1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "../../SDL_internal.h" |
22 | |
23 | #ifdef SDL_HAPTIC_LINUX |
24 | |
25 | #include "SDL_haptic.h" |
26 | #include "../SDL_syshaptic.h" |
27 | #include "SDL_joystick.h" |
28 | #include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */ |
29 | #include "../../joystick/linux/SDL_sysjoystick_c.h" /* For joystick hwdata */ |
30 | #include "../../core/linux/SDL_evdev_capabilities.h" |
31 | #include "../../core/linux/SDL_udev.h" |
32 | |
33 | #include <unistd.h> /* close */ |
34 | #include <linux/input.h> /* Force feedback linux stuff. */ |
35 | #include <fcntl.h> /* O_RDWR */ |
36 | #include <limits.h> /* INT_MAX */ |
37 | #include <errno.h> /* errno, strerror */ |
38 | #include <math.h> /* atan2 */ |
39 | #include <sys/stat.h> /* stat */ |
40 | |
41 | /* Just in case. */ |
42 | #ifndef M_PI |
43 | # define M_PI 3.14159265358979323846 |
44 | #endif |
45 | |
46 | |
47 | #define MAX_HAPTICS 32 /* It's doubtful someone has more then 32 evdev */ |
48 | |
49 | static int MaybeAddDevice(const char *path); |
50 | #if SDL_USE_LIBUDEV |
51 | static int MaybeRemoveDevice(const char *path); |
52 | static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath); |
53 | #endif /* SDL_USE_LIBUDEV */ |
54 | |
55 | /* |
56 | * List of available haptic devices. |
57 | */ |
58 | typedef struct SDL_hapticlist_item |
59 | { |
60 | char *fname; /* Dev path name (like /dev/input/event1) */ |
61 | SDL_Haptic *haptic; /* Associated haptic. */ |
62 | dev_t dev_num; |
63 | struct SDL_hapticlist_item *next; |
64 | } SDL_hapticlist_item; |
65 | |
66 | |
67 | /* |
68 | * Haptic system hardware data. |
69 | */ |
70 | struct haptic_hwdata |
71 | { |
72 | int fd; /* File descriptor of the device. */ |
73 | char *fname; /* Points to the name in SDL_hapticlist. */ |
74 | }; |
75 | |
76 | |
77 | /* |
78 | * Haptic system effect data. |
79 | */ |
80 | struct haptic_hweffect |
81 | { |
82 | struct ff_effect effect; /* The linux kernel effect structure. */ |
83 | }; |
84 | |
85 | static SDL_hapticlist_item *SDL_hapticlist = NULL; |
86 | static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; |
87 | static int numhaptics = 0; |
88 | |
89 | #define EV_TEST(ev,f) \ |
90 | if (test_bit((ev), features)) ret |= (f); |
91 | /* |
92 | * Test whether a device has haptic properties. |
93 | * Returns available properties or 0 if there are none. |
94 | */ |
95 | static int |
96 | EV_IsHaptic(int fd) |
97 | { |
98 | unsigned int ret; |
99 | unsigned long features[1 + FF_MAX / sizeof(unsigned long)]; |
100 | |
101 | /* Ask device for what it has. */ |
102 | ret = 0; |
103 | if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(features)), features) < 0) { |
104 | return SDL_SetError("Haptic: Unable to get device's features: %s" , |
105 | strerror(errno)); |
106 | } |
107 | |
108 | /* Convert supported features to SDL_HAPTIC platform-neutral features. */ |
109 | EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT); |
110 | EV_TEST(FF_SINE, SDL_HAPTIC_SINE); |
111 | /* !!! FIXME: put this back when we have more bits in 2.1 */ |
112 | /* EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */ |
113 | EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE); |
114 | EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP); |
115 | EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN); |
116 | EV_TEST(FF_RAMP, SDL_HAPTIC_RAMP); |
117 | EV_TEST(FF_SPRING, SDL_HAPTIC_SPRING); |
118 | EV_TEST(FF_FRICTION, SDL_HAPTIC_FRICTION); |
119 | EV_TEST(FF_DAMPER, SDL_HAPTIC_DAMPER); |
120 | EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA); |
121 | EV_TEST(FF_CUSTOM, SDL_HAPTIC_CUSTOM); |
122 | EV_TEST(FF_GAIN, SDL_HAPTIC_GAIN); |
123 | EV_TEST(FF_AUTOCENTER, SDL_HAPTIC_AUTOCENTER); |
124 | EV_TEST(FF_RUMBLE, SDL_HAPTIC_LEFTRIGHT); |
125 | |
126 | /* Return what it supports. */ |
127 | return ret; |
128 | } |
129 | |
130 | |
131 | /* |
132 | * Tests whether a device is a mouse or not. |
133 | */ |
134 | static int |
135 | EV_IsMouse(int fd) |
136 | { |
137 | unsigned long argp[40]; |
138 | |
139 | /* Ask for supported features. */ |
140 | if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(argp)), argp) < 0) { |
141 | return -1; |
142 | } |
143 | |
144 | /* Currently we only test for BTN_MOUSE which can give fake positives. */ |
145 | if (test_bit(BTN_MOUSE, argp) != 0) { |
146 | return 1; |
147 | } |
148 | |
149 | return 0; |
150 | } |
151 | |
152 | /* |
153 | * Initializes the haptic subsystem by finding available devices. |
154 | */ |
155 | int |
156 | SDL_SYS_HapticInit(void) |
157 | { |
158 | const char joydev_pattern[] = "/dev/input/event%d" ; |
159 | char path[PATH_MAX]; |
160 | int i, j; |
161 | |
162 | /* |
163 | * Limit amount of checks to MAX_HAPTICS since we may or may not have |
164 | * permission to some or all devices. |
165 | */ |
166 | i = 0; |
167 | for (j = 0; j < MAX_HAPTICS; ++j) { |
168 | |
169 | snprintf(path, PATH_MAX, joydev_pattern, i++); |
170 | MaybeAddDevice(path); |
171 | } |
172 | |
173 | #if SDL_USE_LIBUDEV |
174 | if (SDL_UDEV_Init() < 0) { |
175 | return SDL_SetError("Could not initialize UDEV" ); |
176 | } |
177 | |
178 | if ( SDL_UDEV_AddCallback(haptic_udev_callback) < 0) { |
179 | SDL_UDEV_Quit(); |
180 | return SDL_SetError("Could not setup haptic <-> udev callback" ); |
181 | } |
182 | |
183 | /* Force a scan to build the initial device list */ |
184 | SDL_UDEV_Scan(); |
185 | #endif /* SDL_USE_LIBUDEV */ |
186 | |
187 | return numhaptics; |
188 | } |
189 | |
190 | int |
191 | SDL_SYS_NumHaptics(void) |
192 | { |
193 | return numhaptics; |
194 | } |
195 | |
196 | static SDL_hapticlist_item * |
197 | HapticByDevIndex(int device_index) |
198 | { |
199 | SDL_hapticlist_item *item = SDL_hapticlist; |
200 | |
201 | if ((device_index < 0) || (device_index >= numhaptics)) { |
202 | return NULL; |
203 | } |
204 | |
205 | while (device_index > 0) { |
206 | SDL_assert(item != NULL); |
207 | --device_index; |
208 | item = item->next; |
209 | } |
210 | |
211 | return item; |
212 | } |
213 | |
214 | #if SDL_USE_LIBUDEV |
215 | static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath) |
216 | { |
217 | if (devpath == NULL || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) { |
218 | return; |
219 | } |
220 | |
221 | switch( udev_type ) |
222 | { |
223 | case SDL_UDEV_DEVICEADDED: |
224 | MaybeAddDevice(devpath); |
225 | break; |
226 | |
227 | case SDL_UDEV_DEVICEREMOVED: |
228 | MaybeRemoveDevice(devpath); |
229 | break; |
230 | |
231 | default: |
232 | break; |
233 | } |
234 | |
235 | } |
236 | #endif /* SDL_USE_LIBUDEV */ |
237 | |
238 | static int |
239 | MaybeAddDevice(const char *path) |
240 | { |
241 | struct stat sb; |
242 | int fd; |
243 | int success; |
244 | SDL_hapticlist_item *item; |
245 | |
246 | if (path == NULL) { |
247 | return -1; |
248 | } |
249 | |
250 | /* check to see if file exists */ |
251 | if (stat(path, &sb) != 0) { |
252 | return -1; |
253 | } |
254 | |
255 | /* check for duplicates */ |
256 | for (item = SDL_hapticlist; item != NULL; item = item->next) { |
257 | if (item->dev_num == sb.st_rdev) { |
258 | return -1; /* duplicate. */ |
259 | } |
260 | } |
261 | |
262 | /* try to open */ |
263 | fd = open(path, O_RDWR, 0); |
264 | if (fd < 0) { |
265 | return -1; |
266 | } |
267 | |
268 | #ifdef DEBUG_INPUT_EVENTS |
269 | printf("Checking %s\n" , path); |
270 | #endif |
271 | |
272 | /* see if it works */ |
273 | success = EV_IsHaptic(fd); |
274 | close(fd); |
275 | if (success <= 0) { |
276 | return -1; |
277 | } |
278 | |
279 | item = (SDL_hapticlist_item *) SDL_calloc(1, sizeof (SDL_hapticlist_item)); |
280 | if (item == NULL) { |
281 | return -1; |
282 | } |
283 | |
284 | item->fname = SDL_strdup(path); |
285 | if (item->fname == NULL) { |
286 | SDL_free(item); |
287 | return -1; |
288 | } |
289 | |
290 | item->dev_num = sb.st_rdev; |
291 | |
292 | /* TODO: should we add instance IDs? */ |
293 | if (SDL_hapticlist_tail == NULL) { |
294 | SDL_hapticlist = SDL_hapticlist_tail = item; |
295 | } else { |
296 | SDL_hapticlist_tail->next = item; |
297 | SDL_hapticlist_tail = item; |
298 | } |
299 | |
300 | ++numhaptics; |
301 | |
302 | /* !!! TODO: Send a haptic add event? */ |
303 | |
304 | return numhaptics; |
305 | } |
306 | |
307 | #if SDL_USE_LIBUDEV |
308 | static int |
309 | MaybeRemoveDevice(const char* path) |
310 | { |
311 | SDL_hapticlist_item *item; |
312 | SDL_hapticlist_item *prev = NULL; |
313 | |
314 | if (path == NULL) { |
315 | return -1; |
316 | } |
317 | |
318 | for (item = SDL_hapticlist; item != NULL; item = item->next) { |
319 | /* found it, remove it. */ |
320 | if (SDL_strcmp(path, item->fname) == 0) { |
321 | const int retval = item->haptic ? item->haptic->index : -1; |
322 | |
323 | if (prev != NULL) { |
324 | prev->next = item->next; |
325 | } else { |
326 | SDL_assert(SDL_hapticlist == item); |
327 | SDL_hapticlist = item->next; |
328 | } |
329 | if (item == SDL_hapticlist_tail) { |
330 | SDL_hapticlist_tail = prev; |
331 | } |
332 | |
333 | /* Need to decrement the haptic count */ |
334 | --numhaptics; |
335 | /* !!! TODO: Send a haptic remove event? */ |
336 | |
337 | SDL_free(item->fname); |
338 | SDL_free(item); |
339 | return retval; |
340 | } |
341 | prev = item; |
342 | } |
343 | |
344 | return -1; |
345 | } |
346 | #endif /* SDL_USE_LIBUDEV */ |
347 | |
348 | /* |
349 | * Gets the name from a file descriptor. |
350 | */ |
351 | static const char * |
352 | SDL_SYS_HapticNameFromFD(int fd) |
353 | { |
354 | static char namebuf[128]; |
355 | |
356 | /* We use the evdev name ioctl. */ |
357 | if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) { |
358 | return NULL; |
359 | } |
360 | |
361 | return namebuf; |
362 | } |
363 | |
364 | |
365 | /* |
366 | * Return the name of a haptic device, does not need to be opened. |
367 | */ |
368 | const char * |
369 | SDL_SYS_HapticName(int index) |
370 | { |
371 | SDL_hapticlist_item *item; |
372 | int fd; |
373 | const char *name; |
374 | |
375 | item = HapticByDevIndex(index); |
376 | /* Open the haptic device. */ |
377 | name = NULL; |
378 | fd = open(item->fname, O_RDONLY, 0); |
379 | |
380 | if (fd >= 0) { |
381 | |
382 | name = SDL_SYS_HapticNameFromFD(fd); |
383 | if (name == NULL) { |
384 | /* No name found, return device character device */ |
385 | name = item->fname; |
386 | } |
387 | close(fd); |
388 | } |
389 | |
390 | return name; |
391 | } |
392 | |
393 | |
394 | /* |
395 | * Opens the haptic device from the file descriptor. |
396 | */ |
397 | static int |
398 | SDL_SYS_HapticOpenFromFD(SDL_Haptic * haptic, int fd) |
399 | { |
400 | /* Allocate the hwdata */ |
401 | haptic->hwdata = (struct haptic_hwdata *) |
402 | SDL_malloc(sizeof(*haptic->hwdata)); |
403 | if (haptic->hwdata == NULL) { |
404 | SDL_OutOfMemory(); |
405 | goto open_err; |
406 | } |
407 | SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata)); |
408 | |
409 | /* Set the data. */ |
410 | haptic->hwdata->fd = fd; |
411 | haptic->supported = EV_IsHaptic(fd); |
412 | haptic->naxes = 2; /* Hardcoded for now, not sure if it's possible to find out. */ |
413 | |
414 | /* Set the effects */ |
415 | if (ioctl(fd, EVIOCGEFFECTS, &haptic->neffects) < 0) { |
416 | SDL_SetError("Haptic: Unable to query device memory: %s" , |
417 | strerror(errno)); |
418 | goto open_err; |
419 | } |
420 | haptic->nplaying = haptic->neffects; /* Linux makes no distinction. */ |
421 | haptic->effects = (struct haptic_effect *) |
422 | SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects); |
423 | if (haptic->effects == NULL) { |
424 | SDL_OutOfMemory(); |
425 | goto open_err; |
426 | } |
427 | /* Clear the memory */ |
428 | SDL_memset(haptic->effects, 0, |
429 | sizeof(struct haptic_effect) * haptic->neffects); |
430 | |
431 | return 0; |
432 | |
433 | /* Error handling */ |
434 | open_err: |
435 | close(fd); |
436 | if (haptic->hwdata != NULL) { |
437 | SDL_free(haptic->hwdata); |
438 | haptic->hwdata = NULL; |
439 | } |
440 | return -1; |
441 | } |
442 | |
443 | |
444 | /* |
445 | * Opens a haptic device for usage. |
446 | */ |
447 | int |
448 | SDL_SYS_HapticOpen(SDL_Haptic * haptic) |
449 | { |
450 | int fd; |
451 | int ret; |
452 | SDL_hapticlist_item *item; |
453 | |
454 | item = HapticByDevIndex(haptic->index); |
455 | /* Open the character device */ |
456 | fd = open(item->fname, O_RDWR, 0); |
457 | if (fd < 0) { |
458 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
459 | item->fname, strerror(errno)); |
460 | } |
461 | |
462 | /* Try to create the haptic. */ |
463 | ret = SDL_SYS_HapticOpenFromFD(haptic, fd); /* Already closes on error. */ |
464 | if (ret < 0) { |
465 | return -1; |
466 | } |
467 | |
468 | /* Set the fname. */ |
469 | haptic->hwdata->fname = SDL_strdup( item->fname ); |
470 | return 0; |
471 | } |
472 | |
473 | |
474 | /* |
475 | * Opens a haptic device from first mouse it finds for usage. |
476 | */ |
477 | int |
478 | SDL_SYS_HapticMouse(void) |
479 | { |
480 | int fd; |
481 | int device_index = 0; |
482 | SDL_hapticlist_item *item; |
483 | |
484 | for (item = SDL_hapticlist; item; item = item->next) { |
485 | /* Open the device. */ |
486 | fd = open(item->fname, O_RDWR, 0); |
487 | if (fd < 0) { |
488 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
489 | item->fname, strerror(errno)); |
490 | } |
491 | |
492 | /* Is it a mouse? */ |
493 | if (EV_IsMouse(fd)) { |
494 | close(fd); |
495 | return device_index; |
496 | } |
497 | |
498 | close(fd); |
499 | |
500 | ++device_index; |
501 | } |
502 | |
503 | return -1; |
504 | } |
505 | |
506 | |
507 | /* |
508 | * Checks to see if a joystick has haptic features. |
509 | */ |
510 | int |
511 | SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick) |
512 | { |
513 | #ifdef SDL_JOYSTICK_LINUX |
514 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
515 | return SDL_FALSE; |
516 | } |
517 | if (EV_IsHaptic(joystick->hwdata->fd)) { |
518 | return SDL_TRUE; |
519 | } |
520 | #endif |
521 | return SDL_FALSE; |
522 | } |
523 | |
524 | |
525 | /* |
526 | * Checks to see if the haptic device and joystick are in reality the same. |
527 | */ |
528 | int |
529 | SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick) |
530 | { |
531 | #ifdef SDL_JOYSTICK_LINUX |
532 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
533 | return 0; |
534 | } |
535 | /* We are assuming Linux is using evdev which should trump the old |
536 | * joystick methods. */ |
537 | if (SDL_strcmp(joystick->hwdata->fname, haptic->hwdata->fname) == 0) { |
538 | return 1; |
539 | } |
540 | #endif |
541 | return 0; |
542 | } |
543 | |
544 | |
545 | /* |
546 | * Opens a SDL_Haptic from a SDL_Joystick. |
547 | */ |
548 | int |
549 | SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick) |
550 | { |
551 | #ifdef SDL_JOYSTICK_LINUX |
552 | int device_index = 0; |
553 | int fd; |
554 | int ret; |
555 | SDL_hapticlist_item *item; |
556 | |
557 | if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
558 | return -1; |
559 | } |
560 | /* Find the joystick in the haptic list. */ |
561 | for (item = SDL_hapticlist; item; item = item->next) { |
562 | if (SDL_strcmp(item->fname, joystick->hwdata->fname) == 0) { |
563 | break; |
564 | } |
565 | ++device_index; |
566 | } |
567 | haptic->index = device_index; |
568 | |
569 | if (device_index >= MAX_HAPTICS) { |
570 | return SDL_SetError("Haptic: Joystick doesn't have Haptic capabilities" ); |
571 | } |
572 | |
573 | fd = open(joystick->hwdata->fname, O_RDWR, 0); |
574 | if (fd < 0) { |
575 | return SDL_SetError("Haptic: Unable to open %s: %s" , |
576 | joystick->hwdata->fname, strerror(errno)); |
577 | } |
578 | ret = SDL_SYS_HapticOpenFromFD(haptic, fd); /* Already closes on error. */ |
579 | if (ret < 0) { |
580 | return -1; |
581 | } |
582 | |
583 | haptic->hwdata->fname = SDL_strdup( joystick->hwdata->fname ); |
584 | |
585 | return 0; |
586 | #else |
587 | return -1; |
588 | #endif |
589 | } |
590 | |
591 | |
592 | /* |
593 | * Closes the haptic device. |
594 | */ |
595 | void |
596 | SDL_SYS_HapticClose(SDL_Haptic * haptic) |
597 | { |
598 | if (haptic->hwdata) { |
599 | |
600 | /* Free effects. */ |
601 | SDL_free(haptic->effects); |
602 | haptic->effects = NULL; |
603 | haptic->neffects = 0; |
604 | |
605 | /* Clean up */ |
606 | close(haptic->hwdata->fd); |
607 | |
608 | /* Free */ |
609 | SDL_free(haptic->hwdata->fname); |
610 | SDL_free(haptic->hwdata); |
611 | haptic->hwdata = NULL; |
612 | } |
613 | |
614 | /* Clear the rest. */ |
615 | SDL_memset(haptic, 0, sizeof(SDL_Haptic)); |
616 | } |
617 | |
618 | |
619 | /* |
620 | * Clean up after system specific haptic stuff |
621 | */ |
622 | void |
623 | SDL_SYS_HapticQuit(void) |
624 | { |
625 | SDL_hapticlist_item *item = NULL; |
626 | SDL_hapticlist_item *next = NULL; |
627 | |
628 | for (item = SDL_hapticlist; item; item = next) { |
629 | next = item->next; |
630 | /* Opened and not closed haptics are leaked, this is on purpose. |
631 | * Close your haptic devices after usage. */ |
632 | SDL_free(item->fname); |
633 | SDL_free(item); |
634 | } |
635 | |
636 | #if SDL_USE_LIBUDEV |
637 | SDL_UDEV_DelCallback(haptic_udev_callback); |
638 | SDL_UDEV_Quit(); |
639 | #endif /* SDL_USE_LIBUDEV */ |
640 | |
641 | numhaptics = 0; |
642 | SDL_hapticlist = NULL; |
643 | SDL_hapticlist_tail = NULL; |
644 | } |
645 | |
646 | |
647 | /* |
648 | * Converts an SDL button to a ff_trigger button. |
649 | */ |
650 | static Uint16 |
651 | SDL_SYS_ToButton(Uint16 button) |
652 | { |
653 | Uint16 ff_button; |
654 | |
655 | ff_button = 0; |
656 | |
657 | /* |
658 | * Not sure what the proper syntax is because this actually isn't implemented |
659 | * in the current kernel from what I've seen (2.6.26). |
660 | */ |
661 | if (button != 0) { |
662 | ff_button = BTN_GAMEPAD + button - 1; |
663 | } |
664 | |
665 | return ff_button; |
666 | } |
667 | |
668 | |
669 | /* |
670 | * Initializes the ff_effect usable direction from a SDL_HapticDirection. |
671 | */ |
672 | static int |
673 | SDL_SYS_ToDirection(Uint16 *dest, SDL_HapticDirection * src) |
674 | { |
675 | Uint32 tmp; |
676 | |
677 | switch (src->type) { |
678 | case SDL_HAPTIC_POLAR: |
679 | /* Linux directions start from south. |
680 | (and range from 0 to 0xFFFF) |
681 | Quoting include/linux/input.h, line 926: |
682 | Direction of the effect is encoded as follows: |
683 | 0 deg -> 0x0000 (down) |
684 | 90 deg -> 0x4000 (left) |
685 | 180 deg -> 0x8000 (up) |
686 | 270 deg -> 0xC000 (right) |
687 | The force pulls into the direction specified by Linux directions, |
688 | i.e. the opposite convention of SDL directions. |
689 | */ |
690 | tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
691 | *dest = (Uint16) tmp; |
692 | break; |
693 | |
694 | case SDL_HAPTIC_SPHERICAL: |
695 | /* |
696 | We convert to polar, because that's the only supported direction on Linux. |
697 | The first value of a spherical direction is practically the same as a |
698 | Polar direction, except that we have to add 90 degrees. It is the angle |
699 | from EAST {1,0} towards SOUTH {0,1}. |
700 | --> add 9000 |
701 | --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
702 | */ |
703 | tmp = ((src->dir[0]) + 9000) % 36000; /* Convert to polars */ |
704 | tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
705 | *dest = (Uint16) tmp; |
706 | break; |
707 | |
708 | case SDL_HAPTIC_CARTESIAN: |
709 | if (!src->dir[1]) |
710 | *dest = (src->dir[0] >= 0 ? 0x4000 : 0xC000); |
711 | else if (!src->dir[0]) |
712 | *dest = (src->dir[1] >= 0 ? 0x8000 : 0); |
713 | else { |
714 | float f = SDL_atan2(src->dir[1], src->dir[0]); /* Ideally we'd use fixed point math instead of floats... */ |
715 | /* |
716 | atan2 takes the parameters: Y-axis-value and X-axis-value (in that order) |
717 | - Y-axis-value is the second coordinate (from center to SOUTH) |
718 | - X-axis-value is the first coordinate (from center to EAST) |
719 | We add 36000, because atan2 also returns negative values. Then we practically |
720 | have the first spherical value. Therefore we proceed as in case |
721 | SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value. |
722 | --> add 45000 in total |
723 | --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
724 | */ |
725 | tmp = (((Sint32) (f * 18000. / M_PI)) + 45000) % 36000; |
726 | tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */ |
727 | *dest = (Uint16) tmp; |
728 | } |
729 | break; |
730 | case SDL_HAPTIC_STEERING_AXIS: |
731 | *dest = 0x4000; |
732 | break; |
733 | default: |
734 | return SDL_SetError("Haptic: Unsupported direction type." ); |
735 | } |
736 | |
737 | return 0; |
738 | } |
739 | |
740 | |
741 | #define CLAMP(x) (((x) > 32767) ? 32767 : x) |
742 | /* |
743 | * Initializes the Linux effect struct from a haptic_effect. |
744 | * Values above 32767 (for unsigned) are unspecified so we must clamp. |
745 | */ |
746 | static int |
747 | SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src) |
748 | { |
749 | SDL_HapticConstant *constant; |
750 | SDL_HapticPeriodic *periodic; |
751 | SDL_HapticCondition *condition; |
752 | SDL_HapticRamp *ramp; |
753 | SDL_HapticLeftRight *leftright; |
754 | |
755 | /* Clear up */ |
756 | SDL_memset(dest, 0, sizeof(struct ff_effect)); |
757 | |
758 | switch (src->type) { |
759 | case SDL_HAPTIC_CONSTANT: |
760 | constant = &src->constant; |
761 | |
762 | /* Header */ |
763 | dest->type = FF_CONSTANT; |
764 | if (SDL_SYS_ToDirection(&dest->direction, &constant->direction) == -1) |
765 | return -1; |
766 | |
767 | /* Replay */ |
768 | dest->replay.length = (constant->length == SDL_HAPTIC_INFINITY) ? |
769 | 0 : CLAMP(constant->length); |
770 | dest->replay.delay = CLAMP(constant->delay); |
771 | |
772 | /* Trigger */ |
773 | dest->trigger.button = SDL_SYS_ToButton(constant->button); |
774 | dest->trigger.interval = CLAMP(constant->interval); |
775 | |
776 | /* Constant */ |
777 | dest->u.constant.level = constant->level; |
778 | |
779 | /* Envelope */ |
780 | dest->u.constant.envelope.attack_length = |
781 | CLAMP(constant->attack_length); |
782 | dest->u.constant.envelope.attack_level = |
783 | CLAMP(constant->attack_level); |
784 | dest->u.constant.envelope.fade_length = CLAMP(constant->fade_length); |
785 | dest->u.constant.envelope.fade_level = CLAMP(constant->fade_level); |
786 | |
787 | break; |
788 | |
789 | case SDL_HAPTIC_SINE: |
790 | /* !!! FIXME: put this back when we have more bits in 2.1 */ |
791 | /* case SDL_HAPTIC_SQUARE: */ |
792 | case SDL_HAPTIC_TRIANGLE: |
793 | case SDL_HAPTIC_SAWTOOTHUP: |
794 | case SDL_HAPTIC_SAWTOOTHDOWN: |
795 | periodic = &src->periodic; |
796 | |
797 | /* Header */ |
798 | dest->type = FF_PERIODIC; |
799 | if (SDL_SYS_ToDirection(&dest->direction, &periodic->direction) == -1) |
800 | return -1; |
801 | |
802 | /* Replay */ |
803 | dest->replay.length = (periodic->length == SDL_HAPTIC_INFINITY) ? |
804 | 0 : CLAMP(periodic->length); |
805 | dest->replay.delay = CLAMP(periodic->delay); |
806 | |
807 | /* Trigger */ |
808 | dest->trigger.button = SDL_SYS_ToButton(periodic->button); |
809 | dest->trigger.interval = CLAMP(periodic->interval); |
810 | |
811 | /* Periodic */ |
812 | if (periodic->type == SDL_HAPTIC_SINE) |
813 | dest->u.periodic.waveform = FF_SINE; |
814 | /* !!! FIXME: put this back when we have more bits in 2.1 */ |
815 | /* else if (periodic->type == SDL_HAPTIC_SQUARE) |
816 | dest->u.periodic.waveform = FF_SQUARE; */ |
817 | else if (periodic->type == SDL_HAPTIC_TRIANGLE) |
818 | dest->u.periodic.waveform = FF_TRIANGLE; |
819 | else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP) |
820 | dest->u.periodic.waveform = FF_SAW_UP; |
821 | else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN) |
822 | dest->u.periodic.waveform = FF_SAW_DOWN; |
823 | dest->u.periodic.period = CLAMP(periodic->period); |
824 | dest->u.periodic.magnitude = periodic->magnitude; |
825 | dest->u.periodic.offset = periodic->offset; |
826 | /* Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. */ |
827 | dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000; |
828 | |
829 | /* Envelope */ |
830 | dest->u.periodic.envelope.attack_length = |
831 | CLAMP(periodic->attack_length); |
832 | dest->u.periodic.envelope.attack_level = |
833 | CLAMP(periodic->attack_level); |
834 | dest->u.periodic.envelope.fade_length = CLAMP(periodic->fade_length); |
835 | dest->u.periodic.envelope.fade_level = CLAMP(periodic->fade_level); |
836 | |
837 | break; |
838 | |
839 | case SDL_HAPTIC_SPRING: |
840 | case SDL_HAPTIC_DAMPER: |
841 | case SDL_HAPTIC_INERTIA: |
842 | case SDL_HAPTIC_FRICTION: |
843 | condition = &src->condition; |
844 | |
845 | /* Header */ |
846 | if (condition->type == SDL_HAPTIC_SPRING) |
847 | dest->type = FF_SPRING; |
848 | else if (condition->type == SDL_HAPTIC_DAMPER) |
849 | dest->type = FF_DAMPER; |
850 | else if (condition->type == SDL_HAPTIC_INERTIA) |
851 | dest->type = FF_INERTIA; |
852 | else if (condition->type == SDL_HAPTIC_FRICTION) |
853 | dest->type = FF_FRICTION; |
854 | dest->direction = 0; /* Handled by the condition-specifics. */ |
855 | |
856 | /* Replay */ |
857 | dest->replay.length = (condition->length == SDL_HAPTIC_INFINITY) ? |
858 | 0 : CLAMP(condition->length); |
859 | dest->replay.delay = CLAMP(condition->delay); |
860 | |
861 | /* Trigger */ |
862 | dest->trigger.button = SDL_SYS_ToButton(condition->button); |
863 | dest->trigger.interval = CLAMP(condition->interval); |
864 | |
865 | /* Condition */ |
866 | /* X axis */ |
867 | dest->u.condition[0].right_saturation = condition->right_sat[0]; |
868 | dest->u.condition[0].left_saturation = condition->left_sat[0]; |
869 | dest->u.condition[0].right_coeff = condition->right_coeff[0]; |
870 | dest->u.condition[0].left_coeff = condition->left_coeff[0]; |
871 | dest->u.condition[0].deadband = condition->deadband[0]; |
872 | dest->u.condition[0].center = condition->center[0]; |
873 | /* Y axis */ |
874 | dest->u.condition[1].right_saturation = condition->right_sat[1]; |
875 | dest->u.condition[1].left_saturation = condition->left_sat[1]; |
876 | dest->u.condition[1].right_coeff = condition->right_coeff[1]; |
877 | dest->u.condition[1].left_coeff = condition->left_coeff[1]; |
878 | dest->u.condition[1].deadband = condition->deadband[1]; |
879 | dest->u.condition[1].center = condition->center[1]; |
880 | |
881 | /* |
882 | * There is no envelope in the linux force feedback api for conditions. |
883 | */ |
884 | |
885 | break; |
886 | |
887 | case SDL_HAPTIC_RAMP: |
888 | ramp = &src->ramp; |
889 | |
890 | /* Header */ |
891 | dest->type = FF_RAMP; |
892 | if (SDL_SYS_ToDirection(&dest->direction, &ramp->direction) == -1) |
893 | return -1; |
894 | |
895 | /* Replay */ |
896 | dest->replay.length = (ramp->length == SDL_HAPTIC_INFINITY) ? |
897 | 0 : CLAMP(ramp->length); |
898 | dest->replay.delay = CLAMP(ramp->delay); |
899 | |
900 | /* Trigger */ |
901 | dest->trigger.button = SDL_SYS_ToButton(ramp->button); |
902 | dest->trigger.interval = CLAMP(ramp->interval); |
903 | |
904 | /* Ramp */ |
905 | dest->u.ramp.start_level = ramp->start; |
906 | dest->u.ramp.end_level = ramp->end; |
907 | |
908 | /* Envelope */ |
909 | dest->u.ramp.envelope.attack_length = CLAMP(ramp->attack_length); |
910 | dest->u.ramp.envelope.attack_level = CLAMP(ramp->attack_level); |
911 | dest->u.ramp.envelope.fade_length = CLAMP(ramp->fade_length); |
912 | dest->u.ramp.envelope.fade_level = CLAMP(ramp->fade_level); |
913 | |
914 | break; |
915 | |
916 | case SDL_HAPTIC_LEFTRIGHT: |
917 | leftright = &src->leftright; |
918 | |
919 | /* Header */ |
920 | dest->type = FF_RUMBLE; |
921 | dest->direction = 0; |
922 | |
923 | /* Replay */ |
924 | dest->replay.length = (leftright->length == SDL_HAPTIC_INFINITY) ? |
925 | 0 : CLAMP(leftright->length); |
926 | |
927 | /* Trigger */ |
928 | dest->trigger.button = 0; |
929 | dest->trigger.interval = 0; |
930 | |
931 | /* Rumble (Linux expects 0-65535, so multiply by 2) */ |
932 | dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2; |
933 | dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2; |
934 | |
935 | break; |
936 | |
937 | |
938 | default: |
939 | return SDL_SetError("Haptic: Unknown effect type." ); |
940 | } |
941 | |
942 | return 0; |
943 | } |
944 | |
945 | |
946 | /* |
947 | * Creates a new haptic effect. |
948 | */ |
949 | int |
950 | SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, |
951 | SDL_HapticEffect * base) |
952 | { |
953 | struct ff_effect *linux_effect; |
954 | |
955 | /* Allocate the hardware effect */ |
956 | effect->hweffect = (struct haptic_hweffect *) |
957 | SDL_malloc(sizeof(struct haptic_hweffect)); |
958 | if (effect->hweffect == NULL) { |
959 | return SDL_OutOfMemory(); |
960 | } |
961 | |
962 | /* Prepare the ff_effect */ |
963 | linux_effect = &effect->hweffect->effect; |
964 | if (SDL_SYS_ToFFEffect(linux_effect, base) != 0) { |
965 | goto new_effect_err; |
966 | } |
967 | linux_effect->id = -1; /* Have the kernel give it an id */ |
968 | |
969 | /* Upload the effect */ |
970 | if (ioctl(haptic->hwdata->fd, EVIOCSFF, linux_effect) < 0) { |
971 | SDL_SetError("Haptic: Error uploading effect to the device: %s" , |
972 | strerror(errno)); |
973 | goto new_effect_err; |
974 | } |
975 | |
976 | return 0; |
977 | |
978 | new_effect_err: |
979 | SDL_free(effect->hweffect); |
980 | effect->hweffect = NULL; |
981 | return -1; |
982 | } |
983 | |
984 | |
985 | /* |
986 | * Updates an effect. |
987 | * |
988 | * Note: Dynamically updating the direction can in some cases force |
989 | * the effect to restart and run once. |
990 | */ |
991 | int |
992 | SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, |
993 | struct haptic_effect *effect, |
994 | SDL_HapticEffect * data) |
995 | { |
996 | struct ff_effect linux_effect; |
997 | |
998 | /* Create the new effect */ |
999 | if (SDL_SYS_ToFFEffect(&linux_effect, data) != 0) { |
1000 | return -1; |
1001 | } |
1002 | linux_effect.id = effect->hweffect->effect.id; |
1003 | |
1004 | /* See if it can be uploaded. */ |
1005 | if (ioctl(haptic->hwdata->fd, EVIOCSFF, &linux_effect) < 0) { |
1006 | return SDL_SetError("Haptic: Error updating the effect: %s" , |
1007 | strerror(errno)); |
1008 | } |
1009 | |
1010 | /* Copy the new effect into memory. */ |
1011 | SDL_memcpy(&effect->hweffect->effect, &linux_effect, |
1012 | sizeof(struct ff_effect)); |
1013 | |
1014 | return effect->hweffect->effect.id; |
1015 | } |
1016 | |
1017 | |
1018 | /* |
1019 | * Runs an effect. |
1020 | */ |
1021 | int |
1022 | SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, |
1023 | Uint32 iterations) |
1024 | { |
1025 | struct input_event run; |
1026 | |
1027 | /* Prepare to run the effect */ |
1028 | run.type = EV_FF; |
1029 | run.code = effect->hweffect->effect.id; |
1030 | /* We don't actually have infinity here, so we just do INT_MAX which is pretty damn close. */ |
1031 | run.value = (iterations > INT_MAX) ? INT_MAX : iterations; |
1032 | |
1033 | if (write(haptic->hwdata->fd, (const void *) &run, sizeof(run)) < 0) { |
1034 | return SDL_SetError("Haptic: Unable to run the effect: %s" , strerror(errno)); |
1035 | } |
1036 | |
1037 | return 0; |
1038 | } |
1039 | |
1040 | |
1041 | /* |
1042 | * Stops an effect. |
1043 | */ |
1044 | int |
1045 | SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect) |
1046 | { |
1047 | struct input_event stop; |
1048 | |
1049 | stop.type = EV_FF; |
1050 | stop.code = effect->hweffect->effect.id; |
1051 | stop.value = 0; |
1052 | |
1053 | if (write(haptic->hwdata->fd, (const void *) &stop, sizeof(stop)) < 0) { |
1054 | return SDL_SetError("Haptic: Unable to stop the effect: %s" , |
1055 | strerror(errno)); |
1056 | } |
1057 | |
1058 | return 0; |
1059 | } |
1060 | |
1061 | |
1062 | /* |
1063 | * Frees the effect. |
1064 | */ |
1065 | void |
1066 | SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect) |
1067 | { |
1068 | if (ioctl(haptic->hwdata->fd, EVIOCRMFF, effect->hweffect->effect.id) < 0) { |
1069 | SDL_SetError("Haptic: Error removing the effect from the device: %s" , |
1070 | strerror(errno)); |
1071 | } |
1072 | SDL_free(effect->hweffect); |
1073 | effect->hweffect = NULL; |
1074 | } |
1075 | |
1076 | |
1077 | /* |
1078 | * Gets the status of a haptic effect. |
1079 | */ |
1080 | int |
1081 | SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, |
1082 | struct haptic_effect *effect) |
1083 | { |
1084 | #if 0 /* Not supported atm. */ |
1085 | struct input_event ie; |
1086 | |
1087 | ie.type = EV_FF; |
1088 | ie.type = EV_FF_STATUS; |
1089 | ie.code = effect->hweffect->effect.id; |
1090 | |
1091 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1092 | return SDL_SetError("Haptic: Error getting device status." ); |
1093 | } |
1094 | |
1095 | return 0; |
1096 | #endif |
1097 | |
1098 | return -1; |
1099 | } |
1100 | |
1101 | |
1102 | /* |
1103 | * Sets the gain. |
1104 | */ |
1105 | int |
1106 | SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain) |
1107 | { |
1108 | struct input_event ie; |
1109 | |
1110 | ie.type = EV_FF; |
1111 | ie.code = FF_GAIN; |
1112 | ie.value = (0xFFFFUL * gain) / 100; |
1113 | |
1114 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1115 | return SDL_SetError("Haptic: Error setting gain: %s" , strerror(errno)); |
1116 | } |
1117 | |
1118 | return 0; |
1119 | } |
1120 | |
1121 | |
1122 | /* |
1123 | * Sets the autocentering. |
1124 | */ |
1125 | int |
1126 | SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) |
1127 | { |
1128 | struct input_event ie; |
1129 | |
1130 | ie.type = EV_FF; |
1131 | ie.code = FF_AUTOCENTER; |
1132 | ie.value = (0xFFFFUL * autocenter) / 100; |
1133 | |
1134 | if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
1135 | return SDL_SetError("Haptic: Error setting autocenter: %s" , strerror(errno)); |
1136 | } |
1137 | |
1138 | return 0; |
1139 | } |
1140 | |
1141 | |
1142 | /* |
1143 | * Pausing is not supported atm by linux. |
1144 | */ |
1145 | int |
1146 | SDL_SYS_HapticPause(SDL_Haptic * haptic) |
1147 | { |
1148 | return -1; |
1149 | } |
1150 | |
1151 | |
1152 | /* |
1153 | * Unpausing is not supported atm by linux. |
1154 | */ |
1155 | int |
1156 | SDL_SYS_HapticUnpause(SDL_Haptic * haptic) |
1157 | { |
1158 | return -1; |
1159 | } |
1160 | |
1161 | |
1162 | /* |
1163 | * Stops all the currently playing effects. |
1164 | */ |
1165 | int |
1166 | SDL_SYS_HapticStopAll(SDL_Haptic * haptic) |
1167 | { |
1168 | int i, ret; |
1169 | |
1170 | /* Linux does not support this natively so we have to loop. */ |
1171 | for (i = 0; i < haptic->neffects; i++) { |
1172 | if (haptic->effects[i].hweffect != NULL) { |
1173 | ret = SDL_SYS_HapticStopEffect(haptic, &haptic->effects[i]); |
1174 | if (ret < 0) { |
1175 | return SDL_SetError |
1176 | ("Haptic: Error while trying to stop all playing effects." ); |
1177 | } |
1178 | } |
1179 | } |
1180 | return 0; |
1181 | } |
1182 | |
1183 | #endif /* SDL_HAPTIC_LINUX */ |
1184 | |
1185 | /* vi: set ts=4 sw=4 expandtab: */ |
1186 | |