1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkCoreBlitters_DEFINED |
9 | #define SkCoreBlitters_DEFINED |
10 | |
11 | #include "include/core/SkPaint.h" |
12 | #include "src/core/SkBlitRow.h" |
13 | #include "src/core/SkBlitter.h" |
14 | #include "src/core/SkXfermodePriv.h" |
15 | #include "src/shaders/SkBitmapProcShader.h" |
16 | #include "src/shaders/SkShaderBase.h" |
17 | |
18 | class SkRasterBlitter : public SkBlitter { |
19 | public: |
20 | SkRasterBlitter(const SkPixmap& device) : fDevice(device) {} |
21 | |
22 | protected: |
23 | const SkPixmap fDevice; |
24 | |
25 | private: |
26 | typedef SkBlitter INHERITED; |
27 | }; |
28 | |
29 | class SkShaderBlitter : public SkRasterBlitter { |
30 | public: |
31 | /** |
32 | * The storage for shaderContext is owned by the caller, but the object itself is not. |
33 | * The blitter only ensures that the storage always holds a live object, but it may |
34 | * exchange that object. |
35 | */ |
36 | SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, |
37 | SkShaderBase::Context* shaderContext); |
38 | virtual ~SkShaderBlitter(); |
39 | |
40 | protected: |
41 | uint32_t fShaderFlags; |
42 | const SkShader* fShader; |
43 | SkShaderBase::Context* fShaderContext; |
44 | bool fConstInY; |
45 | |
46 | private: |
47 | // illegal |
48 | SkShaderBlitter& operator=(const SkShaderBlitter&); |
49 | |
50 | typedef SkRasterBlitter INHERITED; |
51 | }; |
52 | |
53 | /////////////////////////////////////////////////////////////////////////////// |
54 | |
55 | class SkA8_Coverage_Blitter : public SkRasterBlitter { |
56 | public: |
57 | SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint); |
58 | void blitH(int x, int y, int width) override; |
59 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
60 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
61 | void blitRect(int x, int y, int width, int height) override; |
62 | void blitMask(const SkMask&, const SkIRect&) override; |
63 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
64 | |
65 | private: |
66 | typedef SkRasterBlitter INHERITED; |
67 | }; |
68 | |
69 | //////////////////////////////////////////////////////////////// |
70 | |
71 | class SkARGB32_Blitter : public SkRasterBlitter { |
72 | public: |
73 | SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint); |
74 | void blitH(int x, int y, int width) override; |
75 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
76 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
77 | void blitRect(int x, int y, int width, int height) override; |
78 | void blitMask(const SkMask&, const SkIRect&) override; |
79 | const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
80 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
81 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
82 | |
83 | protected: |
84 | SkColor fColor; |
85 | SkPMColor fPMColor; |
86 | |
87 | private: |
88 | unsigned fSrcA, fSrcR, fSrcG, fSrcB; |
89 | |
90 | // illegal |
91 | SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); |
92 | |
93 | typedef SkRasterBlitter INHERITED; |
94 | }; |
95 | |
96 | class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { |
97 | public: |
98 | SkARGB32_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) |
99 | : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } |
100 | void blitMask(const SkMask&, const SkIRect&) override; |
101 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
102 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
103 | |
104 | private: |
105 | typedef SkARGB32_Blitter INHERITED; |
106 | }; |
107 | |
108 | class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { |
109 | public: |
110 | SkARGB32_Black_Blitter(const SkPixmap& device, const SkPaint& paint) |
111 | : INHERITED(device, paint) {} |
112 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
113 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
114 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
115 | |
116 | private: |
117 | typedef SkARGB32_Opaque_Blitter INHERITED; |
118 | }; |
119 | |
120 | class SkARGB32_Shader_Blitter : public SkShaderBlitter { |
121 | public: |
122 | SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
123 | SkShaderBase::Context* shaderContext); |
124 | ~SkARGB32_Shader_Blitter() override; |
125 | void blitH(int x, int y, int width) override; |
126 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
127 | void blitRect(int x, int y, int width, int height) override; |
128 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
129 | void blitMask(const SkMask&, const SkIRect&) override; |
130 | |
131 | private: |
132 | SkXfermode* fXfermode; |
133 | SkPMColor* fBuffer; |
134 | SkBlitRow::Proc32 fProc32; |
135 | SkBlitRow::Proc32 fProc32Blend; |
136 | bool fShadeDirectlyIntoDevice; |
137 | |
138 | // illegal |
139 | SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); |
140 | |
141 | typedef SkShaderBlitter INHERITED; |
142 | }; |
143 | |
144 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
145 | |
146 | typedef void (*SkS32D16BlendProc)(uint16_t*, const SkPMColor*, int, uint8_t); |
147 | |
148 | class SkRGB565_Shader_Blitter : public SkShaderBlitter { |
149 | public: |
150 | SkRGB565_Shader_Blitter(const SkPixmap& device, const SkPaint&, SkShaderBase::Context*); |
151 | ~SkRGB565_Shader_Blitter() override; |
152 | void blitH(int x, int y, int width) override; |
153 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
154 | |
155 | static bool Supports(const SkPixmap& device, const SkPaint&); |
156 | |
157 | private: |
158 | SkPMColor* fBuffer; |
159 | SkS32D16BlendProc fBlend; |
160 | SkS32D16BlendProc fBlendCoverage; |
161 | |
162 | typedef SkShaderBlitter INHERITED; |
163 | }; |
164 | |
165 | /////////////////////////////////////////////////////////////////////////////// |
166 | |
167 | // Neither of these ever returns nullptr, but this first factory may return a SkNullBlitter. |
168 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm, |
169 | SkArenaAlloc*, sk_sp<SkShader> clipShader); |
170 | // Use this if you've pre-baked a shader pipeline, including modulating with paint alpha. |
171 | // This factory never returns an SkNullBlitter. |
172 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, |
173 | const SkRasterPipeline& shaderPipeline, |
174 | bool shader_is_opaque, |
175 | SkArenaAlloc*, sk_sp<SkShader> clipShader); |
176 | |
177 | SkBlitter* SkCreateSkVMBlitter(const SkPixmap&, |
178 | const SkPaint&, |
179 | const SkMatrix& ctm, |
180 | SkArenaAlloc*, |
181 | sk_sp<SkShader> clipShader); |
182 | |
183 | #endif |
184 | |