SDL_touchDevices, |
| 179 | (SDL_num_touch + 1) * sizeof(*touchDevices)); |
| 180 | if (!touchDevices) { |
| 181 | return -1; |
| 182 | } |
| 183 | |
| 184 | SDL_touchDevices = touchDevices; |
| 185 | index = SDL_num_touch; |
| 186 | |
| 187 | SDL_touchDevices[index] = (SDL_Touch *)SDL_malloc(sizeof(*SDL_touchDevices[index])); |
| 188 | if (!SDL_touchDevices[index]) { |
| 189 | return -1; |
| 190 | } |
| 191 | |
| 192 | // Added touch to list |
| 193 | ++SDL_num_touch; |
| 194 | |
| 195 | // we're setting the touch properties |
| 196 | SDL_touchDevices[index]->id = touchID; |
| 197 | SDL_touchDevices[index]->type = type; |
| 198 | SDL_touchDevices[index]->num_fingers = 0; |
| 199 | SDL_touchDevices[index]->max_fingers = 0; |
| 200 | SDL_touchDevices[index]->fingers = NULL; |
| 201 | SDL_touchDevices[index]->name = SDL_strdup(name ? name : "" ); |
| 202 | |
| 203 | return index; |
| 204 | } |
| 205 | |
| 206 | static bool SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float y, float pressure) |
| 207 | { |
| 208 | SDL_Finger *finger; |
| 209 | |
| 210 | SDL_assert(fingerid != 0); |
| 211 | |
| 212 | if (touch->num_fingers == touch->max_fingers) { |
| 213 | SDL_Finger **new_fingers; |
| 214 | new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers + 1) * sizeof(*touch->fingers)); |
| 215 | if (!new_fingers) { |
| 216 | return false; |
| 217 | } |
| 218 | touch->fingers = new_fingers; |
| 219 | touch->fingers[touch->max_fingers] = (SDL_Finger *)SDL_malloc(sizeof(*finger)); |
| 220 | if (!touch->fingers[touch->max_fingers]) { |
| 221 | return false; |
| 222 | } |
| 223 | touch->max_fingers++; |
| 224 | } |
| 225 | |
| 226 | finger = touch->fingers[touch->num_fingers++]; |
| 227 | finger->id = fingerid; |
| 228 | finger->x = x; |
| 229 | finger->y = y; |
| 230 | finger->pressure = pressure; |
| 231 | return true; |
| 232 | } |
| 233 | |
| 234 | static void SDL_DelFinger(SDL_Touch *touch, SDL_FingerID fingerid) |
| 235 | { |
| 236 | int index = SDL_GetFingerIndex(touch, fingerid); |
| 237 | if (index < 0) { |
| 238 | return; |
| 239 | } |
| 240 | |
| 241 | --touch->num_fingers; |
| 242 | if (index < (touch->num_fingers)) { |
| 243 | // Move the deleted finger to just past the end of the active fingers array and shift the active fingers by one. |
| 244 | // This ensures that the descriptor for the now-deleted finger is located at `touch->fingers[touch->num_fingers]` |
| 245 | // and is ready for use in SDL_AddFinger. |
| 246 | SDL_Finger *deleted_finger = touch->fingers[index]; |
| 247 | SDL_memmove(&touch->fingers[index], &touch->fingers[index + 1], (touch->num_fingers - index) * sizeof(touch->fingers[index])); |
| 248 | touch->fingers[touch->num_fingers] = deleted_finger; |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | void SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, SDL_EventType type, float x, float y, float pressure) |
| 253 | { |
| 254 | SDL_Finger *finger; |
| 255 | bool down = (type == SDL_EVENT_FINGER_DOWN); |
| 256 | |
| 257 | SDL_Touch *touch = SDL_GetTouch(id); |
| 258 | if (!touch) { |
| 259 | return; |
| 260 | } |
| 261 | |
| 262 | SDL_Mouse *mouse = SDL_GetMouse(); |
| 263 | |
| 264 | // SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events |
| 265 | // SDL_HINT_VITA_TOUCH_MOUSE_DEVICE: controlling which touchpad should generate synthetic mouse events, PSVita-only |
| 266 | { |
| 267 | // FIXME: maybe we should only restrict to a few SDL_TouchDeviceType |
| 268 | if ((id != SDL_MOUSE_TOUCHID) && (id != SDL_PEN_TOUCHID)) { |
| 269 | #ifdef SDL_PLATFORM_VITA |
| 270 | if (mouse->touch_mouse_events && ((mouse->vita_touch_mouse_device == id) || (mouse->vita_touch_mouse_device == 3))) { |
| 271 | #else |
| 272 | if (mouse->touch_mouse_events) { |
| 273 | #endif |
| 274 | if (window) { |
| 275 | if (down) { |
| 276 | if (finger_touching == false) { |
| 277 | float pos_x = (x * (float)window->w); |
| 278 | float pos_y = (y * (float)window->h); |
| 279 | if (pos_x < 0) { |
| 280 | pos_x = 0; |
| 281 | } |
| 282 | if (pos_x > (float)(window->w - 1)) { |
| 283 | pos_x = (float)(window->w - 1); |
| 284 | } |
| 285 | if (pos_y < 0.0f) { |
| 286 | pos_y = 0.0f; |
| 287 | } |
| 288 | if (pos_y > (float)(window->h - 1)) { |
| 289 | pos_y = (float)(window->h - 1); |
| 290 | } |
| 291 | SDL_SendMouseMotion(timestamp, window, SDL_TOUCH_MOUSEID, false, pos_x, pos_y); |
| 292 | SDL_SendMouseButton(timestamp, window, SDL_TOUCH_MOUSEID, SDL_BUTTON_LEFT, true); |
| 293 | } |
| 294 | } else { |
| 295 | if (finger_touching == true && track_touchid == id && track_fingerid == fingerid) { |
| 296 | SDL_SendMouseButton(timestamp, window, SDL_TOUCH_MOUSEID, SDL_BUTTON_LEFT, false); |
| 297 | } |
| 298 | } |
| 299 | } |
| 300 | if (down) { |
| 301 | if (finger_touching == false) { |
| 302 | finger_touching = true; |
| 303 | track_touchid = id; |
| 304 | track_fingerid = fingerid; |
| 305 | } |
| 306 | } else { |
| 307 | if (finger_touching == true && track_touchid == id && track_fingerid == fingerid) { |
| 308 | finger_touching = false; |
| 309 | } |
| 310 | } |
| 311 | } |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | // SDL_HINT_MOUSE_TOUCH_EVENTS: if not set, discard synthetic touch events coming from platform layer |
| 316 | if (!mouse->mouse_touch_events && (id == SDL_MOUSE_TOUCHID)) { |
| 317 | return; |
| 318 | } else if (!mouse->pen_touch_events && (id == SDL_PEN_TOUCHID)) { |
| 319 | return; |
| 320 | } |
| 321 | |
| 322 | finger = SDL_GetFinger(touch, fingerid); |
| 323 | if (down) { |
| 324 | if (finger) { |
| 325 | /* This finger is already down. |
| 326 | Assume the finger-up for the previous touch was lost, and send it. */ |
| 327 | SDL_SendTouch(timestamp, id, fingerid, window, SDL_EVENT_FINGER_CANCELED, x, y, pressure); |
| 328 | } |
| 329 | |
| 330 | if (!SDL_AddFinger(touch, fingerid, x, y, pressure)) { |
| 331 | return; |
| 332 | } |
| 333 | |
| 334 | if (SDL_EventEnabled(type)) { |
| 335 | SDL_Event event; |
| 336 | event.type = type; |
| 337 | event.common.timestamp = timestamp; |
| 338 | event.tfinger.touchID = id; |
| 339 | event.tfinger.fingerID = fingerid; |
| 340 | event.tfinger.x = x; |
| 341 | event.tfinger.y = y; |
| 342 | event.tfinger.dx = 0; |
| 343 | event.tfinger.dy = 0; |
| 344 | event.tfinger.pressure = pressure; |
| 345 | event.tfinger.windowID = window ? SDL_GetWindowID(window) : 0; |
| 346 | SDL_PushEvent(&event); |
| 347 | } |
| 348 | } else { |
| 349 | if (!finger) { |
| 350 | // This finger is already up |
| 351 | return; |
| 352 | } |
| 353 | |
| 354 | if (SDL_EventEnabled(type)) { |
| 355 | SDL_Event event; |
| 356 | event.type = type; |
| 357 | event.common.timestamp = timestamp; |
| 358 | event.tfinger.touchID = id; |
| 359 | event.tfinger.fingerID = fingerid; |
| 360 | // I don't trust the coordinates passed on fingerUp |
| 361 | event.tfinger.x = finger->x; |
| 362 | event.tfinger.y = finger->y; |
| 363 | event.tfinger.dx = 0; |
| 364 | event.tfinger.dy = 0; |
| 365 | event.tfinger.pressure = pressure; |
| 366 | event.tfinger.windowID = window ? SDL_GetWindowID(window) : 0; |
| 367 | SDL_PushEvent(&event); |
| 368 | } |
| 369 | |
| 370 | SDL_DelFinger(touch, fingerid); |
| 371 | } |
| 372 | } |
| 373 | |
| 374 | void SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, |
| 375 | float x, float y, float pressure) |
| 376 | { |
| 377 | SDL_Touch *touch; |
| 378 | SDL_Finger *finger; |
| 379 | float xrel, yrel, prel; |
| 380 | |
| 381 | touch = SDL_GetTouch(id); |
| 382 | if (!touch) { |
| 383 | return; |
| 384 | } |
| 385 | |
| 386 | SDL_Mouse *mouse = SDL_GetMouse(); |
| 387 | |
| 388 | // SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events |
| 389 | { |
| 390 | if ((id != SDL_MOUSE_TOUCHID) && (id != SDL_PEN_TOUCHID)) { |
| 391 | if (mouse->touch_mouse_events) { |
| 392 | if (window) { |
| 393 | if (finger_touching == true && track_touchid == id && track_fingerid == fingerid) { |
| 394 | float pos_x = (x * (float)window->w); |
| 395 | float pos_y = (y * (float)window->h); |
| 396 | if (pos_x < 0.0f) { |
| 397 | pos_x = 0.0f; |
| 398 | } |
| 399 | if (pos_x > (float)(window->w - 1)) { |
| 400 | pos_x = (float)(window->w - 1); |
| 401 | } |
| 402 | if (pos_y < 0.0f) { |
| 403 | pos_y = 0.0f; |
| 404 | } |
| 405 | if (pos_y > (float)(window->h - 1)) { |
| 406 | pos_y = (float)(window->h - 1); |
| 407 | } |
| 408 | SDL_SendMouseMotion(timestamp, window, SDL_TOUCH_MOUSEID, false, pos_x, pos_y); |
| 409 | } |
| 410 | } |
| 411 | } |
| 412 | } |
| 413 | } |
| 414 | |
| 415 | // SDL_HINT_MOUSE_TOUCH_EVENTS: if not set, discard synthetic touch events coming from platform layer |
| 416 | if (mouse->mouse_touch_events == 0) { |
| 417 | if (id == SDL_MOUSE_TOUCHID) { |
| 418 | return; |
| 419 | } |
| 420 | } |
| 421 | |
| 422 | finger = SDL_GetFinger(touch, fingerid); |
| 423 | if (!finger) { |
| 424 | SDL_SendTouch(timestamp, id, fingerid, window, SDL_EVENT_FINGER_DOWN, x, y, pressure); |
| 425 | return; |
| 426 | } |
| 427 | |
| 428 | xrel = x - finger->x; |
| 429 | yrel = y - finger->y; |
| 430 | prel = pressure - finger->pressure; |
| 431 | |
| 432 | // Drop events that don't change state |
| 433 | if (xrel == 0.0f && yrel == 0.0f && prel == 0.0f) { |
| 434 | #if 0 |
| 435 | printf("Touch event didn't change state - dropped!\n" ); |
| 436 | #endif |
| 437 | return; |
| 438 | } |
| 439 | |
| 440 | // Update internal touch coordinates |
| 441 | finger->x = x; |
| 442 | finger->y = y; |
| 443 | finger->pressure = pressure; |
| 444 | |
| 445 | // Post the event, if desired |
| 446 | if (SDL_EventEnabled(SDL_EVENT_FINGER_MOTION)) { |
| 447 | SDL_Event event; |
| 448 | event.type = SDL_EVENT_FINGER_MOTION; |
| 449 | event.common.timestamp = timestamp; |
| 450 | event.tfinger.touchID = id; |
| 451 | event.tfinger.fingerID = fingerid; |
| 452 | event.tfinger.x = x; |
| 453 | event.tfinger.y = y; |
| 454 | event.tfinger.dx = xrel; |
| 455 | event.tfinger.dy = yrel; |
| 456 | event.tfinger.pressure = pressure; |
| 457 | event.tfinger.windowID = window ? SDL_GetWindowID(window) : 0; |
| 458 | SDL_PushEvent(&event); |
| 459 | } |
| 460 | } |
| 461 | |
| 462 | void SDL_DelTouch(SDL_TouchID id) |
| 463 | { |
| 464 | int i, index; |
| 465 | SDL_Touch *touch; |
| 466 | |
| 467 | if (SDL_num_touch == 0) { |
| 468 | // We've already cleaned up, we won't find this device |
| 469 | return; |
| 470 | } |
| 471 | |
| 472 | index = SDL_GetTouchIndex(id); |
| 473 | touch = SDL_GetTouch(id); |
| 474 | if (!touch) { |
| 475 | return; |
| 476 | } |
| 477 | |
| 478 | for (i = 0; i < touch->max_fingers; ++i) { |
| 479 | SDL_free(touch->fingers[i]); |
| 480 | } |
| 481 | SDL_free(touch->fingers); |
| 482 | SDL_free(touch->name); |
| 483 | SDL_free(touch); |
| 484 | |
| 485 | SDL_num_touch--; |
| 486 | SDL_touchDevices[index] = SDL_touchDevices[SDL_num_touch]; |
| 487 | } |
| 488 | |
| 489 | void SDL_QuitTouch(void) |
| 490 | { |
| 491 | int i; |
| 492 | |
| 493 | for (i = SDL_num_touch; i--;) { |
| 494 | SDL_DelTouch(SDL_touchDevices[i]->id); |
| 495 | } |
| 496 | SDL_assert(SDL_num_touch == 0); |
| 497 | |
| 498 | SDL_free(SDL_touchDevices); |
| 499 | SDL_touchDevices = NULL; |
| 500 | } |
| 501 | |