| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | // The generic backend uses a threadpool to block on synchronous i/o. |
| 23 | // This is not ideal, it's meant to be used if there isn't a platform-specific |
| 24 | // backend that can do something more efficient! |
| 25 | |
| 26 | #include "SDL_internal.h" |
| 27 | #include "../SDL_sysasyncio.h" |
| 28 | |
| 29 | // on Emscripten without threads, async i/o is synchronous. Sorry. Almost |
| 30 | // everything is MEMFS, so it's just a memcpy anyhow, and the Emscripten |
| 31 | // filesystem APIs don't offer async. In theory, directly accessing |
| 32 | // persistent storage _does_ offer async APIs at the browser level, but |
| 33 | // that's not exposed in Emscripten's filesystem abstraction. |
| 34 | #if defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(__EMSCRIPTEN_PTHREADS__) |
| 35 | #define SDL_ASYNCIO_USE_THREADPOOL 0 |
| 36 | #else |
| 37 | #define SDL_ASYNCIO_USE_THREADPOOL 1 |
| 38 | #endif |
| 39 | |
| 40 | typedef struct GenericAsyncIOQueueData |
| 41 | { |
| 42 | SDL_Mutex *lock; |
| 43 | SDL_Condition *condition; |
| 44 | SDL_AsyncIOTask completed_tasks; |
| 45 | } GenericAsyncIOQueueData; |
| 46 | |
| 47 | typedef struct GenericAsyncIOData |
| 48 | { |
| 49 | SDL_Mutex *lock; // !!! FIXME: we can skip this lock if we have an equivalent of pread/pwrite |
| 50 | SDL_IOStream *io; |
| 51 | } GenericAsyncIOData; |
| 52 | |
| 53 | static void AsyncIOTaskComplete(SDL_AsyncIOTask *task) |
| 54 | { |
| 55 | SDL_assert(task->queue); |
| 56 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) task->queue->userdata; |
| 57 | SDL_LockMutex(data->lock); |
| 58 | LINKED_LIST_PREPEND(task, data->completed_tasks, queue); |
| 59 | SDL_SignalCondition(data->condition); // wake a thread waiting on the queue. |
| 60 | SDL_UnlockMutex(data->lock); |
| 61 | } |
| 62 | |
| 63 | // synchronous i/o is offloaded onto the threadpool. This function does the threaded work. |
| 64 | // This is called directly, without a threadpool, if !SDL_ASYNCIO_USE_THREADPOOL. |
| 65 | static void SynchronousIO(SDL_AsyncIOTask *task) |
| 66 | { |
| 67 | SDL_assert(task->result != SDL_ASYNCIO_CANCELED); // shouldn't have gotten in here if canceled! |
| 68 | |
| 69 | GenericAsyncIOData *data = (GenericAsyncIOData *) task->asyncio->userdata; |
| 70 | SDL_IOStream *io = data->io; |
| 71 | const size_t size = (size_t) task->requested_size; |
| 72 | void *ptr = task->buffer; |
| 73 | |
| 74 | // this seek won't work if two tasks are reading from the same file at the same time, |
| 75 | // so we lock here. This makes multiple reads from a single file serialize, but different |
| 76 | // files will still run in parallel. An app can also open the same file twice to avoid this. |
| 77 | SDL_LockMutex(data->lock); |
| 78 | if (task->type == SDL_ASYNCIO_TASK_CLOSE) { |
| 79 | bool okay = true; |
| 80 | if (task->flush) { |
| 81 | okay = SDL_FlushIO(data->io); |
| 82 | } |
| 83 | okay = SDL_CloseIO(data->io) && okay; |
| 84 | task->result = okay ? SDL_ASYNCIO_COMPLETE : SDL_ASYNCIO_FAILURE; |
| 85 | } else if (SDL_SeekIO(io, (Sint64) task->offset, SDL_IO_SEEK_SET) < 0) { |
| 86 | task->result = SDL_ASYNCIO_FAILURE; |
| 87 | } else { |
| 88 | const bool writing = (task->type == SDL_ASYNCIO_TASK_WRITE); |
| 89 | task->result_size = (Uint64) (writing ? SDL_WriteIO(io, ptr, size) : SDL_ReadIO(io, ptr, size)); |
| 90 | if (task->result_size == task->requested_size) { |
| 91 | task->result = SDL_ASYNCIO_COMPLETE; |
| 92 | } else { |
| 93 | if (writing) { |
| 94 | task->result = SDL_ASYNCIO_FAILURE; // it's always a failure on short writes. |
| 95 | } else { |
| 96 | const SDL_IOStatus status = SDL_GetIOStatus(io); |
| 97 | SDL_assert(status != SDL_IO_STATUS_READY); // this should have either failed or been EOF. |
| 98 | SDL_assert(status != SDL_IO_STATUS_NOT_READY); // these should not be non-blocking reads! |
| 99 | task->result = (status == SDL_IO_STATUS_EOF) ? SDL_ASYNCIO_COMPLETE : SDL_ASYNCIO_FAILURE; |
| 100 | } |
| 101 | } |
| 102 | } |
| 103 | SDL_UnlockMutex(data->lock); |
| 104 | |
| 105 | AsyncIOTaskComplete(task); |
| 106 | } |
| 107 | |
| 108 | #if SDL_ASYNCIO_USE_THREADPOOL |
| 109 | static SDL_InitState threadpool_init; |
| 110 | static SDL_Mutex *threadpool_lock = NULL; |
| 111 | static bool stop_threadpool = false; |
| 112 | static SDL_AsyncIOTask threadpool_tasks; |
| 113 | static SDL_Condition *threadpool_condition = NULL; |
| 114 | static int max_threadpool_threads = 0; |
| 115 | static int running_threadpool_threads = 0; |
| 116 | static int idle_threadpool_threads = 0; |
| 117 | static int threadpool_threads_spun = 0; |
| 118 | |
| 119 | static int SDLCALL AsyncIOThreadpoolWorker(void *data) |
| 120 | { |
| 121 | SDL_LockMutex(threadpool_lock); |
| 122 | |
| 123 | while (!stop_threadpool) { |
| 124 | SDL_AsyncIOTask *task = LINKED_LIST_START(threadpool_tasks, threadpool); |
| 125 | if (!task) { |
| 126 | // if we go 30 seconds without a new task, terminate unless we're the only thread left. |
| 127 | idle_threadpool_threads++; |
| 128 | const bool rc = SDL_WaitConditionTimeout(threadpool_condition, threadpool_lock, 30000); |
| 129 | idle_threadpool_threads--; |
| 130 | |
| 131 | if (!rc) { |
| 132 | // decide if we have too many idle threads, and if so, quit to let thread pool shrink when not busy. |
| 133 | if (idle_threadpool_threads) { |
| 134 | break; |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | continue; |
| 139 | } |
| 140 | |
| 141 | LINKED_LIST_UNLINK(task, threadpool); |
| 142 | |
| 143 | SDL_UnlockMutex(threadpool_lock); |
| 144 | |
| 145 | // bookkeeping is done, so we drop the mutex and fire the work. |
| 146 | SynchronousIO(task); |
| 147 | |
| 148 | SDL_LockMutex(threadpool_lock); // take the lock again and see if there's another task (if not, we'll wait on the Condition). |
| 149 | } |
| 150 | |
| 151 | running_threadpool_threads--; |
| 152 | |
| 153 | // this is kind of a hack, but this lets us reuse threadpool_condition to block on shutdown until all threads have exited. |
| 154 | if (stop_threadpool) { |
| 155 | SDL_BroadcastCondition(threadpool_condition); |
| 156 | } |
| 157 | |
| 158 | SDL_UnlockMutex(threadpool_lock); |
| 159 | |
| 160 | return 0; |
| 161 | } |
| 162 | |
| 163 | static bool MaybeSpinNewWorkerThread(void) |
| 164 | { |
| 165 | // if all existing threads are busy and the pool of threads isn't maxed out, make a new one. |
| 166 | if ((idle_threadpool_threads == 0) && (running_threadpool_threads < max_threadpool_threads)) { |
| 167 | char threadname[32]; |
| 168 | SDL_snprintf(threadname, sizeof (threadname), "SDLasyncio%d" , threadpool_threads_spun); |
| 169 | SDL_Thread *thread = SDL_CreateThread(AsyncIOThreadpoolWorker, threadname, NULL); |
| 170 | if (thread == NULL) { |
| 171 | return false; |
| 172 | } |
| 173 | SDL_DetachThread(thread); // these terminate themselves when idle too long, so we never WaitThread. |
| 174 | running_threadpool_threads++; |
| 175 | threadpool_threads_spun++; |
| 176 | } |
| 177 | return true; |
| 178 | } |
| 179 | |
| 180 | static void QueueAsyncIOTask(SDL_AsyncIOTask *task) |
| 181 | { |
| 182 | SDL_assert(task != NULL); |
| 183 | |
| 184 | SDL_LockMutex(threadpool_lock); |
| 185 | |
| 186 | if (stop_threadpool) { // just in case. |
| 187 | task->result = SDL_ASYNCIO_CANCELED; |
| 188 | AsyncIOTaskComplete(task); |
| 189 | } else { |
| 190 | LINKED_LIST_PREPEND(task, threadpool_tasks, threadpool); |
| 191 | MaybeSpinNewWorkerThread(); // okay if this fails or the thread pool is maxed out. Something will get there eventually. |
| 192 | |
| 193 | // tell idle threads to get to work. |
| 194 | // This is a broadcast because we want someone from the thread pool to wake up, but |
| 195 | // also shutdown might also be blocking on this. One of the threads will grab |
| 196 | // it, the others will go back to sleep. |
| 197 | SDL_BroadcastCondition(threadpool_condition); |
| 198 | } |
| 199 | |
| 200 | SDL_UnlockMutex(threadpool_lock); |
| 201 | } |
| 202 | |
| 203 | // We don't initialize async i/o at all until it's used, so |
| 204 | // JUST IN CASE two things try to start at the same time, |
| 205 | // this will make sure everything gets the same mutex. |
| 206 | static bool PrepareThreadpool(void) |
| 207 | { |
| 208 | bool okay = true; |
| 209 | if (SDL_ShouldInit(&threadpool_init)) { |
| 210 | max_threadpool_threads = (SDL_GetNumLogicalCPUCores() * 2) + 1; // !!! FIXME: this should probably have a hint to override. |
| 211 | max_threadpool_threads = SDL_clamp(max_threadpool_threads, 1, 8); // 8 is probably more than enough. |
| 212 | |
| 213 | okay = (okay && ((threadpool_lock = SDL_CreateMutex()) != NULL)); |
| 214 | okay = (okay && ((threadpool_condition = SDL_CreateCondition()) != NULL)); |
| 215 | okay = (okay && MaybeSpinNewWorkerThread()); // make sure at least one thread is going, since we'll need it. |
| 216 | |
| 217 | if (!okay) { |
| 218 | if (threadpool_condition) { |
| 219 | SDL_DestroyCondition(threadpool_condition); |
| 220 | threadpool_condition = NULL; |
| 221 | } |
| 222 | if (threadpool_lock) { |
| 223 | SDL_DestroyMutex(threadpool_lock); |
| 224 | threadpool_lock = NULL; |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | SDL_SetInitialized(&threadpool_init, okay); |
| 229 | } |
| 230 | return okay; |
| 231 | } |
| 232 | |
| 233 | static void ShutdownThreadpool(void) |
| 234 | { |
| 235 | if (SDL_ShouldQuit(&threadpool_init)) { |
| 236 | SDL_LockMutex(threadpool_lock); |
| 237 | |
| 238 | // cancel anything that's still pending. |
| 239 | SDL_AsyncIOTask *task; |
| 240 | while ((task = LINKED_LIST_START(threadpool_tasks, threadpool)) != NULL) { |
| 241 | LINKED_LIST_UNLINK(task, threadpool); |
| 242 | task->result = SDL_ASYNCIO_CANCELED; |
| 243 | AsyncIOTaskComplete(task); |
| 244 | } |
| 245 | |
| 246 | stop_threadpool = true; |
| 247 | SDL_BroadcastCondition(threadpool_condition); // tell the whole threadpool to wake up and quit. |
| 248 | |
| 249 | while (running_threadpool_threads > 0) { |
| 250 | // each threadpool thread will broadcast this condition before it terminates if stop_threadpool is set. |
| 251 | // we can't just join the threads because they are detached, so the thread pool can automatically shrink as necessary. |
| 252 | SDL_WaitCondition(threadpool_condition, threadpool_lock); |
| 253 | } |
| 254 | |
| 255 | SDL_UnlockMutex(threadpool_lock); |
| 256 | |
| 257 | SDL_DestroyMutex(threadpool_lock); |
| 258 | threadpool_lock = NULL; |
| 259 | SDL_DestroyCondition(threadpool_condition); |
| 260 | threadpool_condition = NULL; |
| 261 | |
| 262 | max_threadpool_threads = running_threadpool_threads = idle_threadpool_threads = threadpool_threads_spun = 0; |
| 263 | |
| 264 | stop_threadpool = false; |
| 265 | SDL_SetInitialized(&threadpool_init, false); |
| 266 | } |
| 267 | } |
| 268 | #endif |
| 269 | |
| 270 | |
| 271 | static Sint64 generic_asyncio_size(void *userdata) |
| 272 | { |
| 273 | GenericAsyncIOData *data = (GenericAsyncIOData *) userdata; |
| 274 | return SDL_GetIOSize(data->io); |
| 275 | } |
| 276 | |
| 277 | static bool generic_asyncio_io(void *userdata, SDL_AsyncIOTask *task) |
| 278 | { |
| 279 | return task->queue->iface.queue_task(task->queue->userdata, task); |
| 280 | } |
| 281 | |
| 282 | static void generic_asyncio_destroy(void *userdata) |
| 283 | { |
| 284 | GenericAsyncIOData *data = (GenericAsyncIOData *) userdata; |
| 285 | SDL_DestroyMutex(data->lock); |
| 286 | SDL_free(data); |
| 287 | } |
| 288 | |
| 289 | |
| 290 | static bool generic_asyncioqueue_queue_task(void *userdata, SDL_AsyncIOTask *task) |
| 291 | { |
| 292 | #if SDL_ASYNCIO_USE_THREADPOOL |
| 293 | QueueAsyncIOTask(task); |
| 294 | #else |
| 295 | SynchronousIO(task); // oh well. Get a better platform. |
| 296 | #endif |
| 297 | return true; |
| 298 | } |
| 299 | |
| 300 | static void generic_asyncioqueue_cancel_task(void *userdata, SDL_AsyncIOTask *task) |
| 301 | { |
| 302 | #if !SDL_ASYNCIO_USE_THREADPOOL // in theory, this was all synchronous and should never call this, but just in case. |
| 303 | task->result = SDL_ASYNCIO_CANCELED; |
| 304 | AsyncIOTaskComplete(task); |
| 305 | #else |
| 306 | // we can't stop i/o that's in-flight, but we _can_ just refuse to start it if the threadpool hadn't picked it up yet. |
| 307 | SDL_LockMutex(threadpool_lock); |
| 308 | if (LINKED_LIST_PREV(task, threadpool) != NULL) { // still in the queue waiting to be run? Take it out. |
| 309 | LINKED_LIST_UNLINK(task, threadpool); |
| 310 | task->result = SDL_ASYNCIO_CANCELED; |
| 311 | AsyncIOTaskComplete(task); |
| 312 | } |
| 313 | SDL_UnlockMutex(threadpool_lock); |
| 314 | #endif |
| 315 | } |
| 316 | |
| 317 | static SDL_AsyncIOTask *generic_asyncioqueue_get_results(void *userdata) |
| 318 | { |
| 319 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; |
| 320 | SDL_LockMutex(data->lock); |
| 321 | SDL_AsyncIOTask *task = LINKED_LIST_START(data->completed_tasks, queue); |
| 322 | if (task) { |
| 323 | LINKED_LIST_UNLINK(task, queue); |
| 324 | } |
| 325 | SDL_UnlockMutex(data->lock); |
| 326 | return task; |
| 327 | } |
| 328 | |
| 329 | static SDL_AsyncIOTask *generic_asyncioqueue_wait_results(void *userdata, Sint32 timeoutMS) |
| 330 | { |
| 331 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; |
| 332 | SDL_LockMutex(data->lock); |
| 333 | SDL_AsyncIOTask *task = LINKED_LIST_START(data->completed_tasks, queue); |
| 334 | if (!task) { |
| 335 | SDL_WaitConditionTimeout(data->condition, data->lock, timeoutMS); |
| 336 | task = LINKED_LIST_START(data->completed_tasks, queue); |
| 337 | } |
| 338 | if (task) { |
| 339 | LINKED_LIST_UNLINK(task, queue); |
| 340 | } |
| 341 | SDL_UnlockMutex(data->lock); |
| 342 | return task; |
| 343 | } |
| 344 | |
| 345 | static void generic_asyncioqueue_signal(void *userdata) |
| 346 | { |
| 347 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; |
| 348 | SDL_LockMutex(data->lock); |
| 349 | SDL_BroadcastCondition(data->condition); |
| 350 | SDL_UnlockMutex(data->lock); |
| 351 | } |
| 352 | |
| 353 | static void generic_asyncioqueue_destroy(void *userdata) |
| 354 | { |
| 355 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) userdata; |
| 356 | SDL_DestroyMutex(data->lock); |
| 357 | SDL_DestroyCondition(data->condition); |
| 358 | SDL_free(data); |
| 359 | } |
| 360 | |
| 361 | bool SDL_SYS_CreateAsyncIOQueue_Generic(SDL_AsyncIOQueue *queue) |
| 362 | { |
| 363 | #if SDL_ASYNCIO_USE_THREADPOOL |
| 364 | if (!PrepareThreadpool()) { |
| 365 | return false; |
| 366 | } |
| 367 | #endif |
| 368 | |
| 369 | GenericAsyncIOQueueData *data = (GenericAsyncIOQueueData *) SDL_calloc(1, sizeof (*data)); |
| 370 | if (!data) { |
| 371 | return false; |
| 372 | } |
| 373 | |
| 374 | data->lock = SDL_CreateMutex(); |
| 375 | if (!data->lock) { |
| 376 | SDL_free(data); |
| 377 | return false; |
| 378 | } |
| 379 | |
| 380 | data->condition = SDL_CreateCondition(); |
| 381 | if (!data->condition) { |
| 382 | SDL_DestroyMutex(data->lock); |
| 383 | SDL_free(data); |
| 384 | return false; |
| 385 | } |
| 386 | |
| 387 | static const SDL_AsyncIOQueueInterface SDL_AsyncIOQueue_Generic = { |
| 388 | generic_asyncioqueue_queue_task, |
| 389 | generic_asyncioqueue_cancel_task, |
| 390 | generic_asyncioqueue_get_results, |
| 391 | generic_asyncioqueue_wait_results, |
| 392 | generic_asyncioqueue_signal, |
| 393 | generic_asyncioqueue_destroy |
| 394 | }; |
| 395 | |
| 396 | SDL_copyp(&queue->iface, &SDL_AsyncIOQueue_Generic); |
| 397 | queue->userdata = data; |
| 398 | return true; |
| 399 | } |
| 400 | |
| 401 | |
| 402 | bool SDL_SYS_AsyncIOFromFile_Generic(const char *file, const char *mode, SDL_AsyncIO *asyncio) |
| 403 | { |
| 404 | #if SDL_ASYNCIO_USE_THREADPOOL |
| 405 | if (!PrepareThreadpool()) { |
| 406 | return false; |
| 407 | } |
| 408 | #endif |
| 409 | |
| 410 | GenericAsyncIOData *data = (GenericAsyncIOData *) SDL_calloc(1, sizeof (*data)); |
| 411 | if (!data) { |
| 412 | return false; |
| 413 | } |
| 414 | |
| 415 | data->lock = SDL_CreateMutex(); |
| 416 | if (!data->lock) { |
| 417 | SDL_free(data); |
| 418 | return false; |
| 419 | } |
| 420 | |
| 421 | data->io = SDL_IOFromFile(file, mode); |
| 422 | if (!data->io) { |
| 423 | SDL_DestroyMutex(data->lock); |
| 424 | SDL_free(data); |
| 425 | return false; |
| 426 | } |
| 427 | |
| 428 | static const SDL_AsyncIOInterface SDL_AsyncIOFile_Generic = { |
| 429 | generic_asyncio_size, |
| 430 | generic_asyncio_io, |
| 431 | generic_asyncio_io, |
| 432 | generic_asyncio_io, |
| 433 | generic_asyncio_destroy |
| 434 | }; |
| 435 | |
| 436 | SDL_copyp(&asyncio->iface, &SDL_AsyncIOFile_Generic); |
| 437 | asyncio->userdata = data; |
| 438 | return true; |
| 439 | } |
| 440 | |
| 441 | void SDL_SYS_QuitAsyncIO_Generic(void) |
| 442 | { |
| 443 | #if SDL_ASYNCIO_USE_THREADPOOL |
| 444 | ShutdownThreadpool(); |
| 445 | #endif |
| 446 | } |
| 447 | |
| 448 | |
| 449 | #if SDL_ASYNCIO_ONLY_HAVE_GENERIC |
| 450 | bool SDL_SYS_AsyncIOFromFile(const char *file, const char *mode, SDL_AsyncIO *asyncio) |
| 451 | { |
| 452 | return SDL_SYS_AsyncIOFromFile_Generic(file, mode, asyncio); |
| 453 | } |
| 454 | |
| 455 | bool SDL_SYS_CreateAsyncIOQueue(SDL_AsyncIOQueue *queue) |
| 456 | { |
| 457 | return SDL_SYS_CreateAsyncIOQueue_Generic(queue); |
| 458 | } |
| 459 | |
| 460 | void SDL_SYS_QuitAsyncIO(void) |
| 461 | { |
| 462 | SDL_SYS_QuitAsyncIO_Generic(); |
| 463 | } |
| 464 | #endif |
| 465 | |
| 466 | |