1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifndef SDL_touch_c_h_ |
24 | #define SDL_touch_c_h_ |
25 | |
26 | typedef struct SDL_Touch |
27 | { |
28 | SDL_TouchID id; |
29 | SDL_TouchDeviceType type; |
30 | int num_fingers; |
31 | int max_fingers; |
32 | SDL_Finger **fingers; |
33 | char *name; |
34 | } SDL_Touch; |
35 | |
36 | // Initialize the touch subsystem |
37 | extern bool SDL_InitTouch(void); |
38 | |
39 | // Returns true if _any_ connected touch devices are known to SDL |
40 | extern bool SDL_TouchDevicesAvailable(void); |
41 | |
42 | // Add a touch, returning the index of the touch, or -1 if there was an error. |
43 | extern int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name); |
44 | |
45 | // Get the touch with a given id |
46 | extern SDL_Touch *SDL_GetTouch(SDL_TouchID id); |
47 | |
48 | // Send a touch down/up event for a touch |
49 | extern void SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, SDL_EventType type, float x, float y, float pressure); |
50 | |
51 | // Send a touch motion event for a touch |
52 | extern void SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, float x, float y, float pressure); |
53 | |
54 | // Remove a touch |
55 | extern void SDL_DelTouch(SDL_TouchID id); |
56 | |
57 | // Shutdown the touch subsystem |
58 | extern void SDL_QuitTouch(void); |
59 | |
60 | #endif // SDL_touch_c_h_ |
61 | |