| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_HAVE_BLIT_0 |
| 24 | |
| 25 | #include "SDL_surface_c.h" |
| 26 | |
| 27 | // Functions to blit from bitmaps to other surfaces |
| 28 | |
| 29 | SDL_FORCE_INLINE void BlitBto1(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 30 | { |
| 31 | const Uint32 mask = (1 << srcbpp) - 1; |
| 32 | const Uint32 align = (8 / srcbpp) - 1; |
| 33 | |
| 34 | int c; |
| 35 | int width, height; |
| 36 | Uint8 *src, *map, *dst; |
| 37 | int srcskip, dstskip; |
| 38 | |
| 39 | // Set up some basic variables |
| 40 | width = info->dst_w; |
| 41 | height = info->dst_h; |
| 42 | src = info->src; |
| 43 | srcskip = info->src_skip; |
| 44 | dst = info->dst; |
| 45 | dstskip = info->dst_skip; |
| 46 | map = info->table; |
| 47 | |
| 48 | if (srcbpp == 4) |
| 49 | srcskip += width - (width + 1) / 2; |
| 50 | else if (srcbpp == 2) |
| 51 | srcskip += width - (width + 3) / 4; |
| 52 | else if (srcbpp == 1) |
| 53 | srcskip += width - (width + 7) / 8; |
| 54 | |
| 55 | if (map) { |
| 56 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 57 | while (height--) { |
| 58 | Uint8 byte = 0, bit; |
| 59 | for (c = 0; c < width; ++c) { |
| 60 | if (!(c & align)) { |
| 61 | byte = *src++; |
| 62 | } |
| 63 | bit = (byte & mask); |
| 64 | if (1) { |
| 65 | *dst = map[bit]; |
| 66 | } |
| 67 | dst++; |
| 68 | byte >>= srcbpp; |
| 69 | } |
| 70 | src += srcskip; |
| 71 | dst += dstskip; |
| 72 | } |
| 73 | } else { |
| 74 | while (height--) { |
| 75 | Uint8 byte = 0, bit; |
| 76 | for (c = 0; c < width; ++c) { |
| 77 | if (!(c & align)) { |
| 78 | byte = *src++; |
| 79 | } |
| 80 | bit = (byte >> (8 - srcbpp)) & mask; |
| 81 | if (1) { |
| 82 | *dst = map[bit]; |
| 83 | } |
| 84 | dst++; |
| 85 | byte <<= srcbpp; |
| 86 | } |
| 87 | src += srcskip; |
| 88 | dst += dstskip; |
| 89 | } |
| 90 | } |
| 91 | } else { |
| 92 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 93 | while (height--) { |
| 94 | Uint8 byte = 0, bit; |
| 95 | for (c = 0; c < width; ++c) { |
| 96 | if (!(c & align)) { |
| 97 | byte = *src++; |
| 98 | } |
| 99 | bit = (byte & mask); |
| 100 | if (1) { |
| 101 | *dst = bit; |
| 102 | } |
| 103 | dst++; |
| 104 | byte >>= srcbpp; |
| 105 | } |
| 106 | src += srcskip; |
| 107 | dst += dstskip; |
| 108 | } |
| 109 | } else { |
| 110 | while (height--) { |
| 111 | Uint8 byte = 0, bit; |
| 112 | for (c = 0; c < width; ++c) { |
| 113 | if (!(c & align)) { |
| 114 | byte = *src++; |
| 115 | } |
| 116 | bit = (byte >> (8 - srcbpp)) & mask; |
| 117 | if (1) { |
| 118 | *dst = bit; |
| 119 | } |
| 120 | dst++; |
| 121 | byte <<= srcbpp; |
| 122 | } |
| 123 | src += srcskip; |
| 124 | dst += dstskip; |
| 125 | } |
| 126 | } |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | SDL_FORCE_INLINE void BlitBto2(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 131 | { |
| 132 | const Uint32 mask = (1 << srcbpp) - 1; |
| 133 | const Uint32 align = (8 / srcbpp) - 1; |
| 134 | |
| 135 | int c; |
| 136 | int width, height; |
| 137 | Uint8 *src; |
| 138 | Uint16 *map, *dst; |
| 139 | int srcskip, dstskip; |
| 140 | |
| 141 | // Set up some basic variables |
| 142 | width = info->dst_w; |
| 143 | height = info->dst_h; |
| 144 | src = info->src; |
| 145 | srcskip = info->src_skip; |
| 146 | dst = (Uint16 *)info->dst; |
| 147 | dstskip = info->dst_skip / 2; |
| 148 | map = (Uint16 *)info->table; |
| 149 | |
| 150 | if (srcbpp == 4) |
| 151 | srcskip += width - (width + 1) / 2; |
| 152 | else if (srcbpp == 2) |
| 153 | srcskip += width - (width + 3) / 4; |
| 154 | else if (srcbpp == 1) |
| 155 | srcskip += width - (width + 7) / 8; |
| 156 | |
| 157 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 158 | while (height--) { |
| 159 | Uint8 byte = 0, bit; |
| 160 | for (c = 0; c < width; ++c) { |
| 161 | if (!(c & align)) { |
| 162 | byte = *src++; |
| 163 | } |
| 164 | bit = (byte & mask); |
| 165 | if (1) { |
| 166 | *dst = map[bit]; |
| 167 | } |
| 168 | byte >>= srcbpp; |
| 169 | dst++; |
| 170 | } |
| 171 | src += srcskip; |
| 172 | dst += dstskip; |
| 173 | } |
| 174 | } else { |
| 175 | while (height--) { |
| 176 | Uint8 byte = 0, bit; |
| 177 | for (c = 0; c < width; ++c) { |
| 178 | if (!(c & align)) { |
| 179 | byte = *src++; |
| 180 | } |
| 181 | bit = (byte >> (8 - srcbpp)) & mask; |
| 182 | if (1) { |
| 183 | *dst = map[bit]; |
| 184 | } |
| 185 | byte <<= srcbpp; |
| 186 | dst++; |
| 187 | } |
| 188 | src += srcskip; |
| 189 | dst += dstskip; |
| 190 | } |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | SDL_FORCE_INLINE void BlitBto3(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 195 | { |
| 196 | const Uint32 mask = (1 << srcbpp) - 1; |
| 197 | const Uint32 align = (8 / srcbpp) - 1; |
| 198 | |
| 199 | int c, o; |
| 200 | int width, height; |
| 201 | Uint8 *src, *map, *dst; |
| 202 | int srcskip, dstskip; |
| 203 | |
| 204 | // Set up some basic variables |
| 205 | width = info->dst_w; |
| 206 | height = info->dst_h; |
| 207 | src = info->src; |
| 208 | srcskip = info->src_skip; |
| 209 | dst = info->dst; |
| 210 | dstskip = info->dst_skip; |
| 211 | map = info->table; |
| 212 | |
| 213 | if (srcbpp == 4) |
| 214 | srcskip += width - (width + 1) / 2; |
| 215 | else if (srcbpp == 2) |
| 216 | srcskip += width - (width + 3) / 4; |
| 217 | else if (srcbpp == 1) |
| 218 | srcskip += width - (width + 7) / 8; |
| 219 | |
| 220 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 221 | while (height--) { |
| 222 | Uint8 byte = 0, bit; |
| 223 | for (c = 0; c < width; ++c) { |
| 224 | if (!(c & align)) { |
| 225 | byte = *src++; |
| 226 | } |
| 227 | bit = (byte & mask); |
| 228 | if (1) { |
| 229 | o = bit * 4; |
| 230 | dst[0] = map[o++]; |
| 231 | dst[1] = map[o++]; |
| 232 | dst[2] = map[o++]; |
| 233 | } |
| 234 | byte >>= srcbpp; |
| 235 | dst += 3; |
| 236 | } |
| 237 | src += srcskip; |
| 238 | dst += dstskip; |
| 239 | } |
| 240 | } else { |
| 241 | while (height--) { |
| 242 | Uint8 byte = 0, bit; |
| 243 | for (c = 0; c < width; ++c) { |
| 244 | if (!(c & align)) { |
| 245 | byte = *src++; |
| 246 | } |
| 247 | bit = (byte >> (8 - srcbpp)) & mask; |
| 248 | if (1) { |
| 249 | o = bit * 4; |
| 250 | dst[0] = map[o++]; |
| 251 | dst[1] = map[o++]; |
| 252 | dst[2] = map[o++]; |
| 253 | } |
| 254 | byte <<= srcbpp; |
| 255 | dst += 3; |
| 256 | } |
| 257 | src += srcskip; |
| 258 | dst += dstskip; |
| 259 | } |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | SDL_FORCE_INLINE void BlitBto4(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 264 | { |
| 265 | const Uint32 mask = (1 << srcbpp) - 1; |
| 266 | const Uint32 align = (8 / srcbpp) - 1; |
| 267 | |
| 268 | int width, height; |
| 269 | Uint8 *src; |
| 270 | Uint32 *map, *dst; |
| 271 | int srcskip, dstskip; |
| 272 | int c; |
| 273 | |
| 274 | // Set up some basic variables |
| 275 | width = info->dst_w; |
| 276 | height = info->dst_h; |
| 277 | src = info->src; |
| 278 | srcskip = info->src_skip; |
| 279 | dst = (Uint32 *)info->dst; |
| 280 | dstskip = info->dst_skip / 4; |
| 281 | map = (Uint32 *)info->table; |
| 282 | |
| 283 | if (srcbpp == 4) |
| 284 | srcskip += width - (width + 1) / 2; |
| 285 | else if (srcbpp == 2) |
| 286 | srcskip += width - (width + 3) / 4; |
| 287 | else if (srcbpp == 1) |
| 288 | srcskip += width - (width + 7) / 8; |
| 289 | |
| 290 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 291 | while (height--) { |
| 292 | Uint8 byte = 0, bit; |
| 293 | for (c = 0; c < width; ++c) { |
| 294 | if (!(c & align)) { |
| 295 | byte = *src++; |
| 296 | } |
| 297 | bit = (byte & mask); |
| 298 | if (1) { |
| 299 | *dst = map[bit]; |
| 300 | } |
| 301 | byte >>= srcbpp; |
| 302 | dst++; |
| 303 | } |
| 304 | src += srcskip; |
| 305 | dst += dstskip; |
| 306 | } |
| 307 | } else { |
| 308 | while (height--) { |
| 309 | Uint8 byte = 0, bit; |
| 310 | for (c = 0; c < width; ++c) { |
| 311 | if (!(c & align)) { |
| 312 | byte = *src++; |
| 313 | } |
| 314 | bit = (byte >> (8 - srcbpp)) & mask; |
| 315 | if (1) { |
| 316 | *dst = map[bit]; |
| 317 | } |
| 318 | byte <<= srcbpp; |
| 319 | dst++; |
| 320 | } |
| 321 | src += srcskip; |
| 322 | dst += dstskip; |
| 323 | } |
| 324 | } |
| 325 | } |
| 326 | |
| 327 | SDL_FORCE_INLINE void BlitBto1Key(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 328 | { |
| 329 | const Uint32 mask = (1 << srcbpp) - 1; |
| 330 | const Uint32 align = (8 / srcbpp) - 1; |
| 331 | |
| 332 | int width = info->dst_w; |
| 333 | int height = info->dst_h; |
| 334 | Uint8 *src = info->src; |
| 335 | Uint8 *dst = info->dst; |
| 336 | int srcskip = info->src_skip; |
| 337 | int dstskip = info->dst_skip; |
| 338 | Uint32 ckey = info->colorkey; |
| 339 | Uint8 *palmap = info->table; |
| 340 | int c; |
| 341 | |
| 342 | // Set up some basic variables |
| 343 | if (srcbpp == 4) |
| 344 | srcskip += width - (width + 1) / 2; |
| 345 | else if (srcbpp == 2) |
| 346 | srcskip += width - (width + 3) / 4; |
| 347 | else if (srcbpp == 1) |
| 348 | srcskip += width - (width + 7) / 8; |
| 349 | |
| 350 | if (palmap) { |
| 351 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 352 | while (height--) { |
| 353 | Uint8 byte = 0, bit; |
| 354 | for (c = 0; c < width; ++c) { |
| 355 | if (!(c & align)) { |
| 356 | byte = *src++; |
| 357 | } |
| 358 | bit = (byte & mask); |
| 359 | if (bit != ckey) { |
| 360 | *dst = palmap[bit]; |
| 361 | } |
| 362 | dst++; |
| 363 | byte >>= srcbpp; |
| 364 | } |
| 365 | src += srcskip; |
| 366 | dst += dstskip; |
| 367 | } |
| 368 | } else { |
| 369 | while (height--) { |
| 370 | Uint8 byte = 0, bit; |
| 371 | for (c = 0; c < width; ++c) { |
| 372 | if (!(c & align)) { |
| 373 | byte = *src++; |
| 374 | } |
| 375 | bit = (byte >> (8 - srcbpp)) & mask; |
| 376 | if (bit != ckey) { |
| 377 | *dst = palmap[bit]; |
| 378 | } |
| 379 | dst++; |
| 380 | byte <<= srcbpp; |
| 381 | } |
| 382 | src += srcskip; |
| 383 | dst += dstskip; |
| 384 | } |
| 385 | } |
| 386 | } else { |
| 387 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 388 | while (height--) { |
| 389 | Uint8 byte = 0, bit; |
| 390 | for (c = 0; c < width; ++c) { |
| 391 | if (!(c & align)) { |
| 392 | byte = *src++; |
| 393 | } |
| 394 | bit = (byte & mask); |
| 395 | if (bit != ckey) { |
| 396 | *dst = bit; |
| 397 | } |
| 398 | dst++; |
| 399 | byte >>= srcbpp; |
| 400 | } |
| 401 | src += srcskip; |
| 402 | dst += dstskip; |
| 403 | } |
| 404 | } else { |
| 405 | while (height--) { |
| 406 | Uint8 byte = 0, bit; |
| 407 | for (c = 0; c < width; ++c) { |
| 408 | if (!(c & align)) { |
| 409 | byte = *src++; |
| 410 | } |
| 411 | bit = (byte >> (8 - srcbpp)) & mask; |
| 412 | if (bit != ckey) { |
| 413 | *dst = bit; |
| 414 | } |
| 415 | dst++; |
| 416 | byte <<= srcbpp; |
| 417 | } |
| 418 | src += srcskip; |
| 419 | dst += dstskip; |
| 420 | } |
| 421 | } |
| 422 | } |
| 423 | } |
| 424 | |
| 425 | SDL_FORCE_INLINE void BlitBto2Key(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 426 | { |
| 427 | const Uint32 mask = (1 << srcbpp) - 1; |
| 428 | const Uint32 align = (8 / srcbpp) - 1; |
| 429 | |
| 430 | int width = info->dst_w; |
| 431 | int height = info->dst_h; |
| 432 | Uint8 *src = info->src; |
| 433 | Uint16 *dstp = (Uint16 *)info->dst; |
| 434 | int srcskip = info->src_skip; |
| 435 | int dstskip = info->dst_skip; |
| 436 | Uint32 ckey = info->colorkey; |
| 437 | Uint8 *palmap = info->table; |
| 438 | int c; |
| 439 | |
| 440 | // Set up some basic variables |
| 441 | if (srcbpp == 4) |
| 442 | srcskip += width - (width + 1) / 2; |
| 443 | else if (srcbpp == 2) |
| 444 | srcskip += width - (width + 3) / 4; |
| 445 | else if (srcbpp == 1) |
| 446 | srcskip += width - (width + 7) / 8; |
| 447 | dstskip /= 2; |
| 448 | |
| 449 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 450 | while (height--) { |
| 451 | Uint8 byte = 0, bit; |
| 452 | for (c = 0; c < width; ++c) { |
| 453 | if (!(c & align)) { |
| 454 | byte = *src++; |
| 455 | } |
| 456 | bit = (byte & mask); |
| 457 | if (bit != ckey) { |
| 458 | *dstp = ((Uint16 *)palmap)[bit]; |
| 459 | } |
| 460 | byte >>= srcbpp; |
| 461 | dstp++; |
| 462 | } |
| 463 | src += srcskip; |
| 464 | dstp += dstskip; |
| 465 | } |
| 466 | } else { |
| 467 | while (height--) { |
| 468 | Uint8 byte = 0, bit; |
| 469 | for (c = 0; c < width; ++c) { |
| 470 | if (!(c & align)) { |
| 471 | byte = *src++; |
| 472 | } |
| 473 | bit = (byte >> (8 - srcbpp)) & mask; |
| 474 | if (bit != ckey) { |
| 475 | *dstp = ((Uint16 *)palmap)[bit]; |
| 476 | } |
| 477 | byte <<= srcbpp; |
| 478 | dstp++; |
| 479 | } |
| 480 | src += srcskip; |
| 481 | dstp += dstskip; |
| 482 | } |
| 483 | } |
| 484 | } |
| 485 | |
| 486 | SDL_FORCE_INLINE void BlitBto3Key(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 487 | { |
| 488 | const Uint32 mask = (1 << srcbpp) - 1; |
| 489 | const Uint32 align = (8 / srcbpp) - 1; |
| 490 | |
| 491 | int width = info->dst_w; |
| 492 | int height = info->dst_h; |
| 493 | Uint8 *src = info->src; |
| 494 | Uint8 *dst = info->dst; |
| 495 | int srcskip = info->src_skip; |
| 496 | int dstskip = info->dst_skip; |
| 497 | Uint32 ckey = info->colorkey; |
| 498 | Uint8 *palmap = info->table; |
| 499 | int c; |
| 500 | |
| 501 | // Set up some basic variables |
| 502 | if (srcbpp == 4) |
| 503 | srcskip += width - (width + 1) / 2; |
| 504 | else if (srcbpp == 2) |
| 505 | srcskip += width - (width + 3) / 4; |
| 506 | else if (srcbpp == 1) |
| 507 | srcskip += width - (width + 7) / 8; |
| 508 | |
| 509 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 510 | while (height--) { |
| 511 | Uint8 byte = 0, bit; |
| 512 | for (c = 0; c < width; ++c) { |
| 513 | if (!(c & align)) { |
| 514 | byte = *src++; |
| 515 | } |
| 516 | bit = (byte & mask); |
| 517 | if (bit != ckey) { |
| 518 | SDL_memcpy(dst, &palmap[bit * 4], 3); |
| 519 | } |
| 520 | byte >>= srcbpp; |
| 521 | dst += 3; |
| 522 | } |
| 523 | src += srcskip; |
| 524 | dst += dstskip; |
| 525 | } |
| 526 | } else { |
| 527 | while (height--) { |
| 528 | Uint8 byte = 0, bit; |
| 529 | for (c = 0; c < width; ++c) { |
| 530 | if (!(c & align)) { |
| 531 | byte = *src++; |
| 532 | } |
| 533 | bit = (byte >> (8 - srcbpp)) & mask; |
| 534 | if (bit != ckey) { |
| 535 | SDL_memcpy(dst, &palmap[bit * 4], 3); |
| 536 | } |
| 537 | byte <<= srcbpp; |
| 538 | dst += 3; |
| 539 | } |
| 540 | src += srcskip; |
| 541 | dst += dstskip; |
| 542 | } |
| 543 | } |
| 544 | } |
| 545 | |
| 546 | SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp) |
| 547 | { |
| 548 | const Uint32 mask = (1 << srcbpp) - 1; |
| 549 | const Uint32 align = (8 / srcbpp) - 1; |
| 550 | |
| 551 | int width = info->dst_w; |
| 552 | int height = info->dst_h; |
| 553 | Uint8 *src = info->src; |
| 554 | Uint32 *dstp = (Uint32 *)info->dst; |
| 555 | int srcskip = info->src_skip; |
| 556 | int dstskip = info->dst_skip; |
| 557 | Uint32 ckey = info->colorkey; |
| 558 | Uint8 *palmap = info->table; |
| 559 | int c; |
| 560 | |
| 561 | // Set up some basic variables |
| 562 | if (srcbpp == 4) |
| 563 | srcskip += width - (width + 1) / 2; |
| 564 | else if (srcbpp == 2) |
| 565 | srcskip += width - (width + 3) / 4; |
| 566 | else if (srcbpp == 1) |
| 567 | srcskip += width - (width + 7) / 8; |
| 568 | dstskip /= 4; |
| 569 | |
| 570 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 571 | while (height--) { |
| 572 | Uint8 byte = 0, bit; |
| 573 | for (c = 0; c < width; ++c) { |
| 574 | if (!(c & align)) { |
| 575 | byte = *src++; |
| 576 | } |
| 577 | bit = (byte & mask); |
| 578 | if (bit != ckey) { |
| 579 | *dstp = ((Uint32 *)palmap)[bit]; |
| 580 | } |
| 581 | byte >>= srcbpp; |
| 582 | dstp++; |
| 583 | } |
| 584 | src += srcskip; |
| 585 | dstp += dstskip; |
| 586 | } |
| 587 | } else { |
| 588 | while (height--) { |
| 589 | Uint8 byte = 0, bit; |
| 590 | for (c = 0; c < width; ++c) { |
| 591 | if (!(c & align)) { |
| 592 | byte = *src++; |
| 593 | } |
| 594 | bit = (byte >> (8 - srcbpp)) & mask; |
| 595 | if (bit != ckey) { |
| 596 | *dstp = ((Uint32 *)palmap)[bit]; |
| 597 | } |
| 598 | byte <<= srcbpp; |
| 599 | dstp++; |
| 600 | } |
| 601 | src += srcskip; |
| 602 | dstp += dstskip; |
| 603 | } |
| 604 | } |
| 605 | } |
| 606 | |
| 607 | static void BlitBtoNAlpha(SDL_BlitInfo *info) |
| 608 | { |
| 609 | int width = info->dst_w; |
| 610 | int height = info->dst_h; |
| 611 | Uint8 *src = info->src; |
| 612 | Uint8 *dst = info->dst; |
| 613 | int srcskip = info->src_skip; |
| 614 | int dstskip = info->dst_skip; |
| 615 | const SDL_Color *srcpal = info->src_pal->colors; |
| 616 | const SDL_PixelFormatDetails *srcfmt = info->src_fmt; |
| 617 | const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; |
| 618 | int srcbpp, dstbpp; |
| 619 | int c; |
| 620 | Uint32 pixel, mask, align; |
| 621 | unsigned sR, sG, sB; |
| 622 | unsigned dR, dG, dB, dA; |
| 623 | const unsigned A = info->a; |
| 624 | |
| 625 | // Set up some basic variables |
| 626 | srcbpp = srcfmt->bytes_per_pixel; |
| 627 | dstbpp = dstfmt->bytes_per_pixel; |
| 628 | if (srcbpp == 4) |
| 629 | srcskip += width - (width + 1) / 2; |
| 630 | else if (srcbpp == 2) |
| 631 | srcskip += width - (width + 3) / 4; |
| 632 | else if (srcbpp == 1) |
| 633 | srcskip += width - (width + 7) / 8; |
| 634 | mask = (1 << srcbpp) - 1; |
| 635 | align = (8 / srcbpp) - 1; |
| 636 | |
| 637 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 638 | while (height--) { |
| 639 | Uint8 byte = 0, bit; |
| 640 | for (c = 0; c < width; ++c) { |
| 641 | if (!(c & align)) { |
| 642 | byte = *src++; |
| 643 | } |
| 644 | bit = (byte & mask); |
| 645 | if (1) { |
| 646 | sR = srcpal[bit].r; |
| 647 | sG = srcpal[bit].g; |
| 648 | sB = srcpal[bit].b; |
| 649 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); |
| 650 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); |
| 651 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
| 652 | } |
| 653 | byte >>= srcbpp; |
| 654 | dst += dstbpp; |
| 655 | } |
| 656 | src += srcskip; |
| 657 | dst += dstskip; |
| 658 | } |
| 659 | } else { |
| 660 | while (height--) { |
| 661 | Uint8 byte = 0, bit; |
| 662 | for (c = 0; c < width; ++c) { |
| 663 | if (!(c & align)) { |
| 664 | byte = *src++; |
| 665 | } |
| 666 | bit = (byte >> (8 - srcbpp)) & mask; |
| 667 | if (1) { |
| 668 | sR = srcpal[bit].r; |
| 669 | sG = srcpal[bit].g; |
| 670 | sB = srcpal[bit].b; |
| 671 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); |
| 672 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); |
| 673 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
| 674 | } |
| 675 | byte <<= srcbpp; |
| 676 | dst += dstbpp; |
| 677 | } |
| 678 | src += srcskip; |
| 679 | dst += dstskip; |
| 680 | } |
| 681 | } |
| 682 | } |
| 683 | |
| 684 | static void BlitBtoNAlphaKey(SDL_BlitInfo *info) |
| 685 | { |
| 686 | int width = info->dst_w; |
| 687 | int height = info->dst_h; |
| 688 | Uint8 *src = info->src; |
| 689 | Uint8 *dst = info->dst; |
| 690 | int srcskip = info->src_skip; |
| 691 | int dstskip = info->dst_skip; |
| 692 | const SDL_PixelFormatDetails *srcfmt = info->src_fmt; |
| 693 | const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; |
| 694 | const SDL_Color *srcpal = info->src_pal->colors; |
| 695 | int srcbpp, dstbpp; |
| 696 | int c; |
| 697 | Uint32 pixel, mask, align; |
| 698 | unsigned sR, sG, sB; |
| 699 | unsigned dR, dG, dB, dA; |
| 700 | const unsigned A = info->a; |
| 701 | Uint32 ckey = info->colorkey; |
| 702 | |
| 703 | // Set up some basic variables |
| 704 | srcbpp = srcfmt->bytes_per_pixel; |
| 705 | dstbpp = dstfmt->bytes_per_pixel; |
| 706 | if (srcbpp == 4) |
| 707 | srcskip += width - (width + 1) / 2; |
| 708 | else if (srcbpp == 2) |
| 709 | srcskip += width - (width + 3) / 4; |
| 710 | else if (srcbpp == 1) |
| 711 | srcskip += width - (width + 7) / 8; |
| 712 | mask = (1 << srcbpp) - 1; |
| 713 | align = (8 / srcbpp) - 1; |
| 714 | |
| 715 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { |
| 716 | while (height--) { |
| 717 | Uint8 byte = 0, bit; |
| 718 | for (c = 0; c < width; ++c) { |
| 719 | if (!(c & align)) { |
| 720 | byte = *src++; |
| 721 | } |
| 722 | bit = (byte & mask); |
| 723 | if (bit != ckey) { |
| 724 | sR = srcpal[bit].r; |
| 725 | sG = srcpal[bit].g; |
| 726 | sB = srcpal[bit].b; |
| 727 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); |
| 728 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); |
| 729 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
| 730 | } |
| 731 | byte >>= srcbpp; |
| 732 | dst += dstbpp; |
| 733 | } |
| 734 | src += srcskip; |
| 735 | dst += dstskip; |
| 736 | } |
| 737 | } else { |
| 738 | while (height--) { |
| 739 | Uint8 byte = 0, bit; |
| 740 | for (c = 0; c < width; ++c) { |
| 741 | if (!(c & align)) { |
| 742 | byte = *src++; |
| 743 | } |
| 744 | bit = (byte >> (8 - srcbpp)) & mask; |
| 745 | if (bit != ckey) { |
| 746 | sR = srcpal[bit].r; |
| 747 | sG = srcpal[bit].g; |
| 748 | sB = srcpal[bit].b; |
| 749 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); |
| 750 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); |
| 751 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
| 752 | } |
| 753 | byte <<= srcbpp; |
| 754 | dst += dstbpp; |
| 755 | } |
| 756 | src += srcskip; |
| 757 | dst += dstskip; |
| 758 | } |
| 759 | } |
| 760 | } |
| 761 | |
| 762 | |
| 763 | |
| 764 | static void Blit1bto1(SDL_BlitInfo *info) { |
| 765 | BlitBto1(info, 1); |
| 766 | } |
| 767 | |
| 768 | static void Blit1bto2(SDL_BlitInfo *info) { |
| 769 | BlitBto2(info, 1); |
| 770 | } |
| 771 | |
| 772 | static void Blit1bto3(SDL_BlitInfo *info) { |
| 773 | BlitBto3(info, 1); |
| 774 | } |
| 775 | |
| 776 | static void Blit1bto4(SDL_BlitInfo *info) { |
| 777 | BlitBto4(info, 1); |
| 778 | } |
| 779 | |
| 780 | static const SDL_BlitFunc bitmap_blit_1b[] = { |
| 781 | (SDL_BlitFunc)NULL, Blit1bto1, Blit1bto2, Blit1bto3, Blit1bto4 |
| 782 | }; |
| 783 | |
| 784 | static void Blit1bto1Key(SDL_BlitInfo *info) { |
| 785 | BlitBto1Key(info, 1); |
| 786 | } |
| 787 | |
| 788 | static void Blit1bto2Key(SDL_BlitInfo *info) { |
| 789 | BlitBto2Key(info, 1); |
| 790 | } |
| 791 | |
| 792 | static void Blit1bto3Key(SDL_BlitInfo *info) { |
| 793 | BlitBto3Key(info, 1); |
| 794 | } |
| 795 | |
| 796 | static void Blit1bto4Key(SDL_BlitInfo *info) { |
| 797 | BlitBto4Key(info, 1); |
| 798 | } |
| 799 | |
| 800 | static const SDL_BlitFunc colorkey_blit_1b[] = { |
| 801 | (SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key |
| 802 | }; |
| 803 | |
| 804 | |
| 805 | |
| 806 | static void Blit2bto1(SDL_BlitInfo *info) { |
| 807 | BlitBto1(info, 2); |
| 808 | } |
| 809 | |
| 810 | static void Blit2bto2(SDL_BlitInfo *info) { |
| 811 | BlitBto2(info, 2); |
| 812 | } |
| 813 | |
| 814 | static void Blit2bto3(SDL_BlitInfo *info) { |
| 815 | BlitBto3(info, 2); |
| 816 | } |
| 817 | |
| 818 | static void Blit2bto4(SDL_BlitInfo *info) { |
| 819 | BlitBto4(info, 2); |
| 820 | } |
| 821 | |
| 822 | static const SDL_BlitFunc bitmap_blit_2b[] = { |
| 823 | (SDL_BlitFunc)NULL, Blit2bto1, Blit2bto2, Blit2bto3, Blit2bto4 |
| 824 | }; |
| 825 | |
| 826 | static void Blit2bto1Key(SDL_BlitInfo *info) { |
| 827 | BlitBto1Key(info, 2); |
| 828 | } |
| 829 | |
| 830 | static void Blit2bto2Key(SDL_BlitInfo *info) { |
| 831 | BlitBto2Key(info, 2); |
| 832 | } |
| 833 | |
| 834 | static void Blit2bto3Key(SDL_BlitInfo *info) { |
| 835 | BlitBto3Key(info, 2); |
| 836 | } |
| 837 | |
| 838 | static void Blit2bto4Key(SDL_BlitInfo *info) { |
| 839 | BlitBto4Key(info, 2); |
| 840 | } |
| 841 | |
| 842 | static const SDL_BlitFunc colorkey_blit_2b[] = { |
| 843 | (SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key |
| 844 | }; |
| 845 | |
| 846 | |
| 847 | |
| 848 | static void Blit4bto1(SDL_BlitInfo *info) { |
| 849 | BlitBto1(info, 4); |
| 850 | } |
| 851 | |
| 852 | static void Blit4bto2(SDL_BlitInfo *info) { |
| 853 | BlitBto2(info, 4); |
| 854 | } |
| 855 | |
| 856 | static void Blit4bto3(SDL_BlitInfo *info) { |
| 857 | BlitBto3(info, 4); |
| 858 | } |
| 859 | |
| 860 | static void Blit4bto4(SDL_BlitInfo *info) { |
| 861 | BlitBto4(info, 4); |
| 862 | } |
| 863 | |
| 864 | static const SDL_BlitFunc bitmap_blit_4b[] = { |
| 865 | (SDL_BlitFunc)NULL, Blit4bto1, Blit4bto2, Blit4bto3, Blit4bto4 |
| 866 | }; |
| 867 | |
| 868 | static void Blit4bto1Key(SDL_BlitInfo *info) { |
| 869 | BlitBto1Key(info, 4); |
| 870 | } |
| 871 | |
| 872 | static void Blit4bto2Key(SDL_BlitInfo *info) { |
| 873 | BlitBto2Key(info, 4); |
| 874 | } |
| 875 | |
| 876 | static void Blit4bto3Key(SDL_BlitInfo *info) { |
| 877 | BlitBto3Key(info, 4); |
| 878 | } |
| 879 | |
| 880 | static void Blit4bto4Key(SDL_BlitInfo *info) { |
| 881 | BlitBto4Key(info, 4); |
| 882 | } |
| 883 | |
| 884 | static const SDL_BlitFunc colorkey_blit_4b[] = { |
| 885 | (SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key |
| 886 | }; |
| 887 | |
| 888 | |
| 889 | |
| 890 | SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) |
| 891 | { |
| 892 | int which; |
| 893 | |
| 894 | if (SDL_BITSPERPIXEL(surface->map.info.dst_fmt->format) < 8) { |
| 895 | which = 0; |
| 896 | } else { |
| 897 | which = SDL_BYTESPERPIXEL(surface->map.info.dst_fmt->format); |
| 898 | } |
| 899 | |
| 900 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX1) { |
| 901 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { |
| 902 | case 0: |
| 903 | if (which < SDL_arraysize(bitmap_blit_1b)) { |
| 904 | return bitmap_blit_1b[which]; |
| 905 | } |
| 906 | break; |
| 907 | |
| 908 | case SDL_COPY_COLORKEY: |
| 909 | if (which < SDL_arraysize(colorkey_blit_1b)) { |
| 910 | return colorkey_blit_1b[which]; |
| 911 | } |
| 912 | break; |
| 913 | |
| 914 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 915 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; |
| 916 | |
| 917 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 918 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; |
| 919 | } |
| 920 | return NULL; |
| 921 | } |
| 922 | |
| 923 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX2) { |
| 924 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { |
| 925 | case 0: |
| 926 | if (which < SDL_arraysize(bitmap_blit_2b)) { |
| 927 | return bitmap_blit_2b[which]; |
| 928 | } |
| 929 | break; |
| 930 | |
| 931 | case SDL_COPY_COLORKEY: |
| 932 | if (which < SDL_arraysize(colorkey_blit_2b)) { |
| 933 | return colorkey_blit_2b[which]; |
| 934 | } |
| 935 | break; |
| 936 | |
| 937 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 938 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; |
| 939 | |
| 940 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 941 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; |
| 942 | } |
| 943 | return NULL; |
| 944 | } |
| 945 | |
| 946 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX4) { |
| 947 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { |
| 948 | case 0: |
| 949 | if (which < SDL_arraysize(bitmap_blit_4b)) { |
| 950 | return bitmap_blit_4b[which]; |
| 951 | } |
| 952 | break; |
| 953 | |
| 954 | case SDL_COPY_COLORKEY: |
| 955 | if (which < SDL_arraysize(colorkey_blit_4b)) { |
| 956 | return colorkey_blit_4b[which]; |
| 957 | } |
| 958 | break; |
| 959 | |
| 960 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 961 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; |
| 962 | |
| 963 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
| 964 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; |
| 965 | } |
| 966 | return NULL; |
| 967 | } |
| 968 | |
| 969 | return NULL; |
| 970 | } |
| 971 | |
| 972 | #endif // SDL_HAVE_BLIT_0 |
| 973 | |