1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_HAPTIC_LINUX |
24 | |
25 | #include "../SDL_syshaptic.h" |
26 | #include "../../joystick/SDL_sysjoystick.h" // For the real SDL_Joystick |
27 | #include "../../joystick/linux/SDL_sysjoystick_c.h" // For joystick hwdata |
28 | #include "../../core/linux/SDL_evdev_capabilities.h" |
29 | #include "../../core/linux/SDL_udev.h" |
30 | |
31 | #include <unistd.h> // close |
32 | #include <linux/input.h> // Force feedback linux stuff. |
33 | #include <fcntl.h> // O_RDWR |
34 | #include <limits.h> // INT_MAX |
35 | #include <errno.h> // errno |
36 | #include <string.h> // strerror |
37 | #include <sys/stat.h> // stat |
38 | |
39 | #define MAX_HAPTICS 32 // It's doubtful someone has more then 32 evdev |
40 | |
41 | static bool MaybeAddDevice(const char *path); |
42 | #ifdef SDL_USE_LIBUDEV |
43 | static bool MaybeRemoveDevice(const char *path); |
44 | static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath); |
45 | #endif // SDL_USE_LIBUDEV |
46 | |
47 | /* |
48 | * List of available haptic devices. |
49 | */ |
50 | typedef struct SDL_hapticlist_item |
51 | { |
52 | SDL_HapticID instance_id; |
53 | char *fname; // Dev path name (like /dev/input/event1) |
54 | SDL_Haptic *haptic; // Associated haptic. |
55 | dev_t dev_num; |
56 | struct SDL_hapticlist_item *next; |
57 | } SDL_hapticlist_item; |
58 | |
59 | /* |
60 | * Haptic system hardware data. |
61 | */ |
62 | struct haptic_hwdata |
63 | { |
64 | int fd; // File descriptor of the device. |
65 | char *fname; // Points to the name in SDL_hapticlist. |
66 | }; |
67 | |
68 | /* |
69 | * Haptic system effect data. |
70 | */ |
71 | struct haptic_hweffect |
72 | { |
73 | struct ff_effect effect; // The linux kernel effect structure. |
74 | }; |
75 | |
76 | static SDL_hapticlist_item *SDL_hapticlist = NULL; |
77 | static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; |
78 | static int numhaptics = 0; |
79 | |
80 | #define EV_TEST(ev, f) \ |
81 | if (test_bit((ev), features)) { \ |
82 | ret |= (f); \ |
83 | } |
84 | /* |
85 | * Test whether a device has haptic properties. |
86 | * Returns available properties or 0 if there are none. |
87 | */ |
88 | static Uint32 EV_IsHaptic(int fd) |
89 | { |
90 | unsigned long features[1 + FF_MAX / sizeof(unsigned long)]; |
91 | Uint32 ret = 0; |
92 | |
93 | // Ask device for what it has. |
94 | if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(features)), features) < 0) { |
95 | SDL_SetError("Haptic: Unable to get device's features: %s" , strerror(errno)); |
96 | return 0; |
97 | } |
98 | |
99 | // Convert supported features to SDL_HAPTIC platform-neutral features. |
100 | EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT); |
101 | EV_TEST(FF_SINE, SDL_HAPTIC_SINE); |
102 | EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); |
103 | EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE); |
104 | EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP); |
105 | EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN); |
106 | EV_TEST(FF_RAMP, SDL_HAPTIC_RAMP); |
107 | EV_TEST(FF_SPRING, SDL_HAPTIC_SPRING); |
108 | EV_TEST(FF_FRICTION, SDL_HAPTIC_FRICTION); |
109 | EV_TEST(FF_DAMPER, SDL_HAPTIC_DAMPER); |
110 | EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA); |
111 | EV_TEST(FF_CUSTOM, SDL_HAPTIC_CUSTOM); |
112 | EV_TEST(FF_GAIN, SDL_HAPTIC_GAIN); |
113 | EV_TEST(FF_AUTOCENTER, SDL_HAPTIC_AUTOCENTER); |
114 | EV_TEST(FF_RUMBLE, SDL_HAPTIC_LEFTRIGHT); |
115 | |
116 | // Return what it supports. |
117 | return ret; |
118 | } |
119 | |
120 | /* |
121 | * Tests whether a device is a mouse or not. |
122 | */ |
123 | static bool EV_IsMouse(int fd) |
124 | { |
125 | unsigned long argp[40]; |
126 | |
127 | // Ask for supported features. |
128 | if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(argp)), argp) < 0) { |
129 | return false; |
130 | } |
131 | |
132 | // Currently we only test for BTN_MOUSE which can give fake positives. |
133 | if (test_bit(BTN_MOUSE, argp) != 0) { |
134 | return true; |
135 | } |
136 | |
137 | return true; |
138 | } |
139 | |
140 | /* |
141 | * Initializes the haptic subsystem by finding available devices. |
142 | */ |
143 | bool SDL_SYS_HapticInit(void) |
144 | { |
145 | const char joydev_pattern[] = "/dev/input/event%d" ; |
146 | char path[PATH_MAX]; |
147 | int i, j; |
148 | |
149 | /* |
150 | * Limit amount of checks to MAX_HAPTICS since we may or may not have |
151 | * permission to some or all devices. |
152 | */ |
153 | i = 0; |
154 | for (j = 0; j < MAX_HAPTICS; ++j) { |
155 | (void)SDL_snprintf(path, PATH_MAX, joydev_pattern, i++); |
156 | MaybeAddDevice(path); |
157 | } |
158 | |
159 | #ifdef SDL_USE_LIBUDEV |
160 | if (!SDL_UDEV_Init()) { |
161 | return SDL_SetError("Could not initialize UDEV" ); |
162 | } |
163 | |
164 | if (!SDL_UDEV_AddCallback(haptic_udev_callback)) { |
165 | SDL_UDEV_Quit(); |
166 | return SDL_SetError("Could not setup haptic <-> udev callback" ); |
167 | } |
168 | |
169 | // Force a scan to build the initial device list |
170 | SDL_UDEV_Scan(); |
171 | #endif // SDL_USE_LIBUDEV |
172 | |
173 | return true; |
174 | } |
175 | |
176 | int SDL_SYS_NumHaptics(void) |
177 | { |
178 | return numhaptics; |
179 | } |
180 | |
181 | static SDL_hapticlist_item *HapticByDevIndex(int device_index) |
182 | { |
183 | SDL_hapticlist_item *item = SDL_hapticlist; |
184 | |
185 | if ((device_index < 0) || (device_index >= numhaptics)) { |
186 | return NULL; |
187 | } |
188 | |
189 | while (device_index > 0) { |
190 | SDL_assert(item != NULL); |
191 | --device_index; |
192 | item = item->next; |
193 | } |
194 | |
195 | return item; |
196 | } |
197 | |
198 | static SDL_hapticlist_item *HapticByInstanceID(SDL_HapticID instance_id) |
199 | { |
200 | SDL_hapticlist_item *item; |
201 | for (item = SDL_hapticlist; item; item = item->next) { |
202 | if (instance_id == item->instance_id) { |
203 | return item; |
204 | } |
205 | } |
206 | return NULL; |
207 | } |
208 | |
209 | #ifdef SDL_USE_LIBUDEV |
210 | static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath) |
211 | { |
212 | if (!devpath || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) { |
213 | return; |
214 | } |
215 | |
216 | switch (udev_type) { |
217 | case SDL_UDEV_DEVICEADDED: |
218 | MaybeAddDevice(devpath); |
219 | break; |
220 | |
221 | case SDL_UDEV_DEVICEREMOVED: |
222 | MaybeRemoveDevice(devpath); |
223 | break; |
224 | |
225 | default: |
226 | break; |
227 | } |
228 | } |
229 | #endif // SDL_USE_LIBUDEV |
230 | |
231 | static bool MaybeAddDevice(const char *path) |
232 | { |
233 | struct stat sb; |
234 | int fd; |
235 | Uint32 supported; |
236 | SDL_hapticlist_item *item; |
237 | |
238 | if (!path) { |
239 | return false; |
240 | } |
241 | |
242 | // try to open |
243 | fd = open(path, O_RDWR | O_CLOEXEC, 0); |
244 | if (fd < 0) { |
245 | return false; |
246 | } |
247 | |
248 | // get file status |
249 | if (fstat(fd, &sb) != 0) { |
250 | close(fd); |
251 | return false; |
252 | } |
253 | |
254 | // check for duplicates |
255 | for (item = SDL_hapticlist; item; item = item->next) { |
256 | if (item->dev_num == sb.st_rdev) { |
257 | close(fd); |
258 | return false; // duplicate. |
259 | } |
260 | } |
261 | |
262 | #ifdef DEBUG_INPUT_EVENTS |
263 | printf("Checking %s\n" , path); |
264 | #endif |
265 | |
266 | // see if it works |
267 | supported = EV_IsHaptic(fd); |
268 | close(fd); |
269 | if (!supported) { |
270 | return false; |
271 | } |
272 | |
273 | item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item)); |
274 | if (!item) { |
275 | return false; |
276 | } |
277 | |
278 | item->instance_id = SDL_GetNextObjectID(); |
279 | item->fname = SDL_strdup(path); |
280 | if (!item->fname) { |
281 | SDL_free(item); |
282 | return false; |
283 | } |
284 | |
285 | item->dev_num = sb.st_rdev; |
286 | |
287 | // TODO: should we add instance IDs? |
288 | if (!SDL_hapticlist_tail) { |
289 | SDL_hapticlist = SDL_hapticlist_tail = item; |
290 | } else { |
291 | SDL_hapticlist_tail->next = item; |
292 | SDL_hapticlist_tail = item; |
293 | } |
294 | |
295 | ++numhaptics; |
296 | |
297 | // !!! TODO: Send a haptic add event? |
298 | |
299 | return true; |
300 | } |
301 | |
302 | #ifdef SDL_USE_LIBUDEV |
303 | static bool MaybeRemoveDevice(const char *path) |
304 | { |
305 | SDL_hapticlist_item *item; |
306 | SDL_hapticlist_item *prev = NULL; |
307 | |
308 | if (!path) { |
309 | return false; |
310 | } |
311 | |
312 | for (item = SDL_hapticlist; item; item = item->next) { |
313 | // found it, remove it. |
314 | if (SDL_strcmp(path, item->fname) == 0) { |
315 | const bool result = item->haptic ? true : false; |
316 | |
317 | if (prev) { |
318 | prev->next = item->next; |
319 | } else { |
320 | SDL_assert(SDL_hapticlist == item); |
321 | SDL_hapticlist = item->next; |
322 | } |
323 | if (item == SDL_hapticlist_tail) { |
324 | SDL_hapticlist_tail = prev; |
325 | } |
326 | |
327 | // Need to decrement the haptic count |
328 | --numhaptics; |
329 | // !!! TODO: Send a haptic remove event? |
330 | |
331 | SDL_free(item->fname); |
332 | SDL_free(item); |
333 | return result; |
334 | } |
335 | prev = item; |
336 | } |
337 | |
338 | return false; |
339 | } |
340 | #endif // SDL_USE_LIBUDEV |
341 | |
342 | /* |
343 | * Return the instance ID of a haptic device, does not need to be opened. |
344 | */ |
345 | SDL_HapticID SDL_SYS_HapticInstanceID(int index) |
346 | { |
347 | SDL_hapticlist_item *item; |
348 | |
349 | item = HapticByDevIndex(index); |
350 | if (item) { |
351 | return item->instance_id; |
352 | } |
353 | return 0; |
354 | } |
355 | |
356 | /* |
357 | * Gets the name from a file descriptor. |
358 | */ |
359 | static const char *SDL_SYS_HapticNameFromFD(int fd) |
360 | { |
361 | static char namebuf[128]; |
362 | |
363 | // We use the evdev name ioctl. |
364 | if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) { |
365 | return NULL; |
366 | } |
367 | |
368 | return namebuf; |
369 | } |
370 | |
371 | /* |
372 | * Return the name of a haptic device, does not need to be opened. |
373 | */ |
374 | const char *SDL_SYS_HapticName(int index) |
375 | { |
376 | SDL_hapticlist_item *item; |
377 | int fd; |
378 | const char *name = NULL; |
379 | |
380 | item = HapticByDevIndex(index); |
381 | if (item) { |
382 | // Open the haptic device. |
383 | fd = open(item->fname, O_RDONLY | O_CLOEXEC, 0); |
384 | |
385 | if (fd >= 0) { |
386 | |
387 | name = SDL_SYS_HapticNameFromFD(fd); |
388 | if (!name) { |
389 | // No name found, return device character device |
390 | name = item->fname; |
391 | } |
392 | close(fd); |
393 | } |
394 | } |
395 | return name; |
396 | } |
397 | |
398 | /* |
399 | * Opens the haptic device from the file descriptor. |
400 | */ |
401 | static bool SDL_SYS_HapticOpenFromFD(SDL_Haptic *haptic, int fd) |
402 | { |
403 | // Allocate the hwdata |
404 | haptic->hwdata = (struct haptic_hwdata *) |
405 | SDL_calloc(1, sizeof(*haptic->hwdata)); |
406 | if (!haptic->hwdata) { |
407 | goto open_err; |
408 | } |
409 | |
410 | // Set the data. |
411 | haptic->hwdata->fd = fd; |
412 | haptic->supported = EV_IsHaptic(fd); |
413 | haptic->naxes = 2; // Hardcoded for now, not sure if it's possible to find out. |
414 | |
415 | // Set the effects |
416 | if (ioctl(fd, EVIOCGEFFECTS, &haptic->neffects) < 0) { |
417 | SDL_SetError("Haptic: Unable to query device memory: %s" , |
418 | strerror(errno)); |
419 | goto open_err; |
420 | } |
421 | haptic->nplaying = haptic->neffects; // Linux makes no distinction. |
422 | haptic->effects = (struct haptic_effect *) |
423 | SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects); |
424 | if (!haptic->effects) { |
425 | goto open_err; |
426 | } |
427 | // Clear the memory |
428 | SDL_memset(haptic->effects, 0, |
429 | sizeof(struct haptic_effect) * haptic->neffects); |
430 | |
431 | return true; |
432 | |
433 | // Error handling |
434 | open_err: |
435 | close(fd); |
436 | if (haptic->hwdata) { |
437 | SDL_free(haptic->hwdata); |
438 | haptic->hwdata = NULL; |
439 | } |
440 | return false; |
441 | } |
442 | |
443 | /* |
444 | * Opens a haptic device for usage. |
445 | */ |
446 | bool SDL_SYS_HapticOpen(SDL_Haptic *haptic) |
447 | { |
448 | int fd; |
449 | SDL_hapticlist_item *item; |
450 | |
451 | item = HapticByInstanceID(haptic->instance_id); |
452 | // Open the character device |
453 | fd = open(item->fname, O_RDWR | O_CLOEXEC, 0); |
454 | if (fd < 0) { |
455 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
456 | item->fname, strerror(errno)); |
457 | } |
458 | |
459 | // Try to create the haptic. |
460 | if (!SDL_SYS_HapticOpenFromFD(haptic, fd)) { |
461 | // Already closes on error. |
462 | return false; |
463 | } |
464 | |
465 | // Set the fname. |
466 | haptic->hwdata->fname = SDL_strdup(item->fname); |
467 | return true; |
468 | } |
469 | |
470 | /* |
471 | * Opens a haptic device from first mouse it finds for usage. |
472 | */ |
473 | int SDL_SYS_HapticMouse(void) |
474 | { |
475 | int fd; |
476 | int device_index = 0; |
477 | SDL_hapticlist_item *item; |
478 | |
479 | for (item = SDL_hapticlist; item; item = item->next) { |
480 | // Open the device. |
481 | fd = open(item->fname, O_RDWR | O_CLOEXEC, 0); |
482 | if (fd < 0) { |
483 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
484 | item->fname, strerror(errno)); |
485 | } |
486 | |
487 | // Is it a mouse? |
488 | if (EV_IsMouse(fd)) { |
489 | close(fd); |
490 | return device_index; |
491 | } |
492 | |
493 | close(fd); |
494 | |
495 | ++device_index; |
496 | } |
497 | |
498 | return -1; |
499 | } |
500 | |
501 | /* |
502 | * Checks to see if a joystick has haptic features. |
503 | */ |
504 | bool SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick) |
505 | { |
506 | #ifdef SDL_JOYSTICK_LINUX |
507 | SDL_AssertJoysticksLocked(); |
508 | |
509 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
510 | return false; |
511 | } |
512 | if (EV_IsHaptic(joystick->hwdata->fd)) { |
513 | return true; |
514 | } |
515 | #endif |
516 | return false; |
517 | } |
518 | |
519 | /* |
520 | * Checks to see if the haptic device and joystick are in reality the same. |
521 | */ |
522 | bool SDL_SYS_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick) |
523 | { |
524 | #ifdef SDL_JOYSTICK_LINUX |
525 | SDL_AssertJoysticksLocked(); |
526 | |
527 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
528 | return false; |
529 | } |
530 | /* We are assuming Linux is using evdev which should trump the old |
531 | * joystick methods. */ |
532 | if (SDL_strcmp(joystick->hwdata->fname, haptic->hwdata->fname) == 0) { |
533 | return true; |
534 | } |
535 | #endif |
536 | return false; |
537 | } |
538 | |
539 | /* |
540 | * Opens a SDL_Haptic from a SDL_Joystick. |
541 | */ |
542 | bool SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick) |
543 | { |
544 | #ifdef SDL_JOYSTICK_LINUX |
545 | int fd; |
546 | SDL_hapticlist_item *item; |
547 | const char *name; |
548 | |
549 | SDL_AssertJoysticksLocked(); |
550 | |
551 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
552 | return false; |
553 | } |
554 | // Find the joystick in the haptic list. |
555 | for (item = SDL_hapticlist; item; item = item->next) { |
556 | if (SDL_strcmp(item->fname, joystick->hwdata->fname) == 0) { |
557 | haptic->instance_id = item->instance_id; |
558 | break; |
559 | } |
560 | } |
561 | |
562 | fd = open(joystick->hwdata->fname, O_RDWR | O_CLOEXEC, 0); |
563 | if (fd < 0) { |
564 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
565 | joystick->hwdata->fname, strerror(errno)); |
566 | } |
567 | if (!SDL_SYS_HapticOpenFromFD(haptic, fd)) { |
568 | // Already closes on error. |
569 | return false; |
570 | } |
571 | |
572 | haptic->hwdata->fname = SDL_strdup(joystick->hwdata->fname); |
573 | |
574 | name = SDL_SYS_HapticNameFromFD(fd); |
575 | if (name) { |
576 | haptic->name = SDL_strdup(name); |
577 | } |
578 | return true; |
579 | #else |
580 | return false; |
581 | #endif |
582 | } |
583 | |
584 | /* |
585 | * Closes the haptic device. |
586 | */ |
587 | void SDL_SYS_HapticClose(SDL_Haptic *haptic) |
588 | { |
589 | if (haptic->hwdata) { |
590 | |
591 | // Free effects. |
592 | SDL_free(haptic->effects); |
593 | haptic->effects = NULL; |
594 | haptic->neffects = 0; |
595 | |
596 | // Clean up |
597 | close(haptic->hwdata->fd); |
598 | |
599 | // Free |
600 | SDL_free(haptic->hwdata->fname); |
601 | SDL_free(haptic->hwdata); |
602 | haptic->hwdata = NULL; |
603 | } |
604 | |
605 | // Clear the rest. |
606 | SDL_memset(haptic, 0, sizeof(SDL_Haptic)); |
607 | } |
608 | |
609 | /* |
610 | * Clean up after system specific haptic stuff |
611 | */ |
612 | void SDL_SYS_HapticQuit(void) |
613 | { |
614 | SDL_hapticlist_item *item = NULL; |
615 | SDL_hapticlist_item *next = NULL; |
616 | |
617 | for (item = SDL_hapticlist; item; item = next) { |
618 | next = item->next; |
619 | /* Opened and not closed haptics are leaked, this is on purpose. |
620 | * Close your haptic devices after usage. */ |
621 | SDL_free(item->fname); |
622 | SDL_free(item); |
623 | } |
624 | |
625 | #ifdef SDL_USE_LIBUDEV |
626 | SDL_UDEV_DelCallback(haptic_udev_callback); |
627 | SDL_UDEV_Quit(); |
628 | #endif // SDL_USE_LIBUDEV |
629 | |
630 | numhaptics = 0; |
631 | SDL_hapticlist = NULL; |
632 | SDL_hapticlist_tail = NULL; |
633 | } |
634 | |
635 | /* |
636 | * Converts an SDL button to a ff_trigger button. |
637 | */ |
638 | static Uint16 SDL_SYS_ToButton(Uint16 button) |
639 | { |
640 | Uint16 ff_button; |
641 | |
642 | ff_button = 0; |
643 | |
644 | /* |
645 | * Not sure what the proper syntax is because this actually isn't implemented |
646 | * in the current kernel from what I've seen (2.6.26). |
647 | */ |
648 | if (button != 0) { |
649 | ff_button = BTN_GAMEPAD + button - 1; |
650 | } |
651 | |
652 | return ff_button; |
653 | } |
654 | |
655 | /* |
656 | * Initializes the ff_effect usable direction from a SDL_HapticDirection. |
657 | */ |
658 | static bool SDL_SYS_ToDirection(Uint16 *dest, const SDL_HapticDirection *src) |
659 | { |
660 | Uint32 tmp; |
661 | |
662 | switch (src->type) { |
663 | case SDL_HAPTIC_POLAR: |
664 | tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; // convert to range [0,0xFFFF] |
665 | *dest = (Uint16)tmp; |
666 | break; |
667 | |
668 | case SDL_HAPTIC_SPHERICAL: |
669 | /* |
670 | We convert to polar, because that's the only supported direction on Linux. |
671 | The first value of a spherical direction is practically the same as a |
672 | Polar direction, except that we have to add 90 degrees. It is the angle |
673 | from EAST {1,0} towards SOUTH {0,1}. |
674 | --> add 9000 |
675 | --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
676 | */ |
677 | tmp = ((src->dir[0]) + 9000) % 36000; // Convert to polars |
678 | tmp = (tmp * 0x8000) / 18000; // convert to range [0,0xFFFF] |
679 | *dest = (Uint16)tmp; |
680 | break; |
681 | |
682 | case SDL_HAPTIC_CARTESIAN: |
683 | if (!src->dir[1]) { |
684 | *dest = (src->dir[0] >= 0 ? 0x4000 : 0xC000); |
685 | } else if (!src->dir[0]) { |
686 | *dest = (src->dir[1] >= 0 ? 0x8000 : 0); |
687 | } else { |
688 | float f = SDL_atan2f(src->dir[1], src->dir[0]); // Ideally we'd use fixed point math instead of floats... |
689 | /* |
690 | SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order) |
691 | - Y-axis-value is the second coordinate (from center to SOUTH) |
692 | - X-axis-value is the first coordinate (from center to EAST) |
693 | We add 36000, because SDL_atan2 also returns negative values. Then we practically |
694 | have the first spherical value. Therefore we proceed as in case |
695 | SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value. |
696 | --> add 45000 in total |
697 | --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
698 | */ |
699 | tmp = (((Sint32)(f * 18000.0 / SDL_PI_D)) + 45000) % 36000; |
700 | tmp = (tmp * 0x8000) / 18000; // convert to range [0,0xFFFF] |
701 | *dest = (Uint16)tmp; |
702 | } |
703 | break; |
704 | case SDL_HAPTIC_STEERING_AXIS: |
705 | *dest = 0x4000; |
706 | break; |
707 | default: |
708 | return SDL_SetError("Haptic: Unsupported direction type." ); |
709 | } |
710 | |
711 | return true; |
712 | } |
713 | |
714 | #define CLAMP(x) (((x) > 32767) ? 32767 : x) |
715 | /* |
716 | * Initializes the Linux effect struct from a haptic_effect. |
717 | * Values above 32767 (for unsigned) are unspecified so we must clamp. |
718 | */ |
719 | static bool SDL_SYS_ToFFEffect(struct ff_effect *dest, const SDL_HapticEffect *src) |
720 | { |
721 | const SDL_HapticConstant *constant; |
722 | const SDL_HapticPeriodic *periodic; |
723 | const SDL_HapticCondition *condition; |
724 | const SDL_HapticRamp *ramp; |
725 | const SDL_HapticLeftRight *leftright; |
726 | |
727 | // Clear up |
728 | SDL_memset(dest, 0, sizeof(struct ff_effect)); |
729 | |
730 | switch (src->type) { |
731 | case SDL_HAPTIC_CONSTANT: |
732 | constant = &src->constant; |
733 | |
734 | // Header |
735 | dest->type = FF_CONSTANT; |
736 | if (!SDL_SYS_ToDirection(&dest->direction, &constant->direction)) { |
737 | return false; |
738 | } |
739 | |
740 | // Replay |
741 | dest->replay.length = (constant->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(constant->length); |
742 | dest->replay.delay = CLAMP(constant->delay); |
743 | |
744 | // Trigger |
745 | dest->trigger.button = SDL_SYS_ToButton(constant->button); |
746 | dest->trigger.interval = CLAMP(constant->interval); |
747 | |
748 | // Constant |
749 | dest->u.constant.level = constant->level; |
750 | |
751 | // Envelope |
752 | dest->u.constant.envelope.attack_length = |
753 | CLAMP(constant->attack_length); |
754 | dest->u.constant.envelope.attack_level = |
755 | CLAMP(constant->attack_level); |
756 | dest->u.constant.envelope.fade_length = CLAMP(constant->fade_length); |
757 | dest->u.constant.envelope.fade_level = CLAMP(constant->fade_level); |
758 | |
759 | break; |
760 | |
761 | case SDL_HAPTIC_SINE: |
762 | case SDL_HAPTIC_SQUARE: |
763 | case SDL_HAPTIC_TRIANGLE: |
764 | case SDL_HAPTIC_SAWTOOTHUP: |
765 | case SDL_HAPTIC_SAWTOOTHDOWN: |
766 | periodic = &src->periodic; |
767 | |
768 | // Header |
769 | dest->type = FF_PERIODIC; |
770 | if (!SDL_SYS_ToDirection(&dest->direction, &periodic->direction)) { |
771 | return false; |
772 | } |
773 | |
774 | // Replay |
775 | dest->replay.length = (periodic->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(periodic->length); |
776 | dest->replay.delay = CLAMP(periodic->delay); |
777 | |
778 | // Trigger |
779 | dest->trigger.button = SDL_SYS_ToButton(periodic->button); |
780 | dest->trigger.interval = CLAMP(periodic->interval); |
781 | |
782 | // Periodic |
783 | if (periodic->type == SDL_HAPTIC_SINE) { |
784 | dest->u.periodic.waveform = FF_SINE; |
785 | } else if (periodic->type == SDL_HAPTIC_SQUARE) { |
786 | dest->u.periodic.waveform = FF_SQUARE; |
787 | } else if (periodic->type == SDL_HAPTIC_TRIANGLE) { |
788 | dest->u.periodic.waveform = FF_TRIANGLE; |
789 | } else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP) { |
790 | dest->u.periodic.waveform = FF_SAW_UP; |
791 | } else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN) { |
792 | dest->u.periodic.waveform = FF_SAW_DOWN; |
793 | } |
794 | dest->u.periodic.period = CLAMP(periodic->period); |
795 | dest->u.periodic.magnitude = periodic->magnitude; |
796 | dest->u.periodic.offset = periodic->offset; |
797 | // Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. |
798 | dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000; |
799 | |
800 | // Envelope |
801 | dest->u.periodic.envelope.attack_length = |
802 | CLAMP(periodic->attack_length); |
803 | dest->u.periodic.envelope.attack_level = |
804 | CLAMP(periodic->attack_level); |
805 | dest->u.periodic.envelope.fade_length = CLAMP(periodic->fade_length); |
806 | dest->u.periodic.envelope.fade_level = CLAMP(periodic->fade_level); |
807 | |
808 | break; |
809 | |
810 | case SDL_HAPTIC_SPRING: |
811 | case SDL_HAPTIC_DAMPER: |
812 | case SDL_HAPTIC_INERTIA: |
813 | case SDL_HAPTIC_FRICTION: |
814 | condition = &src->condition; |
815 | |
816 | // Header |
817 | if (condition->type == SDL_HAPTIC_SPRING) { |
818 | dest->type = FF_SPRING; |
819 | } else if (condition->type == SDL_HAPTIC_DAMPER) { |
820 | dest->type = FF_DAMPER; |
821 | } else if (condition->type == SDL_HAPTIC_INERTIA) { |
822 | dest->type = FF_INERTIA; |
823 | } else if (condition->type == SDL_HAPTIC_FRICTION) { |
824 | dest->type = FF_FRICTION; |
825 | } |
826 | |
827 | if (!SDL_SYS_ToDirection(&dest->direction, &condition->direction)) { |
828 | return false; |
829 | } |
830 | |
831 | // Replay |
832 | dest->replay.length = (condition->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(condition->length); |
833 | dest->replay.delay = CLAMP(condition->delay); |
834 | |
835 | // Trigger |
836 | dest->trigger.button = SDL_SYS_ToButton(condition->button); |
837 | dest->trigger.interval = CLAMP(condition->interval); |
838 | |
839 | // Condition |
840 | // X axis |
841 | dest->u.condition[0].right_saturation = condition->right_sat[0]; |
842 | dest->u.condition[0].left_saturation = condition->left_sat[0]; |
843 | dest->u.condition[0].right_coeff = condition->right_coeff[0]; |
844 | dest->u.condition[0].left_coeff = condition->left_coeff[0]; |
845 | dest->u.condition[0].deadband = condition->deadband[0]; |
846 | dest->u.condition[0].center = condition->center[0]; |
847 | // Y axis |
848 | dest->u.condition[1].right_saturation = condition->right_sat[1]; |
849 | dest->u.condition[1].left_saturation = condition->left_sat[1]; |
850 | dest->u.condition[1].right_coeff = condition->right_coeff[1]; |
851 | dest->u.condition[1].left_coeff = condition->left_coeff[1]; |
852 | dest->u.condition[1].deadband = condition->deadband[1]; |
853 | dest->u.condition[1].center = condition->center[1]; |
854 | |
855 | /* |
856 | * There is no envelope in the linux force feedback api for conditions. |
857 | */ |
858 | |
859 | break; |
860 | |
861 | case SDL_HAPTIC_RAMP: |
862 | ramp = &src->ramp; |
863 | |
864 | // Header |
865 | dest->type = FF_RAMP; |
866 | if (!SDL_SYS_ToDirection(&dest->direction, &ramp->direction)) { |
867 | return false; |
868 | } |
869 | |
870 | // Replay |
871 | dest->replay.length = (ramp->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(ramp->length); |
872 | dest->replay.delay = CLAMP(ramp->delay); |
873 | |
874 | // Trigger |
875 | dest->trigger.button = SDL_SYS_ToButton(ramp->button); |
876 | dest->trigger.interval = CLAMP(ramp->interval); |
877 | |
878 | // Ramp |
879 | dest->u.ramp.start_level = ramp->start; |
880 | dest->u.ramp.end_level = ramp->end; |
881 | |
882 | // Envelope |
883 | dest->u.ramp.envelope.attack_length = CLAMP(ramp->attack_length); |
884 | dest->u.ramp.envelope.attack_level = CLAMP(ramp->attack_level); |
885 | dest->u.ramp.envelope.fade_length = CLAMP(ramp->fade_length); |
886 | dest->u.ramp.envelope.fade_level = CLAMP(ramp->fade_level); |
887 | |
888 | break; |
889 | |
890 | case SDL_HAPTIC_LEFTRIGHT: |
891 | leftright = &src->leftright; |
892 | |
893 | // Header |
894 | dest->type = FF_RUMBLE; |
895 | dest->direction = 0x4000; |
896 | |
897 | // Replay |
898 | dest->replay.length = (leftright->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(leftright->length); |
899 | |
900 | // Trigger |
901 | dest->trigger.button = 0; |
902 | dest->trigger.interval = 0; |
903 | |
904 | // Rumble (Linux expects 0-65535, so multiply by 2) |
905 | dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2; |
906 | dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2; |
907 | |
908 | break; |
909 | |
910 | default: |
911 | return SDL_SetError("Haptic: Unknown effect type." ); |
912 | } |
913 | |
914 | return true; |
915 | } |
916 | |
917 | /* |
918 | * Creates a new haptic effect. |
919 | */ |
920 | bool SDL_SYS_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, |
921 | const SDL_HapticEffect *base) |
922 | { |
923 | struct ff_effect *linux_effect; |
924 | |
925 | // Allocate the hardware effect |
926 | effect->hweffect = (struct haptic_hweffect *) |
927 | SDL_calloc(1, sizeof(struct haptic_hweffect)); |
928 | if (!effect->hweffect) { |
929 | return false; |
930 | } |
931 | |
932 | // Prepare the ff_effect |
933 | linux_effect = &effect->hweffect->effect; |
934 | if (!SDL_SYS_ToFFEffect(linux_effect, base)) { |
935 | goto new_effect_err; |
936 | } |
937 | linux_effect->id = -1; // Have the kernel give it an id |
938 | |
939 | // Upload the effect |
940 | if (ioctl(haptic->hwdata->fd, EVIOCSFF, linux_effect) < 0) { |
941 | SDL_SetError("Haptic: Error uploading effect to the device: %s" , |
942 | strerror(errno)); |
943 | goto new_effect_err; |
944 | } |
945 | |
946 | return true; |
947 | |
948 | new_effect_err: |
949 | SDL_free(effect->hweffect); |
950 | effect->hweffect = NULL; |
951 | return false; |
952 | } |
953 | |
954 | /* |
955 | * Updates an effect. |
956 | * |
957 | * Note: Dynamically updating the direction can in some cases force |
958 | * the effect to restart and run once. |
959 | */ |
960 | bool SDL_SYS_HapticUpdateEffect(SDL_Haptic *haptic, |
961 | struct haptic_effect *effect, |
962 | const SDL_HapticEffect *data) |
963 | { |
964 | struct ff_effect linux_effect; |
965 | |
966 | // Create the new effect |
967 | if (!SDL_SYS_ToFFEffect(&linux_effect, data)) { |
968 | return false; |
969 | } |
970 | linux_effect.id = effect->hweffect->effect.id; |
971 | |
972 | // See if it can be uploaded. |
973 | if (ioctl(haptic->hwdata->fd, EVIOCSFF, &linux_effect) < 0) { |
974 | return SDL_SetError("Haptic: Error updating the effect: %s" , |
975 | strerror(errno)); |
976 | } |
977 | |
978 | // Copy the new effect into memory. |
979 | SDL_memcpy(&effect->hweffect->effect, &linux_effect, |
980 | sizeof(struct ff_effect)); |
981 | |
982 | return true; |
983 | } |
984 | |
985 | /* |
986 | * Runs an effect. |
987 | */ |
988 | bool SDL_SYS_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, |
989 | Uint32 iterations) |
990 | { |
991 | struct input_event run; |
992 | |
993 | // Prepare to run the effect |
994 | run.type = EV_FF; |
995 | run.code = effect->hweffect->effect.id; |
996 | // We don't actually have infinity here, so we just do INT_MAX which is pretty damn close. |
997 | run.value = (iterations > INT_MAX) ? INT_MAX : iterations; |
998 | |
999 | if (write(haptic->hwdata->fd, (const void *)&run, sizeof(run)) < 0) { |
1000 | return SDL_SetError("Haptic: Unable to run the effect: %s" , strerror(errno)); |
1001 | } |
1002 | |
1003 | return true; |
1004 | } |
1005 | |
1006 | /* |
1007 | * Stops an effect. |
1008 | */ |
1009 | bool SDL_SYS_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect) |
1010 | { |
1011 | struct input_event stop; |
1012 | |
1013 | stop.type = EV_FF; |
1014 | stop.code = effect->hweffect->effect.id; |
1015 | stop.value = 0; |
1016 | |
1017 | if (write(haptic->hwdata->fd, (const void *)&stop, sizeof(stop)) < 0) { |
1018 | return SDL_SetError("Haptic: Unable to stop the effect: %s" , |
1019 | strerror(errno)); |
1020 | } |
1021 | |
1022 | return true; |
1023 | } |
1024 | |
1025 | /* |
1026 | * Frees the effect. |
1027 | */ |
1028 | void SDL_SYS_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect) |
1029 | { |
1030 | if (ioctl(haptic->hwdata->fd, EVIOCRMFF, effect->hweffect->effect.id) < 0) { |
1031 | SDL_SetError("Haptic: Error removing the effect from the device: %s" , |
1032 | strerror(errno)); |
1033 | } |
1034 | SDL_free(effect->hweffect); |
1035 | effect->hweffect = NULL; |
1036 | } |
1037 | |
1038 | /* |
1039 | * Gets the status of a haptic effect. |
1040 | */ |
1041 | int SDL_SYS_HapticGetEffectStatus(SDL_Haptic *haptic, |
1042 | struct haptic_effect *effect) |
1043 | { |
1044 | #if 0 // Not supported atm. |
1045 | struct input_event ie; |
1046 | |
1047 | ie.type = EV_FF; |
1048 | ie.type = EV_FF_STATUS; |
1049 | ie.code = effect->hweffect->effect.id; |
1050 | |
1051 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1052 | SDL_SetError("Haptic: Error getting device status." ); |
1053 | return -1; |
1054 | } |
1055 | |
1056 | return 1; |
1057 | #endif |
1058 | |
1059 | SDL_Unsupported(); |
1060 | return -1; |
1061 | } |
1062 | |
1063 | /* |
1064 | * Sets the gain. |
1065 | */ |
1066 | bool SDL_SYS_HapticSetGain(SDL_Haptic *haptic, int gain) |
1067 | { |
1068 | struct input_event ie; |
1069 | |
1070 | ie.type = EV_FF; |
1071 | ie.code = FF_GAIN; |
1072 | ie.value = (0xFFFFUL * gain) / 100; |
1073 | |
1074 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1075 | return SDL_SetError("Haptic: Error setting gain: %s" , strerror(errno)); |
1076 | } |
1077 | |
1078 | return true; |
1079 | } |
1080 | |
1081 | /* |
1082 | * Sets the autocentering. |
1083 | */ |
1084 | bool SDL_SYS_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter) |
1085 | { |
1086 | struct input_event ie; |
1087 | |
1088 | ie.type = EV_FF; |
1089 | ie.code = FF_AUTOCENTER; |
1090 | ie.value = (0xFFFFUL * autocenter) / 100; |
1091 | |
1092 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1093 | return SDL_SetError("Haptic: Error setting autocenter: %s" , strerror(errno)); |
1094 | } |
1095 | |
1096 | return true; |
1097 | } |
1098 | |
1099 | /* |
1100 | * Pausing is not supported atm by linux. |
1101 | */ |
1102 | bool SDL_SYS_HapticPause(SDL_Haptic *haptic) |
1103 | { |
1104 | return SDL_Unsupported(); |
1105 | } |
1106 | |
1107 | /* |
1108 | * Unpausing is not supported atm by linux. |
1109 | */ |
1110 | bool SDL_SYS_HapticResume(SDL_Haptic *haptic) |
1111 | { |
1112 | return SDL_Unsupported(); |
1113 | } |
1114 | |
1115 | /* |
1116 | * Stops all the currently playing effects. |
1117 | */ |
1118 | bool SDL_SYS_HapticStopAll(SDL_Haptic *haptic) |
1119 | { |
1120 | int i, ret; |
1121 | |
1122 | // Linux does not support this natively so we have to loop. |
1123 | for (i = 0; i < haptic->neffects; i++) { |
1124 | if (haptic->effects[i].hweffect != NULL) { |
1125 | ret = SDL_SYS_HapticStopEffect(haptic, &haptic->effects[i]); |
1126 | if (ret < 0) { |
1127 | return SDL_SetError("Haptic: Error while trying to stop all playing effects." ); |
1128 | } |
1129 | } |
1130 | } |
1131 | return true; |
1132 | } |
1133 | |
1134 | #endif // SDL_HAPTIC_LINUX |
1135 | |