1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkColorFilter.h" |
9 | #include "include/core/SkPaint.h" |
10 | #include "include/private/SkColorData.h" |
11 | #include "include/private/SkTemplates.h" |
12 | #include "src/core/SkArenaAlloc.h" |
13 | #include "src/core/SkBlitRow.h" |
14 | #include "src/core/SkSpriteBlitter.h" |
15 | #include "src/core/SkXfermodePriv.h" |
16 | |
17 | /////////////////////////////////////////////////////////////////////////////// |
18 | |
19 | static void S32_src(uint16_t dst[], const SkPMColor src[], int count) { |
20 | for (int i = 0; i < count; ++i) { |
21 | dst[i] = SkPixel32ToPixel16(src[i]); |
22 | } |
23 | } |
24 | |
25 | static void S32_srcover(uint16_t dst[], const SkPMColor src[], int count) { |
26 | for (int i = 0; i < count; ++i) { |
27 | dst[i] = SkSrcOver32To16(src[i], dst[i]); |
28 | } |
29 | } |
30 | |
31 | class Sprite_D16_S32 : public SkSpriteBlitter { |
32 | public: |
33 | Sprite_D16_S32(const SkPixmap& src, SkBlendMode mode) : INHERITED(src) { |
34 | SkASSERT(src.colorType() == kN32_SkColorType); |
35 | SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver); |
36 | |
37 | fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque(); |
38 | } |
39 | |
40 | void blitRect(int x, int y, int width, int height) override { |
41 | SkASSERT(width > 0 && height > 0); |
42 | uint16_t* SK_RESTRICT dst = fDst.writable_addr16(x, y); |
43 | const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop); |
44 | size_t dstRB = fDst.rowBytes(); |
45 | size_t srcRB = fSource.rowBytes(); |
46 | |
47 | do { |
48 | if (fUseSrcOver) { |
49 | S32_srcover(dst, src, width); |
50 | } else { |
51 | S32_src(dst, src, width); |
52 | } |
53 | |
54 | dst = (uint16_t* SK_RESTRICT)((char*)dst + dstRB); |
55 | src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB); |
56 | } while (--height != 0); |
57 | } |
58 | |
59 | private: |
60 | bool fUseSrcOver; |
61 | |
62 | typedef SkSpriteBlitter INHERITED; |
63 | }; |
64 | |
65 | SkSpriteBlitter* SkSpriteBlitter::ChooseL565(const SkPixmap& source, const SkPaint& paint, |
66 | SkArenaAlloc* allocator) { |
67 | SkASSERT(allocator != nullptr); |
68 | |
69 | if (paint.getColorFilter() != nullptr) { |
70 | return nullptr; |
71 | } |
72 | if (paint.getMaskFilter() != nullptr) { |
73 | return nullptr; |
74 | } |
75 | |
76 | U8CPU alpha = paint.getAlpha(); |
77 | if (alpha != 0xFF) { |
78 | return nullptr; |
79 | } |
80 | |
81 | if (source.colorType() == kN32_SkColorType) { |
82 | switch (paint.getBlendMode()) { |
83 | case SkBlendMode::kSrc: |
84 | case SkBlendMode::kSrcOver: |
85 | return allocator->make<Sprite_D16_S32>(source, paint.getBlendMode()); |
86 | default: |
87 | break; |
88 | } |
89 | } |
90 | return nullptr; |
91 | } |
92 | |
93 | ////////////////////////////////////////////////////////////////////////////////////////////////// |
94 | |
95 | static unsigned div255(unsigned a, unsigned b) { |
96 | return (a * b * 257 + 127) >> 16; |
97 | } |
98 | |
99 | static void S32_src_da8(uint8_t dst[], const SkPMColor src[], int count) { |
100 | for (int i = 0; i < count; ++i) { |
101 | dst[i] = SkGetPackedA32(src[i]); |
102 | } |
103 | } |
104 | |
105 | static void S32_srcover_da8(uint8_t dst[], const SkPMColor src[], int count) { |
106 | for (int i = 0; i < count; ++i) { |
107 | SkPMColor c = src[i]; |
108 | if (c) { |
109 | unsigned a = SkGetPackedA32(c); |
110 | if (a == 0xFF) { |
111 | dst[i] = 0xFF; |
112 | } else { |
113 | dst[i] = a + div255(255 - a, dst[i]); |
114 | } |
115 | } |
116 | } |
117 | } |
118 | |
119 | class Sprite_D8_S32 : public SkSpriteBlitter { |
120 | public: |
121 | Sprite_D8_S32(const SkPixmap& src, SkBlendMode mode) : INHERITED(src) { |
122 | SkASSERT(src.colorType() == kN32_SkColorType); |
123 | SkASSERT(mode == SkBlendMode::kSrc || mode == SkBlendMode::kSrcOver); |
124 | |
125 | fUseSrcOver = (mode == SkBlendMode::kSrcOver) && !src.isOpaque(); |
126 | } |
127 | |
128 | void blitRect(int x, int y, int width, int height) override { |
129 | SkASSERT(width > 0 && height > 0); |
130 | uint8_t* SK_RESTRICT dst = fDst.writable_addr8(x, y); |
131 | const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop); |
132 | size_t dstRB = fDst.rowBytes(); |
133 | size_t srcRB = fSource.rowBytes(); |
134 | |
135 | do { |
136 | if (fUseSrcOver) { |
137 | S32_srcover_da8(dst, src, width); |
138 | } else { |
139 | S32_src_da8(dst, src, width); |
140 | } |
141 | |
142 | dst = (uint8_t* SK_RESTRICT)((char*)dst + dstRB); |
143 | src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB); |
144 | } while (--height != 0); |
145 | } |
146 | |
147 | private: |
148 | bool fUseSrcOver; |
149 | |
150 | typedef SkSpriteBlitter INHERITED; |
151 | }; |
152 | |
153 | SkSpriteBlitter* SkSpriteBlitter::ChooseLA8(const SkPixmap& source, const SkPaint& paint, |
154 | SkArenaAlloc* allocator) { |
155 | SkASSERT(allocator != nullptr); |
156 | |
157 | if (paint.getColorFilter() != nullptr) { |
158 | return nullptr; |
159 | } |
160 | if (paint.getMaskFilter() != nullptr) { |
161 | return nullptr; |
162 | } |
163 | |
164 | U8CPU alpha = paint.getAlpha(); |
165 | if (alpha != 0xFF) { |
166 | return nullptr; |
167 | } |
168 | |
169 | if (source.colorType() == kN32_SkColorType) { |
170 | switch (paint.getBlendMode()) { |
171 | case SkBlendMode::kSrc: |
172 | case SkBlendMode::kSrcOver: |
173 | return allocator->make<Sprite_D8_S32>(source, paint.getBlendMode()); |
174 | default: |
175 | break; |
176 | } |
177 | } |
178 | return nullptr; |
179 | } |
180 | |