| 1 | /* | 
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| 2 | * Copyright 2006 The Android Open Source Project | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkCoreBlitters_DEFINED | 
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| 9 | #define SkCoreBlitters_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPaint.h" | 
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| 12 | #include "src/core/SkBlitRow.h" | 
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| 13 | #include "src/core/SkBlitter.h" | 
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| 14 | #include "src/core/SkXfermodePriv.h" | 
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| 15 | #include "src/shaders/SkBitmapProcShader.h" | 
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| 16 | #include "src/shaders/SkShaderBase.h" | 
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| 17 |  | 
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| 18 | class SkRasterBlitter : public SkBlitter { | 
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| 19 | public: | 
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| 20 | SkRasterBlitter(const SkPixmap& device) : fDevice(device) {} | 
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| 21 |  | 
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| 22 | protected: | 
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| 23 | const SkPixmap fDevice; | 
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| 24 |  | 
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| 25 | private: | 
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| 26 | typedef SkBlitter INHERITED; | 
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| 27 | }; | 
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| 28 |  | 
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| 29 | class SkShaderBlitter : public SkRasterBlitter { | 
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| 30 | public: | 
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| 31 | /** | 
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| 32 | *  The storage for shaderContext is owned by the caller, but the object itself is not. | 
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| 33 | *  The blitter only ensures that the storage always holds a live object, but it may | 
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| 34 | *  exchange that object. | 
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| 35 | */ | 
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| 36 | SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, | 
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| 37 | SkShaderBase::Context* shaderContext); | 
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| 38 | virtual ~SkShaderBlitter(); | 
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| 39 |  | 
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| 40 | protected: | 
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| 41 | uint32_t                fShaderFlags; | 
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| 42 | const SkShader*         fShader; | 
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| 43 | SkShaderBase::Context*  fShaderContext; | 
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| 44 | bool                    fConstInY; | 
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| 45 |  | 
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| 46 | private: | 
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| 47 | // illegal | 
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| 48 | SkShaderBlitter& operator=(const SkShaderBlitter&); | 
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| 49 |  | 
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| 50 | typedef SkRasterBlitter INHERITED; | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | /////////////////////////////////////////////////////////////////////////////// | 
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| 54 |  | 
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| 55 | class SkA8_Coverage_Blitter : public SkRasterBlitter { | 
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| 56 | public: | 
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| 57 | SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint); | 
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| 58 | void blitH(int x, int y, int width) override; | 
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| 59 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; | 
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| 60 | void blitV(int x, int y, int height, SkAlpha alpha) override; | 
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| 61 | void blitRect(int x, int y, int width, int height) override; | 
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| 62 | void blitMask(const SkMask&, const SkIRect&) override; | 
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| 63 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; | 
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| 64 |  | 
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| 65 | private: | 
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| 66 | typedef SkRasterBlitter INHERITED; | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | //////////////////////////////////////////////////////////////// | 
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| 70 |  | 
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| 71 | class SkARGB32_Blitter : public SkRasterBlitter { | 
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| 72 | public: | 
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| 73 | SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint); | 
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| 74 | void blitH(int x, int y, int width) override; | 
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| 75 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; | 
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| 76 | void blitV(int x, int y, int height, SkAlpha alpha) override; | 
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| 77 | void blitRect(int x, int y, int width, int height) override; | 
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| 78 | void blitMask(const SkMask&, const SkIRect&) override; | 
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| 79 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; | 
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| 80 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 81 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 82 |  | 
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| 83 | protected: | 
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| 84 | SkColor                fColor; | 
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| 85 | SkPMColor              fPMColor; | 
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| 86 |  | 
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| 87 | private: | 
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| 88 | unsigned fSrcA, fSrcR, fSrcG, fSrcB; | 
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| 89 |  | 
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| 90 | // illegal | 
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| 91 | SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); | 
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| 92 |  | 
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| 93 | typedef SkRasterBlitter INHERITED; | 
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| 94 | }; | 
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| 95 |  | 
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| 96 | class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { | 
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| 97 | public: | 
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| 98 | SkARGB32_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) | 
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| 99 | : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } | 
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| 100 | void blitMask(const SkMask&, const SkIRect&) override; | 
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| 101 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 102 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 103 |  | 
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| 104 | private: | 
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| 105 | typedef SkARGB32_Blitter INHERITED; | 
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| 106 | }; | 
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| 107 |  | 
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| 108 | class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { | 
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| 109 | public: | 
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| 110 | SkARGB32_Black_Blitter(const SkPixmap& device, const SkPaint& paint) | 
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| 111 | : INHERITED(device, paint) {} | 
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| 112 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; | 
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| 113 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 114 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 
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| 115 |  | 
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| 116 | private: | 
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| 117 | typedef SkARGB32_Opaque_Blitter INHERITED; | 
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| 118 | }; | 
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| 119 |  | 
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| 120 | class SkARGB32_Shader_Blitter : public SkShaderBlitter { | 
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| 121 | public: | 
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| 122 | SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, | 
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| 123 | SkShaderBase::Context* shaderContext); | 
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| 124 | ~SkARGB32_Shader_Blitter() override; | 
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| 125 | void blitH(int x, int y, int width) override; | 
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| 126 | void blitV(int x, int y, int height, SkAlpha alpha) override; | 
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| 127 | void blitRect(int x, int y, int width, int height) override; | 
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| 128 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | 
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| 129 | void blitMask(const SkMask&, const SkIRect&) override; | 
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| 130 |  | 
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| 131 | private: | 
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| 132 | SkXfermode*         fXfermode; | 
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| 133 | SkPMColor*          fBuffer; | 
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| 134 | SkBlitRow::Proc32   fProc32; | 
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| 135 | SkBlitRow::Proc32   fProc32Blend; | 
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| 136 | bool                fShadeDirectlyIntoDevice; | 
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| 137 |  | 
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| 138 | // illegal | 
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| 139 | SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); | 
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| 140 |  | 
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| 141 | typedef SkShaderBlitter INHERITED; | 
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| 142 | }; | 
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| 143 |  | 
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| 144 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 145 |  | 
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| 146 | typedef void (*SkS32D16BlendProc)(uint16_t*, const SkPMColor*, int, uint8_t); | 
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| 147 |  | 
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| 148 | class SkRGB565_Shader_Blitter : public SkShaderBlitter { | 
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| 149 | public: | 
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| 150 | SkRGB565_Shader_Blitter(const SkPixmap& device, const SkPaint&, SkShaderBase::Context*); | 
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| 151 | ~SkRGB565_Shader_Blitter() override; | 
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| 152 | void blitH(int x, int y, int width) override; | 
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| 153 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | 
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| 154 |  | 
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| 155 | static bool Supports(const SkPixmap& device, const SkPaint&); | 
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| 156 |  | 
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| 157 | private: | 
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| 158 | SkPMColor*          fBuffer; | 
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| 159 | SkS32D16BlendProc   fBlend; | 
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| 160 | SkS32D16BlendProc   fBlendCoverage; | 
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| 161 |  | 
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| 162 | typedef SkShaderBlitter INHERITED; | 
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| 163 | }; | 
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| 164 |  | 
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| 165 | /////////////////////////////////////////////////////////////////////////////// | 
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| 166 |  | 
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| 167 | // Neither of these ever returns nullptr, but this first factory may return a SkNullBlitter. | 
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| 168 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm, | 
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| 169 | SkArenaAlloc*, sk_sp<SkShader> clipShader); | 
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| 170 | // Use this if you've pre-baked a shader pipeline, including modulating with paint alpha. | 
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| 171 | // This factory never returns an SkNullBlitter. | 
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| 172 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, | 
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| 173 | const SkRasterPipeline& shaderPipeline, | 
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| 174 | bool shader_is_opaque, | 
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| 175 | SkArenaAlloc*, sk_sp<SkShader> clipShader); | 
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| 176 |  | 
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| 177 | SkBlitter* SkCreateSkVMBlitter(const SkPixmap&, | 
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| 178 | const SkPaint&, | 
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| 179 | const SkMatrix& ctm, | 
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| 180 | SkArenaAlloc*, | 
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| 181 | sk_sp<SkShader> clipShader); | 
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| 182 |  | 
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| 183 | #endif | 
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| 184 |  | 
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