| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | // The generic backend uses a threadpool to block on synchronous i/o. | 
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| 23 | // This is not ideal, it's meant to be used if there isn't a platform-specific | 
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| 24 | // backend that can do something more efficient! | 
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| 25 |  | 
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| 26 | #include "SDL_internal.h" | 
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| 27 | #include "../SDL_sysasyncio.h" | 
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| 28 |  | 
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| 29 | // on Emscripten without threads, async i/o is synchronous. Sorry. Almost | 
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| 30 | // everything is MEMFS, so it's just a memcpy anyhow, and the Emscripten | 
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| 31 | // filesystem APIs don't offer async. In theory, directly accessing | 
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| 32 | // persistent storage _does_ offer async APIs at the browser level, but | 
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| 33 | // that's not exposed in Emscripten's filesystem abstraction. | 
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| 34 | #if defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(__EMSCRIPTEN_PTHREADS__) | 
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| 35 | #define SDL_ASYNCIO_USE_THREADPOOL 0 | 
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| 36 | #else | 
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| 37 | #define SDL_ASYNCIO_USE_THREADPOOL 1 | 
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| 38 | #endif | 
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| 39 |  | 
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| 40 | typedef struct GenericAsyncIOQueueData | 
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| 41 | { | 
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| 42 | SDL_Mutex *lock; | 
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| 43 | SDL_Condition *condition; | 
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| 44 | SDL_AsyncIOTask completed_tasks; | 
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| 45 | } GenericAsyncIOQueueData; | 
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| 46 |  | 
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| 47 | typedef struct GenericAsyncIOData | 
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| 48 | { | 
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| 49 | SDL_Mutex *lock;  // !!! FIXME: we can skip this lock if we have an equivalent of pread/pwrite | 
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| 50 | SDL_IOStream *io; | 
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| 51 | } GenericAsyncIOData; | 
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| 52 |  | 
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| 53 | static void AsyncIOTaskComplete(SDL_AsyncIOTask *task) | 
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| 54 | { | 
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| 55 | SDL_assert(task->queue); | 
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| 56 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) task->queue->userdata; | 
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| 57 | SDL_LockMutex(data->lock); | 
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| 58 | LINKED_LIST_PREPEND(task, data->completed_tasks, queue); | 
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| 59 | SDL_SignalCondition(data->condition);  // wake a thread waiting on the queue. | 
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| 60 | SDL_UnlockMutex(data->lock); | 
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| 61 | } | 
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| 62 |  | 
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| 63 | // synchronous i/o is offloaded onto the threadpool. This function does the threaded work. | 
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| 64 | // This is called directly, without a threadpool, if !SDL_ASYNCIO_USE_THREADPOOL. | 
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| 65 | static void SynchronousIO(SDL_AsyncIOTask *task) | 
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| 66 | { | 
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| 67 | SDL_assert(task->result != SDL_ASYNCIO_CANCELED);  // shouldn't have gotten in here if canceled! | 
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| 68 |  | 
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| 69 | GenericAsyncIOData *data = (GenericAsyncIOData *) task->asyncio->userdata; | 
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| 70 | SDL_IOStream *io = data->io; | 
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| 71 | const size_t size = (size_t) task->requested_size; | 
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| 72 | void *ptr = task->buffer; | 
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| 73 |  | 
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| 74 | // this seek won't work if two tasks are reading from the same file at the same time, | 
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| 75 | // so we lock here. This makes multiple reads from a single file serialize, but different | 
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| 76 | // files will still run in parallel. An app can also open the same file twice to avoid this. | 
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| 77 | SDL_LockMutex(data->lock); | 
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| 78 | if (task->type == SDL_ASYNCIO_TASK_CLOSE) { | 
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| 79 | bool okay = true; | 
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| 80 | if (task->flush) { | 
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| 81 | okay = SDL_FlushIO(data->io); | 
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| 82 | } | 
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| 83 | okay = SDL_CloseIO(data->io) && okay; | 
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| 84 | task->result = okay ? SDL_ASYNCIO_COMPLETE : SDL_ASYNCIO_FAILURE; | 
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| 85 | } else if (SDL_SeekIO(io, (Sint64) task->offset, SDL_IO_SEEK_SET) < 0) { | 
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| 86 | task->result = SDL_ASYNCIO_FAILURE; | 
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| 87 | } else { | 
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| 88 | const bool writing = (task->type == SDL_ASYNCIO_TASK_WRITE); | 
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| 89 | task->result_size = (Uint64) (writing ? SDL_WriteIO(io, ptr, size) : SDL_ReadIO(io, ptr, size)); | 
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| 90 | if (task->result_size == task->requested_size) { | 
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| 91 | task->result = SDL_ASYNCIO_COMPLETE; | 
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| 92 | } else { | 
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| 93 | if (writing) { | 
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| 94 | task->result = SDL_ASYNCIO_FAILURE;  // it's always a failure on short writes. | 
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| 95 | } else { | 
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| 96 | const SDL_IOStatus status = SDL_GetIOStatus(io); | 
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| 97 | SDL_assert(status != SDL_IO_STATUS_READY);  // this should have either failed or been EOF. | 
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| 98 | SDL_assert(status != SDL_IO_STATUS_NOT_READY);  // these should not be non-blocking reads! | 
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| 99 | task->result = (status == SDL_IO_STATUS_EOF) ? SDL_ASYNCIO_COMPLETE : SDL_ASYNCIO_FAILURE; | 
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| 100 | } | 
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| 101 | } | 
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| 102 | } | 
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| 103 | SDL_UnlockMutex(data->lock); | 
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| 104 |  | 
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| 105 | AsyncIOTaskComplete(task); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | #if SDL_ASYNCIO_USE_THREADPOOL | 
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| 109 | static SDL_InitState threadpool_init; | 
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| 110 | static SDL_Mutex *threadpool_lock = NULL; | 
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| 111 | static bool stop_threadpool = false; | 
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| 112 | static SDL_AsyncIOTask threadpool_tasks; | 
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| 113 | static SDL_Condition *threadpool_condition = NULL; | 
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| 114 | static int max_threadpool_threads = 0; | 
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| 115 | static int running_threadpool_threads = 0; | 
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| 116 | static int idle_threadpool_threads = 0; | 
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| 117 | static int threadpool_threads_spun = 0; | 
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| 118 |  | 
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| 119 | static int SDLCALL AsyncIOThreadpoolWorker(void *data) | 
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| 120 | { | 
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| 121 | SDL_LockMutex(threadpool_lock); | 
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| 122 |  | 
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| 123 | while (!stop_threadpool) { | 
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| 124 | SDL_AsyncIOTask *task = LINKED_LIST_START(threadpool_tasks, threadpool); | 
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| 125 | if (!task) { | 
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| 126 | // if we go 30 seconds without a new task, terminate unless we're the only thread left. | 
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| 127 | idle_threadpool_threads++; | 
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| 128 | const bool rc = SDL_WaitConditionTimeout(threadpool_condition, threadpool_lock, 30000); | 
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| 129 | idle_threadpool_threads--; | 
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| 130 |  | 
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| 131 | if (!rc) { | 
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| 132 | // decide if we have too many idle threads, and if so, quit to let thread pool shrink when not busy. | 
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| 133 | if (idle_threadpool_threads) { | 
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| 134 | break; | 
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| 135 | } | 
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| 136 | } | 
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| 137 |  | 
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| 138 | continue; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | LINKED_LIST_UNLINK(task, threadpool); | 
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| 142 |  | 
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| 143 | SDL_UnlockMutex(threadpool_lock); | 
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| 144 |  | 
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| 145 | // bookkeeping is done, so we drop the mutex and fire the work. | 
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| 146 | SynchronousIO(task); | 
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| 147 |  | 
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| 148 | SDL_LockMutex(threadpool_lock);  // take the lock again and see if there's another task (if not, we'll wait on the Condition). | 
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| 149 | } | 
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| 150 |  | 
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| 151 | running_threadpool_threads--; | 
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| 152 |  | 
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| 153 | // this is kind of a hack, but this lets us reuse threadpool_condition to block on shutdown until all threads have exited. | 
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| 154 | if (stop_threadpool) { | 
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| 155 | SDL_BroadcastCondition(threadpool_condition); | 
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| 156 | } | 
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| 157 |  | 
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| 158 | SDL_UnlockMutex(threadpool_lock); | 
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| 159 |  | 
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| 160 | return 0; | 
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| 161 | } | 
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| 162 |  | 
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| 163 | static bool MaybeSpinNewWorkerThread(void) | 
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| 164 | { | 
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| 165 | // if all existing threads are busy and the pool of threads isn't maxed out, make a new one. | 
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| 166 | if ((idle_threadpool_threads == 0) && (running_threadpool_threads < max_threadpool_threads)) { | 
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| 167 | char threadname[32]; | 
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| 168 | SDL_snprintf(threadname, sizeof (threadname), "SDLasyncio%d", threadpool_threads_spun); | 
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| 169 | SDL_Thread *thread = SDL_CreateThread(AsyncIOThreadpoolWorker, threadname, NULL); | 
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| 170 | if (thread == NULL) { | 
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| 171 | return false; | 
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| 172 | } | 
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| 173 | SDL_DetachThread(thread);  // these terminate themselves when idle too long, so we never WaitThread. | 
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| 174 | running_threadpool_threads++; | 
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| 175 | threadpool_threads_spun++; | 
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| 176 | } | 
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| 177 | return true; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | static void QueueAsyncIOTask(SDL_AsyncIOTask *task) | 
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| 181 | { | 
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| 182 | SDL_assert(task != NULL); | 
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| 183 |  | 
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| 184 | SDL_LockMutex(threadpool_lock); | 
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| 185 |  | 
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| 186 | if (stop_threadpool) {  // just in case. | 
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| 187 | task->result = SDL_ASYNCIO_CANCELED; | 
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| 188 | AsyncIOTaskComplete(task); | 
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| 189 | } else { | 
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| 190 | LINKED_LIST_PREPEND(task, threadpool_tasks, threadpool); | 
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| 191 | MaybeSpinNewWorkerThread();  // okay if this fails or the thread pool is maxed out. Something will get there eventually. | 
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| 192 |  | 
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| 193 | // tell idle threads to get to work. | 
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| 194 | // This is a broadcast because we want someone from the thread pool to wake up, but | 
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| 195 | // also shutdown might also be blocking on this. One of the threads will grab | 
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| 196 | // it, the others will go back to sleep. | 
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| 197 | SDL_BroadcastCondition(threadpool_condition); | 
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| 198 | } | 
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| 199 |  | 
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| 200 | SDL_UnlockMutex(threadpool_lock); | 
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| 201 | } | 
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| 202 |  | 
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| 203 | // We don't initialize async i/o at all until it's used, so | 
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| 204 | //  JUST IN CASE two things try to start at the same time, | 
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| 205 | //  this will make sure everything gets the same mutex. | 
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| 206 | static bool PrepareThreadpool(void) | 
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| 207 | { | 
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| 208 | bool okay = true; | 
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| 209 | if (SDL_ShouldInit(&threadpool_init)) { | 
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| 210 | max_threadpool_threads = (SDL_GetNumLogicalCPUCores() * 2) + 1;  // !!! FIXME: this should probably have a hint to override. | 
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| 211 | max_threadpool_threads = SDL_clamp(max_threadpool_threads, 1, 8);  // 8 is probably more than enough. | 
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| 212 |  | 
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| 213 | okay = (okay && ((threadpool_lock = SDL_CreateMutex()) != NULL)); | 
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| 214 | okay = (okay && ((threadpool_condition = SDL_CreateCondition()) != NULL)); | 
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| 215 | okay = (okay && MaybeSpinNewWorkerThread());  // make sure at least one thread is going, since we'll need it. | 
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| 216 |  | 
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| 217 | if (!okay) { | 
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| 218 | if (threadpool_condition) { | 
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| 219 | SDL_DestroyCondition(threadpool_condition); | 
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| 220 | threadpool_condition = NULL; | 
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| 221 | } | 
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| 222 | if (threadpool_lock) { | 
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| 223 | SDL_DestroyMutex(threadpool_lock); | 
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| 224 | threadpool_lock = NULL; | 
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| 225 | } | 
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| 226 | } | 
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| 227 |  | 
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| 228 | SDL_SetInitialized(&threadpool_init, okay); | 
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| 229 | } | 
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| 230 | return okay; | 
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| 231 | } | 
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| 232 |  | 
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| 233 | static void ShutdownThreadpool(void) | 
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| 234 | { | 
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| 235 | if (SDL_ShouldQuit(&threadpool_init)) { | 
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| 236 | SDL_LockMutex(threadpool_lock); | 
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| 237 |  | 
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| 238 | // cancel anything that's still pending. | 
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| 239 | SDL_AsyncIOTask *task; | 
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| 240 | while ((task = LINKED_LIST_START(threadpool_tasks, threadpool)) != NULL) { | 
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| 241 | LINKED_LIST_UNLINK(task, threadpool); | 
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| 242 | task->result = SDL_ASYNCIO_CANCELED; | 
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| 243 | AsyncIOTaskComplete(task); | 
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| 244 | } | 
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| 245 |  | 
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| 246 | stop_threadpool = true; | 
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| 247 | SDL_BroadcastCondition(threadpool_condition);  // tell the whole threadpool to wake up and quit. | 
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| 248 |  | 
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| 249 | while (running_threadpool_threads > 0) { | 
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| 250 | // each threadpool thread will broadcast this condition before it terminates if stop_threadpool is set. | 
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| 251 | // we can't just join the threads because they are detached, so the thread pool can automatically shrink as necessary. | 
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| 252 | SDL_WaitCondition(threadpool_condition, threadpool_lock); | 
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| 253 | } | 
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| 254 |  | 
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| 255 | SDL_UnlockMutex(threadpool_lock); | 
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| 256 |  | 
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| 257 | SDL_DestroyMutex(threadpool_lock); | 
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| 258 | threadpool_lock = NULL; | 
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| 259 | SDL_DestroyCondition(threadpool_condition); | 
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| 260 | threadpool_condition = NULL; | 
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| 261 |  | 
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| 262 | max_threadpool_threads = running_threadpool_threads = idle_threadpool_threads = threadpool_threads_spun = 0; | 
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| 263 |  | 
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| 264 | stop_threadpool = false; | 
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| 265 | SDL_SetInitialized(&threadpool_init, false); | 
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| 266 | } | 
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| 267 | } | 
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| 268 | #endif | 
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| 269 |  | 
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| 270 |  | 
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| 271 | static Sint64 generic_asyncio_size(void *userdata) | 
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| 272 | { | 
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| 273 | GenericAsyncIOData *data = (GenericAsyncIOData *) userdata; | 
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| 274 | return SDL_GetIOSize(data->io); | 
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| 275 | } | 
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| 276 |  | 
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| 277 | static bool generic_asyncio_io(void *userdata, SDL_AsyncIOTask *task) | 
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| 278 | { | 
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| 279 | return task->queue->iface.queue_task(task->queue->userdata, task); | 
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| 280 | } | 
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| 281 |  | 
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| 282 | static void generic_asyncio_destroy(void *userdata) | 
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| 283 | { | 
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| 284 | GenericAsyncIOData *data = (GenericAsyncIOData *) userdata; | 
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| 285 | SDL_DestroyMutex(data->lock); | 
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| 286 | SDL_free(data); | 
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| 287 | } | 
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| 288 |  | 
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| 289 |  | 
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| 290 | static bool generic_asyncioqueue_queue_task(void *userdata, SDL_AsyncIOTask *task) | 
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| 291 | { | 
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| 292 | #if SDL_ASYNCIO_USE_THREADPOOL | 
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| 293 | QueueAsyncIOTask(task); | 
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| 294 | #else | 
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| 295 | SynchronousIO(task);  // oh well. Get a better platform. | 
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| 296 | #endif | 
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| 297 | return true; | 
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| 298 | } | 
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| 299 |  | 
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| 300 | static void generic_asyncioqueue_cancel_task(void *userdata, SDL_AsyncIOTask *task) | 
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| 301 | { | 
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| 302 | #if !SDL_ASYNCIO_USE_THREADPOOL  // in theory, this was all synchronous and should never call this, but just in case. | 
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| 303 | task->result = SDL_ASYNCIO_CANCELED; | 
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| 304 | AsyncIOTaskComplete(task); | 
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| 305 | #else | 
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| 306 | // we can't stop i/o that's in-flight, but we _can_ just refuse to start it if the threadpool hadn't picked it up yet. | 
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| 307 | SDL_LockMutex(threadpool_lock); | 
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| 308 | if (LINKED_LIST_PREV(task, threadpool) != NULL) {  // still in the queue waiting to be run? Take it out. | 
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| 309 | LINKED_LIST_UNLINK(task, threadpool); | 
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| 310 | task->result = SDL_ASYNCIO_CANCELED; | 
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| 311 | AsyncIOTaskComplete(task); | 
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| 312 | } | 
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| 313 | SDL_UnlockMutex(threadpool_lock); | 
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| 314 | #endif | 
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| 315 | } | 
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| 316 |  | 
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| 317 | static SDL_AsyncIOTask *generic_asyncioqueue_get_results(void *userdata) | 
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| 318 | { | 
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| 319 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; | 
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| 320 | SDL_LockMutex(data->lock); | 
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| 321 | SDL_AsyncIOTask *task = LINKED_LIST_START(data->completed_tasks, queue); | 
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| 322 | if (task) { | 
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| 323 | LINKED_LIST_UNLINK(task, queue); | 
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| 324 | } | 
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| 325 | SDL_UnlockMutex(data->lock); | 
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| 326 | return task; | 
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| 327 | } | 
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| 328 |  | 
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| 329 | static SDL_AsyncIOTask *generic_asyncioqueue_wait_results(void *userdata, Sint32 timeoutMS) | 
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| 330 | { | 
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| 331 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; | 
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| 332 | SDL_LockMutex(data->lock); | 
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| 333 | SDL_AsyncIOTask *task = LINKED_LIST_START(data->completed_tasks, queue); | 
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| 334 | if (!task) { | 
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| 335 | SDL_WaitConditionTimeout(data->condition, data->lock, timeoutMS); | 
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| 336 | task = LINKED_LIST_START(data->completed_tasks, queue); | 
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| 337 | } | 
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| 338 | if (task) { | 
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| 339 | LINKED_LIST_UNLINK(task, queue); | 
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| 340 | } | 
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| 341 | SDL_UnlockMutex(data->lock); | 
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| 342 | return task; | 
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| 343 | } | 
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| 344 |  | 
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| 345 | static void generic_asyncioqueue_signal(void *userdata) | 
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| 346 | { | 
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| 347 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; | 
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| 348 | SDL_LockMutex(data->lock); | 
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| 349 | SDL_BroadcastCondition(data->condition); | 
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| 350 | SDL_UnlockMutex(data->lock); | 
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| 351 | } | 
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| 352 |  | 
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| 353 | static void generic_asyncioqueue_destroy(void *userdata) | 
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| 354 | { | 
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| 355 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; | 
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| 356 | SDL_DestroyMutex(data->lock); | 
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| 357 | SDL_DestroyCondition(data->condition); | 
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| 358 | SDL_free(data); | 
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| 359 | } | 
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| 360 |  | 
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| 361 | bool SDL_SYS_CreateAsyncIOQueue_Generic(SDL_AsyncIOQueue *queue) | 
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| 362 | { | 
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| 363 | #if SDL_ASYNCIO_USE_THREADPOOL | 
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| 364 | if (!PrepareThreadpool()) { | 
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| 365 | return false; | 
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| 366 | } | 
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| 367 | #endif | 
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| 368 |  | 
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| 369 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) SDL_calloc(1, sizeof (*data)); | 
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| 370 | if (!data) { | 
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| 371 | return false; | 
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| 372 | } | 
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| 373 |  | 
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| 374 | data->lock = SDL_CreateMutex(); | 
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| 375 | if (!data->lock) { | 
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| 376 | SDL_free(data); | 
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| 377 | return false; | 
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| 378 | } | 
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| 379 |  | 
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| 380 | data->condition = SDL_CreateCondition(); | 
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| 381 | if (!data->condition) { | 
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| 382 | SDL_DestroyMutex(data->lock); | 
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| 383 | SDL_free(data); | 
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| 384 | return false; | 
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| 385 | } | 
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| 386 |  | 
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| 387 | static const SDL_AsyncIOQueueInterface SDL_AsyncIOQueue_Generic = { | 
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| 388 | generic_asyncioqueue_queue_task, | 
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| 389 | generic_asyncioqueue_cancel_task, | 
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| 390 | generic_asyncioqueue_get_results, | 
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| 391 | generic_asyncioqueue_wait_results, | 
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| 392 | generic_asyncioqueue_signal, | 
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| 393 | generic_asyncioqueue_destroy | 
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| 394 | }; | 
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| 395 |  | 
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| 396 | SDL_copyp(&queue->iface, &SDL_AsyncIOQueue_Generic); | 
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| 397 | queue->userdata = data; | 
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| 398 | return true; | 
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| 399 | } | 
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| 400 |  | 
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| 401 |  | 
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| 402 | bool SDL_SYS_AsyncIOFromFile_Generic(const char *file, const char *mode, SDL_AsyncIO *asyncio) | 
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| 403 | { | 
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| 404 | #if SDL_ASYNCIO_USE_THREADPOOL | 
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| 405 | if (!PrepareThreadpool()) { | 
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| 406 | return false; | 
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| 407 | } | 
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| 408 | #endif | 
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| 409 |  | 
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| 410 | GenericAsyncIOData *data = (GenericAsyncIOData *) SDL_calloc(1, sizeof (*data)); | 
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| 411 | if (!data) { | 
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| 412 | return false; | 
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| 413 | } | 
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| 414 |  | 
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| 415 | data->lock = SDL_CreateMutex(); | 
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| 416 | if (!data->lock) { | 
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| 417 | SDL_free(data); | 
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| 418 | return false; | 
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| 419 | } | 
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| 420 |  | 
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| 421 | data->io = SDL_IOFromFile(file, mode); | 
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| 422 | if (!data->io) { | 
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| 423 | SDL_DestroyMutex(data->lock); | 
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| 424 | SDL_free(data); | 
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| 425 | return false; | 
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| 426 | } | 
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| 427 |  | 
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| 428 | static const SDL_AsyncIOInterface SDL_AsyncIOFile_Generic = { | 
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| 429 | generic_asyncio_size, | 
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| 430 | generic_asyncio_io, | 
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| 431 | generic_asyncio_io, | 
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| 432 | generic_asyncio_io, | 
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| 433 | generic_asyncio_destroy | 
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| 434 | }; | 
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| 435 |  | 
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| 436 | SDL_copyp(&asyncio->iface, &SDL_AsyncIOFile_Generic); | 
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| 437 | asyncio->userdata = data; | 
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| 438 | return true; | 
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| 439 | } | 
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| 440 |  | 
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| 441 | void SDL_SYS_QuitAsyncIO_Generic(void) | 
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| 442 | { | 
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| 443 | #if SDL_ASYNCIO_USE_THREADPOOL | 
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| 444 | ShutdownThreadpool(); | 
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| 445 | #endif | 
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| 446 | } | 
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| 447 |  | 
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| 448 |  | 
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| 449 | #if SDL_ASYNCIO_ONLY_HAVE_GENERIC | 
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| 450 | bool SDL_SYS_AsyncIOFromFile(const char *file, const char *mode, SDL_AsyncIO *asyncio) | 
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| 451 | { | 
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| 452 | return SDL_SYS_AsyncIOFromFile_Generic(file, mode, asyncio); | 
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| 453 | } | 
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| 454 |  | 
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| 455 | bool SDL_SYS_CreateAsyncIOQueue(SDL_AsyncIOQueue *queue) | 
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| 456 | { | 
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| 457 | return SDL_SYS_CreateAsyncIOQueue_Generic(queue); | 
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| 458 | } | 
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| 459 |  | 
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| 460 | void SDL_SYS_QuitAsyncIO(void) | 
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| 461 | { | 
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| 462 | SDL_SYS_QuitAsyncIO_Generic(); | 
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| 463 | } | 
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| 464 | #endif | 
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| 465 |  | 
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| 466 |  | 
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